Niverton

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  1. Upvote
    Niverton got a reaction from planetguy in Let's test Tekkit 1.2.10c beta!   
    I think starting to test a MC 1.7.10 version of tekkit would be better than working on another 1.6 update, many mods are updated now
  2. Upvote
    Niverton got a reaction from M1r077 in Circles in Minecraft   
    Ever wondered how to make circles in Minecraft ? Well if you're as lazy as I am, you'll want to have a turtle doing it for you, and spend a week working on the program that does it in twice the time it would have took you. And I have good news, because I already spent my week on this program !

    You can get the program on pastebin:
    pastebin get 0v97Mcmu cylinder
    How it works:
      -Place the turtle (you don't need a fancy turtle, a normal one is enough) one block above the one you want the circle in, like this:


      -Run the program with appropriate parameters, for example

    cylinder 3 1 asks for a cylinder with a radius of 3 (wich gives a diameter of 7) and 1 block tall, and gives this:



    The cylinder builds upward, so it builds another circle above the previous one

    Examples of circles:


    The redstone lamps represent blocks that are not part of any circles



    Example of builds with the program

    Don't forget to put blocks in the turtle's inventory ! If you don't have enough fuel, the programs says how much you need, it's an estimation but it's close.



    But why stop at building cylinders, when you can dig one ?
    Presenting the digging program: pastebin get GAcEdHKC digCylinder
    It can dig up, down or in front of the turtle, place it the same way as the cylinder turtle, in front, above or below the center of the cylinder you want to dig out
    Enter parameters, for example
    digCylinder 3 2 up
    It will dig a cylinder of 3 blocks radius and two blocks high above the turtle.



    This pit was dug up by a turtle, its radius is 6 including the walls, they were built by the cylinder program



    Example of how the digging porgram works with "front" as direction parameter.


    I would like feedbacks ! If you have an idea on how I can improve them, or have a request, please go ahead. Thanks for your time ! It could be improved with the new CC 1.63 features, I can't wait for it to be in Tekkit
    CC addons were updated for the latest version, the only problem now might be MFR's rednet cables integration since CC 1.63 does not support them natively any more, but now includes an API which makes it easy for a mod author to add compatibility
    The circle making algorithm is based on this
  3. Upvote
    Niverton got a reaction from Toparis in How do i get into a server   
    Did you read Curunir's post ? He said all you need to know
    Also, try to concatenate your thoughts into full sentences, it makes people understand what you want
  4. Upvote
    Niverton got a reaction from Chanku in Wireless Networks With ME and Tesseracts?   
    The cheaper way is to connect a Logitic Pipes system to your network (a provider pipe connected to an ME interface) and add a Logistics Inventory System Connector Pipe. Just put the pipe next to an enderchest (maybe a tesseract will work, I don't know EDIT: Don't use a tesseract, they're buggy with LPs) and put the same chest to your other base with the sister inventory pipe, connected to your other network with a provider/interface
    For a replacement to the ME wireless thing, see Remote Orderer Logistics Pipe with enderchest/enderpouch
    Did not try this myself, will need some testing, but this should work
  5. Upvote
    Niverton reacted to jakalth in What should I do with gold/iron armor from grinder   
    You could always collect the armor pieces.  make a large castle.  build a long central hallway into said castle.  Line each side of the hallway with armor stands.  And use the armor pieces you get from the grinder to decorate these armor stands, giving your castle the feel of having an entire army garrisoned there.
  6. Upvote
    Niverton got a reaction from crvs899 in Pulverizer will not power up   
    What Roversword said, and I'll add that everything in Tekkit now produces and use RFs, except BuildCraft. Don't use BC' engines and transfer power with TE's conduits or MFR's Rednet Energy Cables (these are basically TE's redstone energy conduits coupled with a rednet cable). My advice is to just try stuff out in creative, and search the web for the mods' wikis or forum posts, you'll learn things you would have never found out playing
  7. Upvote
    Niverton got a reaction from Silmenume in RIM and CC lift   
    Hey, M1r077 asked to see my RIM lift, so I'm making this post
     
    Here is an imgur album of the lift
    I use RIM controlled by CC's computers, I commented them in English (I have a bad English). They all work, I just tested them, however, there are constants at the start of the scripts you may need to change according to your setup, like the side of the modem, the controller, or adapt your screen size
    The lift's "motor": pastebin get EgCcCsg8 startup The call button: pastebin get imBR1Zs2 startup The screen's script: pastebin get R1T6yuHj startup The API used in the screen's script: pastebin get bJC6XrfH screenAPI If you find a bug, have a question or a suggestion, please go ahead, I'll be happy to help/get helped
  8. Upvote
    Niverton reacted to M1r077 in RIM and CC lift   
    Thanks dude I'll inspire from this to make mine.
    Really appreciated !
  9. Upvote
    Niverton reacted to Skuli in Let's Test Tekkit 1.2.9c beta!   
    The development builds of Openperipheral are Computercraft 1.6 compatible, but those are still not recommended, so we're on 1.58 for now.
  10. Upvote
    Niverton reacted to Chunky in Tekkit, please help   
    hi Niverton - the gear icon worked! Thanks so much
  11. Upvote
    Niverton got a reaction from planetguy in RIM and CC lift   
    Hey, M1r077 asked to see my RIM lift, so I'm making this post
     
    Here is an imgur album of the lift
    I use RIM controlled by CC's computers, I commented them in English (I have a bad English). They all work, I just tested them, however, there are constants at the start of the scripts you may need to change according to your setup, like the side of the modem, the controller, or adapt your screen size
    The lift's "motor": pastebin get EgCcCsg8 startup The call button: pastebin get imBR1Zs2 startup The screen's script: pastebin get R1T6yuHj startup The API used in the screen's script: pastebin get bJC6XrfH screenAPI If you find a bug, have a question or a suggestion, please go ahead, I'll be happy to help/get helped
  12. Upvote
    Niverton reacted to Curunir in Most popular version of Tekkit   
    If you are starting fresh, Main is the only reasonable option. Classic and Lite are kept around for holdouts with massive investments into existing worlds, and die-hard fans of old mods that are not included any more for various reasons.
  13. Upvote
    Niverton got a reaction from viesiu in Auto-killing the Wither   
    Drop an anchor on his head
  14. Upvote
    Niverton got a reaction from Gio² in Auto-killing the Wither   
    Drop an anchor on his head
  15. Upvote
    Niverton got a reaction from GaMEChld in Still not getting minimum shards   
    Tested it, it works perfectly, absolutely no problem, thanks !
    EE3 does not change anything in the map, and the IDs did not change between the versions, so you can use it on your 1.2.6b maps.
    After a bit of digging, here is the build (direct link). Download it, go in the modpack installation folder, in mods, paste the jar there and delete the old one. You can do the same on the server, it's the same download
  16. Upvote
    Niverton got a reaction from Mohadeem in Still not getting minimum shards   
    Tested it, it works perfectly, absolutely no problem, thanks !
    EE3 does not change anything in the map, and the IDs did not change between the versions, so you can use it on your 1.2.6b maps.
    After a bit of digging, here is the build (direct link). Download it, go in the modpack installation folder, in mods, paste the jar there and delete the old one. You can do the same on the server, it's the same download