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Bobsteru

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About Bobsteru

  • Birthday 07/29/1989

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  1. Ok so I've managed to use my list of changes with mIDas Gold which I found through this thread: http://forums.technicpack.net/threads/how-to-convert-tekkit-classic-world-to-tekkit-lite.34915/ I hade problems with transposer and tanks so I replaced them with an other block and then I changed them back. My advanced machines where wrong id probably so have to change that but I can see the light in the end of the tunnel.
  2. Most sounds mods are client side. Find one that you like and try adding it. I personally am very please that the annoying step of turning matmos of when logging in is no more.
  3. If you start up your classic and press e you have a option/settings button in the lower left corner for Nei there you have the option to dump Block Id Map or something like that. That gives you a txt file with all Ids. Then you load up a new world with your new pack: tekkit lite, voltz or what ever take your fancy, do dump the list from here also. Then I copied and pasted the both list into a excel(numbers google docs etc) sheet. Then in column c I put the formel to =(a1=b1) That way I got a false on the changes and could sort out the not affected ids and see the changed ones.
  4. Since I believe there are more people than me who want to save their old world I'll post what I found: http://www.mcschematics.com/index.php?topic=1310.0 A post talking about how to replace stuff. Now are there any where a list of block ID changes? Other wise I'll start compiling a list and post here, feel free to bet me to it ;P
  5. How do I do that? Sorry have almost none experience with these stuff. Will all players have to do the same?
  6. I've got an old world we spent lot's of time building a city on. We have tried to not spread to much to avoid unnecessary chunk generation with this update in mind. I've got MCedit but haven't got much experience using it. Are there someone who knows how to replace blocks since the ID changes? Or is there still plans on making a updater that would fix an old world for the new pack? Any help appreciated. Thanks
  7. Thanks you made me realize that I had ziped the mod wrong after I added the new classfiles, on a mac it's not as simple to edit compressed files so mostly easier to decompress them first but in moding case you have to remember to not screw up the mod when you rezip them So got the server up and running all fine and dandy
  8. I've still got problems with ic2 class files after trying both solutions available in this thread and I have also tried to remove neather ores without any affect. I'm quite sure there is a rotary macerator and some other ic2 advance machine with an redstone signal. Do I have to delete them with mc edit to be able to load the server. Will I be able to re place them afterwards? (I've also fixed railcraft api and added latest nuclear control if that does affect anything) 19:01:49 [ALLVARLIG] A problem has occured during mod loading. Likely a corrupt jar is located in your mods directory 19:01:49 [ALLVARLIG] cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: industrialcraft2-1.103-mcpc1.2.5-r2.net.minecraft.server.mod_IC2 19:01:49 [ALLVARLIG]at cpw.mods.fml.common.Loader.load(Loader.java:436) 19:01:49 [ALLVARLIG]at cpw.mods.fml.common.Loader.loadMods(Loader.java:606) 19:01:49 [ALLVARLIG]at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:134) 19:01:49 [ALLVARLIG]at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:125) 19:01:49 [ALLVARLIG]at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:428) 19:01:49 [ALLVARLIG]at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) 19:01:49 [ALLVARLIG] Caused by: cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: industrialcraft2-1.103-mcpc1.2.5-r2.net.minecraft.server.mod_IC2 19:01:49 [ALLVARLIG]at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527) 19:01:49 [ALLVARLIG]at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:562) 19:01:49 [ALLVARLIG]at cpw.mods.fml.common.Loader.load(Loader.java:419) 19:01:49 [ALLVARLIG]... 5 more 19:01:49 [ALLVARLIG] Caused by: java.lang.ClassNotFoundException: industrialcraft2-1.103-mcpc1.2.5-r2.net.minecraft.server.mod_IC2 19:01:49 [ALLVARLIG]at java.net.URLClassLoader$1.run(URLClassLoader.java:366) 19:01:49 [ALLVARLIG]at java.net.URLClassLoader$1.run(URLClassLoader.java:355) 19:01:49 [ALLVARLIG]at java.security.AccessController.doPrivileged(Native Method) 19:01:49 [ALLVARLIG]at java.net.URLClassLoader.findClass(URLClassLoader.java:354) 19:01:49 [ALLVARLIG]at java.lang.ClassLoader.loadClass(ClassLoader.java:423) 19:01:49 [ALLVARLIG]at java.lang.ClassLoader.loadClass(ClassLoader.java:356) 19:01:49 [ALLVARLIG]at java.lang.Class.forName0(Native Method) 19:01:49 [ALLVARLIG]at java.lang.Class.forName(Class.java:264) 19:01:49 [ALLVARLIG]at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494) 19:01:49 [ALLVARLIG]... 7 more 19:01:49 [ALLVARLIG] Unexpected exception cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: industrialcraft2-1.103-mcpc1.2.5-r2.net.minecraft.server.mod_IC2 at cpw.mods.fml.common.Loader.load(Loader.java:436) at cpw.mods.fml.common.Loader.loadMods(Loader.java:606) at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:134) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:125) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:428) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: industrialcraft2-1.103-mcpc1.2.5-r2.net.minecraft.server.mod_IC2 at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527) at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:562) at cpw.mods.fml.common.Loader.load(Loader.java:419) ... 5 more Caused by: java.lang.ClassNotFoundException: industrialcraft2-1.103-mcpc1.2.5-r2.net.minecraft.server.mod_IC2 at java.net.URLClassLoader$1.run(URLClassLoader.java:366) at java.net.URLClassLoader$1.run(URLClassLoader.java:355) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:354) at java.lang.ClassLoader.loadClass(ClassLoader.java:423) at java.lang.ClassLoader.loadClass(ClassLoader.java:356) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:264) at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494) ... 7 more > Does those error messages make any sense to anyone? Since I've already change the class-files I don't really know where to go with that. Thanks
  9. More solar panels should speed it up if possible.
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