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Found 30 results

  1. Hello all, I've managed to create a very compact blaze rod emc generator for Tekkit Legends that fits within a 3x4x4 space, in a couple hours it can generate enough emc to make a full set of gem armor, and now I have several stacks of red matter furnaces laying around. It also doesn't have any laggy components and can easily keep up with the EMC needs of everyone on my server. This design might work on other versions of Tekkit, if someone wants to test it out then let me know. Project 71 EMC Generator This is a basic tutorial of how to build it, however this is an END GAME emc factory and has some fairly expensive pieces. If you are looking for something a lot cheaper (and slower) then check out this economy version. Also, if you are unfamiliar with some of the items in the resources list then don't be afraid, this guide should cover how to set them up and break it down into bite sized steps. The resources you will need are: 8 high voltage solar panel or a an equivalent EU power source 7 MFSU or an equivalent EU storage system 2 energy condenser MK2 4 item teleport pipes 2 power teleport pipes or an equivalent RF power source. You will also need an RF power teleport system in order for these pipes to receive power. To learn how to do this, click here. You don't need a whole lot of RF, but being able to teleport it is very useful. 3 cobblestone kinesis pipe 4 flux pipe 1 macerator 8 glass fibre cable 2 iron transport pipe 2 clay transport pipe 6 wooden transport pipe 16 overclocker upgrade 2 transformer upgrade 1 energy storage upgrade 1 blaze rod (at least) The resources above can be made from the following raw materials: 32 red matter 32 dark matter 155 diamond (2 stacks +27) 41812 refined iron ingot (653 stacks +20) 71 iron ingot (1 stack +7) 142 gold ingot (2 stacks +14) 29158 copper ingot (455 stacks+38) 16601 tin ingot (259 stacks +25) 8 clay 21 bronze ingot 2 sugar 113 coal (1 stack +49) 1 charcoal 12288 coal dust (192 stacks) 25482 redstone dust (398 stacks +10) 14 glowstone dust 266 lapis lazuli (4 stacks +10) 55314 rubber (864 stacks +18) 8 obsidian 3 flint 2103 wood planks (32 stacks +55) 12328 glass (192 stacks +40) 32844 cobblestone (513 stacks +12) 1 blaze rod The total emc cost is 44167992, but the vast majority of this cost comes from the cost of the high voltage solar panels. These also take a long time to craft on top of how expensive they are, which is why I would recommend this guide if you have not already crafted them. This device will still work even if you don't have all of these HV solar panels and MFSUs, but it will not work nearly as fast (and make that horrible noise that macerators make when they don't receive enough power). This design uses flux pipe to transfer RF power, and that requires making sweet redstone ingots. These are very cheap and extremely useful, but they are a headache to make, which is why I would recommend learning how to from here. When choosing an area to build this thing, remember that like most other machines it has to be in a loaded chunk in order to run while you aren't near it. The source it is getting RF power from must also be in a loaded chunk. You can either build them in a spawn chunk, or you can use a world anchor to keep them loaded. You can also use a teleport tether, but world anchors seem to be less buggy and after a very very long time will run out of juice, meaning that if someone drops down a world anchor somewhere on the server and forgets about it then it wont be using up processing power forever. I would also recommend embedding the whole thing in the ground so that it isn't sticking out like a sore thumb. Embedded EMC Generator IMPORTANT: DO NOT BREAK ANY MFSUs OR SOLAR PANELS WITH A PICKAXE!! If you are planning on building this thing then you know how expensive they are, and they will turn into useless machine blocks unless you break them with a wrench. Now that you have a (very long) shopping list, we can get started on how to put this monster together. For the sake of simplicity, I've broken it down into layers. First Layer (bottom) It is a pretty simple layer, but you have to be careful about which direction the iron pipes are flowing. Right click the lower iron pipe with a wrench until the clear end is facing toward the clay pipe on the bottom. For the iron pipe on top (circled in red), it is going to be a little bit more stubborn. I'm not sure if it is a glitch or intentional, but iron pipes have issues connecting to wooden pipes. To force it to do what you want, you will have to temporarily replace the wooden pipe in the black circle with a different type of pipe, then use the wrench to direct the iron pipe in the correct direction. Once the iron pipe is correct, then you can add the wooden pipe back in. Watch this GIF to see exactly how to do it. Next add a blaze rod as the target for your energy condenser MK2. if you are wondering if you can get away with a normal condenser instead of a MK2 condenser, then sadly the answer is no. This emc generator has a very high output and a regular condenser can't keep up, so your pipes will get overloaded and likely explode unless you use a MK2 condenser. GUI for Energy Condenser MK2 with Target Set to Blaze Rods IMPORTANT: DO NOT ADD IN THE GLASS FIBRE CABLE YET! Before inserting the cable, you must first place down your macerator and add in 2 transformer upgrades. If you connect the macerator to a HV solar panel before doing so, it will explode! Also, while you are at it, add in 16 overclocker upgrades and 1 energy storage upgrade. If your macerator GUI does not look like the one in the picture, you probably have a rotary macerator instead of a regular one. Second Layer Power Teleport Pipe GUI Once you add in the upgrades, you may now connect the solar panel to the macerator using glass fibre cable like in the photo. In order for your power teleport pipes to work, they must both be set to the frequency of your power teleport system, and be in "receive only" mode like in the picture. Alternatively if you didn't make a power teleport system, then you will need to remove the power teleport pipes and kinesis pipes then connect combustion engines up to all of your wooden transport pipes. However, combustion engines will need to be restocked with fuel and run the risk of exploding so I would highly recommend you make