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EagleHawkman

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Posts posted by EagleHawkman

  1. While rotarycraft in on itself is a very cool mod, it lacks the functionality of mekanism. Rotarycraft simply does not work with voltz- it's power system is incompatible, has no means of storing energy, and cannot be powered by voltz machines. It is now next to impossible to run any kind of machine except those from rotarycraft. Mekanism was built off of voltz and therefore has more functionality. It allows for steel and bronze production, charging power armor, and storing compatible energy for atomic science, ICBM, etc. Rotarycraft simply does not supply the necessity do do well in voltz. Please readd mekanism.

     

    P.s. I did extensive testing of mekansim and it appears rather stable, not to mention the long lasting dup glitch is now fixed. Unless it is a mod pack perms thing, please readd mekanism.

     

    P.s.s. For those crashing remove mad science from the mods folder. Worked for me.

    I completely agree. And thanks for the tip about mad science, you're a life saver ;)

  2. Just a few quick things that I hope you guys will fix. I run a Voltz server and would like to see it working again. I can't even get into Voltz, it gets as far as the Mojang logo and then crashes. I noticed that a few people had this issue too. Also, I would like to see Mekanism put back in. We have relied on its simplicity and ease of use as well as its machines for a while now. I don't know what ill do without my early game solar panels and enrichment chambers, but it'll be much harder. I hope these issues will be resolved, and I hope to see it up and running soon. Thanks!   

     

                       TNTisreallycool

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