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arriej

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  1. Like
    arriej got a reaction from Fred__Ex in Can't open Forge and Technic modpack at the same time   
    What modpack are you trying to play?
  2. Like
    arriej got a reaction from Simthewolfygamer in Technic Launcher not allowing to use previous version.   
    If its not showing any pother versions on the launcher try and uninstall/delete the mod. and see if you want to install it again with older versions.
  3. Upvote
    arriej reacted to Munaus in Most common issues and fixes! And known problems   
    right, I'm getting quite tired of seeing people ignore the original post. Both I and Arriej wished you would use the Bug Reports instead of this, this thread was meant to show you the fixes for errors.
    Since there aren't more fixes to post I'm going to lock this
  4. Upvote
    arriej got a reaction from leonardrichards in Most common issues and fixes! And known problems   
    This messages is prolly going to be removed leo.  But i think i got a reason why your server is crashing. Send me a PM on the forums. Reply to me on ur server or add me on skype. then we can discuss this issue  
  5. Upvote
    arriej got a reaction from tvec in Most common issues and fixes! And known problems   
    How to read an error log (mapwriter issue)
     
    So here is a example of an mapwriter error log.
    the most important part (for us as users) is this case is the beginning of the error log
    It should look something like the following: 
    ---- Minecraft Crash Report ---- // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~] Time: 2/22/14 6:23 PM Description: Unexpected error java.lang.RuntimeException: Unknown character ' ' in 'C:/Users/<username>/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/saves/mapwriter_sp_worlds/<worldname>/mapwriter.cfg:1' at net.minecraftforge.common.Configuration.load(Configuration.java:625) at net.minecraftforge.common.Configuration.<init>(Configuration.java:100) at net.minecraftforge.common.Configuration.<init>(Configuration.java:106) at mapwriter.forge.MwConfig.<init>(MwConfig.java:12) at mapwriter.Mw.loadWorldConfig(Mw.java:238) at mapwriter.Mw.onClientLoggedIn(Mw.java:475) at mapwriter.forge.MwConnectionHandler.clientLoggedIn(MwConnectionHandler.java:52) at cpw.mods.fml.common.network.NetworkRegistry.clientLoggedIn(NetworkRegistry.java:211) at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionEstablishedToServer(FMLNetworkHandler.java:91) at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:357) at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119) at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1967) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) As you see here its the first line of the error log that tells you what and where it is:
    java.lang.RuntimeException: Unknown character ' ' in 'C:/Users/<username>/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/saves/mapwriter_sp_worlds/<worldname>/mapwriter.cfg:1' Also note that the location of this file can be different than the location shown here. There are multiple mapwriter configs.
     
                                                                                                         
  6. Upvote
    arriej reacted to Munaus in Most common issues and fixes! And known problems   
    I prefer the Game of thrones method. Putting heads on spikes might deter future lawbreakers
  7. Upvote
    arriej reacted to Kalbintion in Most common issues and fixes! And known problems   
    Just an update about this list, since 1.0.13c removed the ability to use carpenter blocks to be a direct part of the archimedes ship, the carpenter blocks will no longer cause the game to crash, however this issue is still present in pre-1.0.13c modpack versions
  8. Upvote
    arriej got a reaction from Body-Bagz in Most common issues and fixes! And known problems   
    This topic contains the most common problems and fixes knows for attack of the b team! 
    There is also a small> tutorial on how to read error logs and you might be able to figure out your self whats wrong with your game!
    And since a short time we are also showing the >known problems of this modpack! 
     
    Note to your self: This is not the place to report new problems!! Use the Bug Reports!
    MOD EDIT: Do not come in here posting "help, my launcher doesn't work!" "the modpack doesn't work!". All issues you're experiencing are reported on the Bug Reports only. new users ignoring this may get tempbanned.
    - Munaus
     
    Please note that every PC is different and a fix stated here may not be the fix for you. The fixes here are fixes that worked for me and my friends or get reported to me as a fix.
     
    This topic  Its a work in progress and i will keep adding more fixes on the way.
     
    Let's get started!!
     
