PhoenixTalon

[1.0.10] APOC Hexxit (1.5.2) | OPEN SERVER | 24/7 Dedicated Server / Economy / Anti-Grief/Raid Worlds, Faction Worlds, Resource Worlds / Non Pay2Win! Vote inspired network! / Shops / Plots / Custom Plugins / MCMMO / And more!

What do you think of APOC Gaming?   16 members have voted

  1. 1. One network, All of technic. Do you enjoy our server network?

    • Yes
      14
    • No
      2

Please sign in or register to vote in this poll.

104 posts in this topic

APOC-Gaming-Network-Logo2_zpssmotkoef.pn

Website: http://apocgaming.org | Server IP: HEX.APOCGAMING.ORG | Version 1.0.10

For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here:

http://apocgaming.org/servers

 

APOC is a community of gamers and a independently hosted minecraft network. We believe in offering as many choices as possible without restricting gameplay. If your a griefer, raider, like to pvp, or pve, or build stuff in peace, or join a faction and town and conquer your enemies. All of that and more is possible on APOC.

APOC hosts over 26 minecraft servers and grows more everyday. So even if you get bored with one server we have plenty more to offer afterwards. Meet friends and play together across our vast minecraft network. Our 1.7.10 network is interconnected. You can speak to staff and players across all of our 1.7.10 servers. So even if there is not a staff member on your server there is always one available across the network to help.

 

Gameplay Types on APOC:

  • Protected Building: Building on our Sanctuary world gives you a griefing, raiding, and pvping free world to make your creations on.
  • Griefing & Raiding: ALL worlds besides Sanctuary, Towny, and Creative are griefing and raiding allowed.
  • Exploring: Go to our Resource world to checkout all of the dungeons our server has to offer.
  • Mining: Resource world is reset monthly to make sure everyone has plenty of ores and resources to harvest. This also makes sure dungeons are fresh and ready to conquer.
  • Survival: All of our worlds but Creative are survival based worlds.
  • Factions: Want to be a part of something bigger? Join a faction with friends and declare war on your enemies in the Factions world. Griefing, Raiding, PVP, ETC are all allowed here.
  • Role Playing: With our custom APOC-RPG plugin, MCMMO, And RPG mods on APOC you have custom gear, mob drops, dungeon spawns, upgradeable effects and auras, skills, and so much more!
  • Economy: Do you like being a merchant? Our server rewards for everything. And we do mean everything! Mining, Killing players or mobs, digging, crafting, enchanting, repairing, smelting, voting, even being online you get rewarded for. With the money from these rewards you can rent or purchase a spawn shop plot and build your own customized store with items you choose with prices you choose. Economy can also be used to trade, buy items at admin shops and player shops, buy claimblocks to claim and protect more land, buy protections for doors, chests, etc. And even fund your faction in its war efforts by controlling more land.

Worlds & Information:

  • Spawn: This is our spawn world, we have rules, information, mini-games, admin shops, buyable player shops, etc here for all players to use and access.
  • Resource: This is our mining and exploration world. There is no protections here. Claiming land by personal or faction means is not possible and pvp, griefing, raiding is allowed. Dungeons spawn here and the world is reset monthly to ensure a fresh amount of resources and dungeons are available to players.
  • Sanctuary: This world is the most protected world on our server. You can build what you want and play how you want without worrying about pvp, griefing, or raiding.
  • Factions: As the name suggests this world is for factions only. You can wage war on other factions, claim land, take over land, grief, raid, pvp, etc.
  • Modded Worlds: These worlds are from mods such as GC Moon/Mars, Underdark, Twilight Forest, ETC. No claiming, factions, lwc, towny are allowed here. PVP/Griefing/Raiding is allowed here.

Voting & Rewards:

  • Voting n our network is loaded with benefits from instant rewards like exp/economy/diamonds/+more to ranking up and unlocking commands/plugins/homes and much more.
  • For each vote you get instant rewards which vary from server to server.
  • For each vote you count towards your voting rank which is displayed on your name tag. The higher your rank goes the more you unlock.
  • Vote ranks give giant bonuses the higher you go. From higher homes to complete ore and plugin boost kits.

