Isigiel

solder
Changelogger | Generate changelogs for all solder packs!

7 posts in this topic

I have seen interest in solder auto-generating changelogs and also saw so many poor changelogs on the platform, that's why I wrote a little app. It just takes your existing solder pack and provides you with a full changelog between any two versions you wish.

http://isigiel.github.io/changelogger/ That's where you can try it out. Just paste any platform-api link which you can find here

For modpackers:

To preload your pack use a link like the following one, stuff in [] is optional, you can also just preload you url.

http://isigiel.github.io/changelogger/#/?url=<your api url>[&from=<build that's the changelogs base>&to=<build to compare to>]

I'm always open for suggestions and feedback
For the better changelog!

Changelog

0.1 Better interface for selecting modpack builds (idea by @plowmanplow)
0.2 Modpack-makers: You can now preload a changelog you want (idea by @Jon_)

 

Cheers, Isigiel

Edited by Isigiel
Typo fixing

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7 minutes ago, plowmanplow said:
  • Sorted highest/newest to lowest/oldest

The Builds actually are sorted as they come from solder, which should be as they where released. Can you provide the pack where that wasn't helpful?

8 minutes ago, plowmanplow said:
  • Multi-line fields

I'm not sure what you mean by this @plowmanplow again, a screenshot or the pack wuld be nice so I can see.

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Solder, for whatever reason, does not default to sorting by reverse creation date. It sorts them in a way I've not bothered to run down but is definitely out of order. My DatPackRedux is an example: http://api.technicpack.net/modpack/datpackredux . The current build is 5.25.10 and the builds were created in the order you would expect (i.e. 5.25.9 previously, then 5.25.8, etc.). The order returned by Solder is quite wonky.

As for the multi-select, I'm referring to a "multi" select box where you are able to see multiple options at the same time. Would be very useful since you could have the second field auto-switch to whatever you select on the first, then since multiple options are displayed the one you want to compare to should be right below (or close) to the selected version.

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Solders order is indeed wonky, the packs I tested must have been in the correct order by coincedence ;)

I pushed new changes that improve sorting for builds like you mentioned them @plowmanplow and also change the behaviour of the build-select fields.

Thanks for the feedback

Edited by Isigiel

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Hmm, I think you carried over an onChange that should be happening. When you change the first, it should change the second. When you change the second nothing should happen to the first.

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Version 0.1 was published, it features a new build selection progress (thanks to Plowman) and got a little more tidier.

Also, it copies markdown compatible changelogs to you clipboard.

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      CCLCorePlugin (CodeChickenLib-1.11.2-2.6.0.254-universal.jar)
        codechicken.lib.asm.ClassHierarchyManager
        codechicken.lib.asm.CCL_ASMTransformer
      SHLoadingPlugin (ScalingHealth-1.11.2-1.0.8-52.jar)
        net.silentchaos512.scalinghealth.asm.SHClassTransformer
      CoreMod (Aroma1997Core-1.11.2-1.2.0.0.jar)
        
      NEICorePlugin (Not-Enough-Items-1.11.2-Recommended.jar)
        codechicken.nei.asm.NEITransformer
      Inventory Tweaks Coremod (InventoryTweaks-1.62.jar)
        invtweaks.forge.asm.ContainerTransformer
      SoundFixPatchingLoader (AmbientSounds_v2.2.4_mc1.11.2.jar)
        com.creativemd.ambientsounds.soundfix.SoundFixTransformer
      LoadingPlugin (Quark-r1.2-93b.jar)
        vazkii.quark.base.asm.ClassTransformer
      LoadingPlugin (Bloodmoon-MC1.11-1.5.1.jar)
        lumien.bloodmoon.asm.ClassTransformer
      CTMCorePlugin (CTM-MC1.11.2-0.2.3.14.jar)
        team.chisel.ctm.client.asm.CTMTransformer
          GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 10.18.10.3383' Renderer: 'Intel(R) HD Graphics 2500'
          Pulsar/natura loaded Pulses: 
              - NaturaCommons (Enabled/Forced)
              - NaturaOverworld (Enabled/Not Forced)
              - NaturaNether (Enabled/Not Forced)
              - NaturaDecorative (Enabled/Not Forced)
              - NaturaTools (Enabled/Not Forced)
              - NaturaEntities (Enabled/Not Forced)
              - NaturaOredict (Enabled/Forced)
              - NaturaWorld (Enabled/Not Forced)
          nei Invalid Fingerprint Reports: - No invalid fingerprints.: 
          Launched Version: 1.11.2-forge1.11.2-13.20.1.2588
          LWJGL: 2.9.4
          OpenGL: Intel(R) HD Graphics 2500 GL version 4.0.0 - Build 10.18.10.3383, Intel
          GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.
          Using VBOs: Yes
          Is Modded: Definitely; Client brand changed to 'fml,forge'
          Type: Client (map_client.txt)
          Resource Packs: 
          Current Language: English (US)
          Profiler Position: N/A (disabled)
          CPU: 4x Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
          OptiFine Version: OptiFine_1.11.2_HD_U_C7
          Render Distance Chunks: 8
          Mipmaps: 4
          Anisotropic Filtering: 1
          Antialiasing: 0
          Multitexture: false
          Shaders: null
          OpenGlVersion: 4.0.0 - Build 10.18.10.3383
          OpenGlRenderer: Intel(R) HD Graphics 2500
          OpenGlVendor: Intel
          CpuCount: 4
    • By Ironicpown
      So I just installed stoneblock and when I launched it it uses around 1 gb of ram it also warned me that it needed at least 2 gb or else it had performance problems, after a little while of loading it just closes but I have 16 gb of ram and no clue how i give the modpack more ram. I hope i can get an answer ASAP