a power teleport system (link is in the list at the beginning). The wooden transport pipe (circled in black) needs to have the solid side facing the macerator, if the solid side is facing the condenser instead, then give it a whack with your wrench to fix it. Also, another wooden transport pipe underneath the macerator will need to be fixed as well, this one also needs to have the solid side facing the macerator. Watch this GIF to see what I'm talking about. Third Layer Use your handy-dandy wrench to make sure the iron pipe is facing the clay pipe. Also use the wrench to make sure that all three of the MFSUs are facing the glass fibre cable. This GIF should sum it up. Fourth Layer (top) Once you have the last of your high voltage solar panels and your MFSUs in place, then just use the wrench again to make the MFSUs face your glass fibre cables. The MFSU circled in black is easy to adjust, but the three MFSUs in the red circles are a bit trickier. You must go up underneath the device and use a wrench on the bottom of those three MFSUs to make them face the fibre cable, as shown in this GIF. Just a few final steps before it is up and running. Remember the item teleport pipes from Layer 1 and Layer 3? They need their frequencies set up as well. Setting up the Item Teleport Pipes The item teleport pipe in the black circle and the item teleport pipe in the red circle must have the same frequency. If you already have teleport pipes in your world then be sure not to choose a frequency that is already being used. For the sake of this example, lets set the frequency of these two pipes as 1. Make sure the item teleport pipe in the black circle is in "send only" mode and that the item teleport pipe in the red circle is in "receive" only mode. The item teleport pipe in the yellow circle should be at a different frequency than the other two, for this example set it to a frequency of 2. Once you've chosen a frequency put it in "send only" mode. Item Teleport Pipe GUIs: Setting Frequencies and Modes Now there should only be two blocks left unplaced: an energy condenser MK2 and one last item teleport pipe. Choose a convenient location in your world (probably next to a transmutation table) where you would like to receive emc and place down your condenser MK2. Next put the last item teleport pipe under your condenser MK2 and set it to the same frequency as the item teleport pipe in the yellow circle. Also set the item teleport pipe in the blue circle to "receive only" mode. The condenser hooked up to the item teleport pipe in the blue circle has to be an MK2 condenser otherwise it will overflow and throw blaze rods all over your nice home. You should set the target of the condenser MK2 to be a stackable item with very high emc value. I use red matter furnaces, but if you can not afford to make one, then use something like dark matter or red matter. After the emc generator has been running for a couple minutes you will have enough emc for a red matter furnace so don't worry too much about it. After you have chosen a target for the condenser then return to the emc factory and double check that all of your iron and wooden transport pipes are facing the correct directions. Also makes sure that your flux pipes are powered (they should show that they have ~8000/8000 RF). Also make sure that all your MFSUs are facing into the glass fibre cables. Now throw a few blaze rods into the macerator. If it starts churning out blaze powder and manufacturing blaze rods then you've created a functioning emc mega-generator! If you are wondering if it is working correctly, then this should give you an idea of how fast it should look at full efficiency: Flow Inside Pipes, Macerator Speed. Unless you are making gem armor and throwing it in lava then your new Project 71 emc generator should produce more emc than you could use! Finished Project 71 EMC Generator TROUBLESHOOTING: If after a few minutes then your machine starts spitting blaze rods/power everywhere then either your transport pipes aren't hooked up correctly or your item teleport pipes aren't at the right frequencies. if your machine doesn't start up at all then you may not have the right upgrades in the macerator, or your flux pipes aren't receiving RF power. Another potential issue is that your macerator might have blaze powder stuck in its input slot instead of blaze rods. You can check if your pipes are receiving power by hovering over them. You can tell if your power teleport pipes are sending power if there is a blue stream of energy flowing through the cobblestone kinesis pipes. If your cobblestone kinesis pipes DO NOT have a stream of blue energy flowing through them then there is something wrong with your RF power supply. This is probably because the RF generator is in an unloaded chuck or your world anchor has run out of ender pearls. If neither of these things is the problem, then try breaking your energy bridge and putting it back down. (this is a bug that sometimes occurs when teleporting power across a server) If your machine is running slowly, then it is not receiving enough EU to power it at full efficiency (remember, this thing chews through 7-8 HV solar panels worth of EU). If you have all 8 solar panels connected up to it, then I would double check that your MFSUs are facing the correct directions and that there are no "solid" blocks directly above the solar panels. After a minute or two then all of your wooden transport pipes should be flowing with either blaze powder or blaze rods. If not then either your flux pipes are not receiving power or your wooden pipes are facing the wrong way. If you see blaze powder and blaze rods flowing through the same pipe, this is normal. So long as the macerator always has a supply of blaze rods to grind then it is not losing any efficiency. If it grinded up the blaze rods you put in initially, but then the macerator ran out of blaze rods then it probably wasn't a big enough stack to get it started. Restock the macerator with a larger stack of blaze rods. If there is a large number of blaze rods bouncing back and forth inside the pipe (and not entering the condenser, then you might have mistaken a clay pipe for an iron pipe. Also, an iron pipe may be facing the wrong direction. To fix this, turn off the emc machine and break the pipe to let the items drain out, then replace it facing the correct direction and restart the emc machine.
