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TNTMine123

Infinite Power Thermal Expansion

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Yes there is a tutorial on YouTube by jsit. I can't link you right now as I'm on my phone but you'll find it. It's called set it and forget it power. Hope that's what you're looking for

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Link to the Legit set it forget it power: 

 

I preffer the "Cheaty" way he shows:

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DS's way is easy to do and cheap to set up early on, you should be able to set up that system in your first play session without much issue, then tweak it as he suggested to get more efficiency out of it (or just use it as a source of core saplings for witchery - not the witchery saplings themselves though).

 

MCShammer - don't try the "cheaty" method in a chunk you'd like to keep (I don't know why it needs quotes, it's actually a bug that multiplies output so if it's not cheaty I don't know what would count), as it commonly causes chunk corruption for people.

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i prefer the advanced solar panel. no disturbing sounds of cutting trees or mobgrinder (mob essence -> energy) or somethign else. just a green solid power source :D

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i prefer the advanced solar panel. no disturbing sounds of cutting trees or mobgrinder (mob essence -> energy) or somethign else. just a green solid power source :D

 

Unless you're on a server. Witchery is the ultimate troll mod, and there's always that one guy who is making sure it's raining constantly. :P

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The BEST infinite power setup is a lava fabricator wired to a Magma Crucible using the Heavy Aluminum Wires from Galacticraft (Transmits power faster than TE conduits) along with a liquidict to pump the lava from the fabricator to the crucible. Jump start the process by placing one lava bucket in the crucible and you have infinite power. I have two of those set up in my world and they power a Resonant Energy Cell to max in less than a minute. 

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EpicSC, perhaps you weren't paying attention, or perhaps I wasn't clear, so I'll repeat this - that system fairly commonly destroys the chunk it's in and has been known to destroy every chunk power coming from it is connected to.  It is both the fastest way of generating power, and the only power system with the 'corrupts worlds' mechanic built in.  Your 80RF per tick max output magmatic generators are filling up a resonant cell (50,000,000RF capacity) in less than a minute, which by my maths means they're outputting more than 20,000RF per tick each - you don't think that's unusual at all? (hint: it's a bug)

 

Taking power out of GC wires doesn't work correctly at present due to a fix for a bug where they weren't putting out any power at all - now they put out all the power they have in the entire system at every TE output point, potentially multiplying the output exponentially (which is why it suddenly makes loads of power out of nowhere and why it can overflow over the max possible amounts of power to be in storage, machines or wires and corrupt chunks).  You have no need of lava fabricators or magma crucibles (I think you meant magmatic generator anyway), nothing like that as that's not how it works, it's just one example of this bug working - putting a leadstone energy cell in there instead would work just as well.  Some machines are more susceptible than others to having issues, though where a machine screws up it usually just stops the world from loading (they can be removed with MCEdit).

 

 

Unless you're on a server. Witchery is the ultimate troll mod, and there's always that one guy who is making sure it's raining constantly.  :P

You can use witchery to cast a spell that changes the biome your solar panels are inside to a desert biome, or better yet just put them on a space station (double output).

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DS's way is easy to do and cheap to set up early on, you should be able to set up that system in your first play session without much issue, then tweak it as he suggested to get more efficiency out of it (or just use it as a source of core saplings for witchery - not the witchery saplings themselves though).

 

MCShammer - don't try the "cheaty" method in a chunk you'd like to keep (I don't know why it needs quotes, it's actually a bug that multiplies output so if it's not cheaty I don't know what would count), as it commonly causes chunk corruption for people.

Well, so far ive had it setup and running a bank of 6 or so of the chunk corrupters for almost 2 months, and haven't had so much as a hiccup.

 

I appreciate the concern. and if something ever happens I'll know why.

