Archived

This topic is now archived and is closed to further replies.

zbug100

My mod-pack loads itself into vanilla 1.7.10

3 posts in this topic

Hello everybody,

I have been trying to set up a modpack for me and a few friends and in doing so, have come into a plethora of problems. The latest of which being that my modpack will load into 1.7.10 Vanilla minecraft, where as I need it to load into Forge 1.7.10 for it to be a modpack.

Link to my modpack: https://www.dropbox.com/s/80eukyyexe4x5ux/Zedpack V1.zip?dl=1

I don't know how I can fix the issue, and all I know is that it doesn't work. Help would be gladly appreciated and if you need any more info I'll be straight to it!

Share this post


Link to post
Share on other sites

Your modpack.jar is named modpack.jar.jar, either remove the .jar extension, or turn on View Hidden File Extensions. 

Also, get your mods from curseforge, not content-scraping garbage sites. 

Share this post


Link to post
Share on other sites
On 7/30/2017 at 8:46 AM, AetherPirate said:

Also, get your mods from curseforge, not content-scraping garbage sites. 

This.  Always, always this.

Share this post


Link to post
Share on other sites

  • Similar Content

    • By Monstanner
      Hi Guys.
      I need help with my modpack. This is my first own modpack. Everything is perfect, except for a few mistakes. Here are the errors that crop up. Many players crash when they first launch the modpack.
      The skin of each player disappears in between and is replaced by the Steve Skin (this only happens in a single player). When playing longer, it happens from time to time that Minecraft crashes. Moreover, if you play the modpack on a server and die then you will be kicked off the server. If there is a player nearby, this will also be kicked. I've already freed the modpack from the ongoing crashes, but it still can happen. I hope you can help me. I will mention everyone helping on the Modpack page.

      To the mod pack:https://www.technicpack.net/modpack/minecraft-new-ground-lite.1317800

      Sorry for my bad english.
    • By xSypho
      Hello, I have recently found a glitch where technic launcher will not open. I run it, but it does not create a .technic folder or open. Minecraft works perfectly fine and I found out it was something to do with java. I have tried reinstalling java and restarting my computer, virus scans, reinstalling technic, but nothing works. I'm running Windows 7 64 bit if it helps. Thanks. (Ill attach the java errors) Here's the text information. The program mmc.exe version 6.1.7601.23892 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Action Center control panel.
       Process ID: 1e50
       Start Time: 01d47e0a62f4ddd3
       Termination Time: 22
       Application Path: C:\windows\system32\mmc.exe
       Report Id: b8dfe13d-e9fd-11e8-a761-4c72b9081cf7
      The picture of it is attached.

    • By EvilMog99
      Hi, I'm currently gathering research on various modding communities for my dissertation. I was wandering if anyone could tell me about why they personally enjoy making and/or playing mod packs? (ps please remember that anything typed may be used as evidence in my report), thanks guys
    • By Tx957
      Hey,
      I got an issue with my Tekkit Crashing every time I try to play it. I don't know if it occurs with other packs tho. My Java's up to date, and so are my Drivers. I will embed the Crash file here:
      ---- Minecraft Crash Report ---- // I'm sorry, Dave. Time: 13.11.18 18:14 Description: Initializing game org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_191, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 291973816 bytes (278 MB) / 383778816 bytes (366 MB) up to 6681526272 bytes (6372 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7168m -XX:MaxPermSize=512m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: Launched Version: 1.6.4-Forge9.11.1.965 LWJGL: 2.9.0 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Pack: Default Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Thank You!
    • By KitKatz
      Ok so i thought i was my computer then i see other people are having the same problem when i load technic launcher its just stuck on the logo i cant do anything about it and i really want to do a modpack with a friend is there a way to fix this?