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  1. 77 points
  2. 20 points
    We launched ok geeze this topic is filled with old information! We are launching on Christmas Day Hold on to your butts. The new Platform is here: http://beta.technicpack.net/ The new Launcher is available from here: LauncherV3 This is a major design and (especially) feature shift from the current system. For those of you that make packs you get access to a wealth of social features, update-in-launcher aspects and a very clear line of communication to your users. Your Platform page is now a very robust platform (heh) from which to show off your creation and engage with your users directly. For those of you that just play, now you'll have many more ways to interact with pack creators and a voice of your own to highlight packs you like, read what other users are doing, etc. Everyone will benefit from the new system, and we hope you guys like it as much as we've loved creating it for you. Please remember that this is not complete and things will be broken. If you find something that doesn't work like you think it should post it here, or come to #platformbeta on SynIRC and let us know. If you already have a Platform account (not the same as your Forums account) just use the same info to log in, remember to use your email instead of your username. List of new features: Platform Features: All NEW social features! Ability to follow users and modpacks Ability to post statuses as a user or a modpack owner. Dashboard feed of followed users/modpack posts Community feed of fellow users modpacks Like/Comment/Report posts New search engine powered by elasticsearch Makes it easier to find modpacks on the platform :woot: New algorithm to calculate trending modpacks! DOWN WITH +1 New statistics system for calculating runs and installs Improved back-end code Redesigned Admin console (for us) AND MUCH MORE Launcher Features: ALL NEW DESIGN!!!!! Modpacks Abillity to search for modpacks! Abillity to Install modpacks! View modpack descriptions and status posts! View modpack likes/runs/installs! News View news posts in a newly organized tab Discover View trending, HOT, and new modpacks General Options New selectable language support! (Translators wanted!) Custom Java arguments
  3. 6 points
    Hey all, If i was to make a Tekkit Legends server today would anyone of you guys be happy to help me run and keep the clogs turning day to day? If the response is positive i will start up a server tonight EDIT: Server now online during alpha stage! IP is: 178.32.215.36 EDIT: Now 1.0.6! server is working well but im busy today so may not be around i have told my admins to contact me when ready for public! EDIT: Enjin website online with whitelist application there http://mclegendstekkit.enjin.com/forum/m/34336356/viewthread/24329981-whitelist-applications EDIT: Server is now online IP is 178.32.215.36 no whitelist anyone can join! I will not be answering any more applications on this forum
  4. 6 points
    Simplify!- A hint of Vanilla! IP: 192.99.151.163:25566 50 Slots. Due to the lack of Simplify servers, I decided to make one. It's still very much in the works, but it is currently playable! Here's what you currently can enjoy: tpa back sethome hats colorchat Don't have Simplify? Get it here: http://www.technicpack.net/modpack/simplify-for-minecraft.555169 Server is currently only online on days that end in "Y." Thank you for understanding. We are looking for mature players who want to have a good time. Preferably 14+. This is and adult run server, so swearing should be expected. This forum thread is a WIP. I will be improving it more once I feel the server is "done." Thank you for your time, hope to see you ingame! As of 7:54 CST January 21st. We are now donating 90% of all donations directly to ChildsPlay. The Gaming Charity.
  5. 6 points
    Cheap Shot

