arriej

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Posts posted by arriej


  1. How much ram do you have in your pc? 

    What windows you running?

    You say you run 64bit java but check it again to be sure. 

    Checking you java by clicking on start -> type "java - verion"  and paste, screenshot or tell me your java version and i its 32 or 64. 


  2. You go to "AppData\Roaming\.technic\modpacks" There you clikc on the modpack you are playing and want to install the texturepck on. Then inside the folder of the modpack there should be a texturepack folder.

     


  3. 6 hours ago, Soulalis said:

    OK when I launch any of the mods I have it won't load. It just flashes then goes back to the tekkit launcher. You said to delete the red files and put in the ones you gave a link to in the mod folder. When I went to do that I didn't find any of those files in the folder. A few weeks ago I opened up a few mods with no problem also updated some of them, but now they won't open at all. I have over ten of them and none will open. I looked in the error logs and they say not enough ram. I have the 64 bit java and set my ram to 15 GB's! Here is part of the error report. Some of it I don't understand why its even saying it. Like why is it even saying in 32 bit mode when I only have 64 and set to 64? I haven't changed anything up a few updates that I had for some of the mods since I opened them up a couple of weeks ago so I can't think of anything that has changed. Yes I tried reinstalling the mod too. Not sure what or how to check swap backing storage is or if its full.


    # There is insufficient memory for the Java Runtime Environment to continue.
    # Native memory allocation (mmap) failed to map 16106127360 bytes for Failed to commit area from 0x0000000400000000 to 0x00000007c0000000 of length 16106127360.
    # Possible reasons:
    #   The system is out of physical RAM or swap space
    #   In 32 bit mode, the process size limit was hit
    # Possible solutions:
    #   Reduce memory load on the system
    #   Increase physical memory or swap space
    #   Check if swap backing store is full
    #   Use 64 bit Java on a 64 bit OS
    #   Decrease Java heap size (-Xmx/-Xms)
    #   Decrease number of Java threads
    #   Decrease Java thread stack sizes (-Xss)
    #   Set larger code cache with -XX:ReservedCodeCacheSize=
    # This output file may be truncated or incomplete.
    #
    #  Out of Memory Error (os_windows.cpp:3332), pid=340, tid=4048
    #
    # JRE version:  (8.0_91-b14) (build )
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.91-b14 mixed mode windows-amd64 compressed oops)
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    Shit sorry didn't go to pages 2-11 so I didn't see your post on the bugs. I'm diffidently a smeghead. I did like that show though, does that help?

    Hey,  I just had a quick look while at work.  But it seems you have not selected enough ram to run the game.  You have 64bit installed by the looks.  You just have to select more then one gigabyte.  


  4.  thank you for putting together all this info! tried all the other steps but finally changing coords with NBT means i can continue playing my world, very happy now, thought id lost it completely.

     

    For reference here is my crash log

     

    One question - deleting the chunks in MCedit doesnt seem to have fixed the issue with that area, avoiding it is fine for now but is there a way i can resolve the issue there?

     

    Hey, Cool I could help you Tho about your question i don't have an awnser for that atm. :P