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My custom modpack keeps crashing on boot.


Liam.jpeg

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I'm having an issue with a custom modpack I've compiled, it just crashes on bootup. The modpack is 1.7.10. I'd prefer to refrain from linking it as it's private and I'd like to keep it that way.

Here's what appeared in my Technic console: https://pastebin.com/QJ3QPedH

Here's a screenshot of the mod list:

1: http://prntscr.com/h34uf8

2: http://prntscr.com/h34v3m

3: http://prntscr.com/h34vhh

Any help would be greatly appreciated, thank you.

Edit: Tree capitator has been replaced with the correct version and it still doesn't work.

Edited by Liam.jpeg
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2 hours ago, Liam.jpeg said:

I'm having an issue with a custom modpack I've compiled, it just crashes on bootup. The modpack is 1.7.10. I'd prefer to refrain from linking it as it's private and I'd like to keep it that way.

Here's what appeared in my Technic console: https://pastebin.com/QJ3QPedH

Here's a screenshot of the mod list:

1: http://prntscr.com/h34uf8

2: http://prntscr.com/h34v3m

3: http://prntscr.com/h34vhh

Any help would be greatly appreciated, thank you.

Edit: Tree capitator has been replaced with the correct version and it still doesn't work.

You included ZettaIndustries for 1.12.

You included some Modname-Mod files, meaning you used crappy thirdparty sites. That chickenchunks one was especially painful to find.

Why is your forge for 1.10? Also, dunno what you did to it, but you broke it as well.

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25 minutes ago, JaariAtmc said:

You included ZettaIndustries for 1.12.

You included some Modname-Mod files, meaning you used crappy thirdparty sites. That chickenchunks one was especially painful to find.

Why is your forge for 1.10? Also, dunno what you did to it, but you broke it as well.

Thank you for replying.
According to curse, it's for 1.7.10 (https://minecraft.curseforge.com/projects/zetta-industries/files/2482398). I used third-party sites because I was just in a bit of a rush, and got the wrong versions because I was a bit tired. I'm loading the mods in Minecraft as it's far easier to troubleshoot that way, then uploading it to technic as a modpack. I was told to put the files from the jar of optifine to the forge file to install Optifine onto it, but I've probably broken it with that.

Thanks a lot for the help and sorry for my idiocy with trying to create the modpack.

Edited by Liam.jpeg
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6 hours ago, JaariAtmc said:

You included ZettaIndustries for 1.12.

You included some Modname-Mod files, meaning you used crappy thirdparty sites. That chickenchunks one was especially painful to find.

Why is your forge for 1.10? Also, dunno what you did to it, but you broke it as well.

I've fixed all of that stuff, and now I cannot generate any worlds.

https://pastebin.com/z0YbwM7F

Thanks!

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