PhoenixTalon

[1.0.10] APOC Hexxit (1.5.2) | OPEN SERVER | 24/7 Dedicated Server / Economy / Anti-Grief/Raid Worlds, Faction Worlds, Resource Worlds / Non Pay2Win! Vote inspired network! / Shops / Plots / Custom Plugins / MCMMO / And more!

What do you think of APOC Gaming?   11 members have voted

  1. 1. One network, All of technic. Do you enjoy our server network?

    • Yes
      9
    • No
      2

Please sign in or register to vote in this poll.

102 posts in this topic

APOC-Gaming-Network-Logo2_zpssmotkoef.pn

Website: http://apocgaming.org | Server IP: HEX.APOCGAMING.ORG | Version 1.0.10

For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here:

http://apocgaming.org/servers

 

APOC is a community of gamers and a independently hosted minecraft network. We believe in offering as many choices as possible without restricting gameplay. If your a griefer, raider, like to pvp, or pve, or build stuff in peace, or join a faction and town and conquer your enemies. All of that and more is possible on APOC.

APOC hosts over 26 minecraft servers and grows more everyday. So even if you get bored with one server we have plenty more to offer afterwards. Meet friends and play together across our vast minecraft network. Our 1.7.10 network is interconnected. You can speak to staff and players across all of our 1.7.10 servers. So even if there is not a staff member on your server there is always one available across the network to help.

 

Gameplay Types on APOC:

  • Protected Building: Building on our Sanctuary world gives you a griefing, raiding, and pvping free world to make your creations on.
  • Griefing & Raiding: ALL worlds besides Sanctuary, Towny, and Creative are griefing and raiding allowed.
  • Exploring: Go to our Resource world to checkout all of the dungeons our server has to offer.
  • Mining: Resource world is reset monthly to make sure everyone has plenty of ores and resources to harvest. This also makes sure dungeons are fresh and ready to conquer.
  • Survival: All of our worlds but Creative are survival based worlds.
  • Factions: Want to be a part of something bigger? Join a faction with friends and declare war on your enemies in the Factions world. Griefing, Raiding, PVP, ETC are all allowed here.
  • Role Playing: With our custom APOC-RPG plugin, MCMMO, And RPG mods on APOC you have custom gear, mob drops, dungeon spawns, upgradeable effects and auras, skills, and so much more!
  • Economy: Do you like being a merchant? Our server rewards for everything. And we do mean everything! Mining, Killing players or mobs, digging, crafting, enchanting, repairing, smelting, voting, even being online you get rewarded for. With the money from these rewards you can rent or purchase a spawn shop plot and build your own customized store with items you choose with prices you choose. Economy can also be used to trade, buy items at admin shops and player shops, buy claimblocks to claim and protect more land, buy protections for doors, chests, etc. And even fund your faction in its war efforts by controlling more land.

Worlds & Information:

  • Spawn: This is our spawn world, we have rules, information, mini-games, admin shops, buyable player shops, etc here for all players to use and access.
  • Resource: This is our mining and exploration world. There is no protections here. Claiming land by personal or faction means is not possible and pvp, griefing, raiding is allowed. Dungeons spawn here and the world is reset monthly to ensure a fresh amount of resources and dungeons are available to players.
  • Sanctuary: This world is the most protected world on our server. You can build what you want and play how you want without worrying about pvp, griefing, or raiding.
  • Factions: As the name suggests this world is for factions only. You can wage war on other factions, claim land, take over land, grief, raid, pvp, etc.
  • Modded Worlds: These worlds are from mods such as GC Moon/Mars, Underdark, Twilight Forest, ETC. No claiming, factions, lwc, towny are allowed here. PVP/Griefing/Raiding is allowed here.

Voting & Rewards:

  • Voting n our network is loaded with benefits from instant rewards like exp/economy/diamonds/+more to ranking up and unlocking commands/plugins/homes and much more.
  • For each vote you get instant rewards which vary from server to server.
  • For each vote you count towards your voting rank which is displayed on your name tag. The higher your rank goes the more you unlock.
  • Vote ranks give giant bonuses the higher you go. From higher homes to complete ore and plugin boost kits.

Reviews:

  • Like our servers? Let others know what you have experienced or your opinion on our network by replying to this topic with a review!
  • Please refrain from posting any support requests on this topic. We can help you by submitting a Support Ticket (LINK) on our website.
  • If you like our server, dont forget to vote on our poll and like the original topic!
Edited by PhoenixTalon
2016 Update

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We are looking for staff! Anyone can apply, you need to be mature and active.

