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Found 14 results

  1. Every time I try to join my Tekkit Legends server it crashes on the loading in screen. I have a crash report here (https://paste.ubuntu.com/p/DGXy74QZtY/)
  2. Hi, am I am unable to launch TEKKIT Legends. I'm not able to launch Attack of the B-team either. After installing the pack, I'll press Play, there'll be some activity and then the Technic Launcher pops up again as if nothing happened. I'm running Windows 10 Pro 64-bit, the latest Java version downloaded this evening prior to my last 3 attempts to get things working and MineCraft 1.12.2 (which runs fine). I have reinstalled the Technic Launcher as well, deleting the .technic folder and activating the Technic Launcher which then reinstalls (I assume) everything it needs. In the hope that someone can help me identify and resolve the issue, I have attached the TEKKIT Legends log.
  3. I was playing tekkit legends on my own server and my computer froze, when I booted my server back up and tried to connect my minecraft crashed and the server crash-report looks like this. ---- Minecraft Crash Report ---- // Sorry Time: 1/4/18 3:07 AM Description: Exception ticking world java.lang.ArrayIndexOutOfBoundsException: -14 at net.minecraft.world.chunk.NibbleArray.func_76582_a(SourceFile:28) at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_76665_b(SourceFile:75) at net.minecraft.world.chunk.Chunk.func_76628_c(Chunk.java:548) at net.minecraft.world.chunk.Chunk.func_150812_a(Chunk.java:878) at net.minecraft.world.chunk.Chunk.func_150813_a(Chunk.java:862) at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadEntities(AnvilChunkLoader.java:500) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:41) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:12) at net.minecraftforge.common.util.AsynchronousExecutor$Task.finish(AsynchronousExecutor.java:189) at net.minecraftforge.common.util.AsynchronousExecutor$Task.get(AsynchronousExecutor.java:165) at net.minecraftforge.common.util.AsynchronousExecutor.skipQueue(AsynchronousExecutor.java:341) at net.minecraftforge.common.util.AsynchronousExecutor.getSkipQueue(AsynchronousExecutor.java:302) at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(ChunkIOExecutor.java:12) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:126) at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101) at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199) at net.minecraft.world.World.func_72964_e(World.java:419) at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:313) at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.world.chunk.NibbleArray.func_76582_a(SourceFile:28) at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_76665_b(SourceFile:75) at net.minecraft.world.chunk.Chunk.func_76628_c(Chunk.java:548) at net.minecraft.world.chunk.Chunk.func_150812_a(Chunk.java:878) at net.minecraft.world.chunk.Chunk.func_150813_a(Chunk.java:862) at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadEntities(AnvilChunkLoader.java:500) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:41) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:12) at net.minecraftforge.common.util.AsynchronousExecutor$Task.finish(AsynchronousExecutor.java:189) at net.minecraftforge.common.util.AsynchronousExecutor$Task.get(AsynchronousExecutor.java:165) at net.minecraftforge.common.util.AsynchronousExecutor.skipQueue(AsynchronousExecutor.java:341) at net.minecraftforge.common.util.AsynchronousExecutor.getSkipQueue(AsynchronousExecutor.java:302) at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(ChunkIOExecutor.java:12) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:126) at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101) at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199) at net.minecraft.world.World.func_72964_e(World.java:419) at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:313) at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183) -- Affected level -- Details: Level name: world11 All players: 1 total; [EntityPlayerMP['Silent_ChEwY33'/219, l='world11', x=-685.70, y=77.00, z=241.57]] Chunk stats: ServerChunkCache: 599 Drop: 0 Level seed: 3970095260006023676 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (254,64,271), Chunk: (at 14,4,15 in 15,16; contains blocks 240,0,256 to 255,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 4669220 game time, 5597124 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 131808 (now: false), thunder time: 4950 (now: true) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Stacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_151, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 689813944 bytes (657 MB) / 1240989696 bytes (1183 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 3 total; -Xmx2G -Xms1G -XX:MaxPermSize=128m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 96 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 74 mods loaded, 74 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (TekkitLegends.jar) UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (TekkitLegends.jar) UCHIJAAAA CodeChickenCore{1.0.6.41} [CodeChicken Core] (minecraft.jar) UCHIJAAAA NotEnoughItems{1.0.4.102} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.102-universal.jar) UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) UCHIJAAAA mcdiscord{2.0.0} [MC Discord] (minecraft.jar) UCHIJAAAA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) UCHIJAAAA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) UCHIJAAAA CoFHCore{1.7.10R3.0.3} [CoFH Core] (CoFHCore-[1.7.10]3.0.3-303 (1).jar) UCHIJAAAA BuildCraft|Core{7.1.14} [BuildCraft] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Transport{7.1.14} [BC Transport] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Silicon{7.1.14} [BC Silicon] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Factory{7.1.14} [BC Factory] (buildcraft-7.1.14.jar) UCHIJAAAA ComputerCraft{1.74} [ComputerCraft] (ComputerCraftPlusComputerCraftEdu1.74.jar) UCHIJAAAA IC2{2.2.999} [Industrial Craft Classic] (IC2.Classic.Version.1.1.3.5.jar) UCHIJAAAA Forestry{3.6.11.2} [Forestry for Minecraft] (forestry_1.7.10-3.6.11.2.jar) UCHIJAAAA LogisticsPipes{0.9.3.70} [Logistics Pipes] (logisticspipes-0.9.3.70.jar) UCHIJAAAA additionalpipes{4.7.0} [Additional Pipes] (additionalpipes-4.7.0.jar) UCHIJAAAA asielib{0.4.4} [asielib] (AsieLib-1.7.10-0.4.4.jar) UCHIJAAAA bdlib{1.9.3.107} [BD Lib] (bdlib-1.9.3.107-mc1.7.10.jar) UCHIJAAAA BigReactors{0.4.3A} [Big Reactors] (BigReactors-0.4.3A.jar) UCHIJAAAA qmunitylib{1.0} [QmunityLib] (QmunityLib-1.7.10-0.1.114-universal.jar) UCHIJAAAA bluepower{0.2.962} [Blue Power] (BluePower-1.7.10-0.2.962-universal.jar) UCHIJAAAA BuildCraft|Builders{7.1.14} [BC Builders] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Energy{7.1.14} [BC