    Issue: Out Of memory.
    Cause: This is caused because there is not enough memory allocated to the launcher.
    Fix: To fix this issue you need to allocate more memory to your launcher. Its recommended to have at least 1,5/2GB for this modpack. Make sure you do not go over 4 GB, java starts running slower and may crash. How to add more RAM: Click on the cog at the top right on the launcher.
                                                                                                         
     
    Issue: Can't add more then 1GB of RAM to the launcher.
    Cause: 1.) Not a 64Bit java installed (Or having an older version of 32Bit installed)
                 2.) Not enough RAM in your PC.
    Fix: 1.) Install a 64 bit version of java (http://java.com/en/download/manual.jsp ).Or uninstall the 32Bit version. 
            2.) Upgrade your PC with more RAM.
                                                                                                         
     
    Issue: Mod pack wont update/download.
    Cause: Most of the time a anti-virus software blocking the download
    Fix: 1.) Update you java to the most recent version.
           2.)Make sure no (parental) software if blocking the download (Virus scanner/Net nanny)
           3.) Keep trying.
                                                                                                         
     
    Issue: Failed to download <some file>
    Cause: Security software, internet connection interruption
    Fix: Disable security software temporarily, if it works, add the base url to exceptions (http://resources.download.minecraft.net/0f/0f for example has a base url of minecraft.net)
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Game wont update past 1.0.8
    Cause: Outdated java.(Some mods don't support the older java versions)
    Fix: Update java and make sure you get the right version (64 or 32 Bit) and you delete all old version of java. (If the client can chose between and up-to-date 32 bit version of an outdated 64 bit version it will take the 64 bit one.
    (Thanks to: ArabicSnowman)
     
                                                                                                         
      Issue: No mobs spawning
    Cause: Mob limit hit.
    Fix: this can be solved by typing the command /cofh killall Or change your difficulty to peaceful briefly so hostile mobs despawn.
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue:  IndexOutOfBoundsException Error
    Cause:  Related to a Config being corrupt issue.
    Fix: Resetting the modpack.
     
    The error in the log:
     
     
     
     
    (Thanks to  kalbintion)
     
                                                                                                         
     
    Issue: Crash on mojang screen.
    Cause: Various causes know. (Can basically be anything) 1.) Outdated java
                 2.) Fail in mapwriter config. (check how to read a error log down here)
    Fix: I am naming some different fixes here. If this did not work for you make a issue on the issue tracker don't forget to add the log ( %appdata%/.technic/logs )
    1.) Update java. ( http://java.com/en/download/manual.jsp ).
    2.) Go to the location of the mapwriter you find in the error log. and delete the file (make a backup)
    3.)There are many reason this could happen.  try to reset the modpack (You will lose custom settings)
    4.) if that did not help make an issue repport here And include an errorlog 
                                                                                                         
     
    Issue: Server/Client crashes when you joins a server/load the world
    Cause: Depends on the error log. most common reason I have seen is because of an mod item that crashes the world. (Check the how to read an error log tutorial down here)
    Fix: the fix for an block incompatibility. (the following example is for the oven from "mrcrayfish furniture mod" but it also works for the DNA Breeder.)
    Go into the mods folder then to the config folder,
    open up the cfm.cfg file and change the line:
    I:BlockOven=854  to
    I:BlockOven= Which should delete the oven from you world the next time you load it, (Thanks to  Kr0nZ)
    Fix 2: you will have to open up your map in mcedit and remove the block manually.
     
                                                                                                         
     
    Issue: Server/Client crashes when you joins a server/load the world ( StructureStart issue)
    Cause: Depends on the error log. (Check the how to read an error log tutorial down here)This one is for the following issue:
    at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:81)  Fix 1: Update the game to version 1.0.12a If you have done that, And the issue is still there or started there, go tough the following steps:
    Shut off server/game. go to the world save folder. Go into the data folder. Delete BOPVillage.dat and villages.dat. Issue still there? Try Fix 2. Fix 2: >Check the post here below (#4)
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Says it is missing microblocks
    Cause: Version mismatch between client and server
    Fix: Find out what version of the modpack the server is running and set the client to it.
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Minimap losing textures
    Cause: went into cave mode
     
    Fix: press ; (semi-colon) in-game
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Hunger Bar randomly depletes very quickly Cause: Unknown Fix: Relog (Generally fixes the issue 99% of the time)   (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Saves worlds disappearing.
    Cause: unknown?
    Fix: Back-up the world save folder from .technicmodpacksattack-of-the-bteamsaves
    Create a new world with the exact same name, it may not start you off in a familiar area
    If it does not - go to where your base would be, if it isn't there, continue to follow instructions
    Copy the level.dat from the newly generated world, most likely under the world save name followed by a hyphen under the saves folder mentioned previously, into the old worlds folder.
     
