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Posts
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Posts posted by GenPage
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yes, update to the latest build
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I think u are inteligent enough so u an read if u wanna be supporting buy me the game then !
We dont not allow cracked launchers.
Go buy the game or get out.
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the version numbers under the settings for modpacks DO NOT relate to Minecraft versions, these numbers are set by the modpack authors
It is possible that the modpack versioning is already at "1.7"
I would speak with the creators of Craft Mine.
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Because there are two different issues
You have a missing ID 3473 (meaning the world has an item ID set but is no longer present in the client)
AND
You have an ID conflict between 3437 and 4005 (blockCable is set as 4005 in the world, but set as 3437 in the client)
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Alright where do I begin.
So the technic Launcher has changed alot since it first started and since 2013, but that is where I think that there are problems, my suggestions are that: you should re add the Technic pack or aka Technic ssp. That was the mod pack that made the technic launcher what it is today. It was the first modpack in the launcher and the first widely used mod pack in Minecraft. I think that what should happen is that, there should be a technic pack in 1.2.5 (the one that was removed) called Technic classic and one that is being updated. I know that some of the mods are no longer being update so use projectred for redpower, equivalent exchange 3 for equivalent exchange 2 until ee2 gets update if it gets updated, and thaumcraft 4 for thaumcraft 2 and readd forestry to it.
This is probably not going to happen. The Technic modpack was a great pack but to try and recreate it would be a disaster. The modding community is completely different now than it was back then. We would not be able to live up to the incredulous expectations you have.
For tekkit, update tekkit lite and you might say that "tekkit" is the update but many people feel that it isn't really tekkit cause, where is ic2, and alot of the other mods that made tekkit, tekkit? Keep the "tekkit" but rename it something like "tekkit space" or something cause people feel that that isnt really tekkit. Re add forestry to tekkit classic and make an updated version of tekkit classic, keep the 1.2.5 one but make an update version. For the mods that haven't ben updated? Ee3 for ee2, project red for redpower. I would suggest readding voxel as well.
That is you opinion, IC2 is currently a broken mod with no direction. We re-created Tekkit and provided you guys with Tekkit Lite since it was so popular. If you dont like the new one, go play the old one.
I would also suggest making an option where you can make the launcher look like the old launcher and have the old art.
This would not be possible due to significant coding changes to the launcher that would prolong development.
Many people are starting to abandon the technic launcher for feed the beast or ATlauncher because of those changes. That includes alot of my friend including the most die hard fans that I know.
I hardly believe this statement because it is simply not true. The traffic we have received from out last modpack launch (Attack of the B-Team) and the steady installs/run statistics show that Technic is growing in a healthy upward trend.
I think that it's a shame that Technic launcher lost it's meaning. It was probably called the Technic launcher because it launched technic and trust me, making a new flashier launcher isnt going to help. So I hope that you follow my advice because most people feel this way. I wish the techinc team good luck!
The Technic Launcher has not lost its meaning. It has grown past what you have come to see it as. Technic was a launcher for a modpack. Technic is now a leader in providing users with Technic-created and User-created modpacks. The Platform is proof of that. We are not just making a flashier launcher. We are developing a reliable SaaP (Service as a Platform) that gives the users more control in developing there own experience, not just how we define it. With the type of feedback we have received so far, it seems the general opinion is excitement and eagerness. I hope you will come to like and support what Technic has become and what it will be.
Cheers
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You might need to look at getting a newer computer. Modded Minecraft has become more resource-intensive lately. Best of luck
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Please use the links in my signature for help.
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the bad config ID is 3437, not 3473
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Logs are just for us whenever your launcher runs into issues. You can safely delete logs.
The fact that you had so many may be that you are using an older version of the launcher. Make sure you are up to date.
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That error indicates an issue with your Java. Try completely uninstalling java and reinstalling via http://java.com
Please refer to the links in my signature for proper help in the future.
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ID 23883 is mismatched between world and game
Item/Block ID 23883 is saved on the world as a different Item/Block than what is current set in the configs you are running.
This is probably because you are using the same world as you change configs/add mods/etc. Sometimes you will need to create a new world (Delete the /world folder on the server)
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Progress on both the website and the launcher are coming along nicely as we showed off in the livestream. We haven't released a date yet because we want to be comfortable and confident that we are rolling out reliable software. We dont want to shoot ourselves in the foot by setting a date too early and missing the deadline. As development continues, I'm sure more news will be released and a date will be decided.
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Technic only seems dead because its actually starting to take off. We have a live stream set this friday to announce our new platform and launcher. KakerMix and Co are busy getting this setup and we've been going non-stop since Attack of the B-Team rollout.
The celebs I have mentioned were moderators, modders, and general Technic team members (IceWolf, SimpleGuy, Ragnar, Jakj to name a few) who made it a must to go to the forums daily for a good laugh or some cool new conversation.
Alot of the celebs you mention moved on. A lot of changing of the guard has happened lately including new members.
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Modpacks are designed for certain play-styles and we have many different types of modpacks to choose from to suit those styles. Attack of the B-Team has been designed as a fun, less-techie. If you want a tech based modpack, go play Tekkit. Miss IC2? Go play Tekkit Lite. We have a variety of modpacks to choose from.
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About 15 mins ago, an issue with Spigot caused all servers running Spigot to crash. Mojang servers are all still up: http://t.co/zihKTjIpey
— Mojang Support (@MojangSupport) March 26, 2014
Credit to Kobata for noticing and informing me of the tweet.
This is an issue that affects Spigot which is built into MCPC-Plus
This has been fixed in Spigot: http://www.spigotmc.org/threads/arrayindexoutofboundsexception.14826/
Just waiting on MCPC now.The error that crashes your server will be a
java.lang.ArrayIndexOutOfBoundsException
I will be following this closely as many seem to be having issues with players joining your servers.UPDATE:
Build #251 of MCPC-Plus is now recommended.
http://ci.md-5.net/job/MCPC-Plus-164/251/
Download this new jar, replace, restart
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Please post on the tracker. Follow the links in my signature
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Post on the tracker. Follow the links in my signature.
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Hey guys,
For official modpack support, please try to stick to posting on the Tracker. I would like to try to have people looking in one place rather than two.
Hope you get your video card issue sorted @FireMasterSteve
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Fill out a bug report on the tracker (link in signature). Follow the Tracker Rules and Guidelines when posting your bug report or risk your report getting ignored/deleted.
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Try resetting the modpack through its settings window underneath the modpack logo (click on the small cog gear).
If that doesnt work, delete the whole modpack folder and re-download the pack again.
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If you reset the modpack and are still having issues, you can try deleting the entire modpack folder and redownloading again. But like @Loader said this wont help you if you are having memory issues.
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Thats what a memory leak is, when you allocate object references without properly dealing with after they are no longer needed. They just sit and use up space instead of being properly garbage collected.
We've noticed that ProjectRed has been having some issues lately so we've been keeping our eye on it.
The Technic Launcher's future
in Cafe Lame
Posted
We currently have no plans to remove any official Technic modpacks from the new launcher.
It still has a lot of bugs/problems last I've heard. There hasn't been a lot of news from the developers either. (I'm open to be corrected) Mekanism v6, Thermal Expansion, and MFR have currently replaced IC2 as the go-to Tech mods.