 

Staff positions needed:

  • Deus Admin (Head Admin for servers)
  • Admin
  • Sr Moderators
  • Moderators
  • Media Team Staff (Does let's plays and other videos for the server.)
  • Social Media Team Staff (Keeps our social media up to date on events and updates)

You can apply by clicking HERE

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Do you like Skyblock?

Skyblock is now available on our Bukkit, Tekkit Main, and B-Team servers!

Type /island to play!

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Lots of arenas popping up on our servers, check them out!

A lot of ENJIN content is being added as well.

Get ready for 6 more APOC servers including Pixelmon, Tekkify, APOC Pack, And FTB packs!

 

Looking for staff for current and future servers, please apply for staff on our forums:

http://apocgaming.org/f

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We now have a pixelmon server!

Check us out at pix.apocgaming.org

 

Server is brand new and is still being built/setup

We are looking for staff for our servers! Apply on our forums at

http://apocgaming.org/f

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We got a new teamspeak server through enjin, also a fancy ts3 status module on our enjin home page.

Join our teamspeak server by logging into our enjin site here: http://apocclangaming.enjin.com

OR

Login directly through ts3 by using this IP: apocclangaming.enjinvoice.com

 

Also we are working on our new Pixelmon server!

Come check it out!

 

We are still looking for staff, apply on our forums at http://apocgaming.org/f

We are looking for head admins, admins, sr moderators, moderators, graphic designers, programmers, advertisers, social media staff, video & livestream staff

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Moved our B-Team to our new 2nd dedicated server to reduce cpu load on our main server.

This was causing TPS drops for all our other servers, so the lag issue should be fixed now.

 

The B-Team server is still online with the same port and ip, just running on a different server.

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Doing some tweaks with the mods tickrate.

Hopefully this improves performance on our modded servers.

 

Please report any issues anyone sees or encounters so we can fix them.

Thanks.

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Our Tekkit Main server is now updated to 1.2.8D

Come check it out at: tm.apocgaming.org !

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Fixed crashing issue when 2 players come online, this was a confirmed issue by technic with MCPC+

Tekkit Main, B-Team, and Pixelmon servers should be fixed.

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ALL APOC SERVERS will be resetting their worlds and splitting their purposes into different worlds via multiverse as explained in this post:

Worlds will reset April 21st!

http://apocclangaming.enjin.com/home/m/20908632/article/2234157

 

This way we will not need to reset the worlds that players build their houses/bases in and we can safely reset any modded worlds to replenish mod resources and dungeons.

We are still supporting supporter player data backups/transfers to new worlds and schematic saves of homes of 75x75 in size if you have premium supporter or higher.

Edited by PhoenixTalon

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Good to see you finally decideing to use multiverse :)

 

don't know why more hexxit serevers don't use it. If I remaber right, you said it caused lag and used up to much memory.?.

I guess your finally understanding that it works better than you realized huh? word of advice, don't use Multiverse inventories if you allowing DIMdoors. theres an incompatability issues.

our team tried serveral steps to get rid of the dupeing bug. but to no avail.

 

good luck in your new setup endevours. hopefully, it will cause a lot less headache for you and for those that (somehow) enjoy playing on your server. Now they don't have to lose there builds anymore. Congrats!

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Good to see you finally decideing to use multiverse :)

 

don't know why more hexxit serevers don't use it. If I remaber right, you said it caused lag and used up to much memory.?.

I guess your finally understanding that it works better than you realized huh? word of advice, don't use Multiverse inventories if you allowing DIMdoors. theres an incompatability issues.

our team tried serveral steps to get rid of the dupeing bug. but to no avail.

 

good luck in your new setup endevours. hopefully, it will cause a lot less headache for you and for those that (somehow) enjoy playing on your server. Now they don't have to lose there builds anymore. Congrats!

It does use up a lot of memory, but we got programmers who figured that out.

 

We need staff! Looking for staff in all positions!

You can apply on our enjin website here: http://apocclangaming.enjin.com/apply

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Fixed:

  • Lava and water filling and placement on all worlds.
  • Unable to make a nether portal
  • Claims not allowing you to delete your claim.
  • GriefPrevention not recognizing your claimblocks and allowing you to use all of them.
  • 15 minute entity cleaner deleting animals.

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actually, it dosnt has long as you configure it right. Like I said, I've been using since the start of our hexxit adventures and have never had any issues with lag.

even when hexxit was popular and we were getting 40+ people on it. NO lag.

 

Our Bteam server use multiverse as well. avergages. about 20-40 people at any given time. and still, no lag. atleast not server side.

