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konva

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Posts posted by konva

  1. Hi,

    I would like to ask you for your opinions...

    Im searching for modpack that contain:
    - Lot of technic ones, like Industrial craft, galactic, etc.
    - some magic like magical crops, thaumcraft, etc,
    - some extra dimensions like dimension doors, mining world, etc
    - some modified ore veins, not like vanilla, but some huge deposits like,
    - game version if possible latest as possible
    - maybe some quests
    - some encounter fights too, like battle towers, infernal mobs, castles or something with rewards, etc
    - decent dificulty

    I tried to look there but I cant find the filters for what version it is. Also I found GT new horizons, but it doesnt work properly for me, even with the java settings, I currently have 1.8.0 with 16GB ram set. If needed, I can set even more. So please, fill me with your suggestions about good modpacks. Thanks guys :)
    The 1.7.10 pack with some adidiotns I use on SP is decent but i need at least that ore system which is used on GT New Horizons.

     

  2. Well I tried to do something on my own. Now I am on phase, where Minecraft Client just stopped without any crash or conflict log.

    http://pastebin.com/WHHLYKu2
    

    Do you have any ideas why this happens? On second run without any changes it works.. Could you please look at this and clarify me why this happens? Is that just an random error?

  3. Well, I started to completing modpack... Got this:

    http://pastebin.com/qpAWFyfu
    

    Could you please write me a little tutorial how to resolve few of those conflicts? :) Config files are in config folders but not for all current mods. Thank you and have a great weekend :)

  4. Well I tried to figure it out, but I do not have file you named.. IDConflict.txt.. Game start loads but after several sec it crashes, so I identify it as block conflict, well its also named in description.. :) Ok I have found that dumping. One question, it's better to fix conflict while im still searching for mods, or should I first make sure I have all mods and then try to fix conflicts?

  5. Hello, played some modpacks and in every was some good ones, but it lacks something from the other ones. Im doing 1.6.4 modpack and im checking game after few new mods added. Now im at situation where it crashes before loads.

    java.lang.IllegalArgumentException: Slot 1970 is already occupied by vazkii.botania.common.block.BlockEnchanter@40d1a97 when adding StevenDimDoors.mod_pocketDim.blocks.DimensionalDoor@784cb194
    

    This is conflict between some mods. So how could I find which slots are open? Where I should edit which slot it use? I dont have now any configs and I dont know to modding at all. Would you please help me? Have a nice day.

  6. Well, I guess i have found all mods i want. After adding few more dependencies It crashes.

    Here is crash log: 

    http://pastebin.com/NSrCtE2x
    

    Here is ForgeLoader log:

    http://pastebin.com/8SyaJygM 

    Could you please look at this and tell me what is wrong? Thank you :)

  7. Ok Ill try to add some mods this way, btw log files 700+ megabytes? :D

     

    Okay, fixed some duplicate errors, i was blind copying some mods twice :D but now minecraft says there is missing mod applied energetics-core, more in log..

    So here is log: 

    http://pastebin.com/xZUtWMKU
    

    Browsed serendipity, and tekkid modpack for some clues, but I havent found anything. I smell some editing now, right? And thanks for helping me :)

     

    //after i got some sleep after work, I tried to find more clues, but I was unlucky. There is in log some dependency, but I am totally unable to find where i can get the AppliedEnergetics-Core. Could you please help me? Thank you for responding :)

    Btw, plowmanplow do you have skype? I prefer some sort of IM If I feel the problem I want to discuss is more complicated than several posts :) if you could help me using some IM, I will be happy :) Thank you

  8. Hello, in Hexxit modpack is some technical options. Is there a way to add into existing modpack some few more mods, like applied energetics, etc., without making new modpack? If yes, please how? Thanks for replying :) Have a nice day :)

  9. Well I havent found anything like magic in hexxit, so lets add some? :D Will be it easy to modify it? :D Like just copy all existing mods, add new and make modpack? Or is there something like list of conflicts?

     

    And hexxit is cool, yes, adventure and loots, but I also spend a lot of time building something. Currently I have started large stone brick house :) And I will have all existing portals on and some pocket dimensions. Also I want some more options for constructions, not the galaxy ones.

  10. Hello, I played hexxit modpack, its fun, but im also a crafter. Could you please suggest me some few extra mods compatible with hexxit modpack? These mods should contain some new blocks, new crafted items, or electricity and something like that. And also please, will it be compatible? Thanks for your suggestions

  11. Hello, I have tried many of modpacks, and in Tekkit I see there is mod which shows you name of block and from which mod it is. What is the name of that mod pls? Is it compatible with Hexxit modpack?

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