  2. Website: http://apocgaming.org | Server IP: TLEG.APOCGAMING.ORG This server is connected to a 1.7.10 Bungee Network & Vanilla 1.7.10 HUB. Adding the domain to your server list will show a red X saying "Non FML Compatible Server" Ignore this. It is compatible. Once logged in you will be able to communicate with everyone from all of our 1.7.10 servers including staff. For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here: http://apocgaming.org/servers APOC is a community of gamers and a independently hosted minecraft network. We believe in offering as many choices as possible without restricting gameplay. If your a griefer, raider, like to pvp, or pve, or build stuff in peace, or join a faction and town and conquer your enemies. All of that and more is possible on APOC. APOC hosts over 26 minecraft servers and grows more everyday. So even if you get bored with one server we have plenty more to offer afterwards. Meet friends and play together across our vast minecraft network. Our 1.7.10 network is interconnected. You can speak to staff and players across all of our 1.7.10 servers. So even if there is not a staff member on your server there is always one available across the network to help. Gameplay Types on APOC: Protected Building: Building on our Sanctuary world gives you a griefing, raiding, and pvping free world to make your creations on. Griefing & Raiding: ALL worlds besides Sanctuary, Towny, and Creative are griefing and raiding allowed. Exploring: Go to our Resource world to checkout all of the dungeons our server has to offer. Mining: Resource world is reset monthly to make sure everyone has plenty of ores and resources to harvest. This also makes sure dungeons are fresh and ready to conquer. Survival: All of our worlds but Creative are survival based worlds. Factions: Want to be a part of something bigger? Join a faction with friends and declare war on your enemies in the Factions world. Griefing, Raiding, PVP, ETC are all allowed here. Role Playing: With our custom APOC-RPG plugin, MCMMO, And RPG mods on APOC you have custom gear, mob drops, dungeon spawns, upgradeable effects and auras, skills, and so much more! Economy: Do you like being a merchant? Our server rewards for everything. And we do mean everything! Mining, Killing players or mobs, digging, crafting, enchanting, repairing, smelting, voting, even being online you get rewarded for. With the money from these rewards you can rent or purchase a spawn shop plot and build your own customized store with items you choose with prices you choose. Economy can also be used to trade, buy items at admin shops and player shops, buy claimblocks to claim and protect more land, buy protections for doors, chests, etc. And even fund your faction in its war efforts by controlling more land. Worlds & Information: Spawn: This is our spawn world, we have rules, information, mini-games, admin shops, buyable player shops, etc here for all players to use and access. Resource: This is our mining and exploration world. There is no protections here. Claiming land by personal or faction means is not possible and pvp, griefing, raiding is allowed. Dungeons spawn here and the world is reset monthly to ensure a fresh amount of resources and dungeons are available to players. Sanctuary: This world is the most protected world on our server. You can build what you want and play how you want without worrying about pvp, griefing, or raiding. Factions: As the name suggests this world is for factions only. You can wage war on other factions, claim land, take over land, grief, raid, pvp, etc. Modded Worlds: These worlds are from mods such as GC Moon/Mars, Underdark, Twilight Forest, ETC. No claiming, factions, lwc, towny are allowed here. PVP/Griefing/Raiding is allowed here. Server Information: Server Host: None, Independently hosted on a Dedicated Server. Server Slots: 50+ (Supporters have a VIP slot and can go over the 50 cap) Server Whitelist: No Server Banned Mods: None Server Banned Items: Chunk Loaders, Some ProjectE stuff. We have protections that safeguard against most ProjectE items. Server Restricted Items: No restrictions on craft able items. Creative is restricted to any block or item that is not a building or decorative block. Server Gamemode: Survival / Creative Server Plugins: (50+ | Server Moderation plugins not listed) MCMMO, Factions, Towny, Essentials, APOC-Payday, APOC-RPG, APOC-EndReset, WorldGuard, WorldEdit, GriefPrevention, PRISM, iDisguise, ChestShop, UltimateArena, and many more. Server IP: TLEG.APOCGAMING.ORG Server Website: http://apocgaming.org Server Teamspeak IP: TS.APOCGAMING.ORG Voting & Rewards: Voting n our network is loaded with benefits from instant rewards like exp/economy/diamonds/+more to ranking up and unlocking commands/plugins/homes and much more. For each vote you get instant rewards which vary from server to server. For each vote you count towards your voting rank which is displayed on your name tag. The higher your rank goes the more you unlock. Vote ranks give giant bonuses the higher you go. From higher homes to complete ore and plugin boost kits. Reviews: Like our servers? Let others know what you have experienced or your opinion on our network by replying to this topic with a review! Please refrain from posting any support requests on this topic. We can help you by submitting a Support Ticket (LINK) on our website. If you like our server, dont forget to vote on our poll and like the original topic! Whitelist: Want added to our server whitelist? Post below with this information: Age: MC Name: Experience:
  3. Hi Guys! Are you looking for a Tekkit Legends Factions server to play on with your friends or make new friends? Then this is your change. ArcadeMafia has a server for you! It's a tekkit legends server. It's online 24/7! We are making use of factions. If you'd like to join our server and play with friends or other players on the server use this IP: arcademafia.mcport.nl We also have our own discord server. with over 1000 people and many more different games! I hope to see you soon in the discord and MineCraft server! AM-MiniKoelkast Arcade Mafia