    BOARD RULES AND GUIDELINES

    A Note on Thread Necromancy We've been getting quite a lot of reports lately of people "necroing" old, threads, this is not actually against the forums rules. The only time you need to report a necro is if it's particularly low effort (Responding to a thread that's long long dead with nothing but "Me too" or, "help pls" etc) since that actually violates a rule. Understand that it is a faux pas to resurrect a very dead thread without good reason however and mods reserve the right to punish for lack of good sense.
  6. 5 points
    (!WE NEED STAFF AND DEDICATED PLAYERS!) Thank you for viewing our advertisement! We strive to bring our players a fun, hacker-free PvP and factions environment. We keep our promise of no banned items. Find something banned? It's probably an error; Tell Chryonic! We will always put our players before anything! Players First. We have AutoRank, so don't worry! All your time spent working on our beloved server is worth something. Voting rewards are always open to change, along with all the kits! YOUR OPINION MATTERS HERE! GO AHEAD, SUGGEST ALL YOU WISH! Plugins: Factions McMMO SilkSpawners CombatLog Votifier ETC Kits: Daily Starter Weekly - - - IC2Starter IC2Advanced IC2Ultimate BuildCraftStarter BuildCraftAdvanced BuildCraftUltimate - - - Supporter Donator Extreme Donator ETC Vote Rewards: 4 DM 2 RM 1 Energy Condenser $15,000 You have a 1/10 chance to get /kit donator You have a 1/1000 chance of getting a full Quantum set (Non-Charged) (play.fulmination.org)
  7. 5 points
    Everyone, it's time to help test the next version of Hexxit, 2.0.1c beta for Minecraft 1.6.4.   The majority of Hexxit mods have been updated from 1.5.2 to 1.6.4, but unfortunately a few have been lost due to lack of 1.6.4 builds.  These include Asgardian Shield, More Bows, and Legend Gear.  If you find updates to these I'd love to know about it.   However, many new mods are joining the pack!  The current beta has added Ars Magica 2, Ancient Warfare, Better Archery, ButterflyMania, Carpenter's Blocks, Dynamic Lights, FinderCompass, LostBooks, Lycanite's Mobs, MagicYarn, Necromancy, Roguelike Dungeons, and RopesPlus, among others.  The 2.0.1 update adds Antique Atlas and Zelda Sword Skills.   The core Hexxit gameplay remains the same; an emphasis on exploration in vibrant worlds of sprawling ruins, incredible landscapes, and dangerous enemies.  The updated mods offer many new and improved mobs/items/worldgen, and the new mods enhance this experience by adding new structures to explore, new hostile mobs to fight, NPC minions and undead servants of various types, vast underground multi-level dungeons, collectible mobs, and some miscellaneous convenience features.   The 2.0.1c release fixes installation issues with Battletowers and Dynamic Lights, and also udpated Dimension Doors to 2.3.4 build 353, which has some spiffy new features like Personal Dimension Doors (everyone who enters gets their own private dimension, great for private factory/storage space on servers) and lockable doors (with keys to share!)  Carpenter's Blocks has been updated to 3.2.6, and Hexxit Gear 1.0 has been re-added!   Please note that compatibility with the 1.5.2 Hexxit build is uncertain; take backups of your existing worlds before upgrading!   By no means is this the FINAL list of included mods, and there will also be a round of mod updates soon, but for now test it out and let me know what you think!  Please report issues with this beta in this thread.   The server is available here.   To play the new version, select the small gear under the Hexxit pack icon, choose "Manually select a build," and select 2.0.0 from the dropdown menu.     The current list of mods for Hexxit v2.0.1b beta:   - Ars Magica 2 v1.2.0.022 - AnimationAPI v1.1.2 mc1.6.4 - ArmorBarv v0.8.2(1.6) - artifice v1.1.3-243 - Ancient Warfare v1.1.046-beta-mc164 - backpack v1.28.37-1.6.x - backtools v2.0.1 - battletowers v1.6.4 - betterdungeons v2.08 - betterstorage v1.6.4-0.8.0.45 - better_archery v1.6.3_for_1.6.4 - bibliocraft v1.5.5 - bspkrscore v5.3 - buffbarv v0.8.3(1.6) - butterflymania v0.9.3.1 - carpentersblocks v3.2.6 - MC 1.6+ - chestTransporter v1.1.7-universal - chococraft v3.0.3 - CodeChickenCore v0.9.0.6 - damageindicators v2.9.2.3 - dimensionaldoors v2.2.3-353 - dynamiclights v1.6.4 - enchantingplus v1.16.5 - extrabiomesxl-universal v3.15.7 - findercompass v1.6.4 - harkenscythe v1.6.4 - ichunutil v2.4.0 - infernalmobs v1.6.4 - InventoryTweaks v1.56-b77 - lostbooks v1.0 - lycanitesmobscomplete v1.5.1c - magicyarn v1.6.4 - mapwriter v2.0.16 - Meteors Mod V2.11.2 - natura_ v2.1.14 - necromancy v1.6.4 - neiplugins v1.1.0.6 - NotEnoughItems v1.6.1.5 - offlawn v1.0-1.6.4 - openeye v0.5-1.6.4 - projectzulucomplete v1.1.7.3 - qcraft v1.1 - reliquary v1.1.2b - roguelikedungeons v1.3.0 - RopePlus v1.6.4 - ruins v1.6.4 - secretroomsmod v4.6.2.324 - soulshards v2.0.15 - tconstruct v1.5.5.6 - TREECAPITATOR vR09 - twilightfores v1.20.5 - waila v1.5.2a - wildcaves v0.4.3.4 - BetterFurnaces v4.0.1 - Antique Atlas v3.1.1 - Zelda Sword Skills v0.7.3 - Hexxit Gear 1.0-164
  8. 4 points
    Website: http://apocgaming.org | Server IP: TM.APOCGAMING.ORG | Discord: https://discord.gg/uctbDQb For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here: http://apocgaming.org/servers AGN is a community of gamers for minecraft and other online games founded in 1999 for gaming and setup in 2010 for minecraft servers. We host independently from Zilacon's own privately hosted dedicated servers. (Bungeecord, Vanilla, & Tekkit Classic are on a paid host. All others are hosted by Zilacon) I pride myself in hosting and managing high performance servers with virtually zero down time. All of our servers have deadlock, lag, and crash detection. Automated restart scripts, entity clearing/merging, spawn limits, timing adjustments, etc. To make the server run as smooth as possible. Our servers normally maintain 19-20 TPS no matter what. If you experience any type of lag with a good ping to the network, please contact us so we can look into it. Me and my staff team are available almost 24/7 on our discord server. On APOC we have many gameplay styles for you to choose from, along with over a dozen modpacks and servers to play on. All of our servers (excluding skyblock modpacks) have all of the features below. Server Features: Always Online: Dedicated, optimized, built for performance servers since 2010. Our servers are fully automated with almost zero need for human intervention to remain online and running smooth. Multiworld: We have worlds for PVP and PVE. These worlds are Survival (PVE/GriefPrevention Protection), Factions (PVP/Factions Protection), and Towny (PVP/Towny Protection). PVP worlds allow griefing and raiding by following the rules within the factions and towny plugins for war. Survival is PVE only and uses GriefPrevention for its protections. Custom Economy (APOC-Payday): Our economy is like no other, with one giant plugin (APOC-Payday) this plugin offers rewards for over 30 gameplay activities from killing mobs/players to crafting items. It also rewards you for voting with keys/kits to redeem for items and economy/exp/claimblocks. Our plugin also handles sign shops, player plots, automatic ranking, online/login rewards, and much more. Admin & Player Shops: We provide basic vanilla items in the spawn tower for admin shops. And we leave the modded side for players to buy a plot in spawn, create a shop, and select their items and prices for their shop. We encourage a competitive player market on APOC. Our admin shops will not interfere with selling modded items. Custom /help Commands: We have a custom menu of /help commands that explain everything on apoc. How to use our economy, claim systems, worlds, voting, shops, teleportation and homes, and much more. If these help commands cannot answer your questions, staff are available on the servers or on discord. MCMMO & APOC-RPG: All of our servers come equipped with MCMMO and APOC-RPG which adds skills, bonus drops for actions, custom enchanted item drops from mobs, and randomly placed chests or structures with loot inside in the worlds. Bungeecord: Our custom bungeecord server allows clients of any version to connect to our network & servers. Once connected to the server of your choice, you can communicate with everyone from every server, and see everyone who is online in the tab list from all servers. Looking for Staff: We are seeking active staff members for all servers on apoc. If you are interested in any position please apply on the links below. We are looking for java developers and server staff. Apply for Chat Mod: http://apocgaming.org/cmodapp Apply for Server Mod: http://apocgaming.org/smodapp Apply for Developer: http://apocgaming.org/devapp Voting & Reviewing Rewards: Voting for our network on one of the 36 vote sites listed on our /vote command in game or on our site at http://apocgaming.org/vote will give you 1 Common Key and 1 VoteKey. Common keys are one of 4 types of item reward keys issued on the servers. These keys can be earned by voting, being online, or logging in daily. When redeemed they will give you one item out of a long list of possible rewards. The higher grade the key is the better the rewards. Redeeming keys like Common have a chance to upgrade to Uncommon, and Uncommon to Rare, etc. Vote Keys are issued only for voting for sites, they give 1 EXP Level, $100 Economy, and 10 Claimblocks. We also reward for reviewing our network/servers on vote sites and forums like this (technic). If you enjoy our servers, please write us a review by replying to this topic for $2500 Economy and 3 Rare keys as a reward. If you got any suggestions or ideas for improvement, we are open to change. Just let us know!
  9. 4 points
    I currently am running a tekkit legends private server. We are wanting to build a nice and helpful community To apply to join leave your minecraft username, age and how long you have been playing tekkit for below I will PM you the IP and will white list you if we believe you are correct for the community
  10. 4 points
    It is easier to start fresh then try to figure out someone else's vision. and I have my own plans.
  11. 4 points
    Neowulf

