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Hi pls somebody help! 

After several hours of play the game unexpectedly crashed during exploration the world (new chunks generated). Now it can't load the world anymore, but instantly crashes every time I try to load it. No issues with other worlds.

Reinstall the Attack of the B team modpack didn't help.

Crashlog:

https://paste.ubuntu.com/24569802/

 

Edited by nollmiki

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2 hours ago, nollmiki said:

Hi pls somebody help! 

After several hours of play the game unexpectedly crashed during exploration the world (new chunks generated). Now it can't load the world anymore, but instantly crashes every time I try to load it. No issues with other worlds.

Reinstall the Attack of the B team modpack didn't help.

Crashlog:

https://paste.ubuntu.com/24569802/

 

Did you turn the generation of villages on? In this case, delete the villages.dat and, if you want to keep it on, rename the biomes o' plenty jarfile to "z%whateveritiscalled%", yes, just a z before the name.

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7 hours ago, JaariAtmc said:

Did you turn the generation of villages on? In this case, delete the villages.dat and, if you want to keep it on, rename the biomes o' plenty jarfile to "z%whateveritiscalled%", yes, just a z before the name.

I replaced the level.dat, level.dat_mcr and level.dat_old files from another save  - in this case all the stuff from my inventory was lost. Than I set the position of my caracter back to my cave with MCEdit. When I mix both these techniques sometimes I manage to start the world (with my inventory), but upon exploring it keeps crushing.

The initially setups on world generation were:

  • Game mode: Survival
  • More World Options:
    • Generate Structures: ON
    • World Type: Biomes' O Plenty
    • Alloww Cheats: ON
    • Bonus Chest: OFF
    • no seeds were used

We play this world with my two friend sometimes via Hamachi-LAN.

Is there an incompatibility with generating structures and Biomes' O Plenty world type?? If yes, can I set the structure generation off?

Nothing happens when I delete villages.dat. There is a BOPTemple.dat and BOPVillage.dat as well as a Mineshaft.dat in the same \data directory. Should I delete them as well?

Very weird  to do so, but the biomes o' plenty jarfile is now zbiomesoplenty-universal-1.6.4-1.2.1.434. However I noted a zchisel-1.6.4-1.5.0fix, so even with the 'z' its not the last one in the directory (if that would be the goal).

Keep crushing, keep crushing.

Here's the newest crashreport:

https://paste.ubuntu.com/24572602/

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8 hours ago, nollmiki said:

I replaced the level.dat, level.dat_mcr and level.dat_old files from another save  - in this case all the stuff from my inventory was lost. Than I set the position of my caracter back to my cave with MCEdit. When I mix both these techniques sometimes I manage to start the world (with my inventory), but upon exploring it keeps crushing.

The initially setups on world generation were:

  • Game mode: Survival
  • More World Options:
    • Generate Structures: ON
    • World Type: Biomes' O Plenty
    • Alloww Cheats: ON
    • Bonus Chest: OFF
    • no seeds were used

We play this world with my two friend sometimes via Hamachi-LAN.

Is there an incompatibility with generating structures and Biomes' O Plenty world type?? If yes, can I set the structure generation off?

Nothing happens when I delete villages.dat. There is a BOPTemple.dat and BOPVillage.dat as well as a Mineshaft.dat in the same \data directory. Should I delete them as well?

Very weird  to do so, but the biomes o' plenty jarfile is now zbiomesoplenty-universal-1.6.4-1.2.1.434. However I noted a zchisel-1.6.4-1.5.0fix, so even with the 'z' its not the last one in the directory (if that would be the goal).

Keep crushing, keep crushing.

Here's the newest crashreport:

https://paste.ubuntu.com/24572602/

There is a conflict between Biomes o plenty and minecraft vanilla village generation in "this" version of Bteam. This causes a crash similar to yours. The "z" is just an old trick to, well, trick the system to load things a moment later. That fixed issues in my test. It is pretty weird though.

You'd be try to remove the BOPtemple and BOPvillage .dat, yes.