  4. Hi Guys, idk but it just suddenly happened this week, im encountering crashes in every 4-5 minute on a tekkit legends server.. Ive checked my Crash reports and it says that Forestry mod reports that optifine is the cause for the crash.. correct me if i am wrong ? how to fix it this , please help Here is the log :- ---- Minecraft Crash Report ---- // I just don't know what went wrong :( Time: 5/2/17 1:12 PM XRay version: 47 Description: Unexpected error java.lang.IllegalStateException: Already tesselating! at net.minecraft.client.renderer.Tessellator.func_78371_b(Tessellator.java:390) at net.minecraft.client.renderer.RenderGlobal.func_147590_a(RenderGlobal.java:2534) at net.minecraft.client.renderer.RenderGlobal.func_72731_b(RenderGlobal.java:2515) at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1751) at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1391) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1001) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.client.renderer.Tessellator.func_78371_b(Tessellator.java:390) at net.minecraft.client.renderer.RenderGlobal.func_147590_a(RenderGlobal.java:2534) at net.minecraft.client.renderer.RenderGlobal.func_72731_b(RenderGlobal.java:2515) at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1751) -- Affected level -- Details: Level name: MpServer All players: 1 total; [EntityClientPlayerMP['Hani'/317426, l='MpServer', x=-126.48, y=94.62, z=-20.65]] Chunk stats: MultiplayerChunkCache: 430, 430 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (-118,107,-34), Chunk: (at 10,6,14 in -8,-3; contains blocks -128,0,-48 to -113,255,-33), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1) Level time: 17715662 game time, 18702440 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 28 total; [EntitySheep['Sheep'/317446, l='MpServer', x=-68.53, y=64.00, z=-86.53], EntityCreeper['Creeper'/319616, l='MpServer', x=-88.00, y=44.00, z=-72.41], EntitySheep['Sheep'/317441, l='MpServer', x=-86.50, y=80.00, z=-85.66], EntityZombie['Zombie'/318338, l='MpServer', x=-95.41, y=82.00, z=-45.06], EntityClientPlayerMP['Hani'/317426, l='MpServer', x=-126.48, y=94.62, z=-20.65], EntityZombie['Zombie'/319515, l='MpServer', x=-99.50, y=29.00, z=-44.50], EntityCreeper['Creeper'/319788, l='MpServer', x=-90.50, y=14.00, z=-24.50], EntityItem['item.item.egg'/318511, l='MpServer', x=-150.81, y=84.13, z=12.13], EntityZombie['Zombie'/23231, l='MpServer', x=18.88, y=-389.26, z=-10.07], EntityChicken['Chicken'/263235, l='MpServer', x=-150.59, y=84.00, z=12.47], EntitySkeleton['Skeleton'/319822, l='MpServer', x=-135.50, y=19.00, z=-22.50], EntityZombie['Zombie'/319688, l='MpServer', x=-77.50, y=17.00, z=-64.50], EntityZombie['Zombie'/319689, l='MpServer', x=-78.50, y=17.00, z=-65.50], EntityZombie['Zombie'/319828, l='MpServer', x=-72.50, y=24.00, z=-72.50], EntityZombie['Zombie'/319573, l='MpServer', x=-115.66, y=28.00, z=-69.66], EntityBat['Bat'/319702, l='MpServer', x=-64.06, y=24.90, z=-57.44], EntitySkeleton['Skeleton'/319191, l='MpServer', x=-76.50, y=27.00, z=-70.50], EntitySkeleton['Skeleton'/319570, l='MpServer', x=-106.50, y=28.00, z=-59.50], EntityZombie['Zombie'/319826, l='MpServer', x=-71.50, y=24.00, z=-71.50], EntitySkeleton['Skeleton'/319571, l='MpServer', x=-96.06, y=27.00, z=-51.47], EntityZombie['Zombie'/319827, l='MpServer', x=-71.50, y=24.00, z=-72.50], EntitySkeleton['Skeleton'/317668, l='MpServer', x=-93.47, y=103.00, z=-30.91], EntityCreeper['Creeper'/319589, l='MpServer', x=-95.28, y=33.00, z=-78.13], EntityBlock['unknown'/115, l='MpServer', x=-11.75, y=62.00, z=-188.75], EntityChicken['Chicken'/311294, l='MpServer', x=-68.47, y=64.00, z=41.38], EntitySkeleton['Skeleton'/319737, l='MpServer', x=-87.50, y=15.00, z=-32.50], EntityChicken['Chicken'/317434, l='MpServer', x=-85.84, y=92.00, z=-43.47], EntitySkeleton['Skeleton'/319738, l='MpServer', x=-86.91, y=15.00, z=-37.41]] Retry entities: 0 total; [] Server brand: kcauldron,cauldron,craftbukkit,mcpc,fml,forge Server type: Non-integrated multiplayer server Stacktrace: at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:425) at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_111, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 172769104 bytes (164 MB) / 856686592 bytes (817 MB) up to 954728448 bytes (910 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024m -XX:MaxPermSize=128m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 95 FML: Minecraft 1.7.10 MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 Optifine OptiFine_1.7.10_HD_U_D7 77 mods loaded, 77 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJA FML{7.10.99.99} [Forge Mod Loader] (modpack.jar) UCHIJA Forge{10.13.4.1492} [Minecraft Forge] (modpack.jar) UCHIJA CodeChickenCore{1.0.6.41} [CodeChicken Core] (minecraft.jar) UCHIJA itemphysic{1.1.5} [ItemPhysic] (minecraft.jar) UCHIJA NotEnoughItems{1.0.4.102} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.102-universal.jar) UCHIJA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) UCHIJA mcdiscord{2.0.0} [MC Discord] (minecraft.jar) UCHIJA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) UCHIJA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) UCHIJA CoFHCore{1.7.10R3.0.3} [CoFH Core] (CoFHCore-[1.7.10]3.0.3-303 (1).jar) UCHIJA BuildCraft|Core{7.1.14} [BuildCraft] (buildcraft-7.1.14.jar) UCHIJA BuildCraft|Transport{7.1.14} [BC Transport] (buildcraft-7.1.14.jar) UCHIJA BuildCraft|Silicon{7.1.14} [BC Silicon] (buildcraft-7.1.14.jar) UCHIJA BuildCraft|Factory{7.1.14} [BC Factory] (buildcraft-7.1.14.jar) UCHIJA ComputerCraft{1.74} [ComputerCraft] (ComputerCraftPlusComputerCraftEdu1.74.jar) UCHIJA IC2{2.2.999} [Industrial Craft Classic] (IC2.Classic.Version.1.1.3.5.jar) UCHIJA Forestry{3.6.11.2} [Forestry for Minecraft] (forestry_1.7.10-3.6.11.2.jar) UCHIJA LogisticsPipes{0.9.3.70} [Logistics Pipes] (logisticspipes-0.9.3.70.jar) UCHIJA additionalpipes{4.7.0} [Additional Pipes] (additionalpipes-4.7.0.jar) UCHIJA asielib{0.4.4} [asielib] (AsieLib-1.7.10-0.4.4.jar) UCHIJA bdlib{1.9.3.107} [BD Lib] (bdlib-1.9.3.107-mc1.7.10.jar) UCHIJA BigReactors{0.4.3A} [Big Reactors] (BigReactors-0.4.3A.jar) UCHIJA qmunitylib{1.0} [QmunityLib] (QmunityLib-1.7.10-0.1.114-universal.jar) UCHIJA bluepower{0.2.962} [Blue Power] (BluePower-1.7.10-0.2.962-universal.jar) UCHIJA BuildCraft|Builders{7.1.14} [BC Builders] (buildcraft-7.1.14.jar) UCHIJA BuildCraft|Energy{7.1.14} [BC Energy] (buildcraft-7.1.14.jar) UCHIJA BuildCraft|Robotics{7.1.14} [BC Robotics] (buildcraft-7.1.14.jar) UCHIJA BuildCraft|Compat{7.1.3} [BuildCraft Compat] (buildcraft-compat-7.1.3.jar) UCHIJA CarpentersBlocks{3.3.7} [Carpenter's Blocks] (Carpenter's Blocks v3.3.7 - MC 1.7.10.jar) UCHIJA ChickenChunks{1.3.4.19} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.19-universal.jar) UCHIJA ComputerCraftEdu{1.74} [ComputerCraftEdu] (ComputerCraftPlusComputerCraftEdu1.74.jar) UCHIJA Railcraft{9.7.0.0} [Railcraft] (Railcraft_1.7.10-9.7.0.0.jar) UCHIJA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar) UCHIJA computronics{1.5.7} [Computronics] (Computronics-1.7.10-1.5.7.jar) UCHIJA defaultkeys{1.0.24} [Default Keyconfig] (defaultkeys-mc1.7.10-1.0.24.jar) UCHIJA EnderStorage{1.4.7.37} [EnderStorage] (EnderStorage-1.7.10-1.4.7.37-universal.jar) UCHIJA eng_toolbox{1.2.3.0} [Engineer's Toolbox] (EngineersToolbox-1.2.3.0-BETA.jar) UCHIJA