    Minecraft sold to Microsoft.

    In notch's defense, I suspect the guy is having the same issue many lotto winners have. The idea of being obscenely rich is so alien to him his brain is incapable of comprehending what the money actually means and has defaulted to something it could handle. Every couple of weeks some lucky schmuck in the US wins $40-300m and is presented a choice, take a lump sum that cuts off somewhere between 30-50% of the jackpot, or get it all as an annuity over 30 years. What they decide is a good indication of how their brain is confusing the situation. Lump sum: Their brain sees a big number and it just keeps going, all the way to infinity. They cannot comprehend ever using it all up so the choice between infinite now and much less than infinite every year is a no brainer. Annuity: It can't be happening, because big numbers like that exist for other people only. So there's no difference between what they currently make and that number with a couple wrongly placed zeros, and they need to maximize it and keep it as tightly guarded as possible because one wasteful decision cans end you right back to the poor house. I'm guessing notch falls into the second group, he just cannot comprehend how much he actually can do with this money and sees it as less than it actually is. I get that idea from a quote they had of him on npr. Apparently the guy took the deal because he doesn't want to be part of the big game biz and plans on using the cash to make a couple more small games. The guy could hire his old team with million dollar salaries and putz around with any game idea they felt like, dedicating as much as any AAA title out there, and still not dent his cash reserves for decades. And he expects it will let him personally make a couple games... Personally I find psychology interesting. It's what keeps me with minecraft, the drama it runs on is just ripe with all flavors of neurosis, complexes, and full on delusions. As for the future, I know KSP could use a good mod installer/manager and minetest looks like it just needs some love for it to completely replace minecraft.
  12. 4 points
    Soupa

    Tekkit (fan?) Art

    I became an admin on a server and
  13. 4 points
    Cheap Shot

    Is Attack of the B-Team Boring???

    Oh man this thread! I was like "man the whalebox hasn't gotten anything new in a while, maybe I should reopen this thing." and wow. A site called dudequest, someone talking about their fedora collection, and about a dozen people saying they're not angry while calling others angry. I'm glad we could get to the bottom of that bat thing guys!
  14. 4 points
    In reading over this thread, I have come to the conclusion that FPS Furry does not, in fact, want people to discuss the varying merits of B-team but rather wants a soapy hugbox of people agreeing with him, with the occasional poorly-worded strawman argument or personal attack for the Yes-Men to utterly dismantle. Honestly, there's really nothing wrong with thinking the modpack is boring. You're entitled to your opinions, and it's fine to not enjoy the modpack. Saying Technic as a whole has jumped the shark is a bit strong, and doing literally nothing but complaining about what you don't like in the pack while refusing to offer actually constructive criticism is just silly. Personally, I love the concept behind B-team. A big damn box of awesome toys alongside enough tech-tree automation to scratch that particular itch is a great idea and is something I applaud.
  15. 4 points
    jadedcat

    Is Attack of the B-Team Boring???

    I am slightly confused OP. Why aren't you yelling at BdoubleO and Generikb ? Attack of the B-Team mods were picked by them. Seems a bit silly to yell at the guys who compiled it for them. Its one of the trickiest parts of third party packs (not sure if Technic calls them that). When you are building a pack based on what a specific person or persons has asked for you can't just pull mods, or change configs however you want. The Technic team from what I understand had input in the pack but they did not design the pack by themselves. They gave the B-Team what they asked for. If thats not to your taste that probably means you have different taste then BdoubleO and GenerikB. It does not however make the Technic pack creators bad pack creators. The fact that they gave the B-team exactly what they asked for and did it with as much stability and lack of bugs as they could says they are good pack creators. If I am in fact incorrect and the Technic team designed this from the ground up by themselves, your dislike of the balance/mod choices still doesn't translate into it being a bad pack or the team being bad pack creators. It just means the pack is not to your taste. Thats why there are so many different packs. A single pack cannot please everyone.
  16. 3 points
    Melfice

