Skuli

A new Tekkit Legends TEST build is available.

16 posts in this topic

Version 1.1.3 is available for testing now.

This is a TEST release; please back up your worlds and/or servers before upgrading to this version!

You will receive an error when loading your old world that the following blocks/items could not be found:

Railcraft:cart.energy.cesu
IC2:activeLuminator
IC2:activeLuminator
IC2:item.null

These items will be replaced with AIR when your old world is loaded.  This is unavoidable.

You can select test/non-recommended builds by selecting "Modpack Options" on the main Tekkit Legends page in the official launcher.  Choose "A Specific Version" from the Modpack Options dialog, find 1.1.3 in the drop-down text box, and then click the "Reinstall Pack" button.  Close Modpack Options dialog, and then click "Install", and then finally "Play" once the update is complete.

Again, BACK UP YOUR CURRENT WORLDS AND SERVERS BEFORE UPDATING TO THIS TEST RELEASE!

The updated mod list is currently:

AsieLib-1.7.10-0.4.5.jar 
Carpenter's Blocks v3.3.8_dev_r8 - MC 1.7.10.jar 
CoFHCore-[1.7.10]3.1.2-325.jar 
Computronics-1.7.10-1.6.0.jar 
forestry_1.7.10-3.6.12.3.jar 
IC2.Classic.Version.1.2.0.1.jar 
logisticspipes-0.9.3.83.jar 
ModularPowersuits-0.11.0.300.jar 
ProjectE-1.7.10-PE1.9.5.jar 
QuiverBow_1.7.10_b101d.zip 
Railcraft_1.7.10-9.10.0.0.jar 
RedstoneArsenal-[1.7.10]1.1.2-92.jar

The server will be available here.

Share this post


Link to post
Share on other sites

Would you be able to update Minetweaker as well? ^__^ There are a few bugs in this version that doesn't allow you to load custom scripts. 
Thanks for the update! Been waiting for this. Very hyped.
If you need me to test some setups on my server. Don't hesitate to hit me up with a PM. 
Anything for a better Tekkit Legends community.

-Rubbertjuh - ToastyNetworks

Share this post


Link to post
Share on other sites

I can probably slide that in.  There's one more IC2 update I'm waiting on at the moment, so there will probably be another update before I make this live.

Share this post


Link to post
Share on other sites

Nothing on updating NEI to a more recent (and not year-old) version?

If updating NEI, grab the more recent version of NEI integration as well.

Share this post


Link to post
Share on other sites

There's another round of general updates coming soon.  This fixes some fairly critical bugs that have been outstanding for a while.

Share this post


Link to post
Share on other sites
On 1.06.2016 at 8:52 PM, JaariAtmc said:

Nothing on updating NEI to a more recent (and not year-old) version?

If updating NEI, grab the more recent version of NEI integration as well.

Latest 1.7.10 NEI version is dated 29-Dec-2015 11:01

This will probably be the last 1.7.10 NEI update

Share this post


Link to post
Share on other sites
Just now, Tomson124 said:

Hey, would be good if you update BigReactors, too.

Me and some guys maintain the mod now (with approval of E.Beef) and fixed some critical metadata crashes.

https://github.com/CyberdyneCC/BigReactors

Thank you

Aha, I wondered if Big Reactors had been abandoned.

I'll take a look.

Share this post


Link to post
Share on other sites

I am updating IC2 Classic the next couple days (1-2 max 3 days left) if longer then i tell it. But i am almost done and fixed thanks to  Rubbertjuh  a couple critical bugs and added some new features to other people. So yeah.

Note: This update is not 1 side only compatible it has to be updated with both sides

Share this post


Link to post
Share on other sites

Thank you for taking your time to reply Skuli . 

Would it be possible to update logisticspipes to the most recent version? The version we're on right now has a very bad bug. When connected with a Jabba Barrel, it has a chance to Stall the whole server. I reported this to the Logistics Pipes developers, and they fixed it in their latest versions. 

On a big server, this is a big issue and can cause serieus problems. 

I've sent you a message on the IC2 irc, I'm willing to help you out update the mods that have critical bugs. If I'm offline on IRC, sent me a message on either Discord : rubbertjuh#1376 If you don't have Discord, please tell Speiger that you are looking for me.

Thanks

Share this post


Link to post
Share on other sites

Skuli how is the progress going? Because i would like to see this become out of Exp State....

Share this post


Link to post
Share on other sites
On 27/5/2016 at 6:18 PM, Skuli said:

Version 1.1.3 is available for testing now.

This is a TEST release; please back up your worlds and/or servers before upgrading to this version!

You will receive an error when loading your old world that the following blocks/items could not be found:

Railcraft:cart.energy.cesu
IC2:activeLuminator
IC2:activeLuminator
IC2:item.null

These items will be replaced with AIR when your old world is loaded.  This is unavoidable.

You can select test/non-recommended builds by selecting "Modpack Options" on the main Tekkit Legends page in the official launcher.  Choose "A Specific Version" from the Modpack Options dialog, find 1.1.3 in the drop-down text box, and then click the "Reinstall Pack" button.  Close Modpack Options dialog, and then click "Install", and then finally "Play" once the update is complete.

Again, BACK UP YOUR CURRENT WORLDS AND SERVERS BEFORE UPDATING TO THIS TEST RELEASE!

The updated mod list is currently:


AsieLib-1.7.10-0.4.5.jar 
Carpenter's Blocks v3.3.8_dev_r8 - MC 1.7.10.jar 
CoFHCore-[1.7.10]3.1.2-325.jar 
Computronics-1.7.10-1.6.0.jar 
forestry_1.7.10-3.6.12.3.jar 
IC2.Classic.Version.1.2.0.1.jar 
logisticspipes-0.9.3.83.jar 
ModularPowersuits-0.11.0.300.jar 
ProjectE-1.7.10-PE1.9.5.jar 
QuiverBow_1.7.10_b101d.zip 
Railcraft_1.7.10-9.10.0.0.jar 
RedstoneArsenal-[1.7.10]1.1.2-92.jar

The server will be available here.

Would you able to update the Power Coverters mod?

There's a bug that if I connect a RF producer to a LV/MV/HV consumer and connect a geothermal generator the consumer explode

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now