    Note: Having two worlds with the exact same name can be a bit confusing, ensure you load into the correct world if two now appear with the same name
    Note: Doing these instructions without providing the same world seed will cause chunks to no longer properly line-up
     
    (Thanks to  kalbintion)
                                                                         
     
    Issue: Mapwiter file corrupt (see >this to see if you have that error).
    Cause: unknown.
    Fix: Go to the location of the mapwriter you find in the error log. and delete the file (make a backup) and let it regenerate by the client. 
    Be aware: There are 2 different locations where the file can be
     
    Version 1: C:/Users/<username>/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/saves/mapwriter_sp_worlds/<worldname>/mapwriter.cfg:1'
    Version 2: C:/Users/<username>/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/saves/mapwriter_mp_worlds/<worldname>/mapwriter.cfg:1'
     
                                                                                                         
     
    Issue: Game wont load up.
    Cause: unknown.
    Fix: Start your technic launcher, select Attack of the b-team mod, and go to settings. Press "open folder", go to "mods", delete all "project red" files, install the latest build of project red (32 i think) from here  and pop all the .jar files into the "mods" folder!
    (Thanks to: f1n1ay)
                                                                                                         
  9. Upvote
    arriej reacted to _woof in Most common issues and fixes! And known problems   
    thank you for putting together all this info! tried all the other steps but finally changing coords with NBT means i can continue playing my world, very happy now, thought id lost it completely.
     
    For reference here is my crash log
     
    One question - deleting the chunks in MCedit doesnt seem to have fixed the issue with that area, avoiding it is fine for now but is there a way i can resolve the issue there?
  10. Upvote
    arriej got a reaction from _woof in Most common issues and fixes! And known problems   
    The fix for MapGenStructure issue.
     
    The fist bit of the error log will look like this:
    java.lang.NullPointerException at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:81) This fix for this issue is not easy but here is the posts of loader and kalbintion combined.(source: http://forums.technicpack.net/tracker/issue-2010-connectionarea-crashes-server/)
     
    if you have this problem (structure generation/entity placement in certain chunks causing weird lag and crashes) try;
    Remove the bad chunk(s) using MCEdit Let your server regenerate them (may be fixed now). If it's still misbehaving, remove the bad chunks again. Shut down the server, copy the server files to your local singleplayer directory. Run the server's world in singleplayer, get it to generate those chunks . Copy the singleplayer version back onto the server, start the server. That process should fix it at some point for most people.
     
    Only do these instructions if the region replace fix (mentioned above) failed for you, as this method makes that portion of the world unplayable.
     if you visit the coordinates you were at, or within 150 blocks of, the issue will show up again. Effectively making that portion of the world unplayable until a more permanent solution or easier solution can be found (if one exists).
     
    Go download "NBTExplorer" Run it Open one of the following files: On Server: world_name/players/player_name.dat On SSP: world_name/level.dat  
    In the SSP level.dat file you will need to expand (click on the +) the "Player" group, then follow below instructions like normal.
    Expand the Pos NBT group (+ sign next to it)
    Change your X, Y, and Z to some other location away from the crash. Setting this back to spawn or your base is best bet.
    Press CTRL+S (to save, shortcut may be different for systems other than windows)
    Load the world and make sure your changes are in effect, if you have issues with this, let me know on your specific issue thread so I can further give instructions.
  11. Upvote
    arriej reacted to Kalbintion in Most common issues and fixes! And known problems   
    Per convo over skype, arriej, here's a copy/paste of fixes that should be done on the main post of this thread that I've noticed by reading over it.
     