ForgeMultipart{1.2.0.344} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) UCHIJA McMultipart{1.2.0.344} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) UCHIJA gendustry{1.6.1.126} [GenDustry] (gendustry-1.6.1.126-mc1.7.10.jar) UCHIJA IC2-Classic-Spmod{0.0.0.0} [IC2 Classic Detection Helper] (IC2.Classic.Version.1.1.3.5.jar) UCHIJA IC2NuclearControl{2.3.3a-Exist} [Nuclear Control 2] (IC2NuclearControl-2.3.3a-Exist.jar) UCHIJA ImmibisCore{59.1.2} [Immibis Core] (immibis-core-59.1.2.jar) UCHIJA ImmibisPeripherals{59.0.2} [Immibis's Peripherals] (immibis-peripherals-59.0.2.jar) UCHIJA inventorytweaks{1.59-dev-156-af3bc68} [Inventory Tweaks] (InventoryTweaks-1.59-dev-156.jar) UCHIJA IronChest{6.0.60.741} [Iron Chest] (Ironchest-1.7.10-6.0.60.741-universal.jar) UCHIJA itlt{0.0.8} [It's the little things] (itlt-1.7.10-0.0.8.jar) UCHIJA JABBA{1.2.1} [JABBA] (Jabba-1.2.1a_1.7.10.jar) UCHIJA MapWriter{2.1.8} [MapWriter] (MapWriter-1.7.10-2.1.10.jar) UCHIJA MineTweaker3{3.0.10} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.10.jar) UCHIJA modtweaker2{0.9.4} [Mod Tweaker 2] (ModTweaker2-0.9.4.jar) UCHIJA numina{0.4.0.131} [Numina] (Numina-0.4.0.131.jar) UCHIJA powersuits{0.11.0.293} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.11.0.293.jar) UCHIJA MouseTweaks{2.4.4} [Mouse Tweaks] (MouseTweaks-2.4.4-mc1.7.10.jar) UCHIJA NEIAddons{1.12.11.36} [NEI Addons] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJA NEIAddons|Developer{1.12.11.36} [NEI Addons: Developer Tools] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJA NEIAddons|AppEng{1.12.11.36} [NEI Addons: Applied Energistics 2] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJA NEIAddons|Botany{1.12.11.36} [NEI Addons: Botany] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJA NEIAddons|Forestry{1.12.11.36} [NEI Addons: Forestry] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJA NEIAddons|CraftingTables{1.12.11.36} [NEI Addons: Crafting Tables] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJA NEIAddons|ExNihilo{1.12.11.36} [NEI Addons: Ex Nihilo] (neiaddons-1.12.11.36-mc1.7.10.jar) UCHIJA neiintegration{1.0.12} [NEI Integration] (NEIIntegration-MC1.7.10-1.0.12.jar) UCHIJA NetherOres{1.7.10R2.3.0} [Nether Ores] (NetherOres-[1.7.10]2.3.0-12.jar) UCHIJA OCS{1.7.5} [OpenCCSensors] (openccsensors-1.7.5.jar) UCHIJA planetguyLib{1.9} [planetguyLib] (PlanetguyLib-1.9.1.jar) UCHIJA PowerConverters3{1.7.10-2.11} [Power Converters 3] (PowerConverters-1.7.10-2.11.jar) UCHIJA ProjectE{1.7.10-PE1.9.3} [ProjectE] (ProjectE-1.7.10-PE1.9.3h.jar) UCHIJA quiverchevsky{b100} [QuiverBow] (QuiverBow_1.7.10_b100.zip) UCHIJA RedstoneArsenal{1.7.10R1.1.1} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.1-89.jar) UCHIJA JAKJ_RedstoneInMotion{2.8.8} [Remain In Motion] (RemainInMotion-2.8.8.jar) UCHIJA SolarFlux{1.7.10-0.8b} [Solar Flux] (SolarFlux-1.7.10-0.8b.jar) UCHIJA Tubestuff{59.0.4} [Tubestuff] (tubestuff-59.0.4.jar) UCHIJA WailaHarvestability{1.1.2} [Waila Harvestability] (WailaHarvestability-mc1.7.x-1.1.2.jar) UCHIJA zettaindustries{1.1} [Zetta Industries] (zettaindustries-1.1-105.jar) UCHIJA aobd{2.8.4} [Another One Bites The Dust] (AOBD-2.8.4.jar) UCHIJA ForgeMicroblock{1.2.0.344} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) CoFHCore: -[1.7.10]3.0.3-303 NetherOres: -[1.7.10]2.3.0-12 RedstoneArsenal: -[1.7.10]1.1.1-89 List of loaded APIs: * apAPI (2) from additionalpipes-4.7.0.jar * asielibAPI (1.1) from AsieLib-1.7.10-0.4.4.jar * asielibAPI|chat (1.0) from AsieLib-1.7.10-0.4.4.jar * asielibAPI|tile (1.0) from AsieLib-1.7.10-0.4.4.jar * asielibAPI|tool (1.1) from AsieLib-1.7.10-0.4.4.jar * bluepowerAPI (1.0) from BluePower-1.7.10-0.2.962-universal.jar * BuildCraftAPI|blocks (1.0) from buildcraft-7.1.14.jar * BuildCraftAPI|blueprints (1.2) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|boards (2.0) from buildcraft-7.1.14.jar * BuildCraftAPI|core (1.0) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|crops (1.1) from buildcraft-7.1.14.jar * BuildCraftAPI|events (2.0) from buildcraft-7.1.14.jar * BuildCraftAPI|facades (1.1) from buildcraft-7.1.14.jar * BuildCraftAPI|filler (4.0) from buildcraft-7.1.14.jar * BuildCraftAPI|fuels (2.0) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|gates (4.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|items (1.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|library (1.0) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|lists (1.0) from buildcraft-7.1.14.jar * BuildCraftAPI|power (1.3) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|recipes (2.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|robotics (1.2) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|statements (1.1) from EngineersToolbox-1.2.3.0-BETA.jar * BuildCraftAPI|tablet (1.0) from buildcraft-7.1.14.jar * BuildCraftAPI|tiles (1.1) from Railcraft_1.7.10-9.7.0.0.jar * BuildCraftAPI|tools (1.0) from Railcraft_1.7.10-9.7.0.0.jar * BuildCraftAPI|transport (4.0) from Railcraft_1.7.10-9.7.0.0.jar * CarpentersBlocks|API (3.3.7) from Carpenter's Blocks v3.3.7 - MC 1.7.10.jar * CoFHAPI (1.7.10R1.0.1) from Railcraft_1.7.10-9.7.0.0.jar * CoFHAPI|block (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|core (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|energy (1.7.10R1.0.1) from Railcraft_1.7.10-9.7.0.0.jar * CoFHAPI|fluid (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|inventory (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|item (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|modhelpers (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|tileentity (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|transport (1.7.10R1.0.1) from buildcraft-compat-7.1.3.jar * CoFHAPI|world (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|audio (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|container (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|element (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|element|listbox (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|slot (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|inventory (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|render (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|render|particle (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util|helpers (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util|position (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|world (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|world|feature (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * ComputerCraft|API (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|FileSystem (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|Lua (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|Media (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|Peripheral (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|Permissions (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Redstone (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|Turtle (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * computronicsAPI (1.3) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|chat (1.3) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|multiperipheral (1.1) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|tape (1.0) from Computronics-1.7.10-1.5.7.jar * ForestryAPI|apiculture (3.5.