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EpicSC, perhaps you weren't paying attention, or perhaps I wasn't clear, so I'll repeat this - that system fairly commonly destroys the chunk it's in and has been known to destroy every chunk power coming from it is connected to.  It is both the fastest way of generating power, and the only power system with the 'corrupts worlds' mechanic built in.  Your 80RF per tick max output magmatic generators are filling up a resonant cell (50,000,000RF capacity) in less than a minute, which by my maths means they're outputting more than 20,000RF per tick each - you don't think that's unusual at all? (hint: it's a bug)

 

Taking power out of GC wires doesn't work correctly at present due to a fix for a bug where they weren't putting out any power at all - now they put out all the power they have in the entire system at every TE output point, potentially multiplying the output exponentially (which is why it suddenly makes loads of power out of nowhere and why it can overflow over the max possible amounts of power to be in storage, machines or wires and corrupt chunks).  You have no need of lava fabricators or magma crucibles (I think you meant magmatic generator anyway), nothing like that as that's not how it works, it's just one example of this bug working - putting a leadstone energy cell in there instead would work just as well.  Some machines are more susceptible than others to having issues, though where a machine screws up it usually just stops the world from loading (they can be removed with MCEdit).

 

 
 

You can use witchery to cast a spell that changes the biome your solar panels are inside to a desert biome, or better yet just put them on a space station (double output).

 

I don't think we're talking about the same things... I've been using my Lava fabricator and Magmatic generator (yes, that is what I meant) combo for weeks and haven't had any sort of chunk issues. THIS is what I'm using more or less https://www.youtube.com/watch?v=cAYmdOS3VMc

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you are using the Galacticraft wires, and connecting to TE and generating power from nothing but the loop.

 

he indeed was talking about what you are doing :-)  

 

Weigh the risks and do what you want. just dont cry about it if something ever happens.

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Exactly MC, you've got it.  Some people seem to be ok for some time, others are probably ok forever (they'd never post up on the tracker so I wouldn't see them), others have faults within days - it probably depends on where the chunk data is stored in the file what effect an overflow has.  Months is an exaggeration though, before 1.0.9c (not quite two months yet) the GC wires didn't even transfer power at all in most cases - the fix for that is what's caused this over-aggressive passing on of power you're seeing now.

 

So long as the infinite power feeds into an energy cell bank then comes out of the cells as normal TE conduits they should be limited to normal maximums so should stop more than that one chunk from corrupting - in theory.  Sometimes the corruption doesn't happen in the same world - that doesn't make sense to me and I haven't been able to replicate it, but it does seem to be the case for some people - I've seen examples where people have had huge chunks missing out of space stations and things like that (they do tend to be missing rather than garbled when this happens though, so perhaps it's something else).

 

Epic, you're in fact using this bug, yes.  I help a lot on the tracker, this is a semi-common problem, and I'm just trying to make people aware in advance as there's not any going back unless you have a backup - it's a pretty well known among regulars on the tracker but if people don't follow it (most people would have no reason to, it's not that exciting) then they might not know, that's all.

 

Think of it like this;

  • It's not magic - it's not generating 250 times more than it should be in a legitimate way, it's a bug - if you're willing to exploit it to cheat then you'd be better served just using the creative energy cell.
  • If it's not your server and you can't do that, then you're risking corruption of someone else's server by exploiting a bug to cheat.  If that's not bannable on your server I'd be surprised.
  • If it corrupts everything around your base, it's not that I don't want to help you or punish you for it or anything later on the tracker - it's that there's nothing anyone can do if you don't have a backup, that's all.  No hard feelings or anything like that - that's what I want to avoid because some people have lost a lot of work and are understandably unhappy.  Shooting the messenger doesn't help :)

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i have a massive mob grinder using at least 4 witch spawners and multiple other spawners, i use a reactant dyanamo with gunpowder and mob essence and i pipe the extra resources into deep storage units, i love it

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Make a vanilla mob farm that kills from height damage.

 

Build an LXP Collector and place it in the middle of the kill zone.

 

Add one fluiduct and connect an LXP Catalyzer then add one Fluiduct to the bottom of the LXP Catalyzer.

 

Add a tank right next the the LXP Catalyzer and connect the bottom Fluiduct from the the LXP Catalyzer to the tank.

 

Now, connect the top of the tank to the top Fluiduct of the LXP Catalyzer so that the tank and the LXP Catalyzer create a closed loop with the LXP Collecter at the top. all 3 should be connected in a closed loop using 4 Fluiducts. At the botton of the tank use a Crescent Hammer and right-click the Fluiduct until it has a red arrow..