    [11:01:44 AM] キャルビンション: "Issue: Out Of memory." - Says the fix is the cog at right top (top right sounds better) but doesnt specify it is on the launcher. Should add this.
    [11:02:45 AM] キャルビンション: "Issue: Can't add more then 1GB of RAM to the launcher." - mentions not having a 64-bit java installed, but this isn't always the issue, some times 32-bit and 64-bit versions can be installed and its using the 32bit version, its best to uninstall all 32bit versions and only have the 64-bit version available so it has no other choice
    [11:03:49 AM] キャルビンション: "Issue: Mod pack wont update/download." - this is often the result of security software (anti-virus, etc) stopping the action as it sees it as a threat or locks it down while it is "scanning" it. java version has nothing to do with that though (your Fix #1 on this)
    [11:04:48 AM] キャルビンション: "Issue: Game wont update past 1.0.8" - cause is definitely outdated java in 90% of the cases where someoen went from 1.0.8 to 1.0.9 due to a mod no longer supporting Java 6.
    [11:05:38 AM] キャルビンション: oh and another one for "Issue: Can't add more then 1GB of RAM to the launcher." - the url provided goes to the nl version of the site, it should be english based since the forums use it, so the url should be http://java.com/en/download/manual.jsp
    [11:06:03 AM] キャルビンション: "Issue: No mobs spawning" - your attribution says me but links to kr0nz profile.
    [11:07:03 AM] キャルビンション: "Issue: Crash on mojang screen." - url issue exists for this one as well for the norwegian java site instead of english.
    [11:07:17 AM] キャルビンション: "Issue: Server/Client crashes when you joins a server/load the world ( StructureStart issue)" - attribution again says my name but links to kr0nz profile
     
     
    Edit: Some additional post changes that should be done:
     
    "Issue: Mapwiter file corrupt" - Theres two very unique but nearly identical locations for these files to go into, one being the mapwriter_sp_worlds and mapwriter_mp_worlds. There's no mention that there's a different location for single player and multiplayer locations. While it says to go to the path provided, I would rather see a message stating that to ensure you look at the right folder name since at a brief glance, they can look identical in name.
     
    Edit 2: An additional issue/solution that I thought I saw here but apparently not.
     
    Issue: Failed to download <some file>
    Cause: Security software, internet connection interruption
    Solution: Disable security software temporarily, if it works, add the base url to exceptions (http://resources.download.minecraft.net/0f/0f... for example has a base url of minecraft.net)
     
    And one more...
    Issue: Says it is missing microblocks
    Cause: Version mismatch between client and server
    Solution: Find out what version of the modpack the server is running and set the client to it.
     
    And another...
    Issue: Minimap losing textures
    Cause: went into cave mode
    Solution: press ; (semi-colon) in-game
     
    This one has some other additional causes but those are often a lot more rare and have no major solution. The other causes are: Files didnt save due to crash, lack of harddrive space. They don't have solutions since the files arent anywhere they cannot be recovered.
     
    This also has one other occurrence that I've seen posted on the tracker - a group of users experienced minimap loss after the server changed IPs. This particular issues solution is copying the old files (or just renaming the old folder) to the new IP:Port combination, this would be in that mapwriter_mp_worlds folder, where the folders are named Octet1_Octet2_Octet3_Octet4_Port where Octet1 to 4 are the individual digit groups of the ip (example: 62.212.34.41 has octet1 set to 62, octet2 set to 212, octet3 set to 34, octet4 set to 41)
  12. Upvote
    arriej reacted to Munaus in Most common issues and fixes! And known problems   
    I'm gonna quote myself here, to make things clear:
     
     
     
    It should be pretty damn clear by now that arriej's and DragonRx's threads are for posting fixes, not for random people to post their problems.
     
    I like helping people, but I don't like wasting my time warning people and pointing them in the right direction.
    Pinned threads that are on every section deserve to be read. So read them!
  13. Upvote
    arriej reacted to Munaus in Most common issues and fixes! And known problems   
    We don't post issues here. Post them on the Tracker / Bug Reports. Follow the Tracker Rules and Guidelines and please follow the Bug Report Template when creating the report instead of a wall of text. Makes your report easier to read.
  14. Upvote
    arriej reacted to Kalbintion in Most common issues and fixes! And known problems   
    Hey arriej, another issue I have found commonly showing up lately is a structure spawning issue. The lines to be looked for are:
    java.lang.NullPointerException at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:81) And the fix I found isn't simple, I have it all explained @ http://forums.technicpack.net/tracker/issue-2010-connectionarea-crashes-server/
     
     
    Also, another issue I have seen semi-frequently is an issue related to mobs not spawning. The issue is the mob cap is being hit, and this can be solved by /cofh killall (or setting difficulty to peaceful briefly so hostile mobs despawn)
  15. Upvote
    arriej got a reaction from Kalbintion in Most common issues and fixes! And known problems   
    This topic contains the most common problems and fixes knows for attack of the b team! 
    There is also a small> tutorial on how to read error logs and you might be able to figure out your self whats wrong with your game!
    And since a short time we are also showing the >known problems of this modpack! 
     