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this topic belongs here, Jaari

it is a bug within the modpack

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CoFHAPI|core (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|energy (1.7.10R1.0.2) from IC2NuclearControl-2.3.3a-Exist.jar * CoFHAPI|fluid (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|inventory (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHAPI|item (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|modhelpers (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|tileentity (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar * CoFHAPI|transport (1.7.10R1.0.1) from buildcraft-compat-7.1.3.jar * CoFHAPI|world (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|audio (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|container (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|element (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|element|listbox (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|gui|slot (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|inventory (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|render (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|render|particle (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util|helpers (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|util|position (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|world (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * CoFHLib|world|feature (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar * ComputerCraft|API (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|FileSystem (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Lua (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Media (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Peripheral (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|Permissions (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * ComputerCraft|API|Redstone (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar * ComputerCraft|API|Turtle (1.74) from EngineersToolbox-1.2.3.0-BETA.jar * computronicsAPI (1.3) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|chat (1.3) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|multiperipheral (1.1) from Computronics-1.7.10-1.5.7.jar * computronicsAPI|tape (1.0) from Computronics-1.7.10-1.5.7.jar * ForestryAPI|apiculture (3.5.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|arboriculture (2.3.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|circuits (2.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|core (3.2.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|farming (1.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|food (1.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|fuels (2.0.1) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|genetics (3.3.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|hives (4.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|lepidopterology (1.1) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|mail (3.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|recipes (3.1.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|storage (3.0.0) from forestry_1.7.10-3.6.11.2.jar * ForestryAPI|world (1.1.0) from forestry_1.7.10-3.6.11.2.jar * gendustryAPI (2.2.0) from gendustry-1.6.1.126-mc1.7.10.jar * IC2API (1.0) from Railcraft_1.7.10-9.7.0.0.jar * NuclearControlAPI (v1.0.5) from IC2NuclearControl-2.3.3a-Exist.jar * ProjectEAPI (7) from ProjectE-1.7.10-PE1.9.3h.jar * RailcraftAPI|bore (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|carts (1.3.1) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|core (1.3.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|crafting (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|electricity (1.6.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|events (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|fuel (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|helpers (1.1.0) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|items (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|locomotive (1.0.1) from EngineersToolbox-1.2.3.0-BETA.jar * RailcraftAPI|signals (1.3.4) from Railcraft_1.7.10-9.7.0.0.jar * RailcraftAPI|tracks (2.0.0) from Railcraft_1.7.10-9.7.0.0.jar * Thaumcraft|API (4.2.2.0) from Railcraft_1.7.10-9.7.0.0.jar * WailaAPI (1.2) from Waila-1.5.10_1.7.10.jar Forestry : Warning: You have mods that change the behavior of Minecraft, ForgeModLoader, and/or Minecraft Forge to your client: Bukkit, Cauldron, or other Bukkit replacement These may have caused this error, and may not be supported. Try reproducing the crash WITHOUT these mods, and report it then. Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 2 / 20; [EntityPlayerMP['f9stik'/125262, l='ea_world', x=-1600.24, y=53.00, z=1368.55](f9stik at -1600.237986469939,53.0,1368.5491718235885), EntityPlayerMP['Limix'/182759, l='ea_world', x=-1681.58, y=71.00, z=1418.96](Limix at -1681.584691842144,71.0,1418.9622322844286)] Is Modded: Definitely; Server brand changed to 'kcauldron,cauldron,craftbukkit,mcpc,fml,forge' Type: Dedicated Server (map_server.txt) I don't have lots of experience with these things so I would be really grateful if someone could help me with this problem, any ideas are welcome.
       
      Greetings,
      Sn4cky
    • By Zyplomad
      Hello programmers, gamers, and modders alike,
      Recently, I decided to try my hand at making a modpack for my friends and I, called The ZyploPack, named after yours truly. I used several different text and video guides to help me create it, and it fundamentally works, as it is available in the Technic Launcher, but whenever I attempt to try and run it via the Play button, it loads up to the Mojang screen, then crashes, leaving me frustrated and confused. It worked when I was only using one mod, SecurityCraft 1.7.10, but I wanted to add more mods to the pack, so I added all of the mods I wanted in, which is when the crashing returned (it was there before I tried only using one mod). This was the crash report of the last time I tried to run it is attached. Please help me get my modpack up and running. 
      Cheers!
      - Zyplomad
      crash-2017-07-11_08.51.58-client.txt