4 posts in this topic

Posted (edited)

Hey! So, I'm creating this modpack and it works when I'm using the regular .minecraft mods folder, but when I uploaded the exact same mods, as a modpack up to Technic Launcher, I open the pack and the pack loads, and starts up on the title screen, notifying me with all the mods put inside it. 

Sadly, when I go to create a world, I hit Create New World, and it says "Creating New World" or something like that, then after a second, it takes me back to the title screen. I can't create any new world. 

 

Any help? No crashes, just no world start.

Here is the log from the Log Folder in the pack.

----------------------------------------------------------------------------

[17:16:47] [main/INFO]: Setting user: v1t0man36658
[17:16:51] [Client thread/INFO]: LWJGL Version: 2.9.1
[17:17:16] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:OpenEye, FMLFileResourcePack:BetterStorage, FMLFileResourcePack:Compact Machines, FMLFileResourcePack:EnderCore, FMLFileResourcePack:Ender IO, FMLFileResourcePack:EnhancedPortals, FMLFileResourcePack:ExtraTiC, FMLFileResourcePack:Extra Utilities, FMLFileResourcePack:Immibis Core, FMLFileResourcePack:Iron Chest, FMLFileResourcePack:JABBA, FMLFileResourcePack:Liquid XP, FMLFileResourcePack:MalisisCore, FMLFileResourcePack:Mantle, FMLFileResourcePack:MC Helicopter, FMLFileResourcePack:Mekanism, FMLFileResourcePack:MekanismGenerators, FMLFileResourcePack:MekanismTools, FMLFileResourcePack:§9MrCrayfish's Furniture Mod, FMLFileResourcePack:OpenBlocks, FMLFileResourcePack:OpenMods, FMLFileResourcePack:ProjectRed Core, FMLFileResourcePack:ProjectRed Compatibility, FMLFileResourcePack:ProjectRed Fabrication, FMLFileResourcePack:ProjectRed Integration, FMLFileResourcePack:ProjectRed Transmission, FMLFileResourcePack:ProjectRed Illumination, FMLFileResourcePack:ProjectRed Expansion, FMLFileResourcePack:ProjectRed Transportation, FMLFileResourcePack:ProjectRed Exploration, FMLFileResourcePack:Tinkers' Construct, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart, FMLFileResourcePack:Minecraft Multipart Plugin, FMLFileResourcePack:MCFrames, FMLFileResourcePack:ForgeRelocation, FMLFileResourcePack:RelocationFMP, FMLFileResourcePack:MrTJPCore
[17:17:47] [Sound Library Loader/INFO]: Sound engine started
[17:18:05] [Client thread/INFO]: Created: 16x16 textures/blocks-atlas
[17:18:06] [Client thread/INFO]: Created: 16x16 textures/items-atlas
[17:18:17] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:OpenEye, FMLFileResourcePack:BetterStorage, FMLFileResourcePack:Compact Machines, FMLFileResourcePack:EnderCore, FMLFileResourcePack:Ender IO, FMLFileResourcePack:EnhancedPortals, FMLFileResourcePack:ExtraTiC, FMLFileResourcePack:Extra Utilities, FMLFileResourcePack:Immibis Core, FMLFileResourcePack:Iron Chest, FMLFileResourcePack:JABBA, FMLFileResourcePack:Liquid XP, FMLFileResourcePack:MalisisCore, FMLFileResourcePack:Mantle, FMLFileResourcePack:MC Helicopter, FMLFileResourcePack:Mekanism, FMLFileResourcePack:MekanismGenerators, FMLFileResourcePack:MekanismTools, FMLFileResourcePack:§9MrCrayfish's Furniture Mod, FMLFileResourcePack:OpenBlocks, FMLFileResourcePack:OpenMods, FMLFileResourcePack:ProjectRed Core, FMLFileResourcePack:ProjectRed Compatibility, FMLFileResourcePack:ProjectRed Fabrication, FMLFileResourcePack:ProjectRed Integration, FMLFileResourcePack:ProjectRed Transmission, FMLFileResourcePack:ProjectRed Illumination, FMLFileResourcePack:ProjectRed Expansion, FMLFileResourcePack:ProjectRed Transportation, FMLFileResourcePack:ProjectRed Exploration, FMLFileResourcePack:Tinkers' Construct, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart, FMLFileResourcePack:Minecraft Multipart Plugin, FMLFileResourcePack:MCFrames, FMLFileResourcePack:ForgeRelocation, FMLFileResourcePack:RelocationFMP, FMLFileResourcePack:MrTJPCore, XU_Delegate_Pack, XU_Delegate_Pack, XU_Delegate_Pack
[17:18:21] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/TConIntegration.bedrock.png, java.io.FileNotFoundException
[17:18:24] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/planks.png, java.io.FileNotFoundException
[17:18:25] [Client thread/INFO]: textures/blocks: dropping miplevel from 4 to 3, because of minTexel: 14
[17:18:26] [Client thread/INFO]: Created: 2048x2048 textures/blocks-atlas
[17:18:32] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_4180_extrautils:textures/items/lawSword.png, java.io.FileNotFoundException
[17:18:32] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_4197_extrautils:textures/items/microblocks.png, java.io.FileNotFoundException
[17:18:34] [Client thread/INFO]: Created: 2048x1024 textures/items-atlas
[17:18:35] [Sound Library Loader/INFO]: Sound engine started
[17:19:20] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[17:19:20] [Server thread/INFO]: Generating keypair
[17:21:04] [Client thread/INFO]: Stopping!
----------------------------------------------------------------------------------------------------