 

You will need to use a Pnuematic Servo to "power" the Fluiduct so add it by right-clicking the pipe with it in your hand and then with an empty hand click the pipe again and a UI will appear then on the right side of the UI there will red square (with a picture of redstone dust) that you can click. It is labeled as Redstone Control. Your going to want to click the icon that has a picture of gunpower or "Disabled". Once you do that the dark red arrow will become bright red and you will now be able to power the LXP Catalyzer.

Now that the primary part is done you will be able to produce an infinite amount of LXP. To access this LXP you will need to connect Fluiducts to the Fluiduct that is on the top of the tank that is connected to the LXP Catalyzer and the LXP Collector then connect more Fluiduct to some storage tanks.

 

To create energy construct some Compression Dynamos and an Aqueous Accumulator. Place the Aqueous Accumulator in the middle of a 1x3 hole then fill the sides with water so that there is water on both sides of the Aqueous Accumulator. Attach Fluiducts to the top of the Aqueous Accumulator and pipe water into your Compression Dynamos.

 

Compression Dynamos need a fuel and a coolant. We will use the LXP as Fuel and water as Coolant.

 

To increase your LXP yields exponentually add spawners to your mob farm. AFK near your spawners for about 30 minutes and your tanks will be filled in no time.

 

 

[NOTES]

 

You will have a ton of drops from this so you will want to collect them with an Item Collector. The Advanced Item Collector has custom settings that allow you to define the X,Y,Z distance to collect items but has a bug where all settings are reset to the X value when you log off so you will need to reset the settings every time you log in. A vaccuum hopper would work better overall if you can find a place to fit it but it will absorb some XP orbs and convert it to Open Blocks Exp.