    Kitty Jail 2: You Can (not) Escape

    Just had a fairly hilarious occurrence in Rome: Total War's Grand Campaign. I'm at war with the Greeks, and they'd approached me to broker for peace. The requested a ceasefire, and demanded I gave back Syracuse which I'd taken from them a few turns earlier. Not wanting to do that, obviously, I made a counter-offer. A ceasefire, but they give me Thermon. I did that knowing they wouldn't go for it, we'll go another few years of war, I utterly trounce them, et cetera. They went for it. Of course, now I have a town that's completely isolated and will likely fall within the year, especially as it's surrounded by quite some troops. But I own Thermon. Moral of this story: Do everything you can with as much arrogance as possible. It pays off. (don't listen to that)
  17. 3 points
    Soupa

    Tekkit (fan?) Art

    I can't even take my own art seriously Lemonade
  18. 3 points
    So, just had this rather coherent dream for once as opposed to the usual mishmash of characters, nonsense dialogue, and 80’s CGI Hollywood effects, so I thought I’d share. Plus I can’t sleep any more now anyways. So, here I was, just chilling out, enjoying playing muh video games, (particularly some sort of fusion of EVE Online, Warframe, and Starmade. It actually seemed like a really cool game.), when for no good reason, I became the target of a good-old-fashioned public internet hate-mob. The reason I had become public enemy no. 1 is because apparently some Mexican father had tried to contact me about helping his obese son to exercise and become healthy. I never saw his message, and apparently that translated into some sort of unforgivable sin against humanity. (shrugs) So anyways, I started being attacked randomly inside said game, (my existence in which was also somehow tied to my ability to listen to Spotify???). First rando or two, I handily blew up, leaving naught but fragments of spaceship and angry-yet-defenseless people. After that, it started to get overwhelming. And then the cavalry arrived. ALL of you guys swooped in, saved my butt multiple times, and we, coordinated via Skype, commenced obliterating noobs and skilled-yet-uncoordinated players alike with extreme prejudice. Lazers flew, bombs whiffed, ships were boarded and Warframes bit the floor. A massive horde of random people were bitterly defeated before the awesome might of our ragtag fleet of ships and crew. After clearing a massive buffer zone around the area of space where I usually was, which apparently no new ships could spawn in, we were enjoying a victory party. We had a pool barbecue. (But in SPACE, so cooler I guess.) When SUDDENLY, we were all teleported into the depths of a massive, and very hostile, enemy mothership/planetoid/thing™. Our escape was epic, and, after judicious use of short-range teleportation techniques to drop missile and laser turret locks, we escaped back into open space. (and got to watch the massive ship explode death-star style for some reason, that was cool too.) After that I guess some pop star must have died again or something, because the public stopped seeming to care about me and everyone went on with their lives. The massive void in the space game we cleared out remained as a testament to what had happened. Real world damage to me consisted entirely of two amusingly benign and delicious vanilla cakes being delivered to my doorstep, already paid for. (I guess this was a very amateur internet hate mob???) Overall, 8/10, still a better love story than Twilight, would buy again.
  19. 3 points
    Hey Digeridont420, you seem to have had a bad time However, I do recall almost all of these events you quote, having been there and watched the discussion. I'll try to briefly discuss what actually happened 1. The player was disregarding what the admin was saying, despite said admin having both a job and hobby in the field. after multiple insults from the player, and a high level of disrespect, the player was banned. 2. The player had cheated items. The admin was purely removing the items to stop both an economy and game crash 3. This admin would be Foreen. Nice person she is. At that time, there were several hackers attempting to break the server (from what I could tell). She was going to help the kid afterwards. The bomb threat did not help. And as for playing minecraft, that right there is dedication, not a fault. 4. I at no point remember chests being banned. There may have been things that look like chests, in fact called energy condensers, that were temporarily banned due to exploits. I believe it was fixed later that day. 5.Seeing as you can send a pm to anyone, private messages are treated pretty much the same as global chat. This is a family friendly server. 6. 'According to some people'. People who are probably the same ones that got annoyed at admins for busting their cheat system. 7. Yes, this is called mini-modding, and if you read /rules, you'd know not to try. If it's an admin's job, let the admins do it. They probably were fixing it, then you walked right in and stuffed it up. 8. There is lag. It comes with modpacks. However, due to lag, people spam it. So now admins both have to stop spam, and try to fix lag. Then once they get everyone to be quiet (takes a while), then they can START working on fixing the lag. If anyone is to blame I'd say the people spamming. 9.Nope, nope and nope. Restarts are scheduled every 2 hours, take about a minute, maybe two to start back up, and help with the lag a lot. 10. It's well easy enough to make a quarry, and people will ALWAYS buy diamonds. Plus, with jobs plugin, voting is not the only way to make money. Heck, I'm not even sure what I use money for. And on your 'outro', as it is, you insult admins. And contrary to what you seem to think, you don't get banned for talking, neither are the staff stupid (as you infer, oh look, another insult). Good day, sir.
  20. 3 points
    And don't forget to read the quests. They seriously help. Especially if you read them. They have great information that can be obtained by reading.
  21. 3 points
    CanVox

