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My modpack server not working


common.amer

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i have recently made a modpack and i also run a server @ NitrousNetworks i wanted to upload my own  mod pack to the server. I first installed minecraft forge 1.7.10 and the i ran the server everything ran fine it created all the files.Then i uploaded all the mods except the client mods such as nei and waila to the mods folder

 

the crash logs: http://pastebin.com/pwWUji9w

 

My modpack:http://www.technicpack.net/modpack/details/commons-craft-pack.512996

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  • NEI and Waila both have server-side components and should be left in the server mods folder.
  • You seem to be having a problem with the mod files themselves. All of your mods are throwing this error. The implication is that something got corrupted during the transfer up to the server:
[23:23:04] [main/ERROR] [FML]: Unable to read the jar file appliedenergistics2-rv1-stable-1.jar - ignoring
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  • NEI and Waila both have server-side components and should be left in the server mods folder.
  • You seem to be having a problem with the mod files themselves. All of your mods are throwing this error. The implication is that something got corrupted during the transfer up to the server:
[23:23:04] [main/ERROR] [FML]: Unable to read the jar file appliedenergistics2-rv1-stable-1.jar - ignoring

I have gon back and uploaded the core mods to a coremods folder then once i upload the corresponding mod it crashes again it seams to be something with the mods folder

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Client:

  • Your modpack download URL is not direct. copy.com public share links need "?download=1" (without quotes) appended to the URL.
  • You have no config files in your modpack archive. This is always bad. Config files allow you to tweak configurations of mods and to balance mods against each other. Including a full compliment of config files is not optional, especially when intending to use the modpack with a server.
  • CoFHLib is not required and should be removed.

Mods removed for the server:

  • ArmorStatusHUD
  • AdvancedHUD
  • DynamicLights
  • LiteLoader
  • voxelMap.litemod
  • OptiFine
  • WailaHarvestability
  • SouldShardsAlpha - This mod should work in SMP, but it doesn't. It is improperly implementing the client/server API and failing to start on the server.
  • AromaBackup - Not sure if this mod is supposed to be SMP or not, but it is throwing a massive number of ConcurrentModificationExceptions.

With these changes I was able to create a local server and join with the customized client.

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The answer for this is in the logs directory in the fml-client/server-latest.log file as plowmanplow suggested.

 

Yes, the crash report just lists what the exception was. The FML log will show you what was going on at the time of the crash and give you relevant information such as which mod was missing which dependency.

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