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AidenVennis

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About AidenVennis

  • Birthday 01/12/1988

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  1. Well, I found the timer idea of Jay very good! Didn't worked that well with a MFE block and a LV solar array. What I did now is simply placing a NOR gate next to the energy links which provides a constant redpower unless one of the other gates gets powered. Next to the NOR gate I placed the timer and set it to 23 seconds. My quarry keeps running and doesn't drain my whole MFE at once. During the day my MFE get's charged up bit by bit and it will make the quarry continue during the night. Quarry seems to be running at normal speed... Thanks for the help edit: I meant a NOR gate instead of a OR gate.
  2. Find it annoying that the energy link really does use all the energy. I used to make a solar panel with a mfe and a electrical engine, that way it works day and most of the night. I do see it is going a bit faster now, but it looks like it uses way more energy than it goes any faster. Would like to see some way to regulate the power usage of the energy link :S
  3. Removing the seed information is kind of logical. With that information you can recreate the whole world if you want to, and thereby explore everything with creative mode. Finding those slimy bastards is also part of the survival experience, so I do understand removing that information! Keeps the game a whole lot more fun if you ask me.
  4. This also happens to me, even when not taking damage. Found some information and a workaround for people who can't acces the GUI. Info Crash only occurs outdoors. If you try to open the gui on a pipe that is in a (small) room it all works fine. If you try to open the gui outdoors it crashes. Workaround Build a small room around the block where you want the teleport pipe to come, can be as small as 2x2 (room for the pipe and for you to stand in). Close the room off and the gui should be working. Setup the pipe like you want it to be, when everything should be working ok, remove the room if you don't want it.
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