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PBlock96

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Posts posted by PBlock96

  1. 1) You have a 1.7.2 version of forge and are trying to run 1.6.4 minecraft.
    2) You have not included your config files in the modpack, that is bad, and will lead to a broken pack. Include them.

    3) All of your mods except Railcraft and IronChests are 1.6.4. (They are 1.7.2) These will need to be changed to 1.6.4 versions, or they will not work.
    4) You have idfixminus in your production pack. This is not a reliable way for everyone to get the same item ids. You need to manually resolve any conflicts in the pack.

  2. Ok, go to where you installed the Technic launcher, then go into modpacks, then tekkit, then config, then railcraft, then, open up railcraft.cfg. On line 20 there is a config option that looks like this

       block.elevator=207
    
    Change it to:

       block.elevator=212
    
  3. 1) I would advise 2-3 GB of RAM (If you intend for 5 to be on at the same time at most I would go with 2GB)
    Other factors that can influence how much RAM you need:
        -How many chunks are going to be loaded. If everyone is going to be spread out, you will need more RAM.
        -How many dimensions you will have loaded.
        -Lots of machines/items = lots of checks for destinations

    2) If you are playing with your friends I would advise against any plugins, but if you must, I would advise only plugins that are very lightweight E.G. Not Essentials. Maybe WorldEdit.
    3) If anyone answers this they are breaking the rules
    "No advertising or soliciting - You need moderator permission to advertise any offsite program or service. Current exceptions include Links to Let's Plays with ads."

  4. Your modpack is improperly zipped. The modpack needs to be structured like so:
        modpack.zip(naming doesn't matter)
             bin
                 modpack.jar
              mods
                 (all of the mod files)
              config
                 (all of the config files)

    You also need to include the config files. There are several enchantment id conflicts that you need to fix as well ( from More Swords Mods).

     

  5. What I did to get it to run:

    1. Replaced the dev version of NEI with the recomended version for 1.6.4
    2. Remove PokeMart mod. It looks like it is outdated.

    You should also include config files. It is not very often that mods do not have id conflicts like in this pack.

  6. Try turning your graphics settings down. If you do not have a good GPU, or good integrated graphics, this can cause you to lag.

    E.G.

    Graphics: Fast

    Render Distance: Short

    Smooth Lighting: Off

    Performance: Max FPS

    Clouds: Off

    Advanced OpenGL: On

    Particles: Decreased

    Use VSync: On

  7. First:

    Do not triple post, and avoid double posting - You have an edit button. USE IT.

    On to the help:

    1. Remove everything except the modpack.jar from the bin folder (What you did here is technically illegal).
    2. Get rid of the cache folder
    3. The coremods folder is no longer in use, move IC2 to the mods folder.
    4. Get rid of the saves folder
    5. Get rid of the stats folder
    6. Package the bin, config, and mods folder in a .zip file instead of a .rar file.

       

    You may want to update the mods as well.

  8. I have set it to:

    print("Enter Password: ")

    answer = read()

    if answer == "password" then

    print("Access Granted.")

    redstone.setOutput("left",true)

    sleep(5)

    redstone.setOutput("left",false)

    os.shutdown()

    else

    print("Access Denied.")

    sleep(5)

    os.shutdown()

    You may want to try this:

    os.pullEvent = os.pullEventRaw
    local side = "left" -- Change left to whatever side your door / redstone is on.
    local password = "bacon" -- Change bacon to what you want your password to be. Be sure to leave the "s around it, though
    local opentime = 5 -- Change 5 to how long (in seconds) you want the redstone current to be on. 
    while true do 
     term.clear() -- Clears the screen
     term.setCursorPos(1,1) -- Fixes the cursor position
     write("Password: ") -- Prints 'Password: ' to the screen
     local input = read("*") -- Makes the variable 'input' have the contents of what the user types in.
     if input == password then -- Checks if the user inputted the correct password
      term.clear() -- Already explained up top
      term.setCursorPos(1,1)
      print("Password correct!") -- Prints 'Password correct!' to the screen
      rs.setOutput(side,true) -- Output a redstone current to the side you specified
      sleep(opentime) -- Wait the amount of seconds you specifed, then..
      rs.setOutput(side,false) -- Stop outputting a redstone current
     else -- Checks if the user didn't input the correct password
      print("Password incorrect!") -- Prints 'Password incorrect!' to the screen
      sleep(2) -- Waits 2 seconds
     end
    end
    
    This is not my code, I coppied it from here and edited some of the comments for length.
  9. Rename minecraftforge-universal.jar to server.jar and use this as your launch file.

    java -Xmx2G -Xms1G -jar server.jar nogui
    PAUSE
    
    It also appears that you have not correctly installed the Ruins mod.
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