Back up your save. Reset the pack from the launcher.
Click the cog under the modpack, then click "Reset Pack".
Reinsert your saved games. Done.
That should, hopefully, fix your issues.
It looks like the energy value must have been from another mod than Waila.
I think the most logical candidate is BuildCraft, to be honest.
But it may be hidden away in a NEI or Waila config too.
Aside from the fact you're in the wrong section, what exactly do you want?
Sword Art Online? Isn't that a completely other game? What mods should your pack have then?
Have you tried putting the saw next to the block?
That's also a recipe, but I don't know if that's the one you start with.
Oh, I just completely missed that it works in SSP.
My bad.
The fossil and archaeology mod included is the real, original mod, updated for this version of Minecraft.
The one you're referring to was not allowed in the modpack, I believe, for whatever reason the devs thought valid.
Clever, Eotf. Hadn't considered that.
Well done.
Still, for just starting out, the Grinder would do just fine. And cheaper.
Your solution is a very good upgrade.
Basically, the only thing you can make in Flans in Attack of the B-Team are the TItans.
For anything else, you'll need the content packs from the main thread of Flans and from the website Kalbintion linked to.
One thing that is not going to go in, however, is Industrial Craft 2.
The mod hasn't been updated properly since Alblaka abandoned it. It is being kept barely alive by whomever is maintaining it.
Wouldn't a Grinder be easier?
I don't know how it compares in cost to an Autonomous Activator and a sewer combo, but the Grinder basically takes and outputs the items and mob essence without need for conversion.
Half the machines needed.
Unless the B-team suddenly wants Buildcraft, this isn't very likely to happen.
You're very free to add Buildcraft yourself, however. It's not that hard.