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beewyka819

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Posts posted by beewyka819

  1. It seems to be a gmail email that my dad somehow got off my google account and made a different one for school, also according to many this isn't possible, so now I can't access my account because fro some reason you cannot log in with your username, sure enough I didn't get the email as my account is somehow operating under a different email. :/

  2. Back in the day I used to log into the technicpack.net site with my username, and now I have to sign in with my accounts email, but I tried every single email I know of, I can't create a new account because it says the user is taken, plus I want to look at the old account as it has older versions of a private pack of mine (moved newer versions over to ATLauncher), I went to forgot password to see if that was the issue, but it didn't recognize any emails I put through, is there any way to log in with your username?

  3. Dont put any version.json in your modpack.zip. All you need is the jar file. The launcher actually creates the json files itself. The ONLY folders you need are bin, config, mods. The content of the bin should ONLY be the modpack.jar, unless you're running something like pixelmon that has a database folder. Im going to put together my pixelmon pack to test that and verify how 1.6.2 works.

    You don't even want the minecraft.jar in the bin folder?

  4. Title: Transposer Bug

    Version: 3.1.2

    OS: iMac OS X 10.6.8

    Java Version: 1.6.0_65-b14-462-10M4609

    Description of Problem:

    I have a transposer set up so it will hook up to a line where 2 other transposers hook up to, the line is shaped like a T and the item from the transposer should go to the right then down the T. But instead the transposer gets jammed and doesn't send anything through the pipes. I have a design exactly like it to the left of it and that one works fine, but this one doesn't.

    Here are some pictures

    1.This is where the RE-Batteries are made (output into transposer)

    DqtdTG9.png

    2. Here is the where the Re-Batteries should arrive (input into crafting bench)

    L47IhQi.png

    3. And here is the pipeline that goes to and from them (Re-battery transposer in top right generator auto bench in bottom middle).

    gwVecg3.png

    Error Messages:

    Error Log:

    
     
    
    

  5. I was just testing to see if EnderStuff+ was compatible with Tekkit Lite and it is! Also EnderStuff+ is has Multiplayer support so you can fight Ender ignis, Nivis, or just tame an Ender Miss with your friends and have cool machinery at the same time! Here is the mod link: http://www.minecraftforum.net/topic/1578187-146-spmplan-enderstuff-v101/

    To install on windows go to the start tab and search %appdata% then hit enter. then go to

    C:\Users\[user]\AppData\Roaming\.techniclauncher\tekkitlite\mods

    then once you are there drag the 0_SAPManPack_v13.jar into the mods folder of tekkit lite (0_SAPManPack_v13.jar download is near the top of the mod page) then drag the EnderStuffP_v101.jar into the mods folder! Then start tekkit lite!

    For macs: download the Jars mentioned at the end of the windows installation. Then open finder, then library, then application support, then techniclauncher, then tekkitlite, then the mods folder and drag the 0_SAPManPack_v13.jar and EnderStuffP_v101.jar into the mods folder. Start tekkit lite! (this is for Minecraft 1.4.6 tekkit lite) Hope you like having this modpack and EnderStuff+ together, I know I do!

  6. do you know when 1.4 tekkit or technic will be out?

    It may be a long time because, for 1, equivalent Exchange 3 (no RM, Condensers, collectors) will need to be out of prerelease, eloraam will need to update redpower, and a couple other mods will need to update to minecraft 1.4. (wow I didnt even get to 2) Once 1.5 is out (hoping that mod API is added with it) they wont need to really update it to make it compatible since the mod API will make all mods compatible with each other and with any version of minecraft. (:

  7. Cheers for the info! Bit of a bummer but oh well - guessing it may be back in a future build?

    Actually you might be able to install the CTIII (unless it needs to update to work with forge) by instead of installing the mod to Finder/Library/Application Support/techniclauncher/tekkit/bin/minecraft.jar you actually want to install mods to Finder/Library/Application Support/techniclauncher/tekkit/bin/modpack.jar. try that and maybe it will work idk if it will or not.

  8. What parts are you saying I left out?

    Not to point fingers but I'm forced to assume your wiring isn't properly setup somewhere. There are a few parts of this build that are variables, as in it wont be the same for everyone depending on how your whole building is set up.

    I dont quite understand what you mean. I might try if I understood.

    By self building elevator I mean... (well check out a self building house on youtube and you'll get the idea) basicly it looks like a normal landscape then with a flick of a switch the landscape opens up and an elevator comes out of the ground.

  9. Most likely the cause of your problem based on that description is an uncovered frame somewhere that is getting stuck on something.

    Or as zag said a wiring issue somewhere

    Remember to keep testing your build throughout so that you don't get too far ahead of a problem that you may have created earlier.

    Btw the only thing that was left out in between the vids that I can recall was we were missing a piece of bundle that was replaced, though I admittedly missed some more that we had found at the end during the vid anyways lol.

    Actually all frames were covered and the wires looked the same. hm... also maybe it only works on servers because i was on singleplayer.

  10. I have to say I enjoy Tutorials but this dont work for me, first of all, you left out some parts of the build in between tutorials and that is most likely the problem that my elevator stopped while going down to floor 1 (or the battery boxes ran out of fuel because the emergency button wasnt working either). Other than that great job! I dare you to make a self building elevator that works like this one by using panels to keep the redstone mounted when most likely pushed by pistons!

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