Energy] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Robotics{7.1.14} [BC Robotics] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Compat{7.1.3} [BuildCraft Compat] (buildcraft-compat-7.1.3.jar) UCHIJAAAA CarpentersBlocks{3.3.7} [Carpenter's Blocks] (Carpenter's Blocks v3.3.7 - MC 1.7.10.jar) UCHIJAAAA ChickenChunks{1.3.4.19} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.19-universal.jar) UCHIJAAAA ComputerCraftEdu{1.74} [ComputerCraftEdu] (ComputerCraftPlusComputerCraftEdu1.74.jar) UCHIJAAAA Railcraft{9.7.0.0} [Railcraft] (Railcraft_1.7.10-9.7.0.0.jar) UCHIJAAAA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar) UCHIJAAAA computronics{1.5.7} [Computronics] (Computronics-1.7.10-1.5.7.jar) UCHIJAAAA EnderStorage{1.4.7.37} [EnderStorage] (EnderStorage-1.7.10-1.4.7.37-universal.jar) UCHIJAAAA eng_toolbox{1.2.3.0} [Engineer's Toolbox] (EngineersToolbox-1.2.3.0-BETA.jar) UCHIJAAAA ForgeMultipart{1.2.0.344} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) UCHIJAAAA McMultipart{1.2.0.344} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) UCHIJAAAA gendustry{1.6.1.126} [GenDustry] (gendustry-1.6.1.126-mc1.7.10.jar) UCHIJAAAA IC2-Classic-Spmod{0.0.0.0} [IC2 Classic Detection Helper] (IC2.Classic.Version.1.1.3.5.jar) UCHIJAAAA IC2NuclearControl{2.3.3a-Exist} [Nuclear Control 2] (IC2NuclearControl-2.3.3a-Exist.jar) UCHIJAAAA ImmibisCore{59.1.2} [Immibis Core] (immibis-core-59.1.2.jar) UCHIJAAAA ImmibisPeripherals{59.0.2} [Immibis's Peripherals] (immibis-peripherals-59.0.2.jar) UCHIJAAAA inventorytweaks{1.59-dev-156-af3bc68} [Inventory Tweaks] (InventoryTweaks-1.59-dev-156.jar) UCHIJAAAA IronChest{6.0.60.741} [Iron Chest] (Ironchest-1.7.10-6.0.60.741-universal.jar) UCHIJAAAA itlt{0.0.8} [It's the little things] (itlt-1.7.10-0.0.8.jar) UCHIJAAAA JABBA{1.2.1} [JABBA] (Jabba-1.2.1a_1.7.10.jar) UCHIJAAAA MapWriter{2.1.8} [MapWriter] (MapWriter-1.7.10-2.1.9.jar) UCHIJAAAA MineTweaker3{3.0.10} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.10.jar) UCHIJAAAA modtweaker2{0.9.4} [Mod Tweaker 2] (ModTweaker2-0.9.4.jar) UCHIJAAAA numina{0.4.0.131} [Numina] (Numina-0.4.0.131.jar) UCHIJAAAA powersuits{0.11.0.293} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.11.0.293.jar) UCHIJAAAA NEIAddons{1.12.11.36} [NEI Addons] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|Developer{1.12.11.36} [NEI Addons: Developer Tools] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|AppEng{1.12.11.36} [NEI Addons: Applied Energistics 2] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|Botany{1.12.11.36} [NEI Addons: Botany] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|Forestry{1.12.11.36} [NEI Addons: Forestry] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|CraftingTables{1.12.11.36} [NEI Addons: Crafting Tables] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|ExNihilo{1.12.11.36} [NEI Addons: Ex Nihilo] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA neiintegration{1.0.12} [NEI Integration] (NEIIntegration-MC1.7.10-1.0.12.jar) UCHIJAAAA NetherOres{1.7.10R2.3.0} [Nether Ores] (NetherOres-[1.7.10]2.3.0-12.jar) UCHIJAAAA OCS{1.7.5} [OpenCCSensors] (openccsensors-1.7.5.jar) UCHIJAAAA planetguyLib{1.9} [planetguyLib] (PlanetguyLib-1.9.1.jar) UCHIJAAAA PowerConverters3{1.7.10-2.11} [Power Converters 3] (PowerConverters-1.7.10-2.11.jar) UCHIJAAAA ProjectE{1.7.10-PE1.9.3} [ProjectE] (ProjectE-1.7.10-PE1.9.3h.jar) UCHIJAAAA quiverchevsky{b100} [QuiverBow] (QuiverBow_1.7.10_b100.zip) UCHIJAAAA RedstoneArsenal{1.7.10R1.1.1} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.1-89.jar) UCHIJAAAA JAKJ_RedstoneInMotion{2.8.8} [Remain In Motion] (RemainInMotion-2.8.8.jar) UCHIJAAAA SolarFlux{1.7.10-0.8b} [Solar Flux] (SolarFlux-1.7.10-0.8b.jar) UCHIJAAAA Tubestuff{59.0.4} [Tubestuff] (tubestuff-59.0.4.jar) UCHIJAAAA WailaHarvestability{1.1.2} [Waila Harvestability] (WailaHarvestability-mc1.7.x-1.1.2.jar) UCHIJAAAA zettaindustries{1.1} [Zetta Industries] (zettaindustries-1.1-105.jar) UCHIJAAAA aobd{2.8.4} [Another One Bites The Dust] (AOBD-2.8.4.jar) UCHIJAAAA ForgeMicroblock{1.2.0.344} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) CoFHCore: -[1.7.10]3.0.3-303 NetherOres: -[1.7.10]2.3.0-12 RedstoneArsenal: -[1.7.10]1.1.1-89 List of loaded APIs: * apAPI (2) from additionalpipes-4.7.0.jar * asielibAPI (1.1) from AsieLib-1.7.10-0.4.4.jar * asielibAPI|chat (1.0) from AsieLib-1.7.10-0.4.4.jar * asielibAPI|tile (1.0) from AsieLib-1.7.10-0.4.4.jar * asielibAPI|tool (1.1) from AsieLib-1.7.10-0.4.4.jar * bluepowerAPI (1.0) from BluePower-1.7.10-0.2.962-universal.jar * BuildCraftAPI|blocks (1.0) from buildcraft-7.1.14.jar * BuildCraftAPI|blueprints (1.5) from buildcraft-7.1.14.jar * BuildCraftAPI|boards (2.0) from buildcraft-7.1.14.jar * BuildCraftAPI|core (1.4) from Railcraft_1.7.10-9.7.0.0.jar * BuildCraftAPI|crops (1.1) from buildcraft-7.1.14.jar * BuildCraftAPI|events (2.0) from buildcraft-7.1.14.jar * BuildCraftAPI|facades (1.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|filler (4.0) from buildcraft-7.1.14.jar * BuildCraftAPI|fuels (2.0) from buildcraft-7.1.14.jar * BuildCraftAPI|gates (4.1) from buildcraft-7.1.14.jar * BuildCraftAPI|items (1.1) from buildcraft-7.1.14.jar * BuildCraftAPI|library (1.0) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|lists (1.0) from buildcraft-7.1.14.jar * BuildCraftAPI|power (1.3) from buildcraft-7.1.14.jar * BuildCraftAPI|recipes (2.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|robotics (3.0) from buildcraft-7.1.14.jar * BuildCraftAPI|statements (1.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|tablet (1.0) from buildcraft-7.1.14.jar * BuildCraftAPI|tiles (1.2) from buildcraft-7.1.14.jar * BuildCraftAPI|tools (1.0) from Railcraft_1.7.10-9.7.0.0.jar * BuildCraftAPI|transport (4.0) from EngineersToolbox-1.2.3.0-BETA.jar * CarpentersBlocks|API (3.3.7) from Carpenter's Blocks v3.3.7 - MC 1.7.10.jar * CoFHAPI (1.7.10R1.0.1) from RemainInMotion-2.8.8.jar * CoFHAPI|block (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|core (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|energy (1.7.10R1.0.1) from Railcraft_1.7.10-9.7.0.0.jar * CoFHAPI|fluid (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|inventory (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|item (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|modhelpers (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|tileentity (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|transport (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|world (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|audio (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|container (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|element (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|element|listbox (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|slot (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|inventory (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|render (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|render|particle (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util|helpers (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util|position (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|world (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|world|feature (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * ComputerCraft|API (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|FileSystem (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Lua (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|Media (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Peripheral (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Permissions (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Redstone (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Turtle (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * computronicsAPI (1.3) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|chat (1.3) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|multiperipheral (1.1) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|tape (1.0) from Computronics-1.7.10-1.5.7.jar * ForestryAPI|apiculture (3.5.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|arboriculture (2.3.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|circuits (2.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|core (3.2.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|farming (1.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|food (1.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|fuels (2.0.1) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|genetics (3.3.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|hives (4.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|lepidopterology (1.1) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|mail (3.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|recipes (3.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|storage (3.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|world (1.1.0) from forestry_1.7.10-3.6.11.2.jar * gendustryAPI (2.2.0) from gendustry-1.6.1.126-mc1.7.10.jar * IC2API (1.0) from Railcraft_1.7.10-9.7.0.0.jar * NuclearControlAPI (v1.0.5) from IC2NuclearControl-2.3.3a-Exist.jar * ProjectEAPI (7) from ProjectE-1.7.10-PE1.9.3h.jar * RailcraftAPI|bore (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|carts (1.3.1) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|core (1.4.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|crafting (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|electricity (1.6.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|events (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|fuel (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|helpers (1.1.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|items (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|locomotive (1.0.1) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|signals (1.3.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|tracks (2.0.0) from EngineersToolbox-1.2.3.0-BETA.jar * Thaumcraft|API (4.2.2.0) from Railcraft_1.7.10-9.7.0.0.jar * WailaAPI (1.2) from Waila-1.5.10_1.7.10.jar Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 20; [EntityPlayerMP['Silent_ChEwY33'/219, l='world11', x=-685.70, y=77.00, z=241.57]] Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt) Someone please help me, I have put a LOT of time on this server with friends and now I do not know what to do.
  4. My save file keeps crashing every time I enter it, immediately after loading in. This is the crash report. Please help! Thanks! ---- Minecraft Crash Report ---- // I let you down. Sorry Time: 12/11/17 8:31 AM Description: Ticking block entity java.lang.NullPointerException: Ticking block entity at ic2.core.block.machine.tileentity.TileEntityElectricEnchanter.getEnchantmentCount(TileEntityElectricEnchanter.java:474) at ic2.core.block.machine.tileentity.TileEntityElectricEnchanter.getAnvilCost(TileEntityElectricEnchanter.java:435) at ic2.core.block.machine.tileentity.TileEntityElectricEnchanter.updateCost(TileEntityElectricEnchanter.java:149) at ic2.core.block.machine.tileentity.TileEntityElectricEnchanter.func_145845_h(TileEntityElectricEnchanter.java:88) at net.minecraft.world.World.func_72939_s(World.java:1939) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at ic2.core.block.machine.tileentity.TileEntityElectricEnchanter.getEnchantmentCount(TileEntityElectricEnchanter.java:474) at ic2.core.block.machine.tileentity.TileEntityElectricEnchanter.getAnvilCost(TileEntityElectricEnchanter.java:435) at ic2.core.block.machine.tileentity.TileEntityElectricEnchanter.updateCost(TileEntityElectricEnchanter.java:149) at ic2.core.block.machine.tileentity.TileEntityElectricEnchanter.func_145845_h(TileEntityElectricEnchanter.java:88) -- Block entity being ticked -- Details: Name: Electric Enchanter // ic2.core.block.machine.tileentity.TileEntityElectricEnchanter Block type: ID #203 (tile.null // ic2.core.block.machine.BlockMachine2) Block data value: 9 / 0x9 / 0b1001 Block location: World: (808,70,557), Chunk: (at 8,4,13 in 50,34; contains blocks 800,0,544 to 815,255,559), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023) Actual block type: ID #203 (tile.null // ic2.core.block.machine.BlockMachine2) Actual block data value: 9 / 0x9 / 0b1001 Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:1939) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) -- Affected level -- Details: Level name: Server All players: 1 total; [EntityPlayerMP['DrProPancakes'/268, l='Server', x=798.35, y=68.00, z=539.43]] Chunk stats: ServerChunkCache: 915 Drop: 0 Level seed: -5346869577586352608 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (228,64,252), Chunk: (at 4,4,12 in 14,15; contains blocks 224,0,240 to 239,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 1366813 game time, 1369320 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 20647 (now: false), thunder time: 11154 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Stacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_144, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 6783093704 bytes (6468 MB) / 7516192768 bytes (7168 MB) up to 7516192768 bytes (7168 MB) JVM Flags: 5 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms7168m -Xmx7168m -XX:+UseG1GC -XX:MaxGCPauseMillis=4 AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 96 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 76 mods loaded, 76 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (modpack.jar) UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (modpack.jar) UCHIJAAAA