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Can't add mod to tekkit lite


mystik_rose86

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I have been trying for weeks to get a furniture mod on my tekkit lite but it either freezes on a white page or it crashes.

 

I'm pulling out hair due to frustration

 

I thought i wouldn't worry about the mod - but i can't... i DESPERATELY want this partiular mod :-(

 

Someone please help *whimpers*

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I can not help you personally.

However, in order for someone to help you, they need way more information:

- What is the name (and link) of that mod you want to add?

- Have you consulted the log files from minecraft after such a crash? Can you post it in here?

 

best regarda

Rover

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The mod is Jammy's Furniture Mod 1.4.7

http://www.minecraftforum.net/topic/1098808-v45-162-forge-smp-jammy-furniture-mod/

 

This is the crash report:

 

---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]

Time: 25/02/14 3:29 PM
Description: Failed to start game

cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:130)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:506)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
    at net.minecraft.client.Minecraft.a(Minecraft.java:412)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:746)
    at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ExceptionInInitializerError
    at com.xcompwiz.mystcraft.data.RecipesMyst.addRecipes(RecipesMyst.java:63)
    at com.xcompwiz.mystcraft.Mystcraft.load(Mystcraft.java:196)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:505)
    ... 5 more
Caused by: java.lang.IllegalArgumentException: Slot 4094 is already occupied by net.minecraft.jammy780.furniture.blocks.wood.jfm_WoodBlocksTwo@1c8920d when adding com.xcompwiz.mystcraft.block.BlockLectern@ec9da0
    at amq.<init>(Block.java:326)
    at amq.<init>(Block.java:359)
    at akb.<init>(BlockContainer.java:17)
    at com.xcompwiz.mystcraft.block.BlockLectern.<init>(BlockLectern.java:45)
    at com.xcompwiz.mystcraft.block.BlockLectern.<clinit>(BlockLectern.java:29)
    ... 32 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_51, Oracle Corporation
    Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation
    Memory: 36535712 bytes (34 MB) / 123850752 bytes (118 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024m -XX:MaxPermSize=128m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 84 mods loaded, 84 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    CodeChickenCore [codeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
    PowerCrystalsCore [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized
    mod_bspkrsCore [bspkrsCore] ([1.4.7]bspkrsCorev2.02.zip) Unloaded->Constructed->Pre-initialized
    TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r07.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized
    CustomLAN [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized
    jammyfurniture [Jammy Furniture Mod] (1.4.7_Jammy_Furniture_Mod_V4.1.zip) Unloaded->Constructed->Pre-initialized
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized
    FlyingRing [Magic Rings] ([1.4.7]Magic_Rings.zip) Unloaded->Constructed->Pre-initialized
    HarvestRing [HarvestRing] ([1.4.7]Magic_Rings.zip) Unloaded->Constructed->Pre-initialized
    TeleportRing [TeleportRing] ([1.4.7]Magic_Rings.zip) Unloaded->Constructed->Pre-initialized
    WaterRing [WaterRing] ([1.4.7]Magic_Rings.zip) Unloaded->Constructed->Pre-initialized
    BuildCraft|Core [buildCraft] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized
    APUnofficial [Additional Pipes] (AdditionalPipes2.1.3u42-BC3.4.2-MC1.4.7.jar) Unloaded->Constructed->Pre-initialized
    CoFHCore [CoFH Core] (CoFHCore-1.4.7.3.zip) Unloaded->Constructed->Pre-initialized
    ComputerCraft [ComputerCraft] (ComputerCraft1.5.zip) Unloaded->Constructed->Pre-initialized
    CCTurtle [ComputerCraft Turtles] (ComputerCraft1.5.zip) Unloaded->Constructed->Pre-initialized
    ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized
    OmniTools [OmniTools] (OmniTools-3.0.4.zip) Unloaded->Constructed->Pre-initialized
    IC2 [industrialCraft 2] (industrialcraft-2_1.115.231-lf.jar) Unloaded->Constructed->Pre-initialized
    ImmibisCore [immibis Core] (immibis-core-52.4.6.jar) Unloaded->Constructed->Pre-initialized
    AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.6.jar) Unloaded->Constructed->Pre-initialized
    AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized
    AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized
    AppliedEnergistics [Applied Energistics] (appeng-rv9-i.zip) Unloaded->Constructed->Pre-initialized
    BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized
    ChickenChunks [ChickenChunks] (ChickenChunks 1.3.1.0.jar) Unloaded->Constructed->Pre-initialized
    CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.7-4.0.3.29.zip) Unloaded->Constructed->Pre-initialized
    DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.2.0.jar) Unloaded->Constructed->Pre-initialized
    DimensionalDoors [Dimensional Doors] (DimensionalDoors-1.4.7 v1.3.2.zip) Unloaded->Constructed->Pre-initialized
    EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized
    EnderStorage [EnderStorage] (EnderStorage 1.4.1.2.jar) Unloaded->Constructed->Pre-initialized
    factorization [Factorization] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized
    factorization.misc [Factorization Miscellaneous Nonsense] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized
    factorization.dimensionalSlice [Factorization Dimensional Slices] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized
    FlatBedrock [FlatBedrock] (FlatBedrock_1.0.3.zip) Unloaded->Constructed->Pre-initialized
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized
    mod_InvTweaks [inventory Tweaks] (InvTweaks-1.50-1.4.7.zip) Unloaded->Constructed->Pre-initialized
    IronChest [iron Chest] (ironchest-universal-1.4.7-5.1.0.275.zip) Unloaded->Constructed->Pre-initialized
    ThermalExpansion|Factory [Factory] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized
    ThermalExpansion|Energy [Energy] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized
    ThermalExpansion|Transport [Transport] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized
    LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.96.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded [Minefactory Reloaded] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatPams [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
    RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
    RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatSoulShards [MFR Compat: Soul Shards] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatSufficientBiomes [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatThaumcraft [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatTwilightForest [MFR Compat: TwilightForest] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatVanilla [MFR Compat: Vanilla] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatXyCraft [MFR Compat: XyCraft] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.3.2-199.jar) Unloaded->Constructed->Pre-initialized
    Mystcraft [Mystcraft] (mystcraft-uni-1.4.7-0.10.1.00.zip) Unloaded->Constructed->Errored
    NEIPlugins [NEI Plugins] (nei_plugins-1.0.4.5a.jar) Unloaded->Constructed->Pre-initialized
    NetherOres [Nether Ores] (NetherOres-2.0.6-32.jar) Unloaded->Constructed->Pre-initialized
    OCS [OpenCCSensors] (OpenCCSensors-0.1.4b.zip) Unloaded->Constructed->Pre-initialized
    Railcraft [Railcraft] (Railcraft_1.4.7-6.15.2.0.zip) Unloaded->Constructed->Pre-initialized
    PowerConverters [Power Converters] (PowerConverters-2.2.2-29.jar) Unloaded->Constructed->Pre-initialized
    RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
    RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
    RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
    RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
    RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
    RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
    StevesCarts [steve's Carts] (StevesCarts2.0.0.a62.zip) Unloaded->Constructed->Pre-initialized
    Tubestuff [Tubestuff] (tubestuff-52.3.2.jar) Unloaded->Constructed->Pre-initialized
    weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized
    WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.8.jar) Unloaded->Constructed->Pre-initialized
    WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.8.jar) Unloaded->Constructed->Pre-initialized
    WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.8.jar) Unloaded->Constructed->Pre-initialized
    LWJGL: 2.9.0
    OpenGL: GeForce 9600 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Sphax PureBDCraft  64x YogCraft(2).zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

