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cronus425

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Posts posted by cronus425

  1. Were they hooked up to a heat gen? Remember heatgens set fire to nearby stuff, and wires do burn. Put some cobble on top of the wiring near the heatgen.

    Copper cables set on fire if you use them in a fusion reactor. I saw this and assumed it was a new overloading thing too. Maybe this is a big with them then.

  2. Mod: Mekanism and Atomic Science

    Pastebin link to crash log: http://pastebin.com/VBzSAxvK

    Whats the bug? Attaching universal cable to spinning turbines causes the game to crash after about a minute of run time.

    Can it be repeated? Yes.

    Tried this with both small and big turbines, still crashes. Doesn't matter how many turbines either, and the amount does not influence the amount of time it takes to crash. Also it doesn't matter if the cable is connected to an energy cube or not, it will still always crash. Yes I'm in Voltz, not Ampz.

  3. It's an issue with Java itself. For whatever reason Minecraft will occasionally freak out and not work on that install anymore. Just download and install the latest Java build. It will install even if you are up to date so you don't need to uninstall anything. I've seen the bug a few times on multiple computers and this always has fixed the issue.

  4. I have the same problem, my voltz launcher loads minecraft.jar 2 times and on the third, when it reaches 98%-99% it comes up with the message "update failed". it used to work on my computer, but the first update that came out caused it to do this. I have tried EVERYTHING. I will leave voltz behind(I am an admin on 2 servers) if this is not dealt with very shortly

    Maybe do some legwork on your own. You have not tried everything as the fix is super easy and not caused by voltz updating or anything other than a random bug. Try asking for help instead of ordering people to fix your problems for you.

  5. well, atleast the transformers and wires has textures, and the transformers wont fill you RAM. the nuclear biuler stuff can also be crafted now, and i think strange matter should be "creatable"

    These have all been replaced by bugs that apparently totally crash the game however. So, still mad broken.

  6. Might have found the real problem. My separator can't produce hyrdogen fast enough to run the generator consistently. Everything I've seen suggests it should run constantly in the setup shown. Mine flashes and produces power for a fraction of a second at a time? Maybe this is killing my efficiency? When trying the setup shown it eventually stops running because the pump is not getting enough consistent power to run. Anyone have any idea what is going on?

    Edit: did another test with bottled hydrogen and breaking every step down. getting a bottle of hydrogen pumped and separated took about 1.5 MJ of energy. I got 600 kJ of energy out of the generator. I know I must be doing something severely wrong but I still cannot figure out what it is.

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