Reviews:

  • Like our servers? Let others know what you have experienced or your opinion on our network by replying to this topic with a review!
  • Please refrain from posting any support requests on this topic. We can help you by submitting a Support Ticket (LINK) on our website.
  • If you like our server, dont forget to vote on our poll and like the original topic!
Edited by PhoenixTalon
2016 Update

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We are looking for staff! Anyone can apply, you need to be mature and active.

 

Staff positions needed:

  • Deus Admin (Head Admin for servers)
  • Admin
  • Sr Moderators
  • Moderators
  • Media Team Staff (Does let's plays and other videos for the server.)
  • Social Media Team Staff (Keeps our social media up to date on events and updates)

You can apply by clicking HERE

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Do you like Skyblock?

Skyblock is now available on our Bukkit, Tekkit Main, and B-Team servers!

Type /island to play!

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Lots of arenas popping up on our servers, check them out!

A lot of ENJIN content is being added as well.

Get ready for 6 more APOC servers including Pixelmon, Tekkify, APOC Pack, And FTB packs!

 

Looking for staff for current and future servers, please apply for staff on our forums:

http://apocgaming.org/f

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We now have a pixelmon server!

Check us out at pix.apocgaming.org

 

Server is brand new and is still being built/setup

We are looking for staff for our servers! Apply on our forums at

http://apocgaming.org/f

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We got a new teamspeak server through enjin, also a fancy ts3 status module on our enjin home page.

Join our teamspeak server by logging into our enjin site here: http://apocclangaming.enjin.com

OR

Login directly through ts3 by using this IP: apocclangaming.enjinvoice.com

 

Also we are working on our new Pixelmon server!

Come check it out!

 

We are still looking for staff, apply on our forums at http://apocgaming.org/f

We are looking for head admins, admins, sr moderators, moderators, graphic designers, programmers, advertisers, social media staff, video & livestream staff

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Moved our B-Team to our new 2nd dedicated server to reduce cpu load on our main server.

This was causing TPS drops for all our other servers, so the lag issue should be fixed now.

 

The B-Team server is still online with the same port and ip, just running on a different server.

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Doing some tweaks with the mods tickrate.

Hopefully this improves performance on our modded servers.

 

Please report any issues anyone sees or encounters so we can fix them.

Thanks.

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Our Tekkit Main server is now updated to 1.2.8D

Come check it out at: tm.apocgaming.org !

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Fixed crashing issue when 2 players come online, this was a confirmed issue by technic with MCPC+

Tekkit Main, B-Team, and Pixelmon servers should be fixed.

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ALL APOC SERVERS will be resetting their worlds and splitting their purposes into different worlds via multiverse as explained in this post:

Worlds will reset April 21st!

http://apocclangaming.enjin.com/home/m/20908632/article/2234157

 

This way we will not need to reset the worlds that players build their houses/bases in and we can safely reset any modded worlds to replenish mod resources and dungeons.

We are still supporting supporter player data backups/transfers to new worlds and schematic saves of homes of 75x75 in size if you have premium supporter or higher.

Edited by PhoenixTalon

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Good to see you finally decideing to use multiverse :)

 

don't know why more hexxit serevers don't use it. If I remaber right, you said it caused lag and used up to much memory.?.

I guess your finally understanding that it works better than you realized huh? word of advice, don't use Multiverse inventories if you allowing DIMdoors. theres an incompatability issues.

our team tried serveral steps to get rid of the dupeing bug. but to no avail.

 

good luck in your new setup endevours. hopefully, it will cause a lot less headache for you and for those that (somehow) enjoy playing on your server. Now they don't have to lose there builds anymore. Congrats!

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Good to see you finally decideing to use multiverse :)

 

don't know why more hexxit serevers don't use it. If I remaber right, you said it caused lag and used up to much memory.?.

