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Matt

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Posts posted by Matt

  1. Re: Common Problems (And their solutions)

    Is there any way to get it set up without an internet connection? For instance, I download the launcher on my mobile, and tranfer it over to my computer which currently has a fried network card. Could I instead get a zipped form of it, as in previous iterations?

  2. Why'd you close your server? i was under the impression this was one of the good ones...

    I got a job, as well as a few other responsibilities. I'm growing up, and finding myself uninterested in minecraft. I just don't have the motivation, you know? I kind of started the thing in an impulse one weekend anyway with no real plans so blah.

    ps, Open your eyes, look up to the skies and seeeeeee.

  3. ic2 config file has the ability to disable crafting of mining lasers, you can still spawn them with NEI but they cannot be crafted. same goes for a few other items listed here.

    I don't want to remove everything that explodes, that would be every item in IC2 and Buildcraft. Something that simply doesn't let blocks be changed in a region would be optimal.

  4. I have Tekkit and Worldguard on my server and I'm a total noob at both so I don't know if this post is anything more than "Help me I stink", but here goes.

    I've noticed that worldguard works... if you use only vanilla items. As soon as you throw tekkit in the mix, it becomes obsolete. (In a region with a single owner, and build, tnt and ender/creeper griefing set to deny) The plugin blocks TNT and Any manual block breaking, but iTNT, mining lazers, nukes, and other tekkit specific blocks and items are permitted to be used to break blocks. I chalk this up to Worldguard simply not accounting for a modded server/client.

    So I guess my questions is, Am I doing it wrong? Is there a better plugin out there, perhaps one made with Tekkit in mind? What can I do to protect my spawn?

    Thank you!

  5. NEI permissions are controlled by the file config/NEIServer.cfg, and by default it does indeed let regular users do a bunch of things like control weather and time. The safest thing is to set them all to 'OP'.

    Oh, thanks! That solves that problem.

    Just pointing this out: All users can use /spawn by default (i think), which could be a problem on PVP servers (teleporting out of fights). So disabling that would be good.

  6. I'm starting a Tekkit server and was just wondering if anyone knew any ways that someone not opped could spawn blocks, or cheat, or cause general mayhem (Without legitimately earning the things needed to cause mayhem) with the base Tekkit mods. If there is any cheating that can be done, what can I do to prevent it?

    I'd like to nip any potential problems in the bud. Thanks in advance. :)

  7. Re: Ted

    Server Journal

    This is a cool idea that I just came up with and thought I'd try out.

    Basically it's a quick journal of the goings-on and big acheivments in the server that I'll update every 'Splosion Saturday.

    2/4/12

    Nuke #1 was set off in the woody mountains (southwest of spawn) by RobertJoe, our more... trigger-happy... regular. Spawn is re-built, mostly, and we're working on the final touches. There are 2 towns in development: The Alliance's Headquarters - a town formed by me, and YeaBrandon, and RobertJoe's Town - headed by RobertJoe. Both towns are not yet under construction, but it would be nice if we had citizens anyway, so pick one, or be a lone wolf. (Pun intended) Ted is STILL Nowhere to be seen, but I have feeling that something is building up.

    Older Journals:

    1/28/12

    This week was a good week. I now can say we have at least 5 regulars, including myself, and we are making things happen. At the beginning of the week a few interesting things happened, we made a spawn room (the only thing I am using Worldguard for), I and my cousin made a big house, and other small structures began to pop up. Some people have incredibly hard-to-find bases. Ted is a no-show as of yet, as revealed in my frequently updated journal entries (Which you can view by logging in, I post them up in the spawn room) and there are high hopes for the future, but I'm still very wary about Ted's absence. Unfortunately we couldn't keep it together at the end of the week. We blew spawn up, burned my house down, and killed oodles of snowmen. Really, guys. We need to keep it together.

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