Archived

This topic is now archived and is closed to further replies.

ShrillBear52

What the hack is that thing that kills me??

4 posts in this topic

22 minutes ago, JaariAtmc said:

Very nice Hungry Node you got there, its not as big as usual yet. Its from Thaumcraft.

I knew it,so can we do anything with that?

Share this post


Link to post
Share on other sites
11 hours ago, ShrillBear52 said:

I knew it,so can we do anything with that?

Stay away from it for now, you might be able to turn it into a vis farm soon though.

Share this post


Link to post
Share on other sites

  • Similar Content

    • By afchlam
      Hello!
      I have started a custom mod pack with these mods and whenever I load into the server I cannot craft or spawn non-vanilla objects and only vanilla mobs spawn. I have the gravestone mod installed, yet on death, I drop all items and no gravestones appear. Despite this, I can use NotEnoughItems for recipes and all items show up, vanilla and modded, when I use the /give command I cannot TAB and get other mod items through that. Whenever I attempt to spawn in a non-modded item it gives the error 'Item XXXX was not found.' I have looked up countless other places and all I can find is the configuration files are not the same, yet this error still occurs after an estimated 5 trials after copying the configuration files to the server. I have tested the exact same mod pack in survival and it works. Does anyone have any idea how this happens? This has to be an error with something server-side, maybe something is messed up in how I set up the files. I can also see the creative tabs and all of the item textures and even place the item in my inventory, but when I attempt to place it the item disappears from the inventory and does not place.
      I have the start-up batch file run off of the 'minecraft_server.1.7.10.jar ' file, but also tried running the forge file using my script file, which does not do anything, literally. I even attempted to run the 'minecraft_server.1.7.10.jar' file directly without a script file, same result.
      This is the script I have for my start-up script:
       
      Thank you in advance.
    • By Whitest
      My friend and I made a server for Tekxit, (Not Tekkit, I know, but it was the closest forum) and whenever I try to join the server, it gives me an error code telling me that two mods are incompatible. Upon looking at the mods page, it seems the versions of those mods are more recent than the ones the server expected. I do know, though, that the previous version of the modpack had the versions required for the server, so is there some way to play that older version instead of the newer one?



    • By DasPanda
      Hey guys, anyone got a good modpack base on nevermine2 with a server download ?
    • By ThatSourMelon
      Is this a bug? I don't know... feel free to move the forum. But I created a mudpack. I put it in drobox and I made it on the Technic Platform. When I search it on the technic launcher I install it, and click play. When Minecraft opens its just vanilla. It does not have a mods option, so its not running forge or something... I have a mods folder, I included modpack.jar, But I have done it a few times (a lot) and it still runs as vanilla. The Mod Pack is called Vanilla Revised and I just put a bunch of client mods in there for stuff. Here is the link to the dropbox: https://www.dropbox.com/s/afx5v05b7ymiahv/Vanilla Revised.zip?dl=1  Can someone look at it for me please and tell me what is wrong? Thx.
    • By zDorg4d0
      When I try to open a modpack the technic closes and after a while it opens again. Any solution?