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mytoecold

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  1. Upvote
    mytoecold reacted to TerdyTheTerd in Could anybody Create a Modpack for me?   
    @mytoecold Working pack link somewhere in my post, sorry it might be a little hard to follow, did this right before I went to bed.
    Shaders Mod Core doesn't work with forge past 1448, aslo note that you wanted TMI and WAWLA, but in order to run WAWLA you need WAILA, which in turn requires NEI, and NEI and TMI are incompatible, so I removed TMI. Also I recomend adding FastCraft, it helps more than optifine does, but it also doesn't help as much when shaders mod core is installed(its culling effects are turned off, where all the extra fps comes from). I have opted out of optifine for FastCraft and included a few Shaderpacks already in the pack as well a a very poorly made logo while its loading. If you want the files install this test pack found here or you can download the archive and do it manually here, it hasn't been greatly tested, I just confirmed that all the mods initialized and that creating worlds worked. Making modpacks can be tricky at times when you try to add all the mods all at once. You will have to do a vast amount of config editing to get the mods to behave how you want them to.
  2. Upvote
    mytoecold reacted to daytimepanther in Could anybody Create a Modpack for me?   
    It's definitely good to google and figure stuff out on your own so you can learn. What j usually do is look at the crash log and look for any mod names at the beginning or Google what is after where it says "Caused by:". Usually it will lead me to a solution. Like I said its shaders that is crashing for sure but it might be because it is conflicting with another mod.
  3. Upvote
    mytoecold reacted to daytimepanther in Could anybody Create a Modpack for me?   
    I fixed it. After looking over the shaders mod website, I noticed it does not work with the latest version of minecraft forge. You need to download the recommend version of minecraft forge for 1.7.10 and rename it to modpack.jar. Then place it in the bin directory and the game should not crash,
  4. Upvote
    mytoecold reacted to daytimepanther in Could anybody Create a Modpack for me?   
    This is really weird and its unfortunate you have so many errors. I will see if I can throw together a full version of the working pack in a few minutes when I have some time.
  5. Upvote
    mytoecold reacted to daytimepanther in Could anybody Create a Modpack for me?   
    I have a working version of the pack. You forgot to download CoFH Core, Mantle, a core mod required for the Camping Mod, and a core mod for Mariculture. Along with the missing mods, you had two versions of bpkrsCore and the shaders mod is just completely not working. All of the original mods are working except for the shaders mod. It could be that you are using the wrong version of the mod or it might be incompatible with you Optifine version. I will upload a fixed version of just the mods folder for you shortly.
    Here is the updated mods folder: https://www.dropbox.com/s/dmdm9ihoaesngzz/modsfolder.zip?dl=0
  6. Upvote
    mytoecold reacted to daytimepanther in Could anybody Create a Modpack for me?   
    Can you check to see that other modpacks launch correctly? Also can you give me a link to your modpack so I can try it myself?
  7. Upvote
    mytoecold reacted to daytimepanther in Could anybody Create a Modpack for me?   
    It might be that the pack is crashing when it starts up. Go to the technic launcher settings and enable the checkbox that says show console. Now when you launch the pack you can get an idea of what is happening. Also go to the modpack folder and look for a crash log. If you're not sure how to do any of this just search for it on google.
  8. Upvote
    mytoecold reacted to Munaus in Could anybody Create a Modpack for me?   
    custom pack discussions and help belongs in Platform Pagoda.
    Moved
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