    Note to your self: This is not the place to report new problems!! Use the Bug Reports!
    MOD EDIT: Do not come in here posting "help, my launcher doesn't work!" "the modpack doesn't work!". All issues you're experiencing are reported on the Bug Reports only. new users ignoring this may get tempbanned.
    - Munaus
     
    Please note that every PC is different and a fix stated here may not be the fix for you. The fixes here are fixes that worked for me and my friends or get reported to me as a fix.
     
    This topic  Its a work in progress and i will keep adding more fixes on the way.
     
    Let's get started!!
     
    Issue: Out Of memory.
    Cause: This is caused because there is not enough memory allocated to the launcher.
    Fix: To fix this issue you need to allocate more memory to your launcher. Its recommended to have at least 1,5/2GB for this modpack. Make sure you do not go over 4 GB, java starts running slower and may crash. How to add more RAM: Click on the cog at the top right on the launcher.
                                                                                                         
     
    Issue: Can't add more then 1GB of RAM to the launcher.
    Cause: 1.) Not a 64Bit java installed (Or having an older version of 32Bit installed)
                 2.) Not enough RAM in your PC.
    Fix: 1.) Install a 64 bit version of java (http://java.com/en/download/manual.jsp ).Or uninstall the 32Bit version. 
            2.) Upgrade your PC with more RAM.
                                                                                                         
     
    Issue: Mod pack wont update/download.
    Cause: Most of the time a anti-virus software blocking the download
    Fix: 1.) Update you java to the most recent version.
           2.)Make sure no (parental) software if blocking the download (Virus scanner/Net nanny)
           3.) Keep trying.
                                                                                                         
     
    Issue: Failed to download <some file>
    Cause: Security software, internet connection interruption
    Fix: Disable security software temporarily, if it works, add the base url to exceptions (http://resources.download.minecraft.net/0f/0f for example has a base url of minecraft.net)
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Game wont update past 1.0.8
    Cause: Outdated java.(Some mods don't support the older java versions)
    Fix: Update java and make sure you get the right version (64 or 32 Bit) and you delete all old version of java. (If the client can chose between and up-to-date 32 bit version of an outdated 64 bit version it will take the 64 bit one.
    (Thanks to: ArabicSnowman)
     
                                                                                                         
      Issue: No mobs spawning
    Cause: Mob limit hit.
    Fix: this can be solved by typing the command /cofh killall Or change your difficulty to peaceful briefly so hostile mobs despawn.
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue:  IndexOutOfBoundsException Error
    Cause:  Related to a Config being corrupt issue.
    Fix: Resetting the modpack.
     
    The error in the log:
     
     
     
     
    (Thanks to  kalbintion)
     
                                                                                                         
     
    Issue: Crash on mojang screen.
    Cause: Various causes know. (Can basically be anything) 1.) Outdated java
                 2.) Fail in mapwriter config. (check how to read a error log down here)
    Fix: I am naming some different fixes here. If this did not work for you make a issue on the issue tracker don't forget to add the log ( %appdata%/.technic/logs )
    1.) Update java. ( http://java.com/en/download/manual.jsp ).
    2.) Go to the location of the mapwriter you find in the error log. and delete the file (make a backup)
    3.)There are many reason this could happen.  try to reset the modpack (You will lose custom settings)
    4.) if that did not help make an issue repport here And include an errorlog 
                                                                                                         
     
    Issue: Server/Client crashes when you joins a server/load the world
    Cause: Depends on the error log. most common reason I have seen is because of an mod item that crashes the world. (Check the how to read an error log tutorial down here)
    Fix: the fix for an block incompatibility. (the following example is for the oven from "mrcrayfish furniture mod" but it also works for the DNA Breeder.)
    Go into the mods folder then to the config folder,
    open up the cfm.cfg file and change the line:
    I:BlockOven=854  to
    I:BlockOven= Which should delete the oven from you world the next time you load it, (Thanks to  Kr0nZ)
    Fix 2: you will have to open up your map in mcedit and remove the block manually.
     
