1 post in this topic
Actually I have two problems and couldn't find a fix anywhere.
1. When I hit play it starts loading, but when it's finished the launcher just flashes and it doesn't open the game
2. I can't download some Modpacks. It says it's downloading, but the loading bar stays at 0%. I tried deleting the files manually from .technic, but now it only brings up an Error message with no useful information in it when I try to redownload modpacks.
I really tried fixing it myself a lot, which brings up another problem: My Log is around 2000 KB, making it too big for Pastebin aswell as Ubuntu. Does it help if I only upload it partially?
My redstone energy cell does not have a configuration menu when I right-click on it and all of its sides appear to be set to off. It charges while it's hooked up to a combustion engine but not when it's hooked up to an advanced solar generator or a bio generator. And it won't power anything. Is this a bug or am I doing something wrong? How do I open the config menu and get it to be charged by other generators?
Hi! I am JKissa, the hoster of the TekkitParadox.
I am finding staff help around the world and that is the main reason i wrote this topic.
I need staff members to help build the server, It is not ready and many things is still unfinished, so I hope we will
find new Staff Members in this topic!
Please, send your Staff Aplication [email protected]
In Game Name:
Tell us about yourself:
See you (hopefully) in TekkitParadox!
I will give the IP as a reply to you when you have sent the application. Good Luck!
I'm having problems getting a modpack working. My issue is that Technic Launcher installs mods that go into Minecraft.jar at the same time (in other words, it doesn't work as it should). Instead of having two files, one for Forge and the other for Mods, it loads them at the same time. Is there any bypass to this? I'm trying to get SCPCraft and Forge to work together but it crashes on startup. SCPCraft replaces some base Minecraft classes and Forge detects them as modifying causing the game to crash, this is a huge issue and it's preventing any modding for mods which include the Minecraft jar file.
"2017-06-21 16:21:17 [SEVERE] [ForgeModLoader] There is a binary discrepency between the expected input class agi (agi) and the actual class. Checksum on disk is 4fb84b93, in patch a4ef9198. Things are probably about to go very wrong. Did you put something into the jar file?
2017-06-21 16:21:17 [SEVERE] [ForgeModLoader] The game is going to exit, because this is a critical error, and it is very improbable that the modded game will work, please obtain clean jar files."
Minecraft Version: 1.4.5
A long time ago I stumbled upon Nebular Adventures on trending. Since the reset barely players were on. We need more players to keep the server up and having a bigger player database is fun right? This modpack is only server and the server is online all the time. If any are willing to make a series on this modpack that'll be even more fantastic since that brings even more people to play this modpack. We also have a modpack that released after Nebular Adventures, but that is W.I.P at the moment. So join us! Please! I'm desperate! I'll see you on the cloud! (Cringe) Note that we do not accept fidget spinners.
Spawn is in W.I.P NO SINGLEPLAYER If you have questions post a comment or ask on our discord! Server ONLY READ THIS BELOW IF YOU CANNOT JOIN THE SERVER IMPORTANT: If you aren't able to join the server you might need to allocate more ram in order to play this modpack. Go to Technic, launcher options, java settings and make sure you don't have too little. If you need help join our discord. If you try and use the website I warn you most likely people will not respond since the website is kind of dead.
Modpack link: https://www.technicpack.net/modpack/nebular-cloud.898416
Download link: http://api.technicpack.net/modpack/nebular-cloud
Minecraft 1.7.10 A SERVER Towny Thaumcraft Botania Chocolate Quest Archimedes Tinker's Construct Railcraft Twilight Forest Infernal Mobs Pam's Harvestcraft and more!