planetguy

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planetguy last won the day on May 12 2016

planetguy had the most liked content!

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About planetguy

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    Semi-trained monkey
  • Birthday January 1

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    https://github.com/planetguy32

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    planetguy

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  1. planetguy

    Kitty Jail 2: You Can (not) Escape

    I'd be game for a Factorio server.
  2. planetguy

    Kitty Jail 2: You Can (not) Escape

    No snow where I am - there never is. It did drizzle for a while, and apparently there was flooding in some areas - that tells you how much weather we normally get.
  3. planetguy

    Kitty Jail 2: You Can (not) Escape

    Exactly, it drives me postal! Congratulations on the new PC, Melfice. It looks like a solid build. Mooseman9, I'm eyeing an RX 480 - how is it?
  4. planetguy

    Kitty Jail 2: You Can (not) Escape

    I'm eyeing the 480 myself as well - I'll probably get one for my new computer build. (I'm sort of holding out for AMD Zen on the CPU side - I could use the higher core count for compiling - but it looks like it might be a bit far off. I'll probably go for an AM4 APU to hold me over, then get a Zen chip once they turn up.) On the GPU side, I don't have a set budget, and between my two monitors I have a bit more than 1080p in pixels - with some perf penalty for AMD's Linux drivers, the 480 lineup looks about right. (Not that I can really game on both monitors, they're mismatched so it's rather awkward. I just play on the bigger one.) The Nvidia parts are pretty impressive, but AMD has excellent open-source drivers on Linux. With Nvidia you're married to the binary blob - should Nvidia not support your software stack, you're SOL.
  5. planetguy

    Kitty Jail 2: You Can (not) Escape

    I'll second the suggestion for Hacker's Keyboard. I used it for a while, until I got sick of soft keyboards altogether. Now I use a laptop or desktop.
  6. planetguy

    Kitty Jail 2: You Can (not) Escape

    Minetweaker automatically synchronizes tweaks on a server to the clients, so no.
  7. planetguy

    Kitty Jail 2: You Can (not) Escape

    Put this in a ".zs" file in (server folder)/scripts.
  8. planetguy

    Kitty Jail 2: You Can (not) Escape

    Hey Byte, do you think it would be fair to add UU-matter recipe for ender pearls to your server? There doesn't seem to be one built in. One idea I've seen floating around is 8 UUM along the edges of the crafting table making one pearl, do you think that's reasonable?
  9. planetguy

    Kitty Jail 2: You Can (not) Escape

    The server seems to be using an outdated world - was it the backup for the last update perhaps?
  10. planetguy

    Kitty Jail 2: You Can (not) Escape

    I got all stressed out just watching the video.
  11. planetguy

    Kitty Jail 2: You Can (not) Escape

    I think I crashed the server by accident by putting netherrack into a grinder. Sorry! Forge has a config property to delete errored TileEntities that you might need to use.
  12. planetguy

    Kitty Jail 2: You Can (not) Escape

    Looks like Tekkit 1.0.7 is now recommended, but it's not network compatible with 1.0.6 servers. Byte, could you please update your server?
  13. planetguy

    Kitty Jail 2: You Can (not) Escape

    Modpack is Tekkit Legends, the new one.
  14. planetguy

    Kitty Jail 2: You Can (not) Escape

    I can see why you'd want to remove Project E. I've already worked out an admittedly slow infinite EMC loop with just a crafting table, transmutation tablet, and tons of gold, and don't even get me started on blaze machines. Oh, and Project E assigns EMC values to crafted items and makes them transmutable, so a large chunk of auto-crafting is unnecessary.