I guess your finally understanding that it works better than you realized huh? word of advice, don't use Multiverse inventories if you allowing DIMdoors. theres an incompatability issues.

our team tried serveral steps to get rid of the dupeing bug. but to no avail.

 

good luck in your new setup endevours. hopefully, it will cause a lot less headache for you and for those that (somehow) enjoy playing on your server. Now they don't have to lose there builds anymore. Congrats!

It does use up a lot of memory, but we got programmers who figured that out.

 

We need staff! Looking for staff in all positions!

You can apply on our enjin website here: http://apocclangaming.enjin.com/apply

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Fixed:

  • Lava and water filling and placement on all worlds.
  • Unable to make a nether portal
  • Claims not allowing you to delete your claim.
  • GriefPrevention not recognizing your claimblocks and allowing you to use all of them.
  • 15 minute entity cleaner deleting animals.

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actually, it dosnt has long as you configure it right. Like I said, I've been using since the start of our hexxit adventures and have never had any issues with lag.

even when hexxit was popular and we were getting 40+ people on it. NO lag.

 

Our Bteam server use multiverse as well. avergages. about 20-40 people at any given time. and still, no lag. atleast not server side.

 

I hear people say.. lag every now and again ..but we check.. and as far as the server goes. no issues.

 

you just have to learn to keep the spawn unloaded from memory and you'll do fine. (that's the secret)

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Multiverse was crap as i said before.

We are using Multiworld, works so much better and uses like zero memory.

 

Did i mention it auto unloads chunks and worlds when not in use?

 

Most of our servers are online and the rest will follow soon!

  • - Bukkit
  • - Tekkit Main
  • - Tekkit Lite
  • - Big Dig
  • - Voltz
  • - Hexxit
  • - B-Team
  • - Pixelmon

 

Are all online.

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ProjectZulu|Core{1.7.10-1.3b} [Project Zulu 1.7.10] (Project-zulu-a-better-overworld-mod-1.7.10.jar) UCHI ProjRed|Transportation{4.7.0pre12.95} [ProjectRed Transportation] (ProjectRed-1.7.10-Mechanical.jar) UCHI ProjRed|Compatibility{4.7.0pre12.95} [ProjectRed Compatibility] (ProjectRed-1.7.10-Compat.jar) UCHI ProjRed|Integration{4.7.0pre12.95} [ProjectRed Integration] (ProjectRed-1.7.10-Integration.jar) UCHI ProjRed|Fabrication{4.7.0pre12.95} [ProjectRed Fabrication] (ProjectRed-1.7.10-Fabrication.jar) UCHI ProjRed|Illumination{4.7.0pre12.95} [ProjectRed Illumination] (ProjectRed-1.7.10-Lighting.jar) UCHI ProjRed|Expansion{4.7.0pre12.95} [ProjectRed Expansion] (ProjectRed-1.7.10-Mechanical.jar) UCHI libsandstone{1.0.0} [libsandstone] (Reliquary-1.7.10-1.2.1.483.jar) UCHI xreliquary{1.2} [Reliquary] (Reliquary-1.7.10-1.2.1.483.jar) UCHI secretroomsmod{4.7.1} [The SecretRoomsMod] (Secret-Rooms-Mod-1.7.10.jar) UCHI SSR{Alpha 0.9a} [Soul Shards: Reborn] (Soul-Shards-Reborn-Mod-1.7.10 (1).jar) UCHI ThermalDynamics{1.7.10R1.2.1} [Thermal Dynamics] (ThermalDynamics-[1.7.10]1.2.1-172 (2).jar) UCHI TMechworks{0.2.15.106} [Tinkers' Mechworks] (Tinkers-Mechworks-Mod-1.7.10 (1).jar) UCHI voltzenginemodcompat{1.9.14.302} [Voltz Engine Mod Compatibility Loader] (VoltzEngine-1.7.10-1.9.14b302.jar) UCHI voltzenginemodflag{1.9.14.302} [VoltzEngine mod protection, flag, and region system] (VoltzEngine-1.7.10-1.9.14b302.jar) UCHI McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) UCHI ForgeRelocation{0.0.1.4} [ForgeRelocation] (ForgeRelocation-1.7.10.jar) UCHI MCFrames{1.0} [MCFrames] (ForgeRelocation-1.7.10.jar) UCHI RelocationFMP{0.0.1.2} [RelocationFMP] (ForgeRelocationFMP-1.7.10.jar) UCHI ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) UD MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.1} [MFR Compat: Applied Energistics] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatAtum{1.7.10R2.8.1} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatBackTools{1.7.10R2.8.1} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.1} [MFR Compat: BuildCraft] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.1} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatForestry{1.7.10R2.8.1} [MFR Compat: Forestry] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatIC2{1.7.10R2.8.1} [MFR Compat: IC2] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.1} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.1} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.1} [MFR Compat: Thaumcraft] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) UD MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.1} [MFR Compat: TwilightForest] (MineFactoryReloaded-[1.7.10]2.8.1-174 (1).jar) Mantle Environment: Environment healthy. CoFHCore: -[1.7.10]3.1.4-329 ThermalFoundation: -[1.7.10]1.2.6-118 MineFactoryReloaded: -[1.7.10]2.8.1-174 ThermalExpansion: -[1.7.10]4.1.5-248 TConstruct Environment: Environment healthy. ThermalDynamics: -[1.7.10]1.2.1-172 Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt)  
    • By xSectorTwin
      When I try to join my server I made for my modpack, the game crashes. Here is the report I NEED HELP!
       