                                                                                                         
     
    Issue: Server/Client crashes when you joins a server/load the world ( StructureStart issue)
    Cause: Depends on the error log. (Check the how to read an error log tutorial down here)This one is for the following issue:
    at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:81)  Fix 1: Update the game to version 1.0.12a If you have done that, And the issue is still there or started there, go tough the following steps:
    Shut off server/game. go to the world save folder. Go into the data folder. Delete BOPVillage.dat and villages.dat. Issue still there? Try Fix 2. Fix 2: >Check the post here below (#4)
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Says it is missing microblocks
    Cause: Version mismatch between client and server
    Fix: Find out what version of the modpack the server is running and set the client to it.
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Minimap losing textures
    Cause: went into cave mode
     
    Fix: press ; (semi-colon) in-game
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Hunger Bar randomly depletes very quickly Cause: Unknown Fix: Relog (Generally fixes the issue 99% of the time)   (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Saves worlds disappearing.
    Cause: unknown?
    Fix: Back-up the world save folder from .technicmodpacksattack-of-the-bteamsaves
    Create a new world with the exact same name, it may not start you off in a familiar area
    If it does not - go to where your base would be, if it isn't there, continue to follow instructions
    Copy the level.dat from the newly generated world, most likely under the world save name followed by a hyphen under the saves folder mentioned previously, into the old worlds folder.
     
    Note: Having two worlds with the exact same name can be a bit confusing, ensure you load into the correct world if two now appear with the same name
    Note: Doing these instructions without providing the same world seed will cause chunks to no longer properly line-up
     
    (Thanks to  kalbintion)
                                                                         
     
    Issue: Mapwiter file corrupt (see >this to see if you have that error).
    Cause: unknown.
    Fix: Go to the location of the mapwriter you find in the error log. and delete the file (make a backup) and let it regenerate by the client. 
    Be aware: There are 2 different locations where the file can be
     
    Version 1: C:/Users/<username>/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/saves/mapwriter_sp_worlds/<worldname>/mapwriter.cfg:1'
    Version 2: C:/Users/<username>/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/saves/mapwriter_mp_worlds/<worldname>/mapwriter.cfg:1'
     
                                                                                                         
     
    Issue: Game wont load up.
    Cause: unknown.
    Fix: Start your technic launcher, select Attack of the b-team mod, and go to settings. Press "open folder", go to "mods", delete all "project red" files, install the latest build of project red (32 i think) from here  and pop all the .jar files into the "mods" folder!
    (Thanks to: f1n1ay)
                                                                                                         
  16. Upvote
    arriej got a reaction from Kalbintion in Most common issues and fixes! And known problems   
    What part did you not understand about this:
     
  17. Upvote
    arriej reacted to Munaus in Most common issues and fixes! And known problems   
    The power of the universe... but in such a small space.

  18. Upvote
    arriej reacted to Munaus in Most common issues and fixes! And known problems   
    In case this is not yet clear.
     
    All issues belong in the Tracker! This is NOT the thread where you post issues!
     
    If I find users who posts issues here again I'll start giving warning points for not using the Tracker!
  19. Upvote
    arriej reacted to megglesmom in Most common issues and fixes! And known problems   
    OMG!!! This actually worked! And I (a non-computerwiz type) did it myself. Thank you soooo much
  20. Upvote
    arriej reacted to Loader in Most common issues and fixes! And known problems   
    Try this pastebin instead;
    http://paste.ubuntu.com/
    It allows larger files.
     
    The bit that's most useful (though often lots of it is useful) is the bit arriej posted as an example, right after the --- Minecraft Crash Report --- line.  If you post the whole thing there though it won't matter, we can check it all.
  21. Upvote
    arriej got a reaction from Loader in Most common issues and fixes! And known problems   
    This topic contains the most common problems and fixes knows for attack of the b team! 
    There is also a small> tutorial on how to read error logs and you might be able to figure out your self whats wrong with your game!
    And since a short time we are also showing the >known problems of this modpack! 
     
    Note to your self: This is not the place to report new problems!! Use the Bug Reports!
    MOD EDIT: Do not come in here posting "help, my launcher doesn't work!" "the modpack doesn't work!". All issues you're experiencing are reported on the Bug Reports only. new users ignoring this may get tempbanned.
    - Munaus
     
    Please note that every PC is different and a fix stated here may not be the fix for you. The fixes here are fixes that worked for me and my friends or get reported to me as a fix.
     
