3 posts in this topic
Type of bug: Launcher bug. Reproduction rate: 10/10. Technic launcher keeps crashing on me when I'm in-game due to low memory. It also does lag a decent amount.
I use shaders and an x32 pixel resource pack. I have the same setup in vanilla Minecraft and it works fine there. Technic will still crash even without a resource pack and shader.
The issue in detail:
I can't allocate more than 1gb of memory in the java settings in the technic launcher. I have tried to go to advanced system settings in system and checking out the environment variables. I cannot find "_JAVA_OPTIONS" in there. I can find "C:\Program Files (x86)\Common Files\Oracle\Java\javapath" in the system variables but that's it when it comes to java. I just downloaded technic launcher again after a long time (around 2 years). It used to work fine and I used to be able to allocate way more ram (I believe I used 4GB back then). Technic launcher is updated. My draw distance within minecraft is set to 8.
OS and Java version:
I have an x64 bit operating system. I also have java downloaded for an x64 bit operating system. I have confirmed this by running vanilla Minecraft (not technic) and putting my view distance to far. According to this post https://goo.gl/bpK4qw , if I had x34 bit java installed it would just give me an error message but that does not happen with me. I have also made sure to download the x64 bit version of java and I have updated it.
ALL INFORMATION ABOUT COMPUTER SPECS + OS + LOGS + MC
System specs: https://imgur.com/a/ryE71LV
250gb SSD (60gb free space) + 2TB HDD (650gb free space) (I run technic from my HDD). 750W PSU. Windows and my graphics card driver is updated.
LOG: I tried pasting the log into paste.ubuntu and pastebin but the log is too large and my browser can't handle it (the file size is 25MB). I pasted quite a bit of the end of the log. Sorry but that's the best I can do here and hopefully, it will provide some information of importance: https://paste.ubuntu.com/p/ZFGmBvcqh2/
I have been trying to make a Tekkit server but I have seem to run into a problem
Whenever I run the "launch.bat" file, I get an error from the CMD that goes something along the lines of this:
A problem occurred running the Server launcher.java.lang.reflect.InvocationTargetException
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
Caused by: java.lang.ClassCastException: java.base/jdk.internal.loader.ClassLoaders$AppClassLoader cannot be cast to java.base/java.net.URLClassLoader
... 6 more
Does anyone know the solution to this? I would really appreciate it!
Hey guys! I could really use someone who knows how to look at java files well. I have this problem with my modpack file. Whenever I attempt to load the latest version of my modpack, it displays an error message stating:
Forge mod loader has found a problem with your minecraft installation the mods and versions listed below could not be found
Forge : minimum version required is 10.13.4.1614
I was able to get the modpack working in previous versions of my modpack with less mods. I'm sure that there are simply just mod conflicts although I do not know how to tell which ones are not working. Thanks for anyone who helps
Modpack zip file
Modpack name is: 038126
Crash report file
Hello, i had problems when i was using 32bit java on my technic launcher, so i downloaded 64bit java but when i want play modpack now, it says checking minecraft assets, then there is moment when the modpack should start but instead of it the technic launcher shows again without any error report. i dont really understand these java versions and that, but the 32bit java was 1.8 and this 64bit java is 1.7 but it says its max updated. please help me somehow
this screenshot may help someone who wants to help me