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Phuriousgeorge

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Posts posted by Phuriousgeorge

  1. When I first signed in I was greeted by an enthusiastic Community!

    Had troubles finding the rules board until I stumbled across the pressure plate. What a cool idea guys! Gratz to the person who took the time to input all of that.

    After reading all the rules, I continued on to take the quiz.

    When I got to the first question about banned items I had a face palm moment. I had read all the rules but had missed (a secondary board??) a banned items board. I guessed my way through that question but got the next banned item question wrong.

    Got Auto-banned. :( Its the first time I have ever been banned.

    Not asking to be un-banned. Thought I would suggest a few things. The spawn location was super easy to get confused. The rules board may need a little n00b proofing? Maybe replace the stone pressure plates with wooden ones?

    Anyway, just suggestions. Feel free to ignore them.

    Would have loved to join the community.

    You're more than welcome to come back. Just post something on our forums and we'll let you back in. The banned items list is actually found through a link you can click in-game on a sign before the quiz or by using /rules.

    We've come up with a way to avoid the banning, but waiting to see what happens to Tekkit before I start coding more changes ;)

  2. I totally agree with this notion. EE is not server friendly. Well, it is server friendly if you have maybe 3-4 friends. But shit starts getting crazy, and before you know it. BAM. Whur muh chunks go? Lols.

    Anyway man, I was thinking Phuriousgeorge, if you were able to work on a project with me? Depending on these next few days, I may be able to offer you some compensation for your time. <- Money compensation of course.

    Shoot me some details in a PM. No need to derail this thread.

    Even if I'm not specifically able to help you, I have several friends from 3 years of server admining that may be able to assist.

  3. Yup, definetly understood dreadslicer. I personally don't use EE because it's impact on servers. I've found mods to EE that allow some additional customization, and have even modified EE myself, but all together, it's way too much of a pain in the ass for me to manage along with my server/work/child. Things have been much less hectic now that I'm not mucking in EE and EE related arguments all the time. Now I only have to hear "OMG U NO HAS EE? TIS SRVA SUX". They log out and that's all ;)

  4. Perhaps you can add in a way to configure how fast condensing is or the rate of collectors

    Change your "Machine rate". I believe it's somewhere in line 2-4 of the EE config.

    Perhaps, permission based Destruction Catalyst or something like that?

    I disagree with this point. There are a crapton of mods out there and as far as I know, none support permissions systems even MC itself does not support permission-based crafting/use. There are plugins for that (Noitem, disablecraft, and the newcomer - TekkitRestrict)

    Not to change the thread's topic, but what the mod should support is up for everyone's argument, but the common theme in most arguments aroud these forums consist of:

    • Allow customizeable EMC
    • Restrict/add to what can be condensed
    • Ability to disable functions of items (ie: right click function of Philo Stone, gem armor abilities)
    • Actually consume EMC appropriately for items instead of people getting their abilities for free when they shouldn't be
    • Option to turn off the free functionality of certain items while in Alchemy Bags/Chests and actually have them consume EMC
    • Ability to consume a % of EMC when "Exchanging" in condensers or tablets Equivalency doesn't work well on servers and the equivalents are definetly up for argument
    • Customize durability of armor/damage of weapons

    On Topic: I'm looking forward to seeing how this plugin progresses. I definetly don't mind running a test server on my dedi and having some of my members move over to test things as they're developed.

  5. Tried the main folder and then put it in the World subfolder of my multiplayer folder and that seemed to do it. THANK YOU! Only issue I have is the CMD box Keeps giving me a warning that the railcraft save date is not in Gzip format, but it doesn't seem to be effecting gameplay

    Delete your railcraft.dat file in your world folder.

  6. If you've got all the answers go make one? I'm not understanding if you're trying to find a server or just raising a question. There's decent reasons why no one has created a free-for-all server. The reasons listed above are part of it.

    Again, I haven't personally searched for what you're looking for. Go to the server threads and search the term "Anarchy" there may be one you like.

    I know I intend on adding in an anarchy map or two, but overall my server will stay survival-based and the core functionality of my survival worlds take priority over configuring any thing else.

  7. I had worked about probably half of EE through a very complex valuation system to try to work things into a nice tech curve, but when 3.1.2 came out and EMC values were available to players and tracking some movement on Thaumcraft, I just decided to remove EE all together.

    If you look around on the EE wiki, there is an altered version of the mod that allows you to set EE values from a text file rather than editing the mod itself. Came in REALLY handy in the project I was working.

    Edit: I do find it amusing that an entire thread about balancing Tekkit is enveloped with EE discussion. I'll just send my members to this thread when they ask why EE is removed ;)

  8. The 3.1.2 NEI shoould have 0 issues

    Really? Last I read the modder hadn't fixed that 1 line of code that's causing the majority of the issues. Will have to actually bust the 3.1.2 mod open to verify I guess.

  9. The way I've thought of implementing this was using a separate world for all-out chaos and the player had better put their crap in their "locker" before they come back to the real world or the items diabled in the main world will just dissapear from their inventory.

  10. It was fixed in 3.0.4 but it does not work in 3.1.2

    There was a "fix" here on the forums, but I'm not sure that the NEI author actually fixed the mod itself. I just remove NEI from the server. I don't really loose anything and it's not a bother to type commands to change time/weather.

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