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      [B#349]  2017-03-25 22:05:36 [INFO] [Tropicraft-Core] Constructing preloader (Modules: [tropicraft.asm.ModelBipedTransformer, tropicraft.asm.RenderPlayerTransformer])
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] Loading tweak class name net.minecraftforge.lex.legacyjavafixer.LegacyJavaFixer
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: [email protected]1b
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Replacing tweaker [email protected]1b with net.minecraftforge.lex.legacyjavafixer.LegacyJavaFixer$SortReplac[email protected]
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: FMLCorePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: FMLForgePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: DepLoader {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: WCFMLLoadingPlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: BOPFMLLoadingPlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: CoreLoader {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: CodeChickenCorePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: LoadingPlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: FMLPlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: MicdoodlePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: NEICorePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: OpenBlocksCorePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: OpenEyePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: OpenModsCorePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: CoreLoader {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: DepLoader {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: CompatibilityCorePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: QCFMLLoadingPlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: RTLoadingPlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: TConstructLoaderContainer {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: TropicraftCorePlugin {[]}
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Tweaker: [email protected]1b
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Replacing tweaker [email protected]1b with net.minecraftforge.lex.legacyjavafixer.LegacyJavaFixer$SortReplac[email protected]
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] Calling tweak class net.minecraftforge.lex.legacyjavafixer.LegacyJavaFixer$SortReplacement
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] [LegacyJavaFixer] Replacing sort
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] Calling tweak class net.minecraftforge.lex.legacyjavafixer.LegacyJavaFixer$SortReplacement
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] Calling tweak class net.minecraftforge.lex.legacyjavafixer.LegacyJavaFixer
      [B#349]  2017-03-25 22:05:36 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:36 [INFO] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] Loaded 110 rules from AccessTransformer config file forge_at.cfg
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] Adding Accesstransformer map: chisel_at.cfg
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] Loaded 60 rules from AccessTransformer config file chisel_at.cfg
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] Adding AccessTransformer: nei_at.cfg
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] Adding Accesstransformer map: temp.dat
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] Loaded 51 rules from AccessTransformer config file temp.dat
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] Successfully Registered Transformer
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] [Micdoodle8Core]: Patching game...
      [B#349]  2017-03-25 22:05:37 [INFO] [STDOUT] [Micdoodle8Core]: Patching game...
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:37 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Adding Accesstransformer map: pcc_at.cfg
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Loaded 57 rules from AccessTransformer config file pcc_at.cfg
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
      [B#349]  2017-03-25 22:05:38 [INFO] [TCon-Preloader] [AT] Loading AT file: TConstruct_AT.cfg
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Loaded 58 rules from AccessTransformer config file TConstruct_AT.cfg
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Welcome to RenderPlayerTransformer.
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] Launching wrapped minecraft {net.minecraft.client.main.Main}
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] ********* INSIDE MINECRAFT TRANSFORMER ABOUT TO PATCH: atv
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Original Size: 41716
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] ********* Inside target method!
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Found RETURN
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Patching Complete!
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Initializing class writer...
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Accepting class writer...
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Generating bytecode output...
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Output length: 41756
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Modified Size: 41756
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Galacticraft successfully injected bytecode into: avm (1 / 1)
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] [OpenBlocks] Trying to patch EntityPlayer.isInBed (class: uf)
      [B#349]  2017-03-25 22:05:38 [INFO] [ForgeModLoader] [OpenBlocks] isInBed patch applied. Enabling sleeping bags
      [B#349]  2017-03-25 22:05:38 [INFO] [STDOUT] Galacticraft successfully injected bytecode into: of (1 / 1)
      [B#349]  2017-03-25 22:05:38 [INFO] [OpenMods] openmods.OpenModsClassTransformer$2.createVisitor(OpenModsClassTransformer.java:32): Trying to apply movement callback (class: bex)
      [B#349]  2017-03-25 22:05:39 [INFO] [OpenModsCore] Callback inserted. Using new movement handler.
      [B#349]  2017-03-25 22:05:39 [INFO] [STDOUT] Inserted super call into axv.c
      [B#349]  2017-03-25 22:05:39 [INFO] [STDOUT] awy was overriden from notenoughitems 1.6.1.9.jar
      [B#349]  2017-03-25 22:05:39 [INFO] [Minecraft-Client] Setting user: SwHJoKeR
      [B#349]  2017-03-25 22:05:39 [INFO] [STDOUT] Galacticraft successfully injected bytecode into: ss (2 / 2)
      [B#349]  2017-03-25 22:05:39 [INFO] [STDOUT] [RT CF] Patching Leaves Class
      [B#349]  2017-03-25 22:05:39 [INFO] [OpenEye] openeye.asm.SingleClassTransformer.visitMethod(SingleClassTransformer.java:26): Applying method transformer tile_entity_load for method c((Lby;)Lasp;)
      [B#349]  2017-03-25 22:05:39 [INFO] [OpenEye] openeye.asm.injectors.ExceptionHandlerInjector.addHandler(ExceptionHandlerInjector.java:63): Adding handler for 'tile_entity_construct'
      [B#349]  2017-03-25 22:05:39 [INFO] [OpenEye] openeye.asm.injectors.ExceptionHandlerInjector.addHandler(ExceptionHandlerInjector.java:63): Adding handler for 'tile_entity_read'
      [B#349]  2017-03-25 22:05:39 [INFO] [STDOUT] Generated BlockMobSpawner helper method.
      [B#349]  2017-03-25 22:05:40 [INFO] [STDOUT] Completely ignored arguments: [--icon, C:\Users\Alexander\AppData\Roaming\.technic\assets\packs\attack-of-the-bteam\icon.png, --title, Attack of the B-Team]
      [B#349]  2017-03-25 22:05:40 [INFO] [Minecraft-Client] LWJGL Version: 2.9.0
      [B#349]  2017-03-25 22:05:40 [INFO] [STDOUT] Galacticraft successfully injected bytecode into: net/minecraftforge/client/ForgeHooksClient (1 / 1)
      [B#349] Starting download of http://cdn.technicpack.net/platform2/pack-icons/552556.png?1445088955, with 3 tries remaining
       