CodeChickenCore{1.0.6.41} [CodeChicken Core] (minecraft.jar) UCHIJAAAA NotEnoughItems{1.0.4.102} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.102-universal.jar) UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) UCHIJAAAA mcdiscord{2.0.0} [MC Discord] (minecraft.jar) UCHIJAAAA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) UCHIJAAAA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) UCHIJAAAA CoFHCore{1.7.10R3.0.3} [CoFH Core] (CoFHCore-[1.7.10]3.0.3-303 (1).jar) UCHIJAAAA BuildCraft|Core{7.1.14} [BuildCraft] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Transport{7.1.14} [BC Transport] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Silicon{7.1.14} [BC Silicon] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Factory{7.1.14} [BC Factory] (buildcraft-7.1.14.jar) UCHIJAAAA ComputerCraft{1.74} [ComputerCraft] (ComputerCraftPlusComputerCraftEdu1.74.jar) UCHIJAAAA IC2{2.2.999} [Industrial Craft Classic] (IC2.Classic.Version.1.1.3.5.jar) UCHIJAAAA Forestry{3.6.11.2} [Forestry for Minecraft] (forestry_1.7.10-3.6.11.2.jar) UCHIJAAAA LogisticsPipes{0.9.3.70} [Logistics Pipes] (logisticspipes-0.9.3.70.jar) UCHIJAAAA additionalpipes{4.7.0} [Additional Pipes] (additionalpipes-4.7.0.jar) UCHIJAAAA asielib{0.4.4} [asielib] (AsieLib-1.7.10-0.4.4.jar) UCHIJAAAA bdlib{1.9.3.107} [BD Lib] (bdlib-1.9.3.107-mc1.7.10.jar) UCHIJAAAA BigReactors{0.4.3A} [Big Reactors] (BigReactors-0.4.3A.jar) UCHIJAAAA qmunitylib{1.0} [QmunityLib] (QmunityLib-1.7.10-0.1.114-universal.jar) UCHIJAAAA bluepower{0.2.962} [Blue Power] (BluePower-1.7.10-0.2.962-universal.jar) UCHIJAAAA BuildCraft|Builders{7.1.14} [BC Builders] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Energy{7.1.14} [BC Energy] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Robotics{7.1.14} [BC Robotics] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Compat{7.1.3} [BuildCraft Compat] (buildcraft-compat-7.1.3.jar) UCHIJAAAA CarpentersBlocks{3.3.7} [Carpenter's Blocks] (Carpenter's Blocks v3.3.7 - MC 1.7.10.jar) UCHIJAAAA ChickenChunks{1.3.4.19} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.19-universal.jar) UCHIJAAAA ComputerCraftEdu{1.74} [ComputerCraftEdu] (ComputerCraftPlusComputerCraftEdu1.74.jar) UCHIJAAAA Railcraft{9.7.0.0} [Railcraft] (Railcraft_1.7.10-9.7.0.0.jar) UCHIJAAAA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar) UCHIJAAAA computronics{1.5.7} [Computronics] (Computronics-1.7.10-1.5.7.jar) UCHIJAAAA defaultkeys{1.0.24} [Default Keyconfig] (defaultkeys-mc1.7.10-1.0.24.jar) UCHIJAAAA EnderStorage{1.4.7.37} [EnderStorage] (EnderStorage-1.7.10-1.4.7.37-universal.jar) UCHIJAAAA eng_toolbox{1.2.3.0} [Engineer's Toolbox] (EngineersToolbox-1.2.3.0-BETA.jar) UCHIJAAAA ForgeMultipart{1.2.0.344} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) UCHIJAAAA McMultipart{1.2.0.344} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) UCHIJAAAA gendustry{1.6.1.126} [GenDustry] (gendustry-1.6.1.126-mc1.7.10.jar) UCHIJAAAA IC2-Classic-Spmod{0.0.0.0} [IC2 Classic Detection Helper] (IC2.Classic.Version.1.1.3.5.jar) UCHIJAAAA IC2NuclearControl{2.3.3a-Exist} [Nuclear Control 2] (IC2NuclearControl-2.3.3a-Exist.jar) UCHIJAAAA ImmibisCore{59.1.2} [Immibis Core] (immibis-core-59.1.2.jar) UCHIJAAAA ImmibisPeripherals{59.0.2} [Immibis's Peripherals] (immibis-peripherals-59.0.2.jar) UCHIJAAAA inventorytweaks{1.59-dev-156-af3bc68} [Inventory Tweaks] (InventoryTweaks-1.59-dev-156.jar) UCHIJAAAA IronChest{6.0.60.741} [Iron Chest] (Ironchest-1.7.10-6.0.60.741-universal.jar) UCHIJAAAA itlt{0.0.8} [It's the little things] (itlt-1.7.10-0.0.8.jar) UCHIJAAAA JABBA{1.2.1} [JABBA] (Jabba-1.2.1a_1.7.10.jar) UCHIJAAAA MapWriter{2.1.8} [MapWriter] (MapWriter-1.7.10-2.1.10.jar) UCHIJAAAA MineTweaker3{3.0.10} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.10.jar) UCHIJAAAA modtweaker2{0.9.4} [Mod Tweaker 2] (ModTweaker2-0.9.4.jar) UCHIJAAAA numina{0.4.0.131} [Numina] (Numina-0.4.0.131.jar) UCHIJAAAA powersuits{0.11.0.293} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.11.0.293.jar) UCHIJAAAA MouseTweaks{2.4.4} [Mouse Tweaks] (MouseTweaks-2.4.4-mc1.7.10.jar) UCHIJAAAA NEIAddons{1.12.11.36} [NEI Addons] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|Developer{1.12.11.36} [NEI Addons: Developer Tools] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|AppEng{1.12.11.36} [NEI Addons: Applied Energistics 2] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|Botany{1.12.11.36} [NEI Addons: Botany] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|Forestry{1.12.11.36} [NEI Addons: Forestry] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|CraftingTables{1.12.11.36} [NEI Addons: Crafting Tables] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA NEIAddons|ExNihilo{1.12.11.36} [NEI Addons: Ex Nihilo] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJAAAA neiintegration{1.0.12} [NEI Integration] (NEIIntegration-MC1.7.10-1.0.12.jar) UCHIJAAAA NetherOres{1.7.10R2.3.0} [Nether Ores] (NetherOres-[1.7.10]2.3.0-12.jar) UCHIJAAAA OCS{1.7.5} [OpenCCSensors] (openccsensors-1.7.5.jar) UCHIJAAAA planetguyLib{1.9} [planetguyLib] (PlanetguyLib-1.9.1.jar) UCHIJAAAA PowerConverters3{1.7.10-2.11} [Power Converters 3] (PowerConverters-1.7.10-2.11.jar) UCHIJAAAA ProjectE{1.7.10-PE1.9.3} [ProjectE] (ProjectE-1.7.10-PE1.9.3h.jar) UCHIJAAAA quiverchevsky{b100} [QuiverBow] (QuiverBow_1.7.10_b100.zip) UCHIJAAAA RedstoneArsenal{1.7.10R1.1.1} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.1-89.jar) UCHIJAAAA JAKJ_RedstoneInMotion{2.8.8} [Remain In Motion] (RemainInMotion-2.8.8.jar) UCHIJAAAA SolarFlux{1.7.10-0.8b} [Solar Flux] (SolarFlux-1.7.10-0.8b.jar) UCHIJAAAA Tubestuff{59.0.4} [Tubestuff] (tubestuff-59.0.4.jar) UCHIJAAAA WailaHarvestability{1.1.2} [Waila Harvestability] (WailaHarvestability-mc1.7.x-1.1.2.jar) UCHIJAAAA zettaindustries{1.1} [Zetta Industries] (zettaindustries-1.1-105.jar) UCHIJAAAA aobd{2.8.4} [Another One Bites The Dust] (AOBD-2.8.4.jar) UCHIJAAAA ForgeMicroblock{1.2.0.344} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) CoFHCore: -[1.7.10]3.0.3-303 NetherOres: -[1.7.10]2.3.0-12 RedstoneArsenal: -[1.7.10]1.1.1-89 List of loaded APIs: * apAPI (2) from additionalpipes-4.7.0.jar * asielibAPI (1.1) from AsieLib-1.7.10-0.4.4.jar * asielibAPI|chat (1.0) from AsieLib-1.7.10-0.4.4.jar * asielibAPI|tile (1.0) from AsieLib-1.7.10-0.4.4.jar * asielibAPI|tool (1.1) from AsieLib-1.7.10-0.4.4.jar * bluepowerAPI (1.0) from BluePower-1.7.10-0.2.962-universal.jar * BuildCraftAPI|blocks (1.0) from buildcraft-7.1.14.jar * BuildCraftAPI|blueprints (1.2) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|boards (2.0) from buildcraft-7.1.14.jar * BuildCraftAPI|core (2.0) from buildcraft-7.1.14.jar * BuildCraftAPI|crops (1.1) from buildcraft-7.1.14.jar * BuildCraftAPI|events (1.0) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|facades (1.