      ---- Minecraft Crash Report ----
      // Who set us up the TNT?
      Time: 12/6/17 8:47 PM
      Description: Ticking screen
      java.lang.NullPointerException: Ticking screen
          at com.MrkrakAK.ServerSideChunkLoader.file.SaveFileHandlerAdmin.readFromFile(SaveFileHandlerAdmin.java:116)
          at com.MrkrakAK.ServerSideChunkLoader.eventHandlers.WorldEventHandler.onEntityJoinWorld(WorldEventHandler.java:40)
          at cpw.mods.fml.common.eventhandler.ASMEventHandler_271_WorldEventHandler_onEntityJoinWorld_EntityJoinWorldEvent.invoke(.dynamic)
          at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
          at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
          at net.minecraft.world.World.func_72838_d(World.java:1334)
          at net.minecraft.client.multiplayer.WorldClient.func_72838_d(WorldClient.java:159)
          at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2231)
          at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
          at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
          at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
          at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
          at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
          at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)
          at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661)
          at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
          at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
          at net.minecraft.client.main.Main.main(SourceFile:148)
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
          at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      -- Head --
      Stacktrace:
          at com.MrkrakAK.ServerSideChunkLoader.file.SaveFileHandlerAdmin.readFromFile(SaveFileHandlerAdmin.java:116)
          at com.MrkrakAK.ServerSideChunkLoader.eventHandlers.WorldEventHandler.onEntityJoinWorld(WorldEventHandler.java:40)
          at cpw.mods.fml.common.eventhandler.ASMEventHandler_271_WorldEventHandler_onEntityJoinWorld_EntityJoinWorldEvent.invoke(.dynamic)
          at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
          at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
          at net.minecraft.world.World.func_72838_d(World.java:1334)
          at net.minecraft.client.multiplayer.WorldClient.func_72838_d(WorldClient.java:159)
          at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2231)
          at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
          at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
          at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
          at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
          at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
          at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)
      -- Affected screen --
      Details:
          Screen name: net.minecraft.client.multiplayer.GuiConnecting
      -- Affected level --
      Details:
          Level name: MpServer
          All players: 1 total; [GCEntityClientPlayerMP['xSectorTwin'/27, l='MpServer', x=8.50, y=66.62, z=8.50]]
          Chunk stats: MultiplayerChunkCache: 0, 0
          Level seed: 0
          Level generator: ID 00 - default, ver 1. Features enabled: false
          Level generator options: 
          Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
          Level time: 0 game time, 0 day time
          Level dimension: 0
          Level storage version: 0x00000 - Unknown?
          Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
          Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
          Forced entities: 0 total; []
          Retry entities: 0 total; []
          Server brand: ~~NULL~~
          Server type: Non-integrated multiplayer server
      Stacktrace:
          at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
          at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
          at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
          at net.minecraft.client.main.Main.main(SourceFile:148)
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
          at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
      -- System Details --
      Details:
          Minecraft Version: 1.7.10
          Operating System: Windows 10 (amd64) version 10.0
          Java Version: 1.8.0_131, Oracle Corporation
          Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
          Memory: 3670642032 bytes (3500 MB) / 4294967296 bytes (4096 MB) up to 4294967296 bytes (4096 MB)
          JVM Flags: 5 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms4096m -Xmx4096m -XX:+UseG1GC -XX:MaxGCPauseMillis=4
          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
          FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 75 mods loaded, 75 mods active
          States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
          UCHIJA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
          UCHIJA    FML{7.10.99.99} [Forge Mod Loader] (modpack.jar) 
          UCHIJA    Forge{10.13.4.1614} [Minecraft Forge] (modpack.jar) 
          UCHIJA    appliedenergistics2-core{rv3-beta-6} [Applied Energistics 2 Core] (minecraft.jar) 
          UCHIJA    CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) 
          UCHIJA    Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) 
          UCHIJA    NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar) 
          UCHIJA    OpenComputers|Core{1.7.0.1085} [OpenComputers (Core)] (minecraft.jar) 
          UCHIJA    voltzenginepreloader{0.0.1} [Voltz Engine Preloader] (minecraft.jar) 
          UCHIJA    <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) 
          UCHIJA    sapmanpack{2.5.1} [SanAndreasPs Manager Pack CORE edition] (SAPManPack-1.7.10-2.5.1.jar) 
          UCHIJA    debug{1.0} [debug] (denseores-1.6.2.jar) 
          UCHIJA    AgriCraft{1.7.10-1.5.0} [AgriCraft] (AgriCraft-1.7.10-1.5.0.jar) 
          UCHIJA    appliedenergistics2{rv3-beta-6} [Applied Energistics 2] (appliedenergistics2-rv3-beta-6.jar) 
          UCHIJA    baconators{2.0.3} [Baconators] (baconators-1.7.10-2.0.3.jar) 
          UCHIJA    CoFHCore{1.7.10R3.1.4} [CoFH Core] (CoFHCore-[1.7.10]3.1.4-329.jar) 
          UCHIJA    BuildCraft|Core{7.1.23} [BuildCraft] (buildcraft-7.1.23.jar) 
          UCHIJA    BuildCraft|Transport{7.1.23} [BC Transport] (buildcraft-7.1.23.jar) 
          UCHIJA    BuildCraft|Factory{7.1.23} [BC Factory] (buildcraft-7.1.23.jar) 
          UCHIJA    BuildCraft|Silicon{7.1.23} [BC Silicon] (buildcraft-7.1.23.jar) 
          UCHIJA    BuildCraft|Robotics{7.1.23} [BC Robotics] (buildcraft-7.1.23.jar) 