 

I hear people say.. lag every now and again ..but we check.. and as far as the server goes. no issues.

 

you just have to learn to keep the spawn unloaded from memory and you'll do fine. (that's the secret)

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Multiverse was crap as i said before.

We are using Multiworld, works so much better and uses like zero memory.

 

Did i mention it auto unloads chunks and worlds when not in use?

 

Most of our servers are online and the rest will follow soon!

  • - Bukkit
  • - Tekkit Main
  • - Tekkit Lite
  • - Big Dig
  • - Voltz
  • - Hexxit
  • - B-Team
  • - Pixelmon

 

Are all online.

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          Mystcraft{0.10.12.01} [Mystcraft] (mystcraft-uni-1.6.4-0.10.12.01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          OpenMods{0.4} [OpenMods] (openmodslib-0.4b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Core{4.3.7.32} [ProjectRed] (ProjectRedBase-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Transmission{4.3.7.32} [ProjectRed-Transmission] (ProjectRedIntegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          OpenPeripheralCore{0.3.3} [OpenPeripheralCore] (openperipheralcore-0.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ExtraUtilities{1.0.1} [Extra Utilities] (extrautils-1.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          GalacticraftCore{2.0.12} [Galacticraft Core] (galacticraft-1.6.4-2.0.12.1026.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          GalacticraftMars{2.0.12} [Galacticraft Mars] (galacticraft-planets-1.6.4-2.0.12.1026.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          GregsLighting{1.9.1} [Greg's Lighting] (GregsLighting-1.9.1-mc1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          IronChest{5.4.1.697} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.697.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatAppliedEnergistics{1.6.4R2.7.8} [MFR Compat: Applied Energistics] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatAtum{1.6.4R2.7.8} [MFR Compat: Atum] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatBackTools{1.6.4R2.7.8} [MFR Compat: BackTools] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatBuildCraft{1.6.4R2.7.8} [MFR Compat: BuildCraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatChococraft{1.6.4R2.7.8} [MFR Compat: Chococraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatExtraBiomes{1.6.4R2.7.8} [MFR Compat: ExtraBiomes] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatForestry{1.6.4R2.7.8} [MFR Compat: Forestry] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatForestryPre{1.6.4R2.7.8} [MFR Compat: Forestry (part 2)] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatForgeMicroblock{1.6.4R2.7.8} [MFR Compat: ForgeMicroblock] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatIC2{1.6.4R2.7.8} [MFR Compat: IC2] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatMystcraft{1.6.4R2.7.8} [MFR Compat: Mystcraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatPams{1.6.4R2.7.8} [MFR Compat: Pam's Mods] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Exploration{4.3.7.32} [ProjectRed-Exploration] (ProjectRedWorld-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatProjRed{1.6.4R2.7.8} [MFR Compat ProjectRed] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatRailcraft{1.6.4R2.7.8} [MFR Compat: Railcraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatRP2{1.6.4R2.7.8} [MFR Compat: RP2] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatSufficientBiomes{1.6.4R2.7.8} [MFR Compat: Sufficient Biomes] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatThaumcraft{1.6.4R2.7.8} [MFR Compat: Thaumcraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatThermalExpansion{1.6.4R2.7.8} [MFR Compat: Thermal Expansion] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatTwilightForest{1.6.4R2.7.8} [MFR Compat: TwilightForest] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatVanilla{1.6.4R2.7.8} [MFR Compat: Vanilla] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatXyCraft{1.6.4R2.7.8} [MFR Compat: XyCraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MFFS{3.6.2} [Modular Force Field System] (modular-force-field-system-3.6.2.56-core.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          numina{0.1.2-55} [Numina] (numina-1.6.2-0.1.2-55.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          powersuits{0.10.0-91} [MachineMuse's Modular Powersuits] (modularpowersuits-1.6.4-0.10.0-91.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          NEIPlugins{1.1.0.6} [NEI Plugins] (neiplugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          OCS{1.6.4.1} [OpenCCSensors] (OPENCCSENSORS-1.6.4.1B.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          OpenPeripheral{0.1.3} [OpenPeripheralAddons] (openperipheraladdons-0.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
         [email protected]@} [Andrew's Modular Powersuits Addons] (powersuitaddons-1.6.4-884.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          bau5_ProjectBench{1.8.0} [Project Bench] (ProjectBench-1.6.2-v1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Transportation{4.3.7.32} [ProjectRed-Transportation] (ProjectRedMechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Compatibility{4.3.7.32} [ProjectRed-Compatibility] (ProjectRedCompat-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Integration{4.3.7.32} [ProjectRed-Integration] (ProjectRedIntegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Illumination{4.3.7.32} [ProjectRed-Illumination] (ProjectRedLighting-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Expansion{4.3.7.32} [ProjectRed-Expansion] (ProjectRedMechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          QuantumCraft{1.1} [qCraft] (qcraft1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          Redstone Arsenal{1.0.0.0} [Redstone Arsenal] (RedstoneArsenal-1.0.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          JAKJ_RedstoneInMotion{2.3.0.0} [Redstone In Motion] (redstoneinmotion_2.3.0.0_mc1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          simplyjetpacks{0.1.4} [Simply Jetpacks] (simplyjetpacks-0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          StevesCarts{2.0.0.b10} [Steve's Carts 2] (stevescarts2.0.0.b10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          tradeboothmod{0.6.4.2} [Trade Booth Mod] (tradebooth.0.6.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          TreeCapitator{Forge 1.6.4.r09} [Treecapitator] (TREECAPITATOR.FORGE.1.6.4.R09.UNIVERSAL.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          Vending{1.1.1} [Vending] (vending-1.6.4-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          weaponmod{1.6.2 v1.13.5} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          McMultipart{1.0.0.250} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ForgeMicroblock{1.0.0.250} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 744 (41664 bytes; 0 MB) allocated, 744 (41664 bytes; 0 MB) used
          Player Count: 0 / 5; []
          Is Modded: Definitely; Server brand changed to 'fml,forge'
          Type: Dedicated Server (map_server.txt)
    • By adimblade27
      I would like one or two people to join me in my AOTBT server.
      Requirements:
      You must have the latest version of Evolve.
      You must have Skype. (And a mic).
      You must at least be experienced at playing Vanilla Minecraft. (MC without mods).
      http://www.kittenwar.com/
    • By profjb
      Feel free to come and have a chat.
      Discord: https://discord.gg/utk7Bxw
      Unity Universe is a new 24/7 server hosted on the custom modpack 'Singularity' which is a pack
      entirely centered around suggested mods from our own players.
      We have a great community of players, alongside very experienced staff members from both EU & US timezones.
      The server dosen't have any worldborders, offers protection through Mytown 2 (similar to Towny),
      has it's own modded economy (universal coins) and market.
       
