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chami

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About chami

  • Birthday 12/24/1986

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  1. A white screen, and then no response? The fix is for the crash to desktop that most people experienced due to LWJGL and Java 1.7 in OS X. The symptom for that is (as far as I recall it) FML loading, the Mojang screen coming up, and then Minecraft and the Technic Launcher just outright closing without an error message. If this is what was happening, you shouldn't have been able to access Hexxit at all in the first place. Unfortunately, I don't know enough about your specific problem to be of much help. If you could find a crash log (probably in user/Library/Application Support/technic/hexxit, I don't recall much more beyond that as I haven't touched Minecraft in a bit and just came back on the forums to see if there have been updates) be sure to post in the bug reports forum and maybe someone more knowledgable can help you. If you want to post it here I can probably take a look, but I wouldn't be much help. Best of luck!
  2. I'm sorry I haven't been responding lately, I've been busy and haven't been playing Minecraft. Now as to your questions, I apologize that I didn't edit Diah's original quote to make it more clear; here are the steps you should follow: Create a new document in TextEdit, and paste the following code into it #!/bin/zsh cd "${0:h}" export JAVA_HOME=/System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home java -jar ./technic-launcher.jar Save the file in the folder where the Technic Launcher is. You can name it whatever you want, and don't bother changing the file type. It will be saved as an .rtf (Rich Text File) by default. Right-click (or option+click) on the .rtf file you just saved and click on "Get Info". You can also select the file and press Command-I as a shortcut. Under the section marked "Name & Extension", replace ".rtf" with ".command" so that your file is named "name.command" instead of "name.extension." It may help to uncheck "hide extension" directly underneath that text entry field. A pop up will show asking you if you want to change the extension; click on "use .command" to proceed. Once you've done this, marking it as an executable in the Terminal is easy. Do the following: Open up a Finder window and navigate to the folder where your new .command file is. This should be the same folder as the Technic Launcher. Open Terminal. It can be found in Applications/Utilities. In Terminal type chmod +x , do not press enter yet. Go back to your Finder window, and then drag and drop your .command file into your Terminal window. This automatically fills in the path to your .command file. Once the path is inserted into Terminal, it should read something like this: chmod +x username/folder-where-your-.command-file-is/name.commandPress "enter" and you should be good to go. Let me know if there are any other problems, and I hope this works well for you!
  3. In Hexxit, I actually prefer an enchanted Ender Giant Sword for straight-up damage. But to answer your original question, I carry around a Manyullyn Rapier with Quartz, Blaze Rods, Lapis, and Moss augments to deal with diamond armored mobs and mobs with shields. The rapier ignores both armor and the shield mechanic some mobs have. I think Manyullyn weapons are worth it, if only because it allows the rapier to get close to the sheer damage output of the Ender Giant Sword.
  4. As far as I recall, if the Mojang screen shows up, it's out of the Launcher's hands. You might want to post the latest Forge logs, not the Launcher logs. It should be in the big dig folder. Unfortunately, I'm not good with Windows - hopefully someone can help you on the Windows end.
  5. Minecraft crashing while launching from the Technic Launcher on OSX? Read here. If it's just closing out without an error log on a Mac, this is probably what's happening. It'll be fixed in an upcoming version of the Launcher.
  6. 1. This is the wrong section for this, might want to go to the bug report section. You also give absolutely no information as to what computer you're using, what OS you're running, and so on and so forth. All that is important if you want people to actually figure out what's going wrong. 2. That being said, open the Technic Launcher, click on the cogwheel in the upper-right hand side, bump up the allocated ram to 2 GB and make sure "Increase PermGen Size" is checked. If it still doesn't work after that, post a bug report with a crashlog in the bug report section.
  7. Please read through the first post on this thread. If you have an Intel card, updating LWJGL may only result in your Minecraft being upside-down. The technic team already has a fix as far as I recall, but I think they're waiting for another launcher update to push it out.
  8. Easiest method is to smelt iron in a furnace. The recipe is added by Artifice and I believe it's not disabled by default.
  9. If you're using a standard (non-TC) sword and have a shield equipped on your hotbar, right-clicking with the sword will automatically bring up the shield. If you're using a zed sword, they function as shields on their own by right-clicking except without the Vanguard Charge ability.
  10. You need to provide more information than that, and please make an effort to spell correctly so we can understand you. Information we will need include what operating system you're on (Windows, OS X, etc), what version of Java you're running, and so on and so forth. If there are crash logs appearing then those are helpful as well, be sure to post them inbetween code tags.
  11. Right-click on TechnicLauncher.jar, select "Get Info", and make sure it says "Jar Launcher" under the "Open With" section instead of The Unarchiver. If you need to find it somehow, it should be in /System/Library/Core Services/ last I recall. Don't use somebody else's thread for your problem. That being said, are you using your Minecraft username and password? If you're sure you're using the correct one (check by trying that username and password on minecraft.net), you'll probably need to go to the bug report forum. Be sure to provide more information than that.
  12. I was unaware that there were mod incompatibilities with making the Launcher and Minecraft run in Java 6 instead of 7. Regardless, there's supposed to be an LWJGL fix incoming anyway so it shouldn't be a problem.
  13. If you guys do release this before the port to 1.6, is it possible to make it run the Technic Launcher in Java 1.6? It would solve a lot of the problems with packs crashing due to LWJGL.
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