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Modpack crashes on serv


ailes50

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Hi there! i made a modpacks few weeks ago and it perfectly works in single player, but once i place it in a folder to launch a server it crashes everytime, the server loadup for few minutes before crashing (i changed Eula settings btw). it's not the first time i run a moded server, i used tu run a lots of in 1.6 but this is my first in 1.7, i might be doing something wrong but i dont know what, i know i have to delete all singleplayer mod such as journeymap ect... i deleted few mods but it still the same maybe i didn't delete all of them, i don't know, i need your help

here is the techniclauncher link to download my modpack
http://api.technicpack.net/modpack/comoys-bigpack

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  • Discord Moderator

Client Only Mods: (must be removed on the server)

  • FlatSigns
  • JourneyMap
  • MineMenu
  • NEIAddons
  • NEIIntegration
  • NEIPlugins
  • OptiFine
  • TiCToolTips
  • WailaHarvestability

Item of note: Many of your mods are very old. If you are rolling out a new pack/server it is usually a good idea to use versions which are more up to date with known critical issues addressed.

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I'm not sure what to tell you then. I started with your modpack, removed those mods on the server and was able to connect with your client. Make sure you are following a procedure similar to this:

Edited by plowmanplow
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