    • By jerseydevil47
      Hello!
      So I made this account to get help with my attack of the b team server, so here we go.
      Now one night I was playing during a thunderstorm and my power went out. I was upset about the matter, and proceded to goto bed. Later, I found that my server was having problems, see below (Ill have crash report attached as well for people who wish to see it that way): 
      Exception in server tick loop
      java.lang.IllegalArgumentException: Slot 4095 is already occupied by [email protected] when adding [email protected]
          at net.minecraft.block.Block.<init>(Block.java:349)
          at net.minecraft.block.BlockBreakable.<init>(SourceFile:12)
          at com.emoniph.witchery.blocks.BlockTormentPortal.<init>(BlockTormentPortal.java:24)
          at com.emoniph.witchery.Witchery.init(Witchery.java:842)
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
          at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
          at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
          at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
          at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
          at com.google.common.eventbus.EventBus.post(EventBus.java:267)
          at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
          at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
          at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
          at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
          at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
          at com.google.common.eventbus.EventBus.post(EventBus.java:267)
          at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
          at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
          at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:107)
          at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
          at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:142)
          at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
          at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      -- System Details --
      Details:
          Minecraft Version: 1.6.4
          Operating System: Windows 8 (amd64) version 6.2
          Java Version: 1.8.0_121, Oracle Corporation
          Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
          Memory: 819129608 bytes (781 MB) / 1265631232 bytes (1207 MB) up to 2861563904 bytes (2729 MB)
          JVM Flags: 0 total; 
          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          Suspicious classes: FML and Forge are installed
          IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
          FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 116 mods loaded, 116 mods active
          mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
          FML{6.4.49.965} [Forge Mod Loader] (BTeam.jar) Unloaded->Constructed->Pre-initialized->Initialized
          Forge{9.11.1.965} [Minecraft Forge] (BTeam.jar) Unloaded->Constructed->Pre-initialized->Initialized
          CodeChickenCore{0.9.0.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
          Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
          NotEnoughItems{1.6.1.9} [Not Enough Items] (notenoughitems 1.6.1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized
          OpenEye{0.6} [OpenEye] (openeye-0.6-1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
          PowerCrystalsCore{1.1.8} [PowerCrystals Core] (powercrystalscore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized
          TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
         [email protected]@} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
          advancedgenetics{v1.4.3} [Advanced Genetics] (advgen.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (archimedesships.zip) Unloaded->Constructed->Pre-initialized->Initialized
          Artifice{1.6.4R1.1.3} [Artifice] (artifice-1.1.3-243.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ArtificeCompat|EE3{1.6.4R1.1.3} [Artifice Compat: EE3] (artifice-1.1.3-243.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ArtificeCompat|Forestry{1.6.4R1.1.3} [Artifice Compat: Forestry] (artifice-1.1.3-243.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ArtificeCompat|Vanilla{1.6.4R1.1.3} [Artifice Compat: Vanilla] (artifice-1.1.3-243.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded{1.6.4R2.7.9} [MineFactory Reloaded] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ArtificeCompat|MFR{1.6.4R1.1.3} [Artifice Compat: MFR] (artifice-1.1.3-243.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ArtificeCompat|Buildcraft{1.6.4R1.1.3} [Artifice Compat: Buildcraft] (artifice-1.1.3-243.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ArtificeCompat|ForgeMicroblock{1.6.4R1.1.3} [Artifice Compat: ForgeMicroblock] (artifice-1.1.3-243.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ArtificeCompat|Thaumcraft{1.6.4R1.1.3} [Artifice Compat: Thaumcraft] (artifice-1.1.3-243.jar) Unloaded->Constructed->Pre-initialized->Initialized
          AutoBlocks{1.0.0} [AutoBlocks] (autoblocks 1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
          Autoutils{1.0.1} [Autoutils] (autoutils-1.6.4-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
          betterstorage{0.8.0.47} [BetterStorage] (betterstorage-1.6.4-0.8.0.47.jar) Unloaded->Constructed->Pre-initialized->Initialized
