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Marinara

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  • Birthday 01/01/1900

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  1. http://www.minecraftforum.net/topic/1132516-16x-125-squareswept-gui-finished-font-6th-of-april-11000-downloads/ I've fallen in love with this texture pack, but as usual, mining is an exercise in frustration, when looking at ore, new stone, and the like. I attempted to take a whack at fixing it up myself, but hit a wall when I realized that I have to figure out what textures are being used by what mod. I got as far as this - I'd greatly appreciate it if someone could explain how to find out what's used by what (as I'm using forestry as well, I'm assuming it'd be different than vanilla technic), or if you're feeling particularly chivalrous, shoving the png's into the right folders and doing my job for me.
  2. Can't seem to get it to work. Which mod does Technic take it's ore textures from? I assumed it was RP2, but no luck.
  3. In a related note, how exactly do you insert mod textures in a pack so that the game will use them over the defaults? Attempting to make a favorite pack of mine a bit more technic friendly.
  4. I wasn't talking in relation to the quality of the mods themselves, just of the fact that both are single mods (if I remember correctly) instead of packs, and might not be worth the effort of putting into the launcher.
  5. I'm in agreement with Moogle. Even though it's a single mod, if Hack/Mine can get a spot in the launcher, I think TFC definitely deserves a spot. Though this does bring up the question of "Where does it end?".
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