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Random003

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Posts posted by Random003

  1. Hey guys,

    Someone was logging in with spoofed usernames causing a security breach. I had to rollback the server to reverse the damage. Unfortunately this has been going on for some time under the radar so the rollback is rather large. The rollback is from July 7 6 PM CDT.

    A login security plugin has been installed to deal with this vulnerability in tekkit. You will need to register a password upon your next login. You will need to use this password every login. If you forget your password you will need to contact me for a password reset. You can get more information about the plugin here.

    Sorry for the inconvenience.

  2. Hi Pinball,

    It's nice to see you on the server again. I'm doing fine. There have been a few raids while you were gone. The only veterans I have seen playing recently are you and Chris. The server has been fairly quite for the most part.

    Don't worry about the legacy items. I think they are an interesting aspect of the server. They give it unique history and character.

    I have been busy lately but I hope to catch you on the server soon.

  3. The server is not for sale.

    There have been no updates to the server. If dimensional anchors behave differently I have no idea why.

    Random spawn will not be implemented. I prefer that all players spawn at the same location so the location builds character at an accelerated rate.

    Automatic server reboots have been modified. The server will automatically restart every odd numbered hour.

  4. Port 25565 is filtered vs open. Possible firewall rule blocking connection?

     

    root@MC:~# nmap -p T:25565 24.158.141.242

    Starting Nmap 6.40 ( http://nmap.org ) at 2015-09-28 12:08 CDT
    Nmap scan report for 24-158-141-242.dhcp.kgpt.tn.charter.com (24.158.141.242)
    Host is up (0.058s latency).
    PORT      STATE    SERVICE
    25565/tcp filtered minecraft

    Nmap done: 1 IP address (1 host up) scanned in 1.69 seconds

     


    root@MC:~# nmap -p T:80 24.158.141.242

    Starting Nmap 6.40 ( http://nmap.org ) at 2015-09-28 12:08 CDT
    Nmap scan report for 24-158-141-242.dhcp.kgpt.tn.charter.com (24.158.141.242)
    Host is up (0.059s latency).
    PORT   STATE SERVICE
    80/tcp open  http

    Nmap done: 1 IP address (1 host up) scanned in 0.58 seconds

     

  5. SimpleMail plugin has been added to the server. You can view the commands with /simplemail.

     

    /simplemail
    [ SimpleMail 0.3.8 ]
    /inbox - Check your inbox
    /outbox - Display your outbox
    /sendmail <player> <msg> - Send a message
    /readmail <id> - Read a message
    /delmail <id> - Delete a message

     

    Config-

    # MaxInboxSize: Max Mailbox Size Per User
    # MailExpiration: Number OF DAYS before a read message expires (and is deleted)
    # ShowNewMessage: Show New Mail on player join
    # DelayInSeconds: Delay IN SECONDS before new message notification is displayed.
    MaxMailboxSize: 1000
    MailExpiration: 10000
    OnPlayerJoin:
      ShowNewMessages: true
      DelayInSeconds: 3

  6. A server with heavy modpack and 100 player slots will require top of the line hardware. Depending on what your players are doing you may still have lag.

     

    Intel Xeon E3-1271 v3

    32 GB 1600 MHz ECC RAM (You may not need this much RAM. You can start with a smaller amount and work your way up if needed. Lots of loaded chunks/worlds use more RAM. Older worlds tend to have more chunks/worlds forced loaded so you may notice your RAM usage go up permanently over time.)

    128 GB SSD (Whatever good model you prefer. Samsung 850 pro is arguably the best. 128 GB is plenty unless your world is very large.)

     

    Don't bother with multi-core/multi-processor servers. Minecraft is single threaded and and the majority of the game logic will only run on one core. Multi-core/multi-processor servers only make sense when multiple instances of the minecraft server process are run simultaneously on the same server.

     

    Do not sacrifice stability on a 24/7 server. Random world corruption out of the blue is not fun to deal with. For this reason ECC RAM is important. Also plan to have some kind of space available for backups. Bad things happen (hardware failure, mod corrupting your world, plugin corrupting your world) and its important to have a way to rollback the world. The more space you have the more frequently (and longer) you can create/keep backups of the world. Players won't be happy if you rollback the server one week.

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