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About MrMommy
- Birthday 03/26/1999
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Mac - frequent screen mini-freezes/crashes
MrMommy replied to wildjack3's topic in Big Dig Discussion
can someone help me with this? my big dig doesnt freeze up or anything, it just crashes Heres the crash report ---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 1/20/14 11:46 PM Description: Failed to start game org.lwjgl.LWJGLException: Could not create pixel format at org.lwjgl.opengl.MacOSXPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.MacOSXPeerInfo.choosePixelFormat(MacOSXPeerInfo.java:58) at org.lwjgl.opengl.MacOSXPeerInfo.<init>(MacOSXPeerInfo.java:53) at org.lwjgl.opengl.MacOSXCanvasPeerInfo.<init>(MacOSXCanvasPeerInfo.java:57) at org.lwjgl.opengl.MacOSXDisplayPeerInfo.<init>(MacOSXDisplayPeerInfo.java:48) at org.lwjgl.opengl.MacOSXDisplay.createPeerInfo(MacOSXDisplay.java:304) at org.lwjgl.opengl.DrawableGL.setPixelFormat(DrawableGL.java:61) at org.lwjgl.opengl.Display.create(Display.java:846) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:398) at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:733) at java.lang.Thread.run(Thread.java:695) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Mac OS X (x86_64) version 10.6.8 Java Version: 1.6.0_65, Apple Inc. Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc. Memory: 33999376 bytes (32 MB) / 85000192 bytes (81 MB) up to 2143158272 bytes (2043 MB) JVM Flags: 2 total; -Xmx2048m -XX:MaxPermSize=256m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: LWJGL: 2.9.0 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null