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NuclearNarwhal

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Posts posted by NuclearNarwhal

  1. Okay here is what you do:

    • Next start the Java Preferences app from /Applications/Utilities
    • drag Java 7 to the top of the list like in the screenshot. This will make locally run Java applications use Java 7 instead of Java 6.
    • You can uncheck the Java 6 options if you do not want them to be allowed to run.
    • This section is for the Java runtime for local applications, and has nothing to do with the web plugin.

    The JavaPreferences.app was removed in one of the more recent updates as far as I know... Is there any way to access it using the newer Mac OS X?

  2. What version of Mac OS X are you running?

     

    and have you tired these steps: http://java.com/en/download/help/mac_uninstall_java.xml

    Why would I want to uninstall Java 7? Isn't that what I want? Also, I am running OS X 10.9.3.

     

    EDIT: Good news everyone! I found a way to get Minecraft to run Java 7! You simply have to run the Bootstrap.jar directly, instead of through the application. I'm not sure why it makes a difference... But it works for me. The only problem though is that I don't know how to launch my ModPack directly. Seeing as you usually do it through the Technic Launcher. But if I do it that way it will still use Java 6 (I think) for when I launch the ModPack from there.

     

    MOAR EDITS: Also, GenPage, can you make sense of this crash report?

    https://gist.github.com/anonymous/a241cc436af47abd74c7

  3. I use a Mac, but sadly the link you provided doesn't help me out much. I have installed Java 7 (both the JRE and the JDK) on my Mac, and when I go into Terminal and type:

    java -version

    It will show that I have a version of 1.7. And when I go to the Java Control Panel located in the Mac's System Preferences it also states that I have Java 7, update 60. (The recommended build)

     

    But when I launch things such as Minecraft (from the normal launcher) and ModPacks from Technic Launcher it STILL persists to use the default Mac OS X Java 6... I have even tried going into Minecraft's Info.plist and changing the version of Java it is supposed to run to Java 7 directly, but after doing so it says that no compatible version of Java 7 was found. Despite other places in my computer stating that I DO in fact have Java 7 successfully installed.

     

    Any help with this would be greatly appreciated... I have already spent many hours looking for an answer on the internet, but to no avail.

     

    EDIT: This post relates to my problem and some of the things I have tried:

    '?do=embed' frameborder='0' data-embedContent>>

  4. I have no experience using Java on a Mac, but it is my understanding that older versions of MacOS/whatever come with Java 6 and it is somewhat tricky to get things updated to Java 7. Google may be your friend here.

    Believe me, I have already invested numerous hours looking for a solution... But to no avail. I tried changing information in the Info.plist of Minecraft so that it would run Java 7, but it simply said that no compatible version was found.

  5. The crash report you posted clearly shows that your client is using Java 6.

    I don't suppose you'd have any experience with Macs and Java? Because after some digging I found out that my Minecraft is using the default Mac OS X Java 6, even though I have the Oracle Java 7 JRE and JDK installed... Do you know how I might be able to get the applications (Minecraft and the ModPack versions of it) to use the Oracle Java 7 instead of the default Mac OS X Java 6?

     

    To elaborate, if I go into my terminal and type:

    java -version

    It shows the following:

    java version "1.7.0_60"
    Java(TM) SE Runtime Environment (build 1.7.0_60-b19)
    Java HotSpot(TM) 64-Bit Server VM (build 24.60-b09, mixed mode)
    

    The Java control panel in System Preferences supports this reading as well. Stating that I have Java 7, update 60. But when I launch Minecraft in the development window is shows the following:

    [12:02:00 INFO]: System.getProperty('java.version') == '1.6.0_65'

    Any help with this would be greatly appreciated...

  6. I'd assume this might be the problem...

    at darkhax.moreswords.enchantment.EnchantmentStealth.<init>(EnchantmentStealth.java:14)

    Not an expert by any means though... So don't take my answer too seriously.

     

    Anyway, go into the More Swords Mod config and change the Stealth enchantment ID to something obscure. (That no other enchantment would already have as an ID)

  7. Trying to run 1.7.2 mods with Java 6 is going to end poorly (as previously mentioned).

    I installed Java 7 though...

     

    Am I missing an installation step or something?

     

    EDIT: Just ran a verification test from https://www.java.com/en/download/installed.jsp and it says I have Java Version 7, update 60.

     

    Seeing as I can only assume you have Java 7 properly installed, does it allow you to create and join a world through my ModPack?

