Nate
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- Birthday 01/01/1900
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Re: Tekkify - [Tekkit] [Protections, EE/CC Disabled & More!] I honestly thing that, by application, low-power explosives like Dynamite should be permitted. Maybe by a 'permit' method, requiring supervision by a moderator. Either that, or not quite as wide of a protected radius around spawn, at least for Trusted members, or other authorized users. Just a thought.
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[64X] Sphax PureBDcraft [Tekkit 3.1/Technic 7.2] (Balkoon's weapons)
Nate replied to leddy231's topic in Scribble Parlour
Re: Texture Pack [128x] Sphax PureBDcraft [v6.0.7 and down] [logistic pipes fixed] What would the texture pack do to shut down my game? It doesn't even come up with a crash error screen. -
EDIT: Problem was solved after restarting computer.
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Oh yeah, duh...lemme try those. Made the stupid mistake of not thinking any of those would help since they don't state my problem directly. To the mod who edited my post: Thanks, I'll remember that.
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Hey guys, I got the Technic pack last night and had it working then, but for some reason it's not working now. I originally kept getting a block ID error for a Railcraft entity and could not get rid of that, so I decided to disable Railcraft through the Modloader configuration file. From there, I kept trying too re-download the launcher, but the same thing keeps happening. Any advice? -Nate MOD EDIT: Don't do this