 

LINK TO THE PACK:

https://www.technicpack.net/modpack/xaskuenope-trinity.1006275

Edited by v1t0man36658

Share this post


Link to post
Share on other sites

always provide a link to the pack so others can see where the issue lies

Share this post


Link to post
Share on other sites
4 minutes ago, Munaus said:

always provide a link to the pack so others can see where the issue lies

Thanks! Edited.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Similar Content

    • By amar97
      Hello everyone,
      I was hoping someone could help me determine the source of a crash I've been having. The report is attached (I'm still learning how to read them myself). Whenever I launch this world, the game crashes right to the launcher; other worlds load fine. No text like "loading world" or "initializing" or whatever else is usually says pops up, its an immediate crash. I'm using an unaltered tekkitmain modpack. Can anyone shine some light on this for me?
       
       
      crash-2017-06-29_00.28.39-server.txt
    • By challenger1_
      Hello, So a couple of days ago, I decided it was finally time to update my modpack from 1.7.10 to 1.10.2. So, having created modpacks before and having updated to newer versions several times in the past, I did the same thing that I normally did to update my modpack - deleted all the mods and forge and redownloaded the newer version of them. Unsurprisingly, things did not all work perfectly the first time. But what was surprising was that pretty much nothing worked. When I had all my mods that I wanted and then launched the pack by replacing another pack's mods (obviously mc version 1.10.2) with my own mods, the technic launcher reopened as soon as it closed. There was no crash report, but there was some info in the latest log here. So I thought that was weird, but I figured I should try adding one mod at a time and see if it was a problem with certain mods. There were a couple of mods that would work, but pretty much anytime I got more than three mods, I always got a crash report that was something like this. Also, occasionally some of the mods would say that they needed another mod for them to work, but then wouldn't list another mod like here. Considering the number of mods that seem to have this problem, it made me wonder if it was something wrong with my minecraft forge. So I redownloaded forge but nothing changed. Confused at this point, I decided to try the unupdated version of my modpack, which worked perfectly fine. I then exchanged the mods from the updated and the un-updated, neither of which worked (unsurprisingly since they are different mc versions). Desperate for something to work, I redownloaded all of my mods, restarted from scratch and used Luke's modpack making guide from the very beginning, and even downloaded another modpack of the same version and tried using their mods (which worked in their modpack), but nothing changed the ultimate failure of my updated modpack. So, I want to know what in the world happened? Did I do something wrong? Did something about making modpacks change? Why does it seem like my modpack is the only one being dumb like this? I am continuing to run tests on just trying one mod at a time, but it seems random as to whether the game will crash, need another mod, or just quit as soon as it starts. Thanks a bunch to all who respond!
    • By Nick_breda310
      hey!
      its me! 
      iam building a modpack, but iam wana install the Seasons Mod.. only i dont know how i can change the modpack.jar in the file folder, everytime when technic launch the modpack, the line is getting removed... ( "javaArguments": "-javaagent:PMLCore/PMLPremain.jar=-MCSide:Client" )
      ( mod link https://mods.curse.com/mc-mods/minecraft/251440-the-seasons-mod )
      anyone know how to fix this? 
      thanks!! 
    • By Camer
      Actually I have two problems and couldn't find a fix anywhere.
      1. When I hit play it starts loading, but when it's finished the launcher just flashes and it doesn't open the game
      2. I can't download some Modpacks. It says it's downloading, but the loading bar stays at 0%. I tried deleting the files manually from .technic, but now it only brings up an Error message with no useful information in it when I try to redownload modpacks.
      I really tried fixing it myself a lot, which brings up another problem: My Log is around 2000 KB, making it too big for Pastebin aswell as Ubuntu. Does it help if I only upload it partially?
      Thanks
      Camer
    • By Spixium
      My redstone energy cell does not have a configuration menu when I right-click on it and all of its sides appear to be set to off. It charges while it's hooked up to a combustion engine but not when it's hooked up to an advanced solar generator or a bio generator. And it won't power anything. Is this a bug or am I doing something wrong? How do I open the config menu and get it to be charged by other generators?