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Everything posted by JaariAtmc

  1. Purely from the viewpoint of TechnicLauncher, why are you sharing a vid about using the native mojang launcher to install mods when you have an easy-to-use TechnicLauncher platform?
  2. Like uhhh... The required dependencies? https://minecraft.curseforge.com/projects/draconic-evolution/relations/dependencies
  3. Things like mediafire should work too. Google drive potentially too.
  4. Care to zip it up and send it to me using dropbox or something?
  5. Quick question: Why are you using a server for this? Second quick question: What is the size of your world?
  6. I've moved you 300 blocks from your original location. Hopefully you won't find yourself in a mountain or in lava. Can't promise anything. Don't have your world. queenkrule.dat
  7. Could you find your player.dat file please and add it to this thread?
  8. The ID issue is from updating from 1.0.12c to 1.0.13d. Some IDs got changed. You might want to just return to 1.0.12c, updating does absolutely nothing to your world, except making your issues worse. Your issue is either related to a corrupt chunk, or due to you re-enabling villages. If you haven't re-enabled villages, did you experience a power cut when playing on the world?
  9. Did you try to update the modpack from 1.0.12c to .1.0.13d?
  10. Check if you got the correct Forge. The modpack.jar file is half the size is should be.
  11. Doubly zipped folder issue and its a pixelmon modpack, so no support for that here.
  12. 2 GB modpack. This is obviously done incorrectly. Fun fact. Your modpack's cache folder contains 1.7 GB of files. In those 1.7 GB of files, there's a cache folder with 1.4 GB worth of files. Which contains another cache folder containing 1 GB worth of files. Which contains another cache folder containing 760 MB worth of files, which contains another cache folder which appears to be a solder modpack download.
  13. Downgrade your Java to 8u25.
  14. "In any modpack". I love these descriptions because it means people haven't even bothered to try other modpacks. Like Attack of the Bteam. Anyways: https://bugs.mojang.com/browse/WEB-1004
  15. Windows x64, it is an .exe file, filesize 88.37 MB.
  16. Why necro this post and why the hell would you recommend getting Java 5?
  17. Yes, there's a Radeon in there, but the DxDiag told that it is not working. Instead, some generic microsoft display driver is used. Try checking if an earlier driver works.
  18. Probably Pixel Format Win10. Try again with Java8u25 (64-bits).
  19. I am not entirely sure what your graphics driver currently is, but it sure isn't the AMD Radeon: Display Tab 2: There is a problem with AMD Radeon (TM) RX 580 device. For more information, search for 'graphics device driver error code 43'
  20. cpw.mods.fml.common.LoaderException: java.lang.RuntimeException: Unknown character ' ' in 'C:/Users/Owner/AppData/Roaming/.technic/modpacks/tekkitlite/config/forge.cfg:1' That's a broken config. But what you did fixes it just fine.
  21. Add a DxDiag.txt.
  22. help

    Your version of Powersuits and Numina don't match. Try a more up to date version of Powersuits: https://minecraft.curseforge.com/projects/modular-powersuits/files?filter-game-version=2020709689%3A4449
  23. What in the world did you do? You fell for the usual trap (no biggie, happens to a lot of people) by zipping the folder that has the bin/mods folder. (So navigating the folders it is Folder > Folder > bin/mods | It should be Folder > bin/mods | You can do this by directly zipping those two (+ config folder is three). Now, what I don't get... Why is there a mods.zip inside your mods folder? While you are at it: https://minecraft.curseforge.com/projects/thaumcraft-inventory-scanning
  24. How much physical RAM does your computer have? If it is 2 GB, you are completely out of luck.
  25. No, not with that little information. Would require the info in the next 30-40 lines after that.