          BiblioCraft{1.5.5} [BiblioCraft] (bibliocraft[v1.5.5].zip) Unloaded->Constructed->Pre-initialized->Initialized
          Natura{2.1.14} [Natura] (natura_mc1.6.X_2.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized
          BiomesOPlenty{1.2.1} [Biomes O' Plenty] (biomesoplenty-universal-1.6.4-1.2.1.434.jar) Unloaded->Constructed->Pre-initialized->Initialized
          BiblioWoodsBoP{1.3} [BiblioWoods Biomes O'Plenty Edition] (bibliowoods[biomesoplenty][v1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized
          BiblioWoodsNatura{1.1} [BiblioWoods Natura Edition] (bibliowoods[natura][v1.1].zip) Unloaded->Constructed->Pre-initialized->Initialized
          CarpentersBlocks{2.1.0} [Carpenter's Blocks] (carpentersblocks v2.1.0 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized->Initialized
          CoFHCore{2.0.0.5} [CoFH Core] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
          CoFHLoot{2.0.0.5} [CoFH Loot] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
          CoFHMasquerade{2.0.0.5} [CoFH Masquerade] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
          CoFHSocial{2.0.0.5} [CoFH Social] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
          CoFHWorld{2.0.0.5} [CoFH World] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ConfigMod{v1.0} [Extended Mod Config] (configmod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
          CoroAI{v1.0} [CoroAI] (coroutil for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
          darwin{0.2.3} [Darwin] (darwin_0.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
          DragonMounts{r34} [Dragon Mounts] (dragonmount_r35_mc1.6.x.zip) Unloaded->Constructed->Pre-initialized->Initialized
          EnhancedCore{1.1.3} [EnhancedCore] (enhancedcore_1.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
          EP2{1.0.9} [EnhancedPortals 2] (enhancedportals-2_1.0.9.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ExtendedRenderer{v1.0} [Extended Renderer] (extendedrenderer for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
          FlansMod{4.1.1} [Flans Mod] (flansmod-4.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
          FoodPlus{2.8PRE4} [§bFood Plus] (foodplus-1.6.4-2.8PRE4.jar) Unloaded->Constructed->Pre-initialized->Initialized
          633{${mod.version}} [Fossil/Archeology: Reported] (fossilsarch-reported-v1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
          cfm{3.3.2} [§6MrCrayfish's Furniture Mod] (furnituremodv3.3.3(1.6.4).jar) Unloaded->Constructed->Pre-initialized->Initialized
          GalacticraftCore{2.0.13} [Galacticraft Core] (galacticraft-1.6.4-2.0.13.1063.jar) Unloaded->Constructed->Pre-initialized->Initialized
          GalacticraftMars{2.0.13} [Galacticraft Mars] (galacticraft-planets-1.6.4-2.0.13.1063.jar) Unloaded->Constructed->Pre-initialized->Initialized
          hamstermod{0.1} [Hamster Mod] (hamsterrific[1.6.4]V2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
          hamstersforever{1.0} [Hamsters Forever] (hamstersforever-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
          Hats{2.1.8} [Hats] (hats2.1.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
          iChunUtil{2.4.0} [iChunUtil] (ichunutil2.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
          ImmibisCore{57.2.0} [Immibis Core] (immibis-core-57.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
          inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized
          LiquidXP{57.1.2} [Liquid XP] (liquid-xp-57.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatAppliedEnergistics{1.6.4R2.7.9} [MFR Compat: Applied Energistics] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatAtum{1.6.4R2.7.9} [MFR Compat: Atum] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatBackTools{1.6.4R2.7.9} [MFR Compat: BackTools] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatBuildCraft{1.6.4R2.7.9} [MFR Compat: BuildCraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatChococraft{1.6.4R2.7.9} [MFR Compat: Chococraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatExtraBiomes{1.6.4R2.7.9} [MFR Compat: ExtraBiomes] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatForestry{1.6.4R2.7.9} [MFR Compat: Forestry] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatForestryPre{1.6.4R2.7.9} [MFR Compat: Forestry (part 2)] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatForgeMicroblock{1.6.4R2.7.9} [MFR Compat: ForgeMicroblock] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatIC2{1.6.4R2.7.9} [MFR Compat: IC2] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatMystcraft{1.6.4R2.7.9} [MFR Compat: Mystcraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatPams{1.6.4R2.7.9} [MFR Compat: Pam's Mods] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ForgeMultipart{1.0.0.250} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ProjRed|Core{4.3.7.32} [ProjectRed] (projectredbase-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ProjRed|Exploration{4.3.7.32} [ProjectRed-Exploration] (projectredworld-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatProjRed{1.6.4R2.7.9} [MFR Compat ProjectRed] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatRailcraft{1.6.4R2.7.9} [MFR Compat: Railcraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatRP2{1.6.4R2.7.9} [MFR Compat: RP2] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatSufficientBiomes{1.6.4R2.7.9} [MFR Compat: Sufficient Biomes] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatThaumcraft{1.6.4R2.7.9} [MFR Compat: Thaumcraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ThermalExpansion{3.0.0.7} [Thermal Expansion] (thermalexpansion-3.0.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatThermalExpansion{1.6.4R2.7.9} [MFR Compat: Thermal Expansion] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatTwilightForest{1.6.4R2.7.9} [MFR Compat: TwilightForest] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatVanilla{1.6.4R2.7.9} [MFR Compat: Vanilla] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          MineFactoryReloaded|CompatXyCraft{1.6.4R2.7.9} [MFR Compat: XyCraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized
          AS_Minions{1.7.9b} [Minions] (minions_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
          BuildMod{v1.0} [Build Mod] (modbuild for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
          Morph{0.7.1} [Morph] (morphbeta-0.7.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
          necromancy{1.5} [Necromancy] (necromancy_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
          NEIPlugins{1.1.0.6} [NEI Plugins] (neiplugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
          NotEnoughCodecs{0.1} [NotEnoughCodecs] (notenoughcodecs-0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
          notenoughkeys{0.0.4} [Not Enough Keys] (notenoughkeys-1.6.4-0.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
          OpenMods{0.5.1} [OpenMods] (openmodslib-0.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
          OpenBlocks{1.2.9} [OpenBlocks] (openblocks-1.2.9.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ProjRed|Transmission{4.3.7.32} [ProjectRed-Transmission] (projectredintegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ProjRed|Transportation{4.3.7.32} [ProjectRed-Transportation] (projectredmechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized
          Waila{1.5.2a} [Waila] (waila_1.5.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized
          TConstruct{1.6.X_1.5.5.7} [Tinkers' Construct] (tconstruct_mc1.6.4_1.5.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ProjRed|Compatibility{4.3.7.32} [ProjectRed-Compatibility] (projectredcompat-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ProjRed|Integration{4.3.7.32} [ProjectRed-Integration] (projectredintegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ProjRed|Illumination{4.3.7.32} [ProjectRed-Illumination] (projectredlighting-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ProjRed|Expansion{4.3.7.32} [ProjectRed-Expansion] (projectredmechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized
          QuantumCraft{1.1} [qCraft] (qcraft1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
          RandomThings{1.9} [Random Things] (random things v. 1.9 [MC 1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized
          secretroomsmod{4.6.2} [The SecretRoomsMod] (secretroomsmod-universal-1.6.4-4.6.2.319.jar) Unloaded->Constructed->Pre-initialized->Initialized
          Statues{2.1.1} [Statues] (statues-1.6.4-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
          Sync{2.2.2} [Sync] (sync2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
          TMechworks{33.c001660} [Tinkers' Mechworks] (tmechworks_mc1.6.4_0.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
          TrailMix{2.0.0} [TrailMix] (trailmix2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
          tropicraftmod{v5.1.7 for MC 1.6.4} [Tropicraft] (tropicraft v5.1.7 Mod for MC v1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
          volleyballmod{v5.1.7 for MC 1.6.4} [Volleyball] (tropicraft v5.1.7 Mod for MC v1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
          Waypoints{1.0.2} [Waypoints] (waypoints-1.6.4-1.0.2fix.jar) Unloaded->Constructed->Pre-initialized->Initialized
          AIBlock{v1.0} [AIBlock] (weather v1.591 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
          WeatherMod{1.591} [Weather and Tornadoes] (weather v1.591 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
          witchery{0.19.2} [Witchery] (witchery-1.6.4-0.19.2.zip) Unloaded->Constructed->Pre-initialized->Errored
          worldofdinos{1.0} [World of Dinos] (worldofdinos-1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
          Chisel{1.5.0} [Chisel] (zchisel-1.6.4-1.5.0fix.jar) Unloaded->Constructed->Pre-initialized->Initialized
          McMultipart{1.0.0.250} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized
          ForgeMicroblock{1.0.0.250} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized
          TConstruct Environment: Environment seems clean, however you are using a modpack; please report it to the pack author, not us!
          Profiler Position: N/A (disabled)
          Is Modded: Definitely; Server brand changed to 'fml,forge'
          Type: Dedicated Server (map_server.txt)
      crash-2017-03-04_21.45.05-server.txt
      I also posted the same form on a different topic. Im new to the navigation on this site. 
       
    • By Jayk0b
      Ive build some Magnetic dynamos and lavafabricators for infinte Lava = infite energy, but they need too much lava , so build more lava fabricators, but it didnt work.
      Is there another way to create  a alot of lava? (PICTURE: https://www.pic-upload.de/view-32722914/Dynamo.png.html