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|arboriculture (2.3.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|circuits (2.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|core (3.2.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|farming (1.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|food (1.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|fuels (2.0.1) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|genetics (3.3.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|hives (4.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|lepidopterology (1.1) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|mail (3.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|recipes (3.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|storage (3.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|world (1.1.0) from forestry_1.7.10-3.6.11.2.jar * gendustryAPI (2.2.0) from gendustry-1.6.1.126-mc1.7.10.jar * IC2API (1.0) from IC2.Classic.Version.1.1.3.5.jar * NuclearControlAPI (v1.0.5) from IC2NuclearControl-2.3.3a-Exist.jar * ProjectEAPI (7) from ProjectE-1.7.10-PE1.9.3h.jar * RailcraftAPI|bore (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|carts (1.3.1) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|core (1.4.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|crafting (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|electricity (1.6.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|events (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|fuel (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|helpers (1.1.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|items (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|locomotive (1.0.1) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|signals (1.3.4) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|tracks (2.0.0) from Railcraft_1.7.10-9.7.0.0.jar * Thaumcraft|API (4.2.2.0) from Railcraft_1.7.10-9.7.0.0.jar * WailaAPI (1.2) from Waila-1.5.10_1.7.10.jar Forestry : Warning: You have mods that change the behavior of Minecraft, ForgeModLoader, and/or Minecraft Forge to your client: Optifine These may have caused this error, and may not be supported. Try reproducing the crash WITHOUT these mods, and report it then. Launched Version: 1.7.10-Forge10.13.4.1492-1.7.10 LWJGL: 2.9.1 OpenGL: GeForce GTX 750 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 376.33, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [hanimodifiedpack2] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1) OptiFine Version: OptiFine_1.7.10_HD_U_D7 Render Distance Chunks: 11 Mipmaps: 2 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: SEUS-v11.0.zip OpenGlVersion: 4.5.0 NVIDIA 376.33 OpenGlRenderer: GeForce GTX 750 Ti/PCIe/SSE2 OpenGlVendor: NVIDIA Corporation CpuCount: 4
  5. Hello All! This is my first open server. 9 Spaces I just want people to join and test, it's a bit of a home project. Please just join and have a good time. Server Address: 176.35.124.3 One rule, no griefing other players stuff. Have fun!
  6. - Welcome to Panda Networks Tekkit Legends - Owner >> TSP_Panda Panda Networks Tekkit Legends server IP >> 144.217.65.26:25560 Panda Networks Website >> PandaNetworks.enjin.com As Tekkit enthusiasts ourselves, we understand the necessity for the raw gameplay of the modpack with minimal impedance, and the sadness of not being able to find others to enjoy our same passion! That's why we're glad to offer an incredibly minimalistic ban list which improves the community's experience without sacrifising the integrity of the Tekkit gameplay. As a member of our network, you can expect: ► Lag free gameplay ◄ ► Near-to-none list of banned items ◄ ► Discord server equipped with a music bot ◄ ► A staff team devoted to helping you with any issue ◄ ► Wonderful play atmosphere and a close-knit player community ◄ With Panda Networks as your server, the possibilities are limitless. Build to your hearts content, explore, share, trade, and build relationships with fellow players. We stand for a gameplay that's as enjoyable as possible, make sure to join us so we can share our passion with you, the Tekkit Community. As enthusiasts, we just want to play the game as we sure you do too, though we can't proceed without setting some ground rules. ► Use Common Sense, be mature ◄ ► Keep chat clean, no swearing ◄ ► Refrain from circumventing the chat filter ◄ ► Do not disrespect or antagonise our staff members ◄ ► Do not ask others for free items ◄ ► No griefing or raiding even in unclaimed land ◄ ► Don't spam chat ◄ ► Don't ask for a staff position or OP ◄ ► No drop parties ◄ ► No underpricing items (hurts the economy) ◄ ► English is necessary in main chat ◄ ► No duping items ◄ ► No political debates ◄ ► Do not impersonate staff or other players with /nick ◄ ► Your nickname must be your real name or related to your IGN ◄ ► Your nickname must be under 16 characters and contain no special characters ◄ ► No excessive use of caps ◄ *Phew* Now that that's over with.. we have a bit more to get through: ► As per the title, we haven't removed any major mods.. or any mods for that matter Banned Items? ► Entire quiver-bow mod ◄ ► Explosives such as: nukes/Industrial TNT/Nova Catalyst/Nova Cataclysm ◄ ► Durability EMC Farms (Hurts Eco) ◄ ► Mining Turtles (of all variations) ◄ Major Plugins? Well of course we have the.. ESSENTIALS! (Haha it's a pun) *Slow Clap* ► PandaUtils ◄ ► Essentials ◄ ► Coreprotect ◄ ► Worldguard ◄ ►Worldedit ◄ ►Questioner ◄ ►World Edit ◄ ► Towny ◄ ► Multiverse ◄ ► Griefprevention ◄ ►PlotMe ◄ ►Autorank ◄ ►Groupmanager ◄ ►Vault ◄ ►Holographic Displays ◄ We gladly boast a 24/7, 7 days a week up-time We would love to see players that love Tekkit join the server and share the same love for Tekkit that we have. We currently have great, close community that is glad to help each other out, and we're looking to expand this wonderful sense of commune. The server is non-whitelist (AKA Open) and greylist information needed for the staff process is located on our website Thank you for letting us share our passion for Tekkit Legends with you, we guarantee you'll enjoy your stay.