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|filler (4.0) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|fuels (2.0) from buildcraft-7.1.14.jar * BuildCraftAPI|gates (4.1) from buildcraft-7.1.14.jar * BuildCraftAPI|items (1.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|library (1.0) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|lists (1.0) from buildcraft-7.1.14.jar * BuildCraftAPI|power (1.3) from buildcraft-7.1.14.jar * BuildCraftAPI|recipes (3.0) from buildcraft-7.1.14.jar * BuildCraftAPI|robotics (1.2) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|statements (1.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|tablet (1.0) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|tiles (1.2) from buildcraft-7.1.14.jar * BuildCraftAPI|tools (1.0) from buildcraft-7.1.14.jar * BuildCraftAPI|transport (4.0) from EngineersToolbox-1.2.3.0-BETA.jar * CarpentersBlocks|API (3.3.7) from Carpenter's Blocks v3.3.7 - MC 1.7.10.jar * CoFHAPI (1.7.10R1.0.2) from IC2NuclearControl-2.3.3a-Exist.jar * CoFHAPI|block (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|core (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|energy (1.7.10R1.0.1) from Railcraft_1.7.10-9.7.0.0.jar * CoFHAPI|fluid (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|inventory (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|item (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|modhelpers (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|tileentity (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|transport (1.7.10R1.0.1) from buildcraft-compat-7.1.3.jar * CoFHAPI|world (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|audio (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|container (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|element (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|element|listbox (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|slot (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|inventory (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|render (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|render|particle (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util|helpers (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util|position (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|world (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|world|feature (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * ComputerCraft|API (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|FileSystem (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|Lua (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Media (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Peripheral (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Permissions (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Redstone (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Turtle (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * computronicsAPI (1.3) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|chat (1.3) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|multiperipheral (1.1) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|tape (1.0) from Computronics-1.7.10-1.5.7.jar * ForestryAPI|apiculture (3.5.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|arboriculture (2.3.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|circuits (2.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|core (3.2.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|farming (1.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|food (1.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|fuels (2.0.1) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|genetics (3.3.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|hives (4.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|lepidopterology (1.1) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|mail (3.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|recipes (3.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|storage (3.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|world (1.1.0) from forestry_1.7.10-3.6.11.2.jar * gendustryAPI (2.2.0) from gendustry-1.6.1.126-mc1.7.10.jar * IC2API (1.0) from IC2.Classic.Version.1.1.3.5.jar * NuclearControlAPI (v1.0.5) from IC2NuclearControl-2.3.3a-Exist.jar * ProjectEAPI (7) from ProjectE-1.7.10-PE1.9.3h.jar * RailcraftAPI|bore (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|carts (1.3.1) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|core (1.3.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|crafting (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|electricity (1.6.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|events (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|fuel (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|helpers (1.1.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|items (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|locomotive (1.0.1) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|signals (1.3.4) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|tracks (2.0.0) from Railcraft_1.7.10-9.7.0.0.jar * Thaumcraft|API (4.2.2.0) from Railcraft_1.7.10-9.7.0.0.jar * WailaAPI (1.2) from Waila-1.5.10_1.7.10.jar Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['DrProPancakes'/268, l='Server', x=798.35, y=68.00, z=539.43]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
  5. Website: http://apocgaming.org | Server IP: TLEG.APOCGAMING.ORG This server is connected to a 1.7.10 Bungee Network & Vanilla 1.7.10 HUB. Adding the domain to your server list will show a red X saying "Non FML Compatible Server" Ignore this. It is compatible. Once logged in you will be able to communicate with everyone from all of our 1.7.10 servers including staff. For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here: http://apocgaming.org/servers APOC is a community of gamers and a independently hosted minecraft network. We believe in offering as many choices as possible without restricting gameplay. If your a griefer, raider, like to pvp, or pve, or build stuff in peace, or join a faction and town and conquer your enemies. All of that and more is possible on APOC. APOC hosts over 26 minecraft servers and grows more everyday. So even if you get bored with one server we have plenty more to offer afterwards. Meet friends and play together across our vast minecraft network. Our 1.7.10 network is interconnected. You can speak to staff and players across all of our 1.7.10 servers. So even if there is not a staff member on your server there is always one available across the network to help. Gameplay Types on APOC: Protected Building: Building on our Sanctuary world gives