    This topic  Its a work in progress and i will keep adding more fixes on the way.
     
    Let's get started!!
     
    Issue: Out Of memory.
    Cause: This is caused because there is not enough memory allocated to the launcher.
    Fix: To fix this issue you need to allocate more memory to your launcher. Its recommended to have at least 1,5/2GB for this modpack. Make sure you do not go over 4 GB, java starts running slower and may crash. How to add more RAM: Click on the cog at the top right on the launcher.
                                                                                                         
     
    Issue: Can't add more then 1GB of RAM to the launcher.
    Cause: 1.) Not a 64Bit java installed (Or having an older version of 32Bit installed)
                 2.) Not enough RAM in your PC.
    Fix: 1.) Install a 64 bit version of java (http://java.com/en/download/manual.jsp ).Or uninstall the 32Bit version. 
            2.) Upgrade your PC with more RAM.
                                                                                                         
     
    Issue: Mod pack wont update/download.
    Cause: Most of the time a anti-virus software blocking the download
    Fix: 1.) Update you java to the most recent version.
           2.)Make sure no (parental) software if blocking the download (Virus scanner/Net nanny)
           3.) Keep trying.
                                                                                                         
     
    Issue: Failed to download <some file>
    Cause: Security software, internet connection interruption
    Fix: Disable security software temporarily, if it works, add the base url to exceptions (http://resources.download.minecraft.net/0f/0f for example has a base url of minecraft.net)
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Game wont update past 1.0.8
    Cause: Outdated java.(Some mods don't support the older java versions)
    Fix: Update java and make sure you get the right version (64 or 32 Bit) and you delete all old version of java. (If the client can chose between and up-to-date 32 bit version of an outdated 64 bit version it will take the 64 bit one.
    (Thanks to: ArabicSnowman)
     
                                                                                                         
      Issue: No mobs spawning
    Cause: Mob limit hit.
    Fix: this can be solved by typing the command /cofh killall Or change your difficulty to peaceful briefly so hostile mobs despawn.
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue:  IndexOutOfBoundsException Error
    Cause:  Related to a Config being corrupt issue.
    Fix: Resetting the modpack.
     
    The error in the log:
     
     
     
     
    (Thanks to  kalbintion)
     
                                                                                                         
     
    Issue: Crash on mojang screen.
    Cause: Various causes know. (Can basically be anything) 1.) Outdated java
                 2.) Fail in mapwriter config. (check how to read a error log down here)
    Fix: I am naming some different fixes here. If this did not work for you make a issue on the issue tracker don't forget to add the log ( %appdata%/.technic/logs )
    1.) Update java. ( http://java.com/en/download/manual.jsp ).
    2.) Go to the location of the mapwriter you find in the error log. and delete the file (make a backup)
    3.)There are many reason this could happen.  try to reset the modpack (You will lose custom settings)
    4.) if that did not help make an issue repport here And include an errorlog 
                                                                                                         
     
    Issue: Server/Client crashes when you joins a server/load the world
    Cause: Depends on the error log. most common reason I have seen is because of an mod item that crashes the world. (Check the how to read an error log tutorial down here)
    Fix: the fix for an block incompatibility. (the following example is for the oven from "mrcrayfish furniture mod" but it also works for the DNA Breeder.)
    Go into the mods folder then to the config folder,
    open up the cfm.cfg file and change the line:
    I:BlockOven=854  to
    I:BlockOven= Which should delete the oven from you world the next time you load it, (Thanks to  Kr0nZ)
    Fix 2: you will have to open up your map in mcedit and remove the block manually.
     
                                                                                                         
     
    Issue: Server/Client crashes when you joins a server/load the world ( StructureStart issue)
    Cause: Depends on the error log. (Check the how to read an error log tutorial down here)This one is for the following issue:
    at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at net.minecraft.world.gen.structure.MapGenStructure.func_75051_a(MapGenStructure.java:81)  Fix 1: Update the game to version 1.0.12a If you have done that, And the issue is still there or started there, go tough the following steps:
    Shut off server/game. go to the world save folder. Go into the data folder. Delete BOPVillage.dat and villages.dat. Issue still there? Try Fix 2. Fix 2: >Check the post here below (#4)
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Says it is missing microblocks
    Cause: Version mismatch between client and server
    Fix: Find out what version of the modpack the server is running and set the client to it.
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Minimap losing textures
    Cause: went into cave mode
     
