Jump to content

AnnaMayBelle

Members
  • Posts

    26
  • Joined

  • Last visited

About AnnaMayBelle

  • Birthday 01/01/1900

AnnaMayBelle's Achievements

Grass

Grass (2/9)

0

Reputation

  1. Ooh I see where we could go with this... In fact, if every floor's buttons just pulsed wireless emitters, then all the innards that tell it what floor to select could be at a different location... All on one floor, or even in a neighboring building. I'm gonna work on some designs now.
  2. The problem with building in vanilla redstone is the size becomes prohibitively large... I'd like to not have to space out the buttons for each floor too far, since there's going to be so many of them. It's a very large building (I believe 65x65 were the specs we built from, and extending from 5 to the upper limit of the map), so I have a relatively large footprint to put the elevator in, but I'd also like to keep it to a minimal size since this rig will likely have to be built on every floor to provide floor-selection.
  3. But how would I go about clearing the latches? I know I can make them flip, but how would I say "return all latches to this position"?
  4. Belated, but here are those screenshots. Ground-floor controls as seen by the user. The back end of the controls. The receiving end on each floor. The whole setup as seen from a distance.
  5. I'll look into how I'd manage that. I'll take some screenshots later to better illustrate my setup.
  6. I'm currently using Tekkit 3.0.3 to design an elevator intended to traverse the height of a tower that reaches the maximum height limit of the map. I've settled on using Railcraft's Elevator Rails to do this, since Railcraft 3.3.0 added a condition that placing a rail opposite the Elevator Rail will cause minecarts that stop on that level to be pushed onto the rail. So far, I've set up a system where each floor will have a wall of buttons next to the elevator. Each button is tied to a Toggle Latch so the setting can be turned on and off. The Toggle Latch is then rigged to a lamp above the light to show which floor is selected, and also to a wireless transmitter that is synched with a wireless receiver on the appropriate floor. Hitting the button for Floor 3, for example, will turn on the redstone signal up at Floor 3, meaning the carts will now travel to Floor 3 before exiting onto that floor's rail. I've run into two noticeable issues... For one, if you turn on Floor 4, and Floor 2 without turning off 4, you'll be sent to Floor 4. Secondly, I've been testing all of these controls based on having floor controls only on the ground floor. If I were to add these controls to each floor, then turning on or off the 'Floor3' button on one floor would have no baring on whether or not another floor has selected Floor 3. I'd appreciate any input on how I can wire this. This is about the third wiring scheme I've been through, and I'm not opposed to ripping everything out and starting over if I have to.
  7. 'Alt' does indeed work! Thank you very much! ^^
  8. Thank you for the suggestion, we'll let you know if it works!
  9. My boyfriend is experiencing an issue in which left-clicking on an item in his inventory (either to pick up, or shift-click to move into a box) causes him to eject the items from his inventory. I've had this happen to me before, but it's a near constant occurrence for him. We've read that this issue has to do with fullscreen'ing Minecraft while the game is open, and it also seems to be aggravated by alt-tabbing, though he's had it occur after a while without alt-tabbing at all. There are ways to modify the vanilla Minecraft exe to automatically go fullscreen when you load the game, but we've found no method of achieving this via the Technic Launcher. Any suggestions would be much appreciated.
  10. I'd look into adding solar or hydro to your sources. Setting up an automatic hydro system can be a little expensive but not too bad, there's a great tutorial on it here.
  11. Yes, exactly. Have a batbox with its output on the bottom, then a wire from that leading to another batbox, also with its output on the bottom, then an MFE under that... When you hook the machine up, it will draw power from the MFE. As the MFE loses power, it will recharge itself from the batbox above it, which will in turn draw from the batbox above that. It just gives you a larger power capacity.
  12. I think it'll only draw from one source at a time. If it's just capacity you're looking for, stack them... Batbox to Batbox to MFE.
  13. Make sure you include a Pump to handle the lava you'll inevitably hit. You're going to get an obnoxious amount of netherrack, maybe some soulsand, and some scattered nether ores. Darn shame you can't make nether brick, huh?
  14. As a woman, I find this whole thread pretty laughable. I'm not offended by 'there are no women on the internet', because I take it in the spirit it was intended... A completely ridiculous statement intended for laughs. I'm amazed how much this thread exploded, considering it started with one guy trolling for chicks...
×
×
  • Create New...