you a griefing, raiding, and pvping free world to make your creations on. Griefing & Raiding: ALL worlds besides Sanctuary, Towny, and Creative are griefing and raiding allowed. Exploring: Go to our Resource world to checkout all of the dungeons our server has to offer. Mining: Resource world is reset monthly to make sure everyone has plenty of ores and resources to harvest. This also makes sure dungeons are fresh and ready to conquer. Survival: All of our worlds but Creative are survival based worlds. Factions: Want to be a part of something bigger? Join a faction with friends and declare war on your enemies in the Factions world. Griefing, Raiding, PVP, ETC are all allowed here. Role Playing: With our custom APOC-RPG plugin, MCMMO, And RPG mods on APOC you have custom gear, mob drops, dungeon spawns, upgradeable effects and auras, skills, and so much more! Economy: Do you like being a merchant? Our server rewards for everything. And we do mean everything! Mining, Killing players or mobs, digging, crafting, enchanting, repairing, smelting, voting, even being online you get rewarded for. With the money from these rewards you can rent or purchase a spawn shop plot and build your own customized store with items you choose with prices you choose. Economy can also be used to trade, buy items at admin shops and player shops, buy claimblocks to claim and protect more land, buy protections for doors, chests, etc. And even fund your faction in its war efforts by controlling more land. Worlds & Information: Spawn: This is our spawn world, we have rules, information, mini-games, admin shops, buyable player shops, etc here for all players to use and access. Resource: This is our mining and exploration world. There is no protections here. Claiming land by personal or faction means is not possible and pvp, griefing, raiding is allowed. Dungeons spawn here and the world is reset monthly to ensure a fresh amount of resources and dungeons are available to players. Sanctuary: This world is the most protected world on our server. You can build what you want and play how you want without worrying about pvp, griefing, or raiding. Factions: As the name suggests this world is for factions only. You can wage war on other factions, claim land, take over land, grief, raid, pvp, etc. Modded Worlds: These worlds are from mods such as GC Moon/Mars, Underdark, Twilight Forest, ETC. No claiming, factions, lwc, towny are allowed here. PVP/Griefing/Raiding is allowed here. Server Information: Server Host: None, Independently hosted on a Dedicated Server. Server Slots: 50+ (Supporters have a VIP slot and can go over the 50 cap) Server Whitelist: No Server Banned Mods: None Server Banned Items: Chunk Loaders, Some ProjectE stuff. We have protections that safeguard against most ProjectE items. Server Restricted Items: No restrictions on craft able items. Creative is restricted to any block or item that is not a building or decorative block. Server Gamemode: Survival / Creative Server Plugins: (50+ | Server Moderation plugins not listed) MCMMO, Factions, Towny, Essentials, APOC-Payday, APOC-RPG, APOC-EndReset, WorldGuard, WorldEdit, GriefPrevention, PRISM, iDisguise, ChestShop, UltimateArena, and many more. Server IP: TLEG.APOCGAMING.ORG Server Website: http://apocgaming.org Server Teamspeak IP: TS.APOCGAMING.ORG Voting & Rewards: Voting n our network is loaded with benefits from instant rewards like exp/economy/diamonds/+more to ranking up and unlocking commands/plugins/homes and much more. For each vote you get instant rewards which vary from server to server. For each vote you count towards your voting rank which is displayed on your name tag. The higher your rank goes the more you unlock. Vote ranks give giant bonuses the higher you go. From higher homes to complete ore and plugin boost kits. Reviews: Like our servers? Let others know what you have experienced or your opinion on our network by replying to this topic with a review! Please refrain from posting any support requests on this topic. We can help you by submitting a Support Ticket (LINK) on our website. If you like our server, dont forget to vote on our poll and like the original topic! Whitelist: Want added to our server whitelist? Post below with this information: Age: MC Name: Experience:
  6. Hello Guys, Sorry for my english but i try my best. i Try to install on a Tekkit legends server Plugins with "Cauldron" but it dont works I try since yesterday and now i give up. PLS HELP ME. All what i try dont work
  7. Innova Tech Legends is a friendly server with a small nice community with extremely helpful and active staff. We aim to make your playtime on the server friendly and competitive. We are a Anti Grief server which means you can truly embrace the tekkit experience in peace and harmony with your friends. We try to keep our banned items to a minimum however as you understand some have to be banned in order to keep the server peaceful. We are now regularly updating the server to make it more enjoyable, taking in your suggestions to make the server as fun as it can possibly be. Our staff team are very familiar with all aspects of the tekkit legends so we will be able to help you with any mod related questions. IP: tekkit.innova-tech.es
  8. Hi folks, I set up a tekkit legends server and, long story short, when I run the .bat file to launch it, it gets some way through the launch and then just crashes. Below is a copy of the crash report: http://paste.ubuntu.com/25527703/ So if anyone is able to decipher that and explain whats going on, I would greatly appreciate it. Thanks, Tom
  9. Hello everyone! I just got a Tekkit Legends server hosted with 4gbs of RAM and I'm looking for a few mature people to come join, preferably with some Tekkit experience. I'd like to build a nice, fun, and helpful community. The server will be whitelisted so if you're interested reply to this with your IGN, age, and a little about your tekkit experience. The goal here is to build a nice, mature community where we can all have fun. Also I wasn't going to add any plugins because I want to play the mod pack in its pure form, therefore I am looking for people that can be trusted not to grief and what not. Although if people would prefer to have some plugins we can do that. Let me know if you're interested!
  10. PS: Sorry for my bad English i'm from German :'DDD Dear Tekkit-Legends Community I realy like Tekkit Legends ,but thats boring and not helpfull without plugins ... And than i wanted to install plugins on my Tekkit-Legends Server. I read that thread: ,but it don't works i've tried everything. I always get this nice error: [06:41:56 INFO]: The state engine was in incorrect state CONSTRUCTING and forced into state SERVER_STOPPED. Errors may have been discarded. i hope anyone can help me ...