          UCHIJA    BuildCraft|Energy{7.1.23} [BC Energy] (buildcraft-7.1.23.jar) 
          UCHIJA    BuildCraft|Builders{7.1.23} [BC Builders] (buildcraft-7.1.23.jar) 
          UCHIJA    IC2{2.2.999} [Industrial Craft Classic] (IC2Classic Version 1.2.1.5.2.jar) 
          UCHIJA    CompactSolars{4.4.39.315} [Compact Solar Arrays] (CompactSolars-1.7.10-4.4.39.315-universal.jar) 
          UCHIJA    ComputerCraft{1.75} [ComputerCraft] (ComputerCraft1.75.jar) 
          UCHIJA    craftgun{1.0.4} [Craftable Gunpowder] (craftgun-1.0.4-mc1.7.10.jar) 
          UCHIJA    ThermalFoundation{1.7.10R1.2.6} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.2.6-118.jar) 
          UCHIJA    ForgeMultipart{1.2.0.345} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) 
          UCHIJA    ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar) 
          UCHIJA    fastleafdecay{1.4} [Fast Leaf Decay] (FastLeafDecay-1.7.10-1.4.jar) 
          UCHIJA    Forestry{4.2.16.64} [Forestry for Minecraft] (forestry_1.7.10-4.2.16.64.jar) 
          UCHIJA    fw{1.3.0} [Fullscreen Windowed] (FullscreenWindowed-1.7.10-1.3.0b.jar) 
          UCHIJA    GalacticraftCore{3.0.12} [Galacticraft Core] (GalacticraftCore-1.7-3.0.12.502.jar) 
          UCHIJA    GalacticraftMars{3.0.12} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.12.502.jar) 
          UCHIJA    gravestone{0.7.10.3} [Gravestone] (GraveStone Mod 0.7.10.3.jar) 
          UCHIJA    IC2-Classic-Spmod{0.0.0.0} [IC2 Classic Detection Helper] (IC2Classic Version 1.2.1.5.2.jar) 
          UCHIJA    MrTJPCoreMod{1.1.0.33} [MrTJPCore] (MrTJPCore-1.1.0.33-universal.jar) 
          UCHIJA    ProjRed|Core{4.7.0pre12.95} [ProjectRed Core] (ProjectRed-1.7.10-4.7.0pre12.95-Base.jar) 
          UCHIJA    ProjRed|Transmission{4.7.0pre12.95} [ProjectRed Transmission] (ProjectRed-1.7.10-4.7.0pre12.95-Integration.jar) 
          UCHIJA    ThermalExpansion{1.7.10R4.1.5} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.1.5-248.jar) 
          UCHIJA    OpenComputers{1.7.0.1085} [OpenComputers] (OpenComputers-MC1.7.10-1.7.0.1085-universal.jar) 
          UCHIJA    Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar) 
          UCHIJA    Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar) 
          UCHIJA    TConstruct{1.7.10-1.8.8.build988} [Tinkers' Construct] (TConstruct-1.7.10-1.8.8.jar) 
          UCHIJA    voltzengine{1.9.16.342} [Voltz Engine] (VoltzEngine-1.7.10-1.9.16b342.jar) 
          UCHIJA    icbm{2.15.4.497} [ICBM] (ICBM-1.7.10-2.15.4b497.jar) 
          UCHIJA    inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaks-1.59-dev-152.jar) 
          UCHIJA    IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal.jar) 
          UCHIJA    JABBA{1.2.2} [JABBA] (Jabba-1.2.2_1.7.10.jar) 
          UCHIJA    LogisticsPipes{0.9.3.132} [Logistics Pipes] (logisticspipes-0.9.3.132.jar) 
          UCHIJA    NetherOres{1.7.10R2.3.1} [Nether Ores] (NetherOres-[1.7.10]2.3.1-22.jar) 
          UCHIJA    openmodularturrets{2.2.11-238} [Open Modular Turrets] (OpenModularTurrets-1.7.10-2.2.11-238.jar) 
          UCHIJA    ProjectE{1.7.10-PE1.10.1} [ProjectE] (ProjectE-1.7.10-PE1.10.1.jar) 
          UCHIJA    ProjRed|Transportation{4.7.0pre12.95} [ProjectRed Transportation] (ProjectRed-1.7.10-4.7.0pre12.95-Mechanical.jar) 
          UCHIJA    ProjRed|Exploration{4.7.0pre12.95} [ProjectRed Exploration] (ProjectRed-1.7.10-4.7.0pre12.95-World.jar) 