    Modding News 2

    MS announced today that they took a huge write-down on their Nokia puchase. It looks like windows phone is dying so the Win10 version is probably just to keep minecraft alive on whatever microsoft portable devices still exist 5 years from now. Also for really young users, hop-in/hop-out 8-player SMP without a server that's compatible with PE multiplayer is a really great feature. Also, this: http://www.technicpack.net/article/technic-thursday-its-thursday-now.117
  22. 3 points
    The Server is shut down now, due to last minute change of my server host. Many files were lost, and we cannot recover it. My players won't probably come back. I'm switching to Tekkit. Hello! My name is DJ. This is a new server and it is only 14 days old! More players are joining, but we still have available slots. If this server is going great, I'll update the memory and ram of the server next month and I will increase the number of slots. We prefer experienced players, but we accept the range of age! I know it must get annoyed with having short-timed world and players leaving all time. That's why I strive to keep this server for 6 to 12 months. Also, I have Facebook page and Skype. So I'm easy to get and any issues will be resolved as soon as possible. I'm familiar with many mods. If you need help, just holler out at me, and I'll be more than willing to answer your questions. About me: I'm only 22 years old and I'm Rochester Institution of Technology student. My major is Information Technology. I have been playing Minecraft since two years ago, however I went in modpacks quickly. I have experiences with Technic and FTB. I love them both. I love AOTBT because it's adventuring and challenging modpack. The galactic mod is my favorite in this modpack. Plugins: WorldEdit, Worldborder, Essential. For Dynmap, there's issues with it currently and I'm trying to resolve it with the server hosting support. The expected up-time is 24/7. The server host is ProMinecraftHost. Server IP: 209.105.245.143 Whitelist: yes Rules No hacking No griefing No stealing No begging for items No violence, consensual PVP only. If you are breaking rules, I will put you in jail. I don't believe in ban anymore. The jail will justify that. There are no events, but you can message me or set up a poll to get major votes from players on Facebook page. I'd love to get some fighting action. Facebook: https://www.facebook.com/groups/1473509959559598/ Skype username: Djpersing15 (Be sure to let me know in the friend request otherwise I'll not accept you.) Application Name (No last name, please) Username Skype (optional) Age 2 reasons why do you like to play AOTBT Comment on this or PM me. Now it's time to enjoy our server!
  23. 3 points
    CanVox

    Let's Test B-Team 1.0.13b!

    Hey, everyone, Attack of the B-Team 1.0.13b is now promoted to latest! If you're interested in helping test, back up your worlds (SSP or server) and set your launcher up to use the "Latest" build, or manually select version 1.0.13b. Play with us and report issues in this thread! The 1.0.13b server can be downloaded here: http://mirror.technicpack.net/Technic/servers/bteam/BTeam_Server_v1.0.13b.zip Changelog for Attack of the B-Team 1.0.13b; this is a list of all changes since 1.0.12a: - Sugarcane now produces Sugar Charcoal when cooked. - Sugar now cooks into Caramel instead of Sugar Charcoal. - A number of blocks can now correctly be cut into microblocks. - All Chisel blocks now correctly display their variants. - Chisel blocks with connected textures will no longer display error textures when cut into Microblocks. - Map Writer has been updated from version 2.0.16 to 2.0.17. - Food Plus has been updated from version 2.8pre4 to 3.0rS. - Carpenter's Blocks has been updated from version 2.1.0 to 3.2.6. - Mr. Crayfish's Furniture Mod has been udpated from version 3.3.3 to 3.3.4. - Sync has been updated from version 2.2.2 to 2.2.3. - Morph has been updated from version 0.7.1 to 0.7.2.
  24. 3 points
    GenPage

    Technic Modpack Server Utility

    Hey guys,   I've been working on a little project to make updating Technic Modpack Servers a little easier.    https://github.com/GenPage/ServerCore   This will allow server owners to directly download or "install" (unzip) modpacks to a specified directory on their servers.   Its currently in a beta state. I thought now would be a good time to release it and get some feedback on it.   Here are some examples of the program: Displaying Pack Info: Downloading all packs (default recommended builds) Downloading a specific pack Downloading latest build of a specific pack Downloading a specific version of a pack Checks if build exists in the list Checks if the modpack is still available Let me know what you think! If you have any issues with the program, please post them here: https://github.com/GenPage/ServerCore/issues
  25. 3 points
    Hello guys, a friend of mine is hosting an attack of the b team server, We are only open for people 15 years and older. This will be a whitelisted server and we are accepting about 20-25 people to play! We have no mods removed or added, also no plugins. Rules No griefing, pranks are allowed. No raiding people's bases. No killing without the other player agreeing, Do not build nerd poles which is 1 block wide just stacking up Be sure to have fun If you have any questions contact me on skype, [email protected],com WHITELIST APPLICATION Ingame Name: Age: Why you want to join: Skype: How well do you know this mod pack: Do you agree to the rules? Thank you for reading, I will either reply or message you on skype the server information. -xdurantula
  26. 3 points
    I have a new whitelisted attack of the bteam server. It is the latest version of the modpack and will continue to be updated to the latest version, asap. It will hopefully run 24/7 but due to updating the server, that might not always be possible. IP: 192.99.14.117:25620 (SERVER IS BACK UP) The server will require just the following: IGN: Age: Why you would like to join: My server is for mature players, and is a place for peaceful and fun players. (DONATIONS IS SET UP (do /shop to access) We would encourage players to donate, however its is not required to join, but it would help with the up-keep and security for the future of the server!) Thanks for all those reading, good luck. Hope to see you all on the server!
  27. 3 points
    I was wondering if anyone would be interested in joining together and play on a server together? Just a small group of guys/gals that enjoy playing together would be wonderful! Post here or message me if interested.
  28. 3 points
    Loader