  7. Hi please help me tekkit legends will not load anything help would be much appreciated thank you. Here Is the log: http://pastebin.com/yTRSbrYE
  8. tekkit legends

    Hey, whenever I try to load tekkit legends it loads and when it tries to launch Minecraft it goes back to the mod packs page. Here is the log [13:22:00] [main/INFO]: Setting user: agent_scout [13:22:02] [Client thread/INFO]: LWJGL Version: 2.9.1 [13:22:03] [Client thread/ERROR]: Couldn't set pixel format org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.1.jar:?] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.1.jar:?] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252) ~[lwjgl-2.9.1.jar:?] at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.1.jar:?] at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.1.jar:?] at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.1.jar:?] at net.minecraftforge.client.ForgeHooksClient.createDisplay(ForgeHooksClient.java:327) ~[ForgeHooksClient.class:?] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:432) [bao.class:?] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [bao.class:?] at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
  9. Hi guys, I have no idea what's going on, I think it might be the location of the server, but I've been playing on a Tekkit:Legends server recently and I cannot for the life of me figure out why the crap i time out of the server every 5 minutes. I'll login, interact with stuff, and then like 5 minutes later, stuff will stop working, and then I time out. I have an 8.3MB/s internet speed, this should not be happening. If someone can confirm my suspicion that it's server location being quite a bit far from US east, then I'll be fine. Thanks
  10. Hi, i just build a nuclear jetpack but I don't know how to use it and nobody else doese! I can't even find something in the Internet. Pls help and describe me how I can fuel this Jetpack. Thanks
  11. This error happens every single time while I try to install the Tekkit Legens pack. Dont even know what to do, can somebody help me?
  12. I know when I first started to play tekkit legends I wanted to know how to make the power armor suit like my friends had but I wasn't sure how so I've make an easy tutorial on how to make it for anyone who doesn't know
  13. Video will explain all the items you'll be needing to craft a tinker table for your power armor. For anyone who still isn't sure on how to make your own tinker table to mod your power armor and make the suit work
  14. Hello! I am an experienced Minecraft Youtuber with around 800 videos and just under 8,000 subscribers. My channel has been mostly multiplayer pvp videos, but I've gotten quite sick of it over the months, so I moved to Let's Plays! as you can imagine many of my pvp subscribers are not even gonna bother to click on the LP videos so that's why I'm here. I know how to record in high quality, edit, and keep a regular scheduled series going! I put hours into my videos and would appreciate any support I can get. Thank you:) -Dave MAY CONTAIN OCCASIONAL SWEARING
  15. Hello everyone! I just got a Tekkit Legends server hosted with 4gbs of RAM and I'm looking for a few mature people to come join, preferably with some Tekkit experience. I'd like to build a nice, fun, and helpful community. The server will be whitelisted so if you're interested reply to this with your IGN, age, and a little about your tekkit experience. The goal here is to build a nice, mature community where we can all have fun. Also I wasn't going to add any plugins because I want to play the mod pack in its pure form, therefore I am looking for people that can be trusted not to grief and what not. Although if people would prefer to have some plugins we can do that. Let me know if you're interested!
  16. Welcome To CyborgianCraft, We try to give you the best moment here while having a great time! if you would like to play there are things here that will help you see if the server is right for you! Up time: Almost ALWAYS 24/7 There isn't a community just yet, but we do expect friendly and mature people. Plugins: Towny, Vault, PermissonsEX, GreifPrevention, Essentials, Lockette, And more to come! Rules: No Greifing No Raiding No Cursing (Unless allowed too) No Teleport Killing (TP Killing) No Spawn killing Banned Items: NONE! (For Now) For more like applying staff and stuff go to http://cyborgiaftw.weebly.com IP: 108.45.128.23:25565
  17. Hey guys. So I've noticed that there are many pages on how to make a Tekkit Legends Server, but there isn't a page on how to add plugins to your server. I'm sure many of you out there want to make a Tekkit Server with plugins so you can protect your claims, have more commands, and most importantly, be able to teleport to your friends without them have op. Follow this step by step tutorial on how to make a Tekkit Legends Server with Plugins! This tutorial will not be teaching you how to Port forward your Minecraft ports! 1. So the first thing you want to do is head over to the Tekkit Legends Modpack page and download the original Tekkit Legends server Link: http://www.technicpack.net/modpack/tekkit-legends.735902 2. When you download the server make sure you have WinRAR or 7zip so that you can view and extract the files Make sure you extract all the contents of the zipped file into a folder. You can have this folder anywhere you want. I normally keep my Tekkit Legends Server folder on my desktop. 3. Once you have extracted all the files into a folder. Next, you want right click the Windows Batch File "start" and select "edit" or if you have Notepad++ select "Edit with Notepad++" When you edit it this will show up: java -Xmx2G -Xms1G -XX:MaxPermSize=128m -jar "TekkitLegends.jar" nogui pause Make sure that you allocate the correct RAM. Change the "-Xmx2G -Xms1G" to "-Xmx3G -Xms2G" or whatever you prefer. If you are just running a small server of five or less people I recommend just leaving it. Also do not allocate too much RAM otherwise your computer will start to slow down if you are running other things. Also, consider how much RAM your computer actually has so you don't overwork your computer. If you use the Shell Script you can do the same thing. Just locate "-Xmx2G -Xms1G" and change the number of Gigs Once you are done with that you can save and close the file 4. Now we have to download Cauldron Link: https://sourceforge.net/projects/cauldron-unofficial/files/1.7.10/ If that link doesn't work, I don't have another one. I will try and update links asap. Try and look up "Cauldron download" Download the last version of Cauldron for the best performance, but make sure it is the same version as your Tekkit Legends Server. If your Tekkit Legends Server is 1.7.10 then download the latest 1.7.10 Cauldron .zip file. 5. Now again, You will need to Extract the .zip file once it finished downloading Open up the zip file and extract all the contents into your same Tekkit Legends Server Folder It will ask you if you want to Replace the files. Click "Replace the files in the destination" 6. Next what you want to do is delete the "TekkitLegends.jar" You can also rename it to "TekkitLegends-originial.jar" if you want to keep it and use it for a vanilla server. 7. Next you will need to rename your "KCauldron-*version*-server.jar" you just downloaded to "TekkitLegends.jar" 8. Now you can double click the "start" Windows Batch File or the Shell Script (The one you edited for your RAM) and the Server will start! This will generate all the files including the "plugins" folder 9. Once the server is done loading you can type in "stop" and it will stop the server 10. Now if you want to add plugins. You have to open up the "plugin" folder and add any type of plugin(s) you want Make sure they are the correct version for your server. If they aren't sometimes they wont run. They might even crash your server. 11. Once you have added all your plugins you can start your server again. Have fun! Some Plugins I recommend: Essentials Group Manager or PermissionsEX World Edit World Guard LWC or Lockette ClearLagg Vault Factions I hope you enjoy your server! If you have any questions just ask. I will try to help with all questions!