  8. Ok, so my ModPack is crashing whenever I try to join worlds... I made a previous post about a similar problem, but that was caused by something else. This must be a different problem because I completely removed the mod that was causing trouble form the previous post.

     

    When I added the "Mine & Blade: Battlegear 2" mod to my ModPack, the problem began.

     

    The platform URL of my ModPack is:

    http://www.technicpack.net/api/modpack/das-reich-der-drachen

     

    Here is a gist of the crash report:

    https://gist.github.com/anonymous/a241cc436af47abd74c7

     

    Thanks in advance!

     

  9. This problem is caused by using Java 6 on your PC. ChickenBones' mods require Java 7, and a recent version at that. Update your Java version to Java 7 64bit JRE for Mac.

    Nope, still crashes after downloading Java 7... I'll probably just not include NEI in my ModPack.

     

    But do you have any other ideas as to why it would be crashing?

  10. Your modpack is improperly zipped. The modpack needs to be structured like so:

        modpack.zip(naming doesn't matter)

             bin

                 modpack.jar

              mods

                 (all of the mod files)

              config

                 (all of the config files)

    You also need to include the config files. There are several enchantment id conflicts that you need to fix as well ( from More Swords Mods).

     

    How would I go about finding and fixing these conflicts? Thank you both for all your help though! :)

     

    EDIT: So it's clearly changed something... It now starts up, but crashes when the screen is black. I can only assume this is because of the ID conflicts you mentioned. I went in and tried changing them by adding another "0" after the "1" in each of the enchantment IDs... But that doesn't seem to have solved the problem. Also, when you update a ModPack how do you get the "Do you want to update this ModPack?" message to appear when you try to launch an outdated version of it from Technic Launcher?

     

    Thanks in advance!

     

    Here is a gist of the crash report:
  11. So I recently tried creating a lightweight ModPack for a whitelisted server I am going to be creating, but whenever I launch it from the Technic Launcher it opens Vanilla Minecraft... With none of the mods installed.

     

    The mods included are:

    • Balkon's Weapon Mod

    • Enchanting Plus

    • More Swords Mod

    • Custom NPCs

    • Dragon Mounts

     

    Any idea why this would be? Thanks in advance!

  12. Correct.

     

    We appreciate the community trying to help us out in anyway. That being said this is not official or supported by us. Any indication that this is malicious/harmful will result in the removal of the topic and a ban.

     

    Of course! When I googled for something like what I have presented here I actually did find a download link on a blog, it looked legitimate but because the internet is an extremely evil and deceptive place I decided not to download it. Instead I made my own!

     

    For future reference, OP, it might be a good idea to mention, in your post, that you have an admin's permission to post this or something like it.  That makes it easier to verify it and causes fewer explosions among the moderators.

     

    And that would've been a good idea, my apologies!

  13. Always ask the staff first before posting "download the technic launcher here!".

     

    I did speak to GenPage before posting this, he gave me the go ahead.

     

    EDIT: If you need proof I can send you screenshots of our PM conversation.

  14. Before you start reading please note that I am using a Mac!

     

    I'm kinda a lazy person, and it annoyed me having to go into finder and to the desktop section and double-click the TechnicLauncher.jar every time I wanted to launch it... Overall it's obviously not a big hassle, but I wanted something easier. I tried pulling the jar into the dock but that obviously didn't work because then it simply ran java, and not the Technic Launcher specifically when I clicked it.

     

    In the end I decided to compile the jar into a Mac application so that I COULD bring it into my dock and click it from there, thus saving me like 5 seconds and a whole lot of moaning every time I wanted to open the Technic Launcher. It was successful, and I decided to share the app with all the other lazy Mac users out there who enjoy using the Technic Launcher!

     

    Long story short, this post just leads up to the download link for the Technic Launcher APP:

     

    http://www.mediafire.com/download/zxedk3b9jcyg7jn/TechnicLauncher.dmg

     

    It comes as a DMG, so once you open it simply drag the one item it contains into the applications folder, (as you do with all downloaded apps) and voila!

     

    Pros of getting the app instead of sticking with the jar:

    ★ You can be even lazier than usual when opening it!

    ★ It looks beautiful in the dock!

    ★ I ran out of pros pretty quickly, but it's still good!

     

    Anyway, that's all for this post! One last note, incase you didn't already notice this is a Mac application... So yeah.

     

    WARNING: You have perfect reason to worry about there being some really weird crap in that DMG, and I have no way of proving to you that there isn't really... So you'll just have to trust me that there's nothing malicious in there. ツ

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