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Kuutioukkeli

Can't open any modpacks in the launcher

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Hey

When I try to open any modpack in the launcher it doesn't start.
When I click the Play button it starts to load but after "Installing Minecraft assets 0%" the launcher just closes and the modpack doesn't open up.
I have already deleted and reinstalled the launcher and modpacks. I have the newest version of Java (Java 8 Update 121 64bit)
but I also have installed an older version (Java 7 update 6 64bit) but it also didn't help.

Plz help!

techniclauncher_2017-02-05.log

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          UCHIJ    Morph{0.9.3} [Morph] (Morph-Beta-0.9.3.jar) 
          UCHIJ    MutantCreatures{1.4.7} [Mutant Creatures] (Mutant-Creatures-Mod-1.7.10.jar) 
          UCHIJ    OpenComputers{1.6.2.12} [OpenComputers] (OpenComputers-MC1.7.10-1.6.2.12-universal.jar) 
          UCHIJ    OreSpawn{1.7.10.20.3} [OreSpawn] (orespawn-1.7.10-20.3.zip) 
          UCHIJ    Paleocraft{1.7.10 Cambrian 1.5} [Paleocraft] (Paleocraft Cambrian 1.5.jar) 
          UCHIJ    harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10Lb.jar) 
          UCHIJ    PneumaticCraft{1.12.7-150} [PneumaticCraft] (PneumaticCraft-1.7.10-1.12.7-150-universal.jar) 
          UCHIJ    ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar) 
          UCHIJ    rivalrebels{1.7.10V} [Rival Rebels] (rivalrebels-yo-1.7.10V.jar) 
          UCHIJ    RotaryCraft{1.0} [RotaryCraft] (RotaryCraft 1.7.10 V16d.jar) 
          UCHIJ    simplyjetpacks{1.5.3} [Simply Jetpacks] (SimplyJetpacks-MC1.7.10-1.5.3.jar) 
          UCHIJ    slabcraftmod{1.7} [Slabcraft] (Slabcraftmod 1.7 - 1.7.10 Forge.jar) 
          UCHIJ    sum{5.0.7} [Superheroes Unlimited Mod] (Superheroes Unlimited-1.7.10-5.0 Alpha 4.2.jar) 
          UCHIJ    TheRCModDemo{3.0.1.1} [The RC Mod Demo] (The-RC-Mod-1.7.10.jar) 
          UCHIJ    VeinMiner{0.35.2_1.7.10-e134bd4} [Vein Miner] (VeinMiner-1.7.10-0.35.2.487+e134bd4.jar) 
          UCHIJ    VeinMinerModSupport{0.35.2_1.7.10-e134bd4} [Mod Support] (VeinMiner-1.7.10-0.35.2.487+e134bd4.jar) 
          UCHIJ    witchery{0.24.1} [Witchery] (witchery-1.7.10-0.24.1.jar) 
          UCHIJ    McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) 
          UCHIJ    FMPIntegration{1.0} [FMPIntegration] (fmpintegration-1.2.2-1.7.10.jar) 
          UCHIJ    ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) 
          UD    MineFactoryReloaded|CompatAtum{1.7.10R2.8.1} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) 
          UD    MineFactoryReloaded|CompatBackTools{1.7.10R2.8.1} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) 
          UD    MineFactoryReloaded|CompatChococraft{1.7.10R2.8.1} [MFR Compat: Chococraft] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) 
          UD    MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.1} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) 
          UD    MineFactoryReloaded|CompatForestry{1.7.10R2.8.1} [MFR Compat: Forestry] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) 
          UD    MineFactoryReloaded|CompatProjRed{1.7.10R2.8.1} [MFR Compat ProjectRed] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) 
          UD    MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.1} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) 
          UD    MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.1} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) 
          GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.14009 Compatibility Profile Context 21.19.128.6' Renderer: 'AMD Radeon(TM) R6 Graphics'
          AE2 Version: beta rv3-beta-6 for Forge 10.13.4.1448
          CoFHCore: -[1.7.10]3.1.4-329
          ThermalFoundation: -[1.7.10]1.2.6-118
          ThermalExpansion: -[1.7.10]4.1.5-248
          Mantle Environment: Environment healthy.
          MineFactoryReloaded: -[1.7.10]2.8.1-174
          TConstruct Environment: Environment healthy.
          EnderIO: Found the following problem(s) with your installation:
                        * The RF API that is being used (1.7.10R1.0.2 from <unknown>) differes from that that is reported as being loaded (1.7.10R1.3.1 from CoFHCore-[1.7.10]3.1.4-329.jar).
                          It is a supported version, but that difference may lead to problems.
                        * An unknown AE2 API is installed (rv3 from appliedenergistics2-rv3-beta-6.jar).
                          Ender IO was build against API version rv2 and may or may not work with a newer version.
                       This may have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it.
          AE2 Integration: IC2:ON, RotaryCraft:ON, RC:OFF, BuildCraftCore:ON, BuildCraftTransport:ON, BuildCraftBuilder:ON, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:ON, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:ON, NEI:ON, CraftGuide:ON, Mekanism:ON, ImmibisMicroblocks:ON, BetterStorage:OFF, OpenComputers:ON, PneumaticCraft:ON
          Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
          LWJGL: 2.9.1
          OpenGL: AMD Radeon(TM) R6 Graphics GL version 4.5.14009 Compatibility Profile Context 21.19.128.6, ATI Technologies Inc.
          GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.
          Is Modded: Definitely; Client brand changed to 'fml,forge'
          Type: Client (map_client.txt)
          Resource Packs: []
          Current Language: English (US)
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          Anisotropic Filtering: Off (1)
      I know that I should have probably put this in bug reports but I was in a hurry
    • By SuperShotDK
      The last few days i've started playing Tekkit Classic again and i started building a castle and it's all most done, then I upgraded a double chest to an iron chest and my game crashed and i logged in again and i got besween 0 and 1 FPS and before between 100-240 FPS now i dont know if it's all gone to waste and im very proud that i got to building it and now it's unplayeble so can you help me..... Oops sat alot of Qurotes...... And i have the Crash report...... Maybe its the area im in and it could be something like it but what can i do
      Crash.docx
      Crash 2.docx
    • By GerPole
      Ok, just a quick preface- i've been googling on this for the past 3 days, even consulting my computer wizard cousin who is stumped as well. I don't know where else to turn please help me! I just wanna play Tekkit!

      I am on a Mac OS X El Capitan 10.11.4 (If that matters).
      I downloaded the Mac OSX version of tekkit, I launched it, a couple bugs, i needed a java update or something, i play tekkit, its fine... i log off, i sleep.

      Next morning I wake up, (Time for some tekkit), i open the launcher... launcher nowhere to be found, INSTEAD a dastardly FOLDER that calls itself TechnicLauncher appears. "OK..." I click it, more folders, more files, i open each individually, none open the launcher. I try opening the .jar launcher again... It creates another Folder 'TechnicLauncher(2)', this goes on for awhile. I google around... nothing. I uninstall java and tecnic pack launcher, i reinstall both, i open the .jar file, IT CREATES A GODDAMN F O L D E R. The next two days are filled with googleing, forum scanning, and frustration... 

      Just to specify, the first time i downloaded the launcher it worked fine (the first time i opened it), i closed it, slept, and when i woke up the next day it has folder creating turrets syndrome. Help would be greatly appreciated.

      - GerPole