  11. Hello all, I've managed to create a very compact blaze rod emc generator for Tekkit Legends that fits within a 3x4x4 space, in a couple hours it can generate enough emc to make a full set of gem armor, and now I have several stacks of red matter furnaces laying around. It also doesn't have any laggy components and can easily keep up with the EMC needs of everyone on my server. This design might work on other versions of Tekkit, if someone wants to test it out then let me know. Project 71 EMC Generator This is a basic tutorial of how to build it, however this is an END GAME emc factory and has some fairly expensive pieces. If you are looking for something a lot cheaper (and slower) then check out this economy version. Also, if you are unfamiliar with some of the items in the resources list then don't be afraid, this guide should cover how to set them up and break it down into bite sized steps. The resources you will need are: 8 high voltage solar panel or a an equivalent EU power source 7 MFSU or an equivalent EU storage system 2 energy condenser MK2 4 item teleport pipes 2 power teleport pipes or an equivalent RF power source. You will also need an RF power teleport system in order for these pipes to receive power. To learn how to do this, click here. You don't need a whole lot of RF, but being able to teleport it is very useful. 3 cobblestone kinesis pipe 4 flux pipe 1 macerator 8 glass fibre cable 2 iron transport pipe 2 clay transport pipe 6 wooden transport pipe 16 overclocker upgrade 2 transformer upgrade 1 energy storage upgrade 1 blaze rod (at least) The resources above can be made from the following raw materials: 32 red matter 32 dark matter 155 diamond (2 stacks +27) 41812 refined iron ingot (653 stacks +20) 71 iron ingot (1 stack +7) 142 gold ingot (2 stacks +14) 29158 copper ingot (455 stacks+38) 16601 tin ingot (259 stacks +25) 8 clay 21 bronze ingot 2 sugar 113 coal (1 stack +49) 1 charcoal 12288 coal dust (192 stacks) 25482 redstone dust (398 stacks +10) 14 glowstone dust 266 lapis lazuli (4 stacks +10) 55314 rubber (864 stacks +18) 8 obsidian 3 flint 2103 wood planks (32 stacks +55) 12328 glass (192 stacks +40) 32844 cobblestone (513 stacks +12) 1 blaze rod The total emc cost is 44167992, but the vast majority of this cost comes from the cost of the high voltage solar panels. These also take a long time to craft on top of how expensive they are, which is why I would recommend this guide if you have not already crafted them. This device will still work even if you don't have all of these HV solar panels and MFSUs, but it will not work nearly as fast (and make that horrible noise that macerators make when they don't receive enough power). This design uses flux pipe to transfer RF power, and that requires making sweet redstone ingots. These are very cheap and extremely useful, but they are a headache to make, which is why I would recommend learning how to from here. When choosing an area to build this thing, remember that like most other machines it has to be in a loaded chunk in order to run while you aren't near it. The source it is getting RF power from must also be in a loaded chunk. You can either build them in a spawn chunk, or you can use a world anchor to keep them loaded. You can also use a teleport tether, but world anchors seem to be less buggy and after a very very long time will run out of juice, meaning that if someone drops down a world anchor somewhere on the server and forgets about it then it wont be using up processing power forever. I would also recommend embedding the whole thing in the ground so that it isn't sticking out like a sore thumb. Embedded EMC Generator IMPORTANT: DO NOT BREAK ANY MFSUs OR SOLAR PANELS WITH A PICKAXE!! If you are planning on building this thing then you know how expensive they are, and they will turn into useless machine blocks unless you break them with a wrench. Now that you have a (very long) shopping list, we can get started on how to put this monster together. For the sake of simplicity, I've broken it down into layers. First Layer (bottom) It is a pretty simple layer, but you have to be careful about which direction the iron pipes are flowing. Right click the lower iron pipe with a wrench until the clear end is facing toward the clay pipe on the bottom. For the iron pipe on top (circled in red), it is going to be a little bit more stubborn. I'm not sure if it is a glitch or intentional, but iron pipes have issues connecting to wooden pipes. To force it to do what you want, you will have to temporarily replace the wooden pipe in the black circle with a different type of pipe, then use the wrench to direct the iron pipe in the correct direction. Once the iron pipe is correct, then you can add the wooden pipe back in. Watch this GIF to see exactly how to do it. Next add a blaze rod as the target for your energy condenser MK2. if you are wondering if you can get away with a normal condenser instead of a MK2 condenser, then sadly the answer is no. This emc generator has a very high output and a regular condenser can't keep up, so your pipes will get overloaded and likely explode unless you use a MK2 condenser. GUI for Energy Condenser MK2 with Target Set to Blaze Rods IMPORTANT: DO NOT ADD IN THE GLASS FIBRE CABLE YET! Before inserting the cable, you must first place down your macerator and add in 2 transformer upgrades. If you connect the macerator to a HV solar panel before doing so, it will explode! Also, while you are at it, add in 16 overclocker upgrades and 1 energy storage upgrade. If your macerator GUI does not look like the one in the picture, you probably have a rotary macerator instead of a regular one. Second Layer Power Teleport Pipe GUI Once you add in the upgrades, you may now connect the solar panel to the macerator using glass fibre cable like in the photo. In order for your power teleport pipes to work, they must both be set to the frequency of your power teleport system, and be in "receive only" mode like in the picture. Alternatively if you didn't make a power teleport system, then you will need to remove the power teleport pipes and kinesis pipes then connect combustion engines up to all of your wooden transport pipes. However, combustion engines will need to be restocked with fuel and run the risk of exploding so I would highly recommend you make a power teleport system (link is in the list at the beginning). The wooden transport pipe (circled in black) needs to have the solid side facing the macerator, if the solid side is facing the condenser instead, then give it a whack with your wrench to fix it. Also, another wooden transport pipe underneath the macerator will need to be fixed as well, this one also needs to have the solid side facing the macerator. Watch this GIF to see what I'm talking about. Third Layer Use your handy-dandy wrench to make sure the iron pipe is facing the clay pipe. Also use the wrench to make sure that all three of the MFSUs are facing the glass fibre cable. This GIF should sum it up. Fourth Layer (top) Once you have the last of your high voltage solar panels and your MFSUs in place, then just use the wrench again to make the MFSUs face your glass fibre cables. The MFSU circled in black is easy to adjust, but the three MFSUs in the red circles are a bit trickier. You must go up underneath the device and use a wrench on the bottom of those three MFSUs to make them face the fibre cable, as shown in this GIF. Just a few final steps before it is up and running. Remember the item teleport pipes from Layer 1 and Layer 3? They need their frequencies set up as well. Setting up the Item Teleport Pipes The item teleport pipe in the black circle and the item teleport pipe in the red circle must have the same frequency. If you already have teleport pipes in your world then be sure not to choose a frequency that is already being used. For the sake of this example, lets set the frequency of these two pipes as 1. Make sure the item teleport pipe in the black circle is in "send