          UCHIJA    ProjRed|Compatibility{4.7.0pre12.95} [ProjectRed Compatibility] (ProjectRed-1.7.10-4.7.0pre12.95-Compat.jar) 
          UCHIJA    ProjRed|Integration{4.7.0pre12.95} [ProjectRed Integration] (ProjectRed-1.7.10-4.7.0pre12.95-Integration.jar) 
          UCHIJA    ProjRed|Fabrication{4.7.0pre12.95} [ProjectRed Fabrication] (ProjectRed-1.7.10-4.7.0pre12.95-Fabrication.jar) 
          UCHIJA    ProjRed|Illumination{4.7.0pre12.95} [ProjectRed Illumination] (ProjectRed-1.7.10-4.7.0pre12.95-Lighting.jar) 
          UCHIJA    ProjRed|Expansion{4.7.0pre12.95} [ProjectRed Expansion] (ProjectRed-1.7.10-4.7.0pre12.95-Mechanical.jar) 
          UCHIJA    Railcraft{9.12.2.0} [Railcraft] (Railcraft_1.7.10-9.12.2.0.jar) 
          UCHIJA    Roguelike{1.5.0} [Roguelike Dungeons] (roguelike-1.7.10-1.5.0b.jar) 
          UCHIJA    server_side_chunk_loader{0.2.6} [Server Side Chunk Loader] (ServerSideChunkLoader-2.6.jar) 
          UCHIJA    stabilizermod{3.4} [stabilizermod] (Stabilizer-3.4-1.7.10.jar) 
          UCHIJA    VeinMiner{0.36.0_1.7.10-28a7f13} [Vein Miner] (VeinMiner-1.7.10-0.36.0.496+28a7f13.jar) 
          UCHIJA    VeinMinerModSupport{0.36.0_1.7.10-28a7f13} [Mod Support] (VeinMiner-1.7.10-0.36.0.496+28a7f13.jar) 
          UCHIJA    voltzenginemodcompat{1.9.16.342} [Voltz Engine Mod Compatibility Loader] (VoltzEngine-1.7.10-1.9.16b342.jar) 
          UCHIJA    voltzenginemodflag{1.9.16.342} [VoltzEngine mod protection, flag, and region system] (VoltzEngine-1.7.10-1.9.16b342.jar) 
          UCHIJA    McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) 
          UCHIJA    ForgeRelocation{0.0.1.4} [ForgeRelocation] (ForgeRelocation-1.7.10-0.0.1.4-universal.jar) 
          UCHIJA    MCFrames{1.0} [MCFrames] (ForgeRelocation-1.7.10-0.0.1.4-universal.jar) 
          UCHIJA    RelocationFMP{0.0.1.2} [RelocationFMP] (ForgeRelocationFMP-1.7.10-0.0.1.2-universal.jar) 
          UCHIJA    denseores{1.0} [Dense Ores] (denseores-1.6.2.jar) 
          UCHIJA    ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) 
          GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 388.31' Renderer: 'GeForce GTX 1070 Ti/PCIe/SSE2'
          AE2 Version: beta rv3-beta-6 for Forge 10.13.4.1448
          CoFHCore: -[1.7.10]3.1.4-329
          ThermalFoundation: -[1.7.10]1.2.6-118
          ThermalExpansion: -[1.7.10]4.1.5-248
          Mantle Environment: Environment healthy.
          TConstruct Environment: Environment healthy.
          NetherOres: -[1.7.10]2.3.1-22
          AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:ON, BuildCraftCore:ON, BuildCraftTransport:ON, BuildCraftBuilder:ON, RF:ON, RFItem:ON, MFR:OFF, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:ON, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF, OpenComputers:ON, PneumaticCraft:OFF
          Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
          LWJGL: 2.9.1
          OpenGL: GeForce GTX 1070 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.31, NVIDIA Corporation
          GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.
          Is Modded: Definitely; Client brand changed to 'fml,forge'
          Type: Client (map_client.txt)
          Resource Packs: []
          Current Language: English (US)
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          Anisotropic Filtering: Off (1)