       
      Server i.p: 51.254.31.252:25602
      (Alternative i.p: uu.mc-server.net)

      Technic launcher link: http://bit.ly/2ksa9I9

      Gallery: http://imgur.com/a/Za4R8



      The modpack
      Singularity is our attempt at making the best modpack we could for every
      player who joined the server without making the modpack too large.
      The majority of the mods are suggestions from staff/players on the server as we didn't want just one persons input.
      We are always open to mod suggestions/tweaks and with more than 3 years experience
      we hope we can carry on making modpacks for newer versions of MC in the future.


      History
      Although Unity Universe is new, the server was formed from the original owners of
      'Prot3ch' which was originally founded in the era of Tekkit Classic. The Prot3ch server has gone through many
      different incarnations (some good, some bad) but ultimately we've lingered like a bad egg =3.
      All our past servers + photos: http://prot3ch.enjin.com/forum/m/4361677/viewthread/23723913-handing-over-to-lord-sweden
       
      NOTABLE PLUGINS
      GroupManager
      Autorank
      AutoSaveWorld
      GAlistener
      Essentials
      Vault
      Votifier
      Worldedit
       

      RULES
      1. Do not grief in any way.
      2. Do not engage in PvP unless you have consent (permission) from another player.
      3. Do not in any way attempt to offend other people.
      4. You are not allowed to advertise
      5. Do not use any form of hack or exploit!
      6. Moderate, non-constant swearing is allowed (You can be muted if you use it excessively)
      7. You must protect your land using the MyTown mod for land claims. (more info should be provided on signs in the spawn area).
       
       
      MOD LIST Applied energistics 2 Agricraft Archimedes ships Big reactors Biomes 'o' plenty Bluepower Botania Buildcraft Carpenters blocks Chisel 2 Computronics Draconic Evolution EnderIO Enderstorage Extrautilities Forestry FTBUtilities Journeymap Gendustry Hive365 radio mod Immersive Engineering Iron chests Logistics pipes Magic bees Mekanism Morph Moving world NotEnoughKeybinds NoMoreRecipeConflicts Natura Open blocks Open computers Open Glasses Pneumaticcraft Railcraft Rotarycraft Stevescarts 2 StorageDrawers Tinkers Construct Thaumcraft Thaumic tinkerer Thermal expansion Tinkers Mechworks Traincraft Universal coins Wireless redstone