Search the Community

Showing results for tags 'corrupt'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Mandatory Reading
    • Global Rules
  • General Technic
    • Cafe Lame
    • Platform Pagoda
    • Server Op Swap Shop
    • Bug Reports
    • Art Art Slap Slap
    • Modding Central
    • The Whale Box
  • Middle America Suburbia
    • Off Topic Discussion
    • The Arcade
  • Modpacks
    • Tekkit Legends Discussion
    • Blightfall Discussion
    • Tekkit Discussion
    • Hexxit Discussion
    • Attack of the B-Team
    • Test Discussion, Please Ignore!
    • Tekkit Lite Discussion
    • Tekkit Classic Discussion
    • Big Dig Discussion
    • Voltz Discussion
    • Hack/Mine Discussion
  • Servers
    • Tekkit Legends Servers
    • Tekkit Servers
    • Hexxit Servers
    • Attack of the B-Team Servers
    • Test Servers Please Ignore
    • Tekkit Classic Servers
    • Platform: A Custom Server Zone
    • Tekkit Lite Servers
    • Big Dig Servers
    • Hack Slash Servers
    • Voltz Servers

Found 2 results

  1. I've been running a server for myself and a couple friends on an old laptop for about a month now, and about a week or 2 ago, my laptop froze and I had to abruptly shut it down. I backed up the server and flashed the laptops storage afterwards to get rid of anything that could slow it down or cause it to freeze. When I loaded the server back on to the laptop and logged in, some chunks have either been lowered, raised, have incorrect terrain and sometimes a long line of about 10-15 chunks have a hard time loading but return after some time. But after these missing chunks load back, it will return in a different location in the world. This is probably a long shot, but is there a way to copy all the player made changes (ie, builds, mines, machines, ect), restart the world with the same seed, then paste all the changes back into the new world? If not, is there other ways to fix these issues without completely starting over? Note: I couldn't find the missing chunk error while collecting screenshots, so I pulled a picture from google that resembles my issue Edit: I have found the missing chunks error some time after posting this thread. Google image has been removed and has been replaced with link to my screenshot https://imgur.com/XrI3thq https://imgur.com/bh9hcLB https://imgur.com/xMiTZlA https://imgur.com/d3uNDlD https://imgur.com/a/TQJybql
  2. I'm using the Lay of the Land mod pack. Everything was working fine until I had a power surge. After that, I could not load my game. When I try to load it, it says "Loading World, Building Terrain" then immediately crashes to desktop. Any help would be appreciated. My crash report is as follows: ---- Minecraft Crash Report ---- // There are four lights! Time: 01/08/18 12:18 AM Description: Exception in server tick loop java.lang.ArrayIndexOutOfBoundsException: -8 at net.minecraft.world.chunk.NibbleArray.func_76582_a(SourceFile:26) at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_76665_b(SourceFile:75) at net.minecraft.world.chunk.Chunk.func_76628_c(Chunk.java:548) at net.minecraft.world.chunk.Chunk.func_150812_a(Chunk.java:878) at net.minecraft.world.chunk.Chunk.func_150813_a(Chunk.java:862) at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadEntities(AnvilChunkLoader.java:500) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:41) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:12) at net.minecraftforge.common.util.AsynchronousExecutor.skipQueue(AsynchronousExecutor.java:344) at net.minecraftforge.common.util.AsynchronousExecutor.getSkipQueue(AsynchronousExecutor.java:302) at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(ChunkIOExecutor.java:12) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:126) at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101) at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:265) at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:130) at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:153) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_181, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1570398040 bytes (1497 MB) / 2058354688 bytes (1963 MB) up to 2058354688 bytes (1963 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms2048m -Xmx2048m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.3.1408 Optifine OptiFine_1.7.10_HD_B7 47 mods loaded, 47 mods active mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available FML{7.10.99.99} [Forge Mod Loader] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Forge{10.13.3.1408} [Minecraft Forge] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available CodeChickenCore{1.0.6.43} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ivtoolkit{IvToolkit} [1.2] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available MCVanillaTweaks{1.0} [Mariculture - Vanilla Tweaks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available NotEnoughItems{1.0.4.107} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.107-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available animalsPlus{1.2} [Animals+] (animalsPlus-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available babyanimals{1.7.10-2} [Baby Animals Model Swapper] (BabyAnimals-1.7.10-2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available betterrecords{1.7.10-1.1.9} [Better Records] (betterrecords-1.7.10-1.1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available betterstorage{0.13.1.126} [BetterStorage] (BetterStorage-1.7.10-0.13.1.126.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available CarpentersBlocks{3.3.6} [Carpenter's Blocks] (Carpenter's Blocks v3.3.6 - MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available chisel{2.3.10.37} [Chisel 2] (Chisel2-2.3.10.37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available CustomMainMenu{1.5} [Custom Main Menu] (CustomMainMenu-MC1.7.10-1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DeadlyWorld{1.0.2} [Deadly World] (DeadlyWorld-1.7.10-1.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights{1.3.8} [Dynamic Lights] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Enchiridion{1.1} [Enchiridion] (Enchiridion-1.7.X-1.2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available farseek{1.0.8} [Farseek] (Farseek-1.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ganyssurface{1.11.1} [Gany's Surface] (Ganys Surface-1.11.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available HardcoreDarkness{1.5} [Hardcore Darkness] (HardcoreDarkness-1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available journeymap{5.0.1} [JourneyMap] (JourneyMap5.0.1_Unlimited_MC1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available LavaMonsters{2.2.1} [Lava Monsters] (LavaMonsters-1.7.10-2.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Mariculture{1.7.10-1.2.4.2a} [Mariculture] (Mariculture-Deluxe-1.7.10-1.2.4.2a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available MariTech{1.0} [Marine Technlogy] (Mariculture-Deluxe-1.7.10-1.2.4.2a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available harvestcraft{1.7.10g} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10h.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available reccomplex{0.9.6.2} [Recurrent Complex] (RecurrentComplex-0.9.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Roguelike{1.3.6.3} [Roguelike Dungeons] (roguelike-1.7.10-1.3.6.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available soundfilters{0.8_for_1.7.X} [Sound Filters] (SoundFilters-0.8_for_1.7.X.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available SpecialMobs{3.1.1} [Special Mobs] (SpecialMobs-1.7.10-3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available streams{0.1.4} [Streams] (Streams-0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-164.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available witchery{0.24.1} [Witchery] (witchery-1.7.10-0.24.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'