I'm not very tech savy when it comes to codes and things

But i have installed two other mods without any problems!

 

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Hi there

Again, I am not very savvy with all that

However, there is one line that caught my attention:

Caused by: java.lang.IllegalArgumentException: Slot 4094 is already occupied by net.minecraft.jammy780.furniture.blocks.wood.jfm_WoodBlocksTwo@1c8920d when adding com.xcompwiz.mystcraft.block.BlockLectern@ec9da0

 

If I am not mistaken and if I am not missing something, it appears that your mod and one of the already installed mod (I think it is mystcraft) have an issue with the blocks. They want to use the same block ID which, of course, is not possible,

I am afraid I am not sure how I can help.

If there is a configuration file for your furniture mod, maybe there are some settings you can make for the block ID. Try and change those, maybe it will work eventually.

 

best regards

rover

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  • 6 months later...

WOW, so do not listen to StarRift, sorry but your very wrong. How do you think completed modpacks got to be what they are? Someone had to add them toather and change item ids to make them work.

 

I have personally combined hexxit tekkit lite AND FTB unleashed with only like 40 or so item ids to change in total. Its rather simple if you can read and type... You just have to get used to what things work where , why they will, or wont wrk, ect.  example: redpower breaks everything except tekkit lite. no rzn just does, dosent mean there aren't like 75 other mods work fine with tekkit lite, as well as bilocraft,m which is obviously the "furniture" mod shes talking about.. Usually you only reply to a topic if you can give auctual help not just say your confused too... lol

 

 

If you look at the errors you sent, youll notice right fist few lines

 

Caused by: java.lang.ExceptionInInitializerError
    at com.xcompwiz.mystcraft.data.RecipesMyst.addRecipes(RecipesMyst.java:63)
    at com.xcompwiz.mystcraft.Mystcraft.load(Mystcraft.java:196)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModSta

 

reading that it says mystcraft is causing the error, to confirm, look at the huge list lower down, where it says what mods inatilized and which didnt. note mystcraft is only one on your list that is having an issue.
 

MFReloaded|CompatVanilla [MFR Compat: Vanilla] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    MFReloaded|CompatXyCraft [MFR Compat: XyCraft] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized
    mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.3.2-199.jar) Unloaded->Constructed->Pre-initialized
    Mystcraft [Mystcraft] (mystcraft-uni-1.4.7-0.10.1.00.zip) Unloaded->Constructed->Errored     <---------------------------------------------------------------
    NEIPlugins [NEI Plugins] (nei_plugins-1.0.4.5a.jar) Unloaded->Constructed->Pre-initialized
    NetherOres [Nether Ores] (NetherOres-2.0.6-32.jar) Unloaded->Constructed->Pre-initialized

 

 

 

so your myst is having an issue, not "furniture" plugin, which i dont even see on your list. disable mystcraft and start server, issue should be gone.
disable it by going into mods folder, edit its name and simply type DISABLED on end of existing name, then run server, issues should be gone.