  18. Hello guys, I'm currently planning to buy a Raspberry Pi 3 to use it as a Tekkit Legends (or Tekkit Lite) Server. The problem there is, that i dont know much about programming and the most tutorials I found where like ''what the f*** are they talking about''. So i decided to contact you guys and ask for help. If someone knows a good and easy instruction how to run a tekkit lite or what i would recommend, a tekkit legends server, please poste the link here. I'm planning to play with one or two friends. We need no special plugins, just a normals world where we can play together. I think the Pi3 can handle a 2 or 3 people tekkit server without lagging. My internet connection is pretty good too, so there should be no problems. I think i can figur out how to open a port on my router that other people can connect to the server. That should no problem as well. If it doesnt work i would run it on a second pc, but there is a very high power consumption instead of the Pi. Thanks for help and sorry for my bad english... JaHtz | Janik
  19. Hi there, i have this tekkit legends server that i play on with my friends. I was trying to make a factory and i was using redpower for pipes and transport of the objects. in the process i needed to place down redpower timers. i put down one and its default is a redstone pulse every 2 seconds. i was playing around with it changing it to like 100 ms or whatever the fastest pulse is. It obviously made the server lag from the enormous amount of objects flowing and so i turned it back to pulse every two seconds. As i placed down a different timer the whole server crashed and i cant get back on for a second to even break the second timer. i tried copying the world save over to a single player world to see if i could break it then but to no avail. i need any help that could be provided to get the server back running again. Thanks!
  20. So i have been playing for like a week and now that i had made a lot of progress i made an Electric Enchanter and i was testing it up until i placed a ruby sword on it as soon as i clicked to place it inside it crashed my game so i decided to load it again, however, without success and i don't know what to do about this error. http://pastebin.com/jcREHwgD Maybe by removing the ruby sword from my inventory data or by modifying the map data to remove the block (Electric Enchanter) would fix it, but i don't know how to do that so i need help on it, thanks.
  21. Whenever I attempt to load my tekkit legends world it says starting/loading game for a split second and then takes me straight to the minecraft main menu screen where the single player and multiplayer options are. Help!
  22. So I've been playing Tekkit Legends for a bit now and wanted to make some Power Armor. I made the armor and the tinker table, but realized it's seems a lot of modules are missing. Crafting recipes won't show for some modules and there is no way to power the suits. I have tried an MFE and a universal charger. I'm wondering if some of the functionality of this mod was removed? Or if not, how is it supposed to be used? What have you guys been able to accomplish with Modular Power Suits?
  23. Hi i would really appreciate anybody to help me out as i was working on a world for a long time (On tekkit legends) with a quarry, filtering system and i just begun working on my oil purification and energy system when suddenly it started saying not enough allocated memory. I went and check my hard drives but there was more than enough space on every hard drive (Around 30 to 40 gb free on 5 different hard drives) so i relaunch the game and it works this time. I close the game and then open it a couple hours later but every time i try to open it it freezes on the MOJANG title and just sits like that for ages until it finally says (Not responding) on the window. I also tried to download the Sphax pure bd craft texture pack for tekkit legends (x128, with the orignal and the patch for tekkit legends) and i followed a tutorial video on how to do it, it appears on the resource pack page and when i select it and click done the game freezes and crashes every time. Also tekkit classic dosn't work so i was forced to play tekkit legends but i don't mind to much but now NEITHER WORK. Idk what to do and i might have to reinstall the launcher or delete the pack and reinstall it but i don't know how to locate my world and i don't want to start all over again. Please seomeone help me. Here is my log to help maybe solve the problem http://pastebin.com/CvNGuwLx Thanks for your time i would appreciate any help. k
  24. Hey so my friend and I are trying to play Tekkit Legends. he can play tekkit just fine but for some reason when he joins tekkit legends it crashes. he has the proper java x64, he has updated graphics drivers, and he has 2.5 gigs allocated Any help would be awesome, Thanks! this site wouldnt let me post the error log in text or attached so i uploaded it to an outside source: <a href=http://www.filedropper.com/tekkitlegendslog71316><img src=http://www.filedropper.com/download_button.png width=127 height=145 border=0/></a><br /><div style=font-size:9px;font-family:Arial, Helvetica, sans-serif;width:127px;font-color:#44a854;> <a href=http://www.filedropper.com >file storage online</a></div> http://www.filedropper.com/tekkitlegendslog71316
  25. We are happy to announce that our Tekkit Legends server is now live. Join us right now for awesome journeys and friendly people while making your way to the "industrial revolution". MINECRAFT-ROMANIA.COM - THE OFFICIAL MINECRAFT COMMUNITY IN ROMANIA IP: TEKKIT.MINECRAFT-ROMANIA.COM Here's what we're offering: - 99.9% uptime, open 24/7 - 100% anti-grief protection including your machines and stuff - Updates and events every week - Friendly stuff and players - Shop where you can find anything you need - Custom plugins made by our development team - No wipe guaranteed About our community Minecraft-Romania.Com is the oldest Romanian community regarding Minecraft. We've made our way to the top by bringing players an awesome experience and a variety of servers to choose from. We proved ourselves strong and tried to maintain our community at high standards.