Kalbintion

Members
  • Content count

    2007
  • Joined

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  • Days Won

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Kalbintion last won the day on December 7 2014

Kalbintion had the most liked content!

About Kalbintion

  • Rank
    Member
  • Birthday 11/26/91

Profile Information

  • Gender
    Male
  • Location
    USA
  • Interests
    Gaming, Programming
  • Minecraft In-Game Name
    Kalbintion

Contact Methods

  • Skype
    Kalbintion

Recent Profile Visitors

9820 profile views
  1. Damn its been a while since ive been here, looks like a lot has changed.

    1. Munaus

      Munaus

      most of us hang in Discord now. :getin:

    2. EvilOwl

      EvilOwl

      > looks like a lot has changed

      yeah, we have more spam

  2. May have disappeared for a bit, but back to do things on the tracker again.

  3. Sure doesnt seem that way with the above post.
  4. You would have to define "advanced" "recent" and "recommended" - its recommended by some, its fairly recent, and it can be considered "advanced" if you consider some of the tech mods in it, but it is by no means overly tech.
  5. @Digital - without an updated log, theres no further help available. @nigel - whats the error it tells you?
  6. I dislike the FML hotfix since it needs to be applied to all modpacks+servers, downgrading is fair easier and more of a long-time solution for older modpacks.

  7. For those running Java 8u25, please be aware you will be experiencing the same issue as the one mentioned here: http://www.technicpack.net/article/view/concurrentmodificationexception-in-java-18020.89

  8. Trying to find a tracker report to respond to and i cannot find it :/

    1. Kalbintion

      Kalbintion

      Bleh, if anyone is on the tracker and notices a log that has ".getCurrentLanguage" in it - let me know.
  9. @Martoxaction - some mod blocks do not accepts NEI toss all feature. Avoid using it in mod related blocks. It is a compatibility issue between NEI and the mod, nothing can be done on the modpack authors side. @amaxter - that crash for hexxit and the reason it happens in the modpack is the same cause actually, rare instance of this being the case, but see above for what it is about. @chadow97 - see http://www.technicpack.net/article/view/concurrentmodificationexception-in-java-18020.89 @hanyuuu - Update java, you're running java7u11, which is really old, latest is java7u67. If you have java7u67 already, uninstall all previous versions of java, reboot, install java7u67 to ensure it is the only version available. May not 100% resolve the issue, if it doesnt, post another log as the issue may have changed. @xProd - not sure what to tell you to be honest on how to fix this issue. I cannot find anything elsewhere in relations to the error that is actually helpful. You being able to resolve the issue by removing WAILA is also odd to me. You can attempt to go to http://www.curse.com/mc-mods/minecraft/waila#t1:other-downloads and download the Waila-1.5.2-1.7.2-rc2.jar version and replacing WAILA with the release candidate, it may resolve the issue. If it does, let me know.
  10. 1.7.10 version already? What happened to Hexxit 2?
  11. @TiDawg - See http://www.technicpack.net/article/view/concurrentmodificationexception-in-java-18020.89 @xProD - Hm... Reset the modpack via the cog icon under the modpack logo, and see if it works. Something funky is going on with FML itself, and may not be a SMS pack issue specifically. If resetting the modpack doesnt work, itll take me a bit to look into a potential fix as I am unfamiliar how FML attempts to load language settings (where those settings are located, what the issue could be, etc)
  12. @Arriej - per our conversation via Skype in regards to the wording on the issue: Issue: Saves worlds disappearing. Back-up the world save folder from .technicmodpacksattack-of-the-bteamsaves Create a new world with the exact same name, it may not start you off in a familiar area If it does not - go to where your base would be, if it isn't there, continue to follow instructions Copy the level.dat from the newly generated world, most likely under the world save name followed by a hyphen under the saves folder mentioned previously, into the old worlds folder. Note: Having two worlds with the exact same name can be a bit confusing, ensure you load into the correct world if two now appear with the same name Note: Doing these instructions without providing the same world seed will cause chunks to no longer properly line-up These instructions may change slightly to better clarify steps, etc, but for the time being, that should hopefully be a bit more straight-forward to people and explain a couple gotchas that can happen.
  13. Are you using a custom language (via resource packs) or a language that isn't English? This is including operating system language. The error suggests an issue while it attempted to get the local users language information for knowing what language to use to show you text.
  14. Listening to Kansas and doing tracker/forum stuffs atm.

  15. @Hisoka and Kegor - that error is a mod related packet (information) issue - one i have seen on the tracker a few times as well even for official modpacks. All I can suggest is remove all entities since those logs never typically indicate what the information may have been. Can delete the entities through MCEdit. Another option, that may not work, is editing the forge.cfg file and enabling the following two settings (false to true) and see if it works, if it doesnt or does, set them back to false. # Set this to just remove any TileEntity that throws a error in there update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES. B:removeErroringEntities=false # Set this to just remove any TileEntity that throws a error in there update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES. B:removeErroringTileEntities=false