    Tinkers Tools/Weapons Combos

    I try to find cactus quickly early on as it's useful for a lot of tools - I'll list my preferences in order. Early game: Weapons (damage is important, durability is important, enchantability not important) Blade = Cactus > Flint Crossbar = Bone > Flint > Cactus Rod = Bone > Cactus > Wood Tools (speed important, repair material important, eurability important, enchantability not important) Head = Cactus > Stone Binding = Stone (if not used above for stonebound trait) > Bone > Flint > Cactus Rod = Bone > Cactus > Wood The goal of this stage of the game is to find iron and if possible, blue slime from underneath slime islands (if you can get up on top then that's even better). You'll need sand, clay and gravel for the next step, but you can choose if you want to make that step; The Tool Forge: Earlier access to the excavator, lumber axe and hammer for mining resources quickly, but you lose out on some efficiency by not having the smeltery up first. With B-Teams resources if you're not planning on going to the nether soon or haven't got any access to lava yet then this is a pretty good choice. The Smeltery: This will allow you to switch to making metal tools and increase the output of smelted ores by double. You'll need to do both before moving on, so the only choice is which way around you'd like to do it (if you go smeltery first then you're probably not going to upgrade to second-tier tools until you make metal ones). I find it worth it to start making moss stone at this point to put a moss ball on each of my tools (you need cobblestone and a bucket of water to do this). The mid game has a lot of its options removed (alumite, bronze) by easy access to steel in the B-Team. It's by far the best choice of its tier for most of these things, so unless you feel like it's a bit cheaty you should use it. Cook iron ingots in an ordinary furnace to make steel ingots which you'll melt down in the smeltery. Mid-Game Weapons (damage is important, enchantability is important, durability is important) Blade = Steel > Alumite Crossbar = Paper (if you feel you'll be likely to stay with this tool for a while) > Blue Slime > Steel > Green Slime > Alumite > Bronze > Iron Rod = Blue Slime > Green Slime > Steel > Alumite > Bronze > Iron Enchantment = 1x Moss Ball, Nether Quartz to max if struggling in nether Tools (speed important, enchantability important, durability important, repair material not important) Head = Steel > Alumite > Bronze > Iron (Bronze or Iron are debatable, probably not worth the upgrade effort unless you're never intending to visit the nether in which case put a diamond on it) Binding = Paper (if you feel you'll be likely to stay with this tool for a while) > Blue Slime > Steel > Green Slime > Alumite > Bronze > Iron Rod = Blue Slime > Green Slime > Steel > Alumite > Bronze > Iron Enchantment = 1x Moss Ball, Redstone to max The Mid-game introduces hammers, excavators and lumber axes if you haven't seen them yet. Generally you'll want to make a tool that needs plates with the same material you use for the head unless you're trying to save resources. If you haven't started making moss-balls to auto-repair your tools, now is the time to do that. The goal of this stage is to have the tools you need to mine cobalt and ardite in the nether, and weapons capable of fighting off the nasties you'll find there. The end-game focuses on the nether and two materials you'll make from what you find there, cobalt (for tools) and manyullyn (an alloy of cobalt and ardite for weapons). End-Game Weapons (enchantability is important, damage is important, durability is important) Blade = Manyullyn Crossbar = Paper Rod = Manyullyn > Blue Slime Enchantment = 1x Moss Ball, Nether Quartz to max if struggling in nether, Diamond + Gold block to allow more nether quartz. Tools (speed is important, enchantability is important, durability is important) Head = Cobalt (faster than manyullyn but won't mine manyullyn blocks, not an issue... unless you accidentally place one down) > Manyullyn Binding = Paper Rod = Manyullyn > Blue Slime Enchantment = 1x Moss Ball, Redstone to max, Diamond + Gold block to allow more redstone. There are a few exceptions to this (I like to make a cleaver that does just over 20 damage and add looting for the rest of the enchantments for example) but this covers most things except bows. That should have you sorted for most tools. Bows are a strange one - the bow damage value is irrelevant (it applies to you physically whacking things with the bow rather than using arrows), you only care about its draw speed, arrow speed and durability. Bows Rod = Blue Slime/Green Slime > Wood/Cactus String = Fiery Bowstring > Bowstring Enchantment = 1x Moss Ball, Redstone to max, Diamond + Gold block to allow more redstone (to max draw speed). Metals on bows allow a good arrow speed (on par with slime) but a very slow draw speed (twice as long as slime), even manyullyn isn't worth using for a bow. Arrows (Best Damage) Arrowhead = Manyullyn Rod = Paper Fletching = Feather Fletching Enchantment = Make a full stack of arrows first, then max nether quartz and Diamond + Gold Block to allow more. Arrows (Fast w/no enchantment) Arrowhead = Cactus Rod = Blue Slime/Green Slime Fletching = Feather Fletching Arrows (Cheap but fast - Loader's favorite) Arrowhead = Cactus Rod = Paper Fletching = Feather Fletching > Leaf Fletching (easy to farm the components and so cheap you've got no fear of losing them, very fast arrow makes easier aiming with little drop - still very enchantable for PvP in an emergency and you're familiar with the arrow drop because you probably regularly use them)
  29. 3 points
    https://www.youtube.com/watch?v=Vwp9QQoYKzE&feature=youtu.be Video's Up; Enjoy! (I Did scew up the recording a bit; so you can hear milz & tub, just not me.)
  30. 3 points
    Loader

    1.0.9c Won't start

    For the record, this isn't entirely Apple dickishness (though they're being dicks and you should certainly complain to them or they'll keep thinking it's ok to do things like this), Oracle deserves some of the blame for being dicks too. With that said, the only way you can do it that I can think of is to get some software like Pacifist (this will allow you to install packages manually in MacOS) http://www.charlessoft.com/ Then use it to run 'JDK 7 Update X.pkg' in the 'jdk7-7uX-macosx-x64.dmg' file you download from http://www.oracle.com/technetwork/java/javase/downloads/index.html
  31. 2 points
    I'd at least swap out the i7 for an i5, very few games can actually make real use of the i7. Either way, I'd recommend waiting for the new generation of GPUs to come out before buying anything.
  32. 2 points
    Hello! NorthernVikings is a newly started b-team server. We strive towards creating a server where everyone are friendly towards eachother and help eachother out, where everyone knows everyone and where one can build without getting disturbed by griefing. We will have different MiniGames and we are hosting different events. Our community consist of players from all across the world and the main language on the server is English! Allthough we won't stop you from speaking your own language. The server exists for the PLAYERS, we want to provide them with the best server they can think of, therefore we try to listen to all off their wishes of what they would like the server to have. IP: 37.59.137.64:25689 In order to become whitelisted you will have to apply, do so by commenting the answers to this form: Ingame name: How long you have played mc/b-team: How often you play mc/b-team: Age: Other information: The server version is 1.0.12a
  33. 2 points
    First name, not required, but shows openness: G-Dog In game name: xXx_JewSlayer_xXx Age, don't lie: 21 Banned?: Them nasty ass cops locked me up twice Best creation screenshots: http://www.mensfaq.com/en/wp-content/uploads/sites/1/2015/06/Photo-on-23-06-2015-at-20.40-512x341.jpg Skype, required: thegeekproject Reasoning for applying; I'm a gansta as fak and classy cunt, i need me a server With some classy ass niggrs and big booty bitches
  34. 2 points
    Lethosos