only" mode and that the item teleport pipe in the red circle is in "receive" only mode. The item teleport pipe in the yellow circle should be at a different frequency than the other two, for this example set it to a frequency of 2. Once you've chosen a frequency put it in "send only" mode. Item Teleport Pipe GUIs: Setting Frequencies and Modes Now there should only be two blocks left unplaced: an energy condenser MK2 and one last item teleport pipe. Choose a convenient location in your world (probably next to a transmutation table) where you would like to receive emc and place down your condenser MK2. Next put the last item teleport pipe under your condenser MK2 and set it to the same frequency as the item teleport pipe in the yellow circle. Also set the item teleport pipe in the blue circle to "receive only" mode. The condenser hooked up to the item teleport pipe in the blue circle has to be an MK2 condenser otherwise it will overflow and throw blaze rods all over your nice home. You should set the target of the condenser MK2 to be a stackable item with very high emc value. I use red matter furnaces, but if you can not afford to make one, then use something like dark matter or red matter. After the emc generator has been running for a couple minutes you will have enough emc for a red matter furnace so don't worry too much about it. After you have chosen a target for the condenser then return to the emc factory and double check that all of your iron and wooden transport pipes are facing the correct directions. Also makes sure that your flux pipes are powered (they should show that they have ~8000/8000 RF). Also make sure that all your MFSUs are facing into the glass fibre cables. Now throw a few blaze rods into the macerator. If it starts churning out blaze powder and manufacturing blaze rods then you've created a functioning emc mega-generator! If you are wondering if it is working correctly, then this should give you an idea of how fast it should look at full efficiency: Flow Inside Pipes, Macerator Speed. Unless you are making gem armor and throwing it in lava then your new Project 71 emc generator should produce more emc than you could use! Finished Project 71 EMC Generator TROUBLESHOOTING: If after a few minutes then your machine starts spitting blaze rods/power everywhere then either your transport pipes aren't hooked up correctly or your item teleport pipes aren't at the right frequencies. if your machine doesn't start up at all then you may not have the right upgrades in the macerator, or your flux pipes aren't receiving RF power. Another potential issue is that your macerator might have blaze powder stuck in its input slot instead of blaze rods. You can check if your pipes are receiving power by hovering over them. You can tell if your power teleport pipes are sending power if there is a blue stream of energy flowing through the cobblestone kinesis pipes. If your cobblestone kinesis pipes DO NOT have a stream of blue energy flowing through them then there is something wrong with your RF power supply. This is probably because the RF generator is in an unloaded chuck or your world anchor has run out of ender pearls. If neither of these things is the problem, then try breaking your energy bridge and putting it back down. (this is a bug that sometimes occurs when teleporting power across a server) If your machine is running slowly, then it is not receiving enough EU to power it at full efficiency (remember, this thing chews through 7-8 HV solar panels worth of EU). If you have all 8 solar panels connected up to it, then I would double check that your MFSUs are facing the correct directions and that there are no "solid" blocks directly above the solar panels. After a minute or two then all of your wooden transport pipes should be flowing with either blaze powder or blaze rods. If not then either your flux pipes are not receiving power or your wooden pipes are facing the wrong way. If you see blaze powder and blaze rods flowing through the same pipe, this is normal. So long as the macerator always has a supply of blaze rods to grind then it is not losing any efficiency. If it grinded up the blaze rods you put in initially, but then the macerator ran out of blaze rods then it probably wasn't a big enough stack to get it started. Restock the macerator with a larger stack of blaze rods. If there is a large number of blaze rods bouncing back and forth inside the pipe (and not entering the condenser, then you might have mistaken a clay pipe for an iron pipe. Also, an iron pipe may be facing the wrong direction. To fix this, turn off the emc machine and break the pipe to let the items drain out, then replace it facing the correct direction and restart the emc machine.
  12. Guidelines for thread title It should be in the format: [Tekkit Legends version] Server name [PvP/PvE/etc][# slots][Greylist*][Major mods removed] optional slogan *Only if your server is greylisted. Example: [0.5.0] Maid's House of Pancakes! [PvE][20 slots][Greylist][No EE][No BuildCraft] or [0.5.0] Cheaps' Peeps [PvA][15 slots][No BuildCraft]-Lets get physical, physical. This way you can get most of the important stuff you are looking for from a server in the thread title. Do not use redundant or useless tags. Just the important information. You can list anything else in your server post. Guidelines for thread post The thread must have: Server IP Server rules Any mods removed/disabled from the base Tekkit Legends A list of all banned items that are from mods not listed as disabled. Not a picture, a list. Please note: These are banned items, not restricted. All major plugins on your server A small section describing the server, even if it's just "I was tired of playing alone, so I put this up, come join me" The expected uptime of the server, 24/7, only Tuesdays, whatever A little bit about the community that is currently playing, or the kind of player you want in your server Any details needed for Whitelist/Greylist applications Some effort. We just need to see that you put some effort into your post, that it was something you thought about for at least a few minutes, rather than just posting. Pictures of awesome stuff on your server, spawn, going really in-depth into what and why the server, and so forth. Whitelist vs Greylist vs Open servers: A whitelist server require an application to join the server in the first place. Whitelist servers have no further restrictions Grey(or gray)list servers require an application to do anything on the server. Greylist servers have no further restrictions. Open servers are available for play immediately or near immediately. Open servers must never have applications, even for staff. Higher quality posts have: Always have pictures Going the extra mile in formatting Spent a few hours or more working on the post (it shows!) "Flair" A list of all restricted items that you need to be a mod or become a "trusted user" or whatever to use/place/have. Describe any themes, events, or gimmicks that your server has. Threads must never have: A list of mods in the pack. It's Tekkit Legends, we already know what is in it. Mods that are not in Tekkit Legends on your server that require client-side mods. Adding in Pixelmon is not okay, however adding in a world gen mod is 100% fine. Use your head: If players have to install anything to join, it cannot be posted here. It should be in the Custom Servers section. The center, color, text size, and text font tags outside of headers or similar uses. Anything that could be considered facilitating piracy. For example, stating that your server is an offlinemode server. Racist, sexist, homophobic, etc. language. A donation button in the thread. Your server cannot be "pay 2 play" or any other way of requiring players to pay money before connecting. Server posts that do not conform to these standards will be rejected. (Rules and Guidelines post copied off Torezu's AotBt thread)
  13. log of the crash, please help me... Mod edit. *huge fucking wall of text deleted*