Every time I try to launch the Technic Launcher and log in, I get this message:
"This Mojang account has no purchased copies of Minecraft attached."...
When I actually DO have a purchased copy, and I have migrated to a Mojang account!
This is really annoying as I want to play modpacks.
Guys, I need your help.
Type of bug: Launcher bug. Reproduction rate: 10/10. Technic launcher keeps crashing on me when I'm in-game due to low memory. It also does lag a decent amount.
I use shaders and an x32 pixel resource pack. I have the same setup in vanilla Minecraft and it works fine there. Technic will still crash even without a resource pack and shader.
The issue in detail:
I can't allocate more than 1gb of memory in the java settings in the technic launcher. I have tried to go to advanced system settings in system and checking out the environment variables. I cannot find "_JAVA_OPTIONS" in there. I can find "C:\Program Files (x86)\Common Files\Oracle\Java\javapath" in the system variables but that's it when it comes to java. I just downloaded technic launcher again after a long time (around 2 years). It used to work fine and I used to be able to allocate way more ram (I believe I used 4GB back then). Technic launcher is updated. My draw distance within minecraft is set to 8.
OS and Java version:
I have an x64 bit operating system. I also have java downloaded for an x64 bit operating system. I have confirmed this by running vanilla Minecraft (not technic) and putting my view distance to far. According to this post https://goo.gl/bpK4qw , if I had x34 bit java installed it would just give me an error message but that does not happen with me. I have also made sure to download the x64 bit version of java and I have updated it.
ALL INFORMATION ABOUT COMPUTER SPECS + OS + LOGS + MC
System specs: https://imgur.com/a/ryE71LV
250gb SSD (60gb free space) + 2TB HDD (650gb free space) (I run technic from my HDD). 750W PSU. Windows and my graphics card driver is updated.
LOG: I tried pasting the log into paste.ubuntu and pastebin but the log is too large and my browser can't handle it (the file size is 25MB). I pasted quite a bit of the end of the log. Sorry but that's the best I can do here and hopefully, it will provide some information of importance: https://paste.ubuntu.com/p/ZFGmBvcqh2/
Right now it is in it's early stages of development but I am hoping to grow it into what Tekkit Classic was!
I know there are "updated tekkit packs" but they all add in extra mods. I just wanted to play Tekkit how it was in the old days.
Right now I am using the updated version if Industrial Craft 2 but I can and will change it to the Classic Remake of it if you guys want me to seeing as I am making it for this community.
I want you guys to help test it and tell me what recipes should be changed to fit what classic was going for.
I have all the mods from Tekkit Classic except for the one or two that is not available anymore and I also have some recreations of the Old mods.
ProjectE is in this pack and I have never actually messed with the mod myself but I hear it is more OP than EE2. I will configure the mod to better fit EE2 in the future though with your guys help!
Please let me know what some changes that you feel should be made and I will look into it!
Old School Redux: DOWNLOAD
Old School Redux Sphax Patch (x64): DOWNLOAD
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Old School Redux Discord Server: https://discord.gg/wKaSnRN