    Kitty Jail 2: You Can (not) Escape

    Once you visit the Kitty Jail, you always leave a little piece of yourself there. That's how they keep doing Pokemon, BTW.
  35. 2 points
    plowmanplow

    Modpack Testing

    I do a fair amount of modpack testing and debugging, typically in threads posted to this forum. I thought I could demystify the process by sharing some of the steps and tools I use during an evaulation. Testing Environment for Monolithic packs: I keep a "custompacks" folder on one of my drives and made a link to it in Windows Explorer's Favorites to make it easy to navigate into. When someone requests assistance with a pack I copy their API URL (this is why I always ask for it) and paste it into a custom page I maintain for displaying pack metadata (feel free to use it or see what yours looks like: http://www.circlecraft.info/platform ). If the pack download link is valid I save it to custompacks in a subfolder titled as the username of the person requesting assistance. I name the ZIP file the same as the platform (i.e. slug-version.zip). Keeping the version in the filename is important because it permits me to notice when someone is changing their pack contents but not the version number. I then look through the pack to make sure everything looks "normal". Does the pack have the correct modpack.jar file (version, name, contents, etc.)? Does the pack have config files? Are the mods named "correctly" (not renamed, don't look like they came from content scraping sites, etc.)? Do the well known standards (ChickenBones, CoFH, Immibis', etc.) have all their dependencies? Are the mod versions current? I use my BareBonesPack (BBP) ( http://www.technicpack.net/modpack/barebonespack.271497 ) for testing monolithic modpacks (packs which are one big ZIP file download). This allows me to easily deploy a base platform for testing which I know has a working Forge environment. For a new test I will reset the BBP (using this script: http://www.circlecraft.info/bbp/ ) and select the correct version of Forge. I will then copy in the pack's required folders (config, mods, etc.). I then try to launch the BBP. If the pack crashes I will look at the crash report and ForgeModLoader logs (FML logs are in the root folder of the pack for MC <= 1.6.4 and in the /logs/ subfolder for MC >= 1.7.2) to get an idea about what may be causing the crash. This is sometimes quite clear (missing dependency mods, ID conflicts) but sometimes requires reading through Java errors/exceptions. Unless there are dozens of block ID conflicts, or the mods folder is a hot steaming mess I will usually do what is required to get the pack started (update mods, fix dependencies, fix conflicts, etc.) so I can report on that. If the pack launches successfully the first step is to go through the entire FML log and look for glaring issues. Things like mods which completely fail to load (errors reported), item ID conflicts (if MC <= 1.6.4), errors other than missing textures and failures to contact update checkers. I will then try to create an SSP world with the correct world type (like Biomes O' Plenty, etc.) and do some quick checks. Does NEI/Waila/etc. show up? Are there any obviously missing item textures (look through NEI pages)? Do the cornerstone mods allow block placement? Can I successfully change dimensions? Does the pack use an expected amount of RAM/CPU? At this point I will usually write up my findings. Many of you have probably seen them, but here's an example: Testing Environment for Solder packs: It is usually easiest to just add packs to my Launcher when they are managed by Solder. However, I do look around a bit first. My Platform metadata page will provide a link to the direct API URL for the Solder modpack. I will follow this to make sure that things look "normal". I will append the latest version number (i.e. if the latest version is 3.2 I would append "/3.2" without quotes) and make sure that a full mod list shows up. I will usually hit one of the direct mod URLs to make sure the web server is feeding things correctly. Once the pack finishes installing to the Launcher I will examine the pack folder to ensure all the folders look correct (that the modpack.jar in /bin/ is correct, that the config files exist, that the contents of the /cache/modname-version.zip look correct) and perform most of the steps from the Monolithic section above. If everything looks good I will attemp to launch the pack. The analysis steps from here on mirror those from the Monolithic section above except that I would be working in the current pack's folder instead of inside the BBP. Testing Environment for Servers: The first step for server assistance requests is always to do an analysis of the client modpack. If the above steps yield a fully working pack I will continue with the server. I keep a Servers folder in my custompacks folder with pre-built servers (both Forge and MCPC+/Cauldron) for all versions of MC. I will make a new folder for the test server, copy in the required top level folders from the pack (/config, /mods, etc.) then copy in one of these pre-built servers. I then make a new folder in the server folder called client_only and move all the client only mods (minimap, visual animations, etc.) from the server's /mods/ folder. Which mods these are is mostly learned by research and trial/error. However, most (decent) mod authors will state that their mods are client only when relevant (like Damage Indicators). I then launch the server using the Forge JAR as the base. If it starts correctly I will then connect from the client and verify that things are working as expected. If the person requesting assistance has provided crash reports or a test which makes the server crash I will attempt to duplicate that and analyze the results if it does indeed crash. Once everything is working as expected I will report my findings about the client pack, which client only mods must be removed from the server (sometimes mods should work in SMP but don't because they are poorly coded), and any other "gotchas" required to get the server up and running.
  36. 2 points
    Soupa

