pherce Posted December 9, 2012 Share Posted December 9, 2012 Funnily enough I use TekkitRestrict to restrict RP Timers to 1.1s. lol. Why not just do it in the RedPower config? logic { enableSounds=1 minInterval=18 Link to comment Share on other sites More sharing options...
AlexanderPripiet Posted December 9, 2012 Share Posted December 9, 2012 Why not just do it in the RedPower config? logic { enableSounds=1 minInterval=18 ...I didn't even know one could do that simply by editing the cfg file. Is there a comprehensive guide/post to explain in depth the config files of RedPower or/and BuildCraft? Link to comment Share on other sites More sharing options...
Djinnii Posted December 9, 2012 Share Posted December 9, 2012 I've not had much luck with serverside cfg files. I can edit them all I want and they still do whatever the default is. Link to comment Share on other sites More sharing options...
Silent Posted December 9, 2012 Share Posted December 9, 2012 Most of the mods config files are quite self explanatory Link to comment Share on other sites More sharing options...
jhs232 Posted December 13, 2012 Share Posted December 13, 2012 Depending on your set up, I suspect mcmmo is lag culprit. If you have nolagg installed, turn off all the features bar examine (nolagg sucks for creating lagg o.O, exmaine is only good feature). Kick start your server, get a few people running around and then /nolagg examine [some-amount-of-time-in-ms] and check out the results. More often than not, mcmmo is way at the top. Usually hitting 400+ms / 10000ms examined. Which doesnt sound a huge amount, until, you compare that with 100+ms from the chunk loader (often a good ear mark for a heavy load) Also look at removing wireless redstone addon from your /mods. It will account for roughly 80% of cpu tick usage within any given time frame. Even when not being directly used, because it runs constant server checks looking for wireless redstone even when there is none (badly coded). Um I am quite new to server management and that stuff. Is it good to have 44.33MS/500 Ticks on the report? Link to comment Share on other sites More sharing options...
nateedubs Posted December 13, 2012 Share Posted December 13, 2012 TekkitRestrict stops chunk loading errors caused by world anchors, quarries etc, install that to remove lag. Plugins such as NoLag can actually lag a server. I've been having a nightmare trying to get tekkit restrict to work properly, would anyone be open to taking a peak at my config file. If so, which config file would you like to see? Link to comment Share on other sites More sharing options...
xtremetom Posted December 24, 2012 Share Posted December 24, 2012 @jhs232 44/500 is ok. Best to just play it by ear. If you are worried about a plugin, remove it and watch your server performance. @nateedubs I tried tekkitrestrict too and after endless crashing I removed it and looked towards other plugins; Tekkit customizer nospawnchunks nospawn These plugins have made a huge difference to my server and after some tweaking everything is smooth with almost no crashes. Link to comment Share on other sites More sharing options...
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