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  1. I've been running a server for myself and a couple friends on an old laptop for about a month now, and about a week or 2 ago, my laptop froze and I had to abruptly shut it down. I backed up the server and flashed the laptops storage afterwards to get rid of anything that could slow it down or cause it to freeze. When I loaded the server back on to the laptop and logged in, some chunks have either been lowered, raised, have incorrect terrain and sometimes a long line of about 10-15 chunks have a hard time loading but return after some time. But after these missing chunks load back, it will return in a different location in the world. This is probably a long shot, but is there a way to copy all the player made changes (ie, builds, mines, machines, ect), restart the world with the same seed, then paste all the changes back into the new world? If not, is there other ways to fix these issues without completely starting over? Note: I couldn't find the missing chunk error while collecting screenshots, so I pulled a picture from google that resembles my issue Edit: I have found the missing chunks error some time after posting this thread. Google image has been removed and has been replaced with link to my screenshot https://imgur.com/XrI3thq https://imgur.com/bh9hcLB https://imgur.com/xMiTZlA https://imgur.com/d3uNDlD https://imgur.com/a/TQJybql
  2. I ran a small server for me and my friends on an old laptop so I can keep it running all the time. My laptop started acting funny so I flashed it with DBAN and reinstalled windows. And now I get this Log.txt every time I attempt to launch it. Anybody know how to fix? I've tried downloading another server for Tekkit classic, but I get the same Log.txt. Log: D:\Server>java -Xms512M -Xmx1024M -jar Tekkit.jar nogui pause 182 recipes 27 achievements 18:22:55 [INFO] Starting minecraft server version 1.2.5 18:22:55 [INFO] Attempting early MinecraftForge initialization 18:22:55 [INFO] Completed early MinecraftForge initialization 18:22:55 [INFO] Forge Mod Loader version for Minecraft 1.2.5 loading 18:22:55 [SEVERE] Unable to process our input to locate the minecraft code 18:22:55 [SEVERE] cpw.mods.fml.common.LoaderException 18:22:55 [SEVERE] at cpw.mods.fml.common.ModClassLoader.getParentSources(ModClassLoader.java:77) 18:22:55 [SEVERE] at cpw.mods.fml.common.Loader.load(Loader.java:374) 18:22:55 [SEVERE] at cpw.mods.fml.common.Loader.loadMods(Loader.java:606) 18:22:55 [SEVERE] at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:134) 18:22:55 [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:135) 18:22:55 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438) 18:22:55 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) 18:22:55 [SEVERE] Unexpected exception cpw.mods.fml.common.LoaderException at cpw.mods.fml.common.ModClassLoader.getParentSources(ModClassLoader.java:77) at cpw.mods.fml.common.Loader.load(Loader.java:374) at cpw.mods.fml.common.Loader.loadMods(Loader.java:606) at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:134) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:135) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) >