    Fix: press ; (semi-colon) in-game
    (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Hunger Bar randomly depletes very quickly Cause: Unknown Fix: Relog (Generally fixes the issue 99% of the time)   (Thanks to  kalbintion)
                                                                                                         
     
    Issue: Saves worlds disappearing.
    Cause: unknown?
    Fix: Back-up the world save folder from .technicmodpacksattack-of-the-bteamsaves
    Create a new world with the exact same name, it may not start you off in a familiar area
    If it does not - go to where your base would be, if it isn't there, continue to follow instructions
    Copy the level.dat from the newly generated world, most likely under the world save name followed by a hyphen under the saves folder mentioned previously, into the old worlds folder.
     
    Note: Having two worlds with the exact same name can be a bit confusing, ensure you load into the correct world if two now appear with the same name
    Note: Doing these instructions without providing the same world seed will cause chunks to no longer properly line-up
     
    (Thanks to  kalbintion)
                                                                         
     
    Issue: Mapwiter file corrupt (see >this to see if you have that error).
    Cause: unknown.
    Fix: Go to the location of the mapwriter you find in the error log. and delete the file (make a backup) and let it regenerate by the client. 
    Be aware: There are 2 different locations where the file can be
     
    Version 1: C:/Users/<username>/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/saves/mapwriter_sp_worlds/<worldname>/mapwriter.cfg:1'
    Version 2: C:/Users/<username>/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/saves/mapwriter_mp_worlds/<worldname>/mapwriter.cfg:1'
     
                                                                                                         
     
    Issue: Game wont load up.
    Cause: unknown.
    Fix: Start your technic launcher, select Attack of the b-team mod, and go to settings. Press "open folder", go to "mods", delete all "project red" files, install the latest build of project red (32 i think) from here  and pop all the .jar files into the "mods" folder!
    (Thanks to: f1n1ay)
                                                                                                         
  22. Upvote
    arriej reacted to nMetrics in Most common issues and fixes! And known problems   
    First off, thank you very much for making this post in the first place, it's already been very helpful!
     
    But obviously I have a problem or I wouldn't be replying. I have an issue with a block, particularly the DNA Breeder from ADV. Genetics.
     
    I did what you said and changed the Block ID to nothing but when I opened Minecraft I got a block ID conflict. When I looked into it turns out for some reason the DNA Breeder was automatically given the ID of 1004 which was conflicting with the Scent Burner from Necromancy. As a temporary workaround I've changed the ID of THAT block to 423. Just in case it's helpful I've attached the error log and ID conflict log.
     
    Thanks again for the very helpful post
     



     



  23. Upvote
    arriej got a reaction from madbrad21 in Need help getting Steel   
    put iron in an furnace 
  24. Upvote
    arriej reacted to HalestormXV in CrayFish Custom Config Modification   
    Here is my little contribution to the community for this modpack. It is nothing massive but it should work well for people. I have not yet tested it as I do not have access to my server files right now but I dont see why it wouldn't work. So I will edit this post once I can test it or if somone else wants to test it and reply that works too.
     
    This is a modification to the CrayFish furniture mod to include the raw Food+ items so that CrayFish's oven can cook and output them. I also added the vanilla minecraft carrot to output the Food+ Cooked Carrot.
     
    These IDs are from the default B-Team pack.
     
    Unless the B-Team pack authors write this into the main modpack zip you will have to re-add these in after every pack reset or update.
    #################### # oven #=================== # Add custom items to the Oven recipe list. #################### oven {     # Add Your Custom Food Item IDs Here To Be Cooked     I:initIDs <       6208       391       6256       6257       6229 6256       6235       6250       6258       6259       6191      >     # Add Your Custom Food Item IDs For The Result Of Cooking Here     I:resultIDs <      6209      6219      6220      6221      6230      6220      6236      6251      6253      6254      6294      > } EDIT: Just tested it and it works fine. This is also only required server side. So for those of you hosting servers this edit can be applied server side and even without a client side patch it will work. If you are running SSP then just add this into your CrayFish config.
  25. Upvote
    arriej got a reaction from matt8348 in Galacticraft Problems   
    if you want to see search results. make sure you are on the first page of all the times. 
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