 

try this plugin, its widely accepted and works better than... whatever your using.. lol and the furniture is very nice.

http://www.bibliocraftmod.com/

 

Hope this helped, had to reply, I hate seeing comments trying to help when they dont know what their doing, then oher comments saying give up it isnt ment to be like that... lol ALLL modpacks arent MENT to be, they all edit minecraft in a way minecraft wasnt ment to be played, but thats why we love em, makes a boring game, not boring xD  Just read crash logs carefully and look for worlds like error severe and fial, and google, google, google, all issue, youll be fine ^_^ Ive mad several modpacksa i was told "wouldnt ever" work, and ive played n enjoyed em all, and am in process of re-combining Hexxit, Tekkit Lite, and FTB Unleashed, due to slight  laggyness of my previous attempt. xD

 

 

 

l33t-crafters.enjin.com/ is where I host my custom modpacks for play btw if anyone is interested. (site may be down for a day or so.. >_<)
 

Edited by Neko_TheHood
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The only reason mystcraft errored is because it was being loaded after the furniture mod being added was loaded first. The ID conflict still is there, regardless of what you may think. The solution is what Roversword said originally - though you can edit either the mystcraft config or the furniture mod config and change the block id of the conflicting block to an id that isnt being used.

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Thank you very much, I feel like i read that 8 times and missed that line xD <3

 

Caused by: java.lang.IllegalArgumentException: Slot 4094 is already occupied by net.minecraft.jammy780.furniture.blocks.wood.jfm_WoodBlocksTwo@1c8920d when adding com.xcompwiz.mystcraft.block.BlockLectern@ec9da0
    at amq.<init>(Block.java:326)
    at amq.<init>(Block.java:359)
    at akb.<init>(BlockContainer.java:17)
    at com.xcompwiz.mystcraft.block.BlockLectern.<init>(BlockLectern.java:45)
    at com.xcompwiz.mystcraft.block.BlockLectern.<clinit>(BlockLectern.java:29)
    ... 32 more

 

So go into your config files for jammy furniture,  and find where its saying item number 780, and change it to something not already occupied by an item in tekkit lite.

A good trick to find them is open tekkit lite in singleplayer and try a number a decent distance from one thats messing up, technically if say 781 wasn't an item that would work, but a plugin usually has a decent list of items to add, so 781 might already be being added the plugin your adding, so try something like 900 > that isnt an item in NEI on Tekkit Lite, and change it to that, and it'll work.

 

Item numbers for plugins are stored in their config files, when you add a mod to your server in the mods folder, you then start the server and it generates a config file, inside the config folder, that can be edited to your liking. :)

 

Each time you get an item id mismatch, and theirs lots of text it can be hard to find, as you see, i even missed it

(though disabling myst would work, by changing the id you dont have to disable anything)

 

Hope that helps you figure out how to get it working. Usually item id conflicts are only thing stopping certain mods from working with others. A few its a coe function and breaks the game.. like redpower lol. HOWEVER anyone wanting redpower feel on ftb and hexxt ect server look into the Project Red mod, its a complete re-write of redpower and works in ftb fine! I finally got to have inverted lights ect in my unleashed xD  ONLY item it is missing, is the windmill, as that the visual generation from 1.4.7 to 1.5.2 has changed and they cant get the windmill to work, but the basic box one is there. Though i do miss the old skool windmill from Tekkit Lite xD

 

Anyyhow Thanks for finding what I missed kalbintion, that solves everything lol xD

Edited by Neko_TheHood
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780 isnt the id number being used, 780 is part of the authors name (apparently its jammy780) - the ID being used is 4094. The block from the jammys furniture mod is "jfm_WoodBlocksTwo" - whatever the hell "WoodBlocksTwo" means is beyond me. As for the Mystcraft block, its the "Lectern".

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So To Make this more Simpler for You Go into the Mystcraft Config and change the item id for the Lecturn. Change it to something Like 5001 and lunach and you should be good. 5001 should not be occupied by any tekkit lite item. one you do that u will have a working modified tekkit lite

Edited by oasiscraft
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Sorry for beating a dead horse...or thread in this case...as well, but...

Actually...I'd suggest you change the ID of the mod that you want to add. The mods from the existing modpacks work (as far as I understand it is the original Tekkit Lite). So why change something that works?

Isn't it wiser to change the config file of the mod you are adding? So everything stays the same except for a new mod and a new config which does not and did not interfere with every other config which already existed?

 

but well...that is probaly just me ;)

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Rover, that is generally a better practice if one is going to modify a modpack (as if the person wants to remove the mod to join a server, thered be no additional config editing or a pack reset to get it back to where it should be) - however, the id conflicts may not make 100% sense for what block it has a conflict with and not all configs will show all blocks for IDs but instead go based off of another ID in the config (this often is the case with technical based blocks, like say the upper half of a door)

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