Citrus

Recommended amount of RAM?

3 posts in this topic

I'm currently running a modded server with 200+ mods on 2GB of RAM, it's all good and that but it starts to lag like crazy when new chunks are generated.

 

I'm going to take a guess and say that's due to the RAM and I need more? What would you recommend?

 

Cheers.

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Pre-generating a sizeable portion of the map can help, but may also cause loading lag; otherwise, I'd suggest more like 4 GB to run a mod-heavy server.  Even then, map and entity data has to be transferred to the client(s), which can cause data transfer lag for everyone.

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