    Tekkit (fan?) Art

    I'm done.
  37. 2 points
    theraeman

    Small Hexxit Server

    I Have A Small Hexxit Server I Play On With My Friend I Wanted To Know If Anyone Else Would Like To Join, If You Would Post Below And I Will Give You My Skype!
  38. 2 points
    OP here has proven that reading is not a lost skill! I'm glad that my little challenge proved fruitful! Congratulations on winning your thread back!
  39. 2 points
  40. 2 points
    Hey guys, it's Lady Z, a moderator on this server. Now, if you wish to be approved for the server, a skype session with me is required. I will contact via skype as soon as time allows. Have an awesometastic day!
  41. 2 points
    The Server is Live! Server IP: 50.188.138.92:25565 Server Rules: [1] No cheating/hacking [2] No advertising IPs/Websites [3] Use English in chat (No excessive cussing) [4] No spamming [5] No asking for OP/Free Stuff/Creative [6] Respect faculty members [7] Play with common sense [8] Absolutely NO Griefing Disabled Mods: - qCraft - SaintsPack (dubstep guns) Plugins: - Essentials Info: This is basically a small server for people to hang out and enjoy the mod peacefully. I do intend to upgrade the server periodically so that it is up to date and so that it runs better for my players. It is expected to be up 24/7 however STAFF will NOT be on 24/7 due to life. Currently there are no plugins though that is a future goal! Apply to Join today by using the following application! Minecraft name: Where are you from?: Why are you applying?: How well do you know the mods in this modpack?: How old are you?: (Under 18)/(18-28)(28+) How often do you think you will be on the server?:
  42. 2 points
    brink88

    started a attack of the bteam server

    hay guys im going to talk to the other op of the servrer ill get back to u soon i would prefer aussie just for recording sakes thanks
  43. 2 points
    While rotarycraft in on itself is a very cool mod, it lacks the functionality of mekanism. Rotarycraft simply does not work with voltz- it's power system is incompatible, has no means of storing energy, and cannot be powered by voltz machines. It is now next to impossible to run any kind of machine except those from rotarycraft. Mekanism was built off of voltz and therefore has more functionality. It allows for steel and bronze production, charging power armor, and storing compatible energy for atomic science, ICBM, etc. Rotarycraft simply does not supply the necessity do do well in voltz. Please readd mekanism. P.s. I did extensive testing of mekansim and it appears rather stable, not to mention the long lasting dup glitch is now fixed. Unless it is a mod pack perms thing, please readd mekanism. P.s.s. For those crashing remove mad science from the mods folder. Worked for me.
  44. 2 points
    Roversword

    Insane lag spikes - Unplayable

    Hi Just to summarise what has already been said and some insights: 1) Minecraft (and therefore most or even all its mods) are written in Java and are therefore run with a Java Environment. Java has very specific methods on handling certain things, including the allocated RAM. As a user you can allocated/dedicate RAM to Java (and its "Server" in which it runs the code/programm so to speak). Usualy one would think "the more, the merrier". In Java, however, this is not necessarily the case as Java is checking the RAM regurarly for unused objects and removes them. That particular process uses up ressources (mostly CPU time) and therefore may cause lag to all other programs (including the code that runs in that java environment -> minecraft) This is why people suggested that you may not want to allocate all the available RAM to Minecraft, even though it makes sense in the first place to do so. With less RAM, Java is less inclined to do those sweeps and, more importantly, those sweeps of the RAM takes less time (as there is less RAM to be checked). Please bear in mind that this explanation is very basics, I am sure there are tons of details and other things I have left out that Java programmers and intense users would need to know. So do not take it too literally, just as a start to understand. 2) As pointed out, the Launcher gives you a chance to allocate how much of your (usually free) memory you want to use for minecraft. The amount that is offered in this drop down menu is very much dependend on two things: Your PC architecture (including software) and the amount of RAM you actually have. While it is obvious that you can not allocate 12 GByte of RAM if you just have 4, the first thing maybe a little more difficult to grasp. A computer running on Windows (or linux for that matter) that is "designed" for 32bit operations or has Java installed that is only designed for 32bit will not (easily) be able to address more than 3.6 GByte of RAM. The Launcher wil therefore offer only 1 GByte (or maybe 2) as the most RAM you can allocate. To avoid this you need an operations system for 64bit and Java for 64bit installed. Make sure that your CPU can handle it (if your computer is not more than 5 years old, it will be able to run 64bit). If the Launcher correctly finds the 64bit Java installation, it will offer more than 1 GByte of RAM. 3) It was pointed out in another thread ('?do=embed' frameborder='0' data-embedContent>>) that for some reason the configuration in the Launacher has been overwritten. While the launcher said it would be using 4 GByte RAM, only 1 GByte was used in reality. It had something to do with Windows environment variables. I will try to find the thread -> EDIT: found it best regards Rover
  45. 2 points
    Brigadon

    Dinosaurs in Tropicland?

    actually, if I could change anything in the pack, I would replace dragon mounts with animal bikes... no offense, but dragon mounts is insanely buggy. still, with the bamboo from tropicraft and tropicraft islands, carpenter's blocks, and some darwin, I have my very own island of doctor moreau/Jurrasic park/freak show going on... it's an EXTREMELY fun change after playing the same nano armor quest for four years end game goals are highly flexible, right now I am trying to learn how to shapeshift myself into an ender Dragon
  46. 2 points
    dwwojcik

    Quarry frame not building

    Did you bother looking at the date?
  47. 2 points
    Neowulf

    Let's make conspiracy theories!

    The laws of thermodynamics are bogus. A complete fabrication pushed by big oil to ensure anyone who discovers otherwise are blown off as insane crackpots.

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