-
Posts
190 -
Joined
-
Last visited
-
Days Won
2
Posts posted by PBlock96
-
-
!Warning! It is going to be much easier to use an updated version of minecraft to base your pack off of. At this point in time Mystcraft was still a jar mod, and not fully forge.
Now onto the help: Did you install it into the server jar file? I am pretty sure that this is caused by Mystcraft not fully being a forge mod in this version. -
Could you also post the server logs? A quick fix for this might be overwriting either the client or server config file with the other, E.G. Delete the server Thermal Expansion config file and then copy the one from your client to the server.
-
All that you need to do is download the latest 1.6.4 version of CoFH core. You also need to distribute the config files with your modpack.
-
-
To do this you need to open up the modpack.jar and insert that param into the versions.json. In the version.json file close to the top there will be a line that looks like this:
"minecraftArguments": "--username ${auth_player_name} --session ${auth_session} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --tweakClass com.mumfrey.liteloader.launch.LiteLoaderTweaker --tweakClass cpw.mods.fml.common.launcher.FMLTweaker"
Simply add that param into that line. If you wanted to add any arguments to be passed to java, you would also want to include the second line with whatever arguments you wanted added. You would put the arguments you wanted passed to java on a separate line.
So, it would look something like this:"minecraftArguments": "--username ${auth_player_name} --session ${auth_session} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} -Dfml.ignoreInvalidMinecraftCertificates=true --tweakClass com.mumfrey.liteloader.launch.LiteLoaderTweaker --tweakClass cpw.mods.fml.common.launcher.FMLTweaker" "javaArguments": "<java args here>"
-
Ok, copy and paste what it outputs into a pastebin link and post the link here, ok?
-
What does the .bat file do when you try to run it?
-
I believe that you can change these settings to disable meteors:
general { I:"Maximum Meteor Size"=0 I:"Minimum Meteor Size"=0 }
-
Did you make sure to copy the name of the file you downloaded EXACTLY into the bat file, including the .jar part? Also, whether a letter is capitalized or not matters.
-
I would love to see many servers like this. However, because of the costs that go into running a server, such as the internet connection required for ~20 connection, and the motivation/interest in running a Minecraft server, there are a very limited number of people that can do this. I wish that on my server I could run it without needing donations from people, but the fact is, I do not have the internet connection to be able to do this, nor do I have the funds to be able to pay for a server with my own money. Like I said, I would love to see this, but it is impractical for almost everyone looking to host a server.
-
Checkthis out:
http://ci.md-5.net/job/CauldronLegacy/All you have to do is download it, rename it to something simple, like Cauldron.jar and then in the launch.bat file change where it says Tekkit.jar to Cauldron.jar.
-
[B#439] java.lang.RuntimeException: Block id 4072 is not a valid block! [B#439] at com.xcompwiz.mystcraft.symbols.ModifierBlock.getBlockAsItem(ModifierBlock.java:57)
Try using an Item ID instead of a Block ID. From the above line in the stacktrace, that looks to be like what kind of ID it needs to be.
-
JABBA{1.1.3} [Jabba] (Jabba_1.1.3_1.7.2.jar) Unloaded~stormzicecream
You need to use the 1.6.4 version of JABBA, try this link: http://www.curse.com/mc-mods/minecraft/jabba/785513
-
I'm going to kill myself......... I even had it configured correctly yesterday on my test xampp server. I feel like such an idiot! Thank you so much plowman! I feel like a total retard now....
-
It would help if you were using an actual website
Fixed
-
Ok, so I am trying to set up solder, and I have gotten everything except the connection to the Platform done. The server file system is set like so: /home/myname/public_http/public. Solder is set up directly in the public_http directory (the /public/ directory containing the index.php file. I have a virtual host set up starting in the /public/ directory, so that I can just type solder.unknowncraft.us in and connect to solder. This works perfectly fine. However, when I try to link to the Platform (I have added my API key to Solder and am using this url: http://solder.unknowncraft.us/api/) this gets returned:
There was a problem validating your Solder URL. Make sure you to include a trailing slash. Make sure to include 'api/' at the end of your URL.
I would greatly appreciate any help that you all could give me! -
Hello! I run a bukkit server, and recently I have been using a modpack to help me administrate my server. This modpack is a redesigned version of that pack, specifically aimed to help administrators run their server with ease and efficency. I will try to keep this modpack as close to the current Minecraft version as possable. Currently the mods included are:
- Damage Indicators
- Inventory Tweaks
- Key Macros
- NEI
- Voxel Map
- Waila
- Worldedit CUI
I am looking for more mods to put in the pack right now, and would love suggestions!
Platform link: Click
Platform url: http://www.technicpack.net/modpack/details/admin-basics-by-pblock96.330525
-
To install Liteloader:It's pretty much the same as the Forge installation method. Download the relevant version from here, and add the files from the downloaded zip into the modpack.jar. All done!
There is a much easier way to do this, simply put the liteloader jar into the version folder in the mods folder. E.G. the pathway to the jarfile would be ~/modpack/mods/1.7.2/liteloader-1.7.2.jar.
-
In-game name:PBlock96Age:If you really need to know Ill pm you, but I don't want to make it too easy to accessTime spent playing modded Minecraft:Too longReason I want to join: Because you can set up modify world correctly,and seem to have a good community
-
*Real name: Patrick Block
*Ingame name: PBlock96
*Age: 16
*Skype name (you must have it): pblock961
*Experience in role: I currently own a vanilla server, and I have run a public Tekkit server
for around 7months before
*How quick can you set it all up (the quicker the better!!!); Depends on how cooperative you are and what you allow me to do.
What roles will you want me to do (e.g. Website etc): Website, Communicating with me (Very Important!).
If you are picking staff what are you looking for: People that I can trust. If I cannot trust them then there is no reason to give them any power.
*How often are you online ingame and to update me in progress: I can be on after school most days. However I do have a few collage level courses (Beware the Homework).
Extra info about you and other stuff: The server I ran was pretty successful, however I had to shut it down because I ran out of time with schoolwork and FRC. The vanilla server that I run currently has about 5-7 people on all the time, and up to about 17 at peak times. I am looking right now to get back into running modded servers. I was kinda spoiled by the community of my first server, and honestly, the best time of my server-running life was when I was running the Tekkit server.
Note: Running a server is 100% different from being an admin on a server, and i have seen people that think it is the same completely ruin servers.
NOTA BENE: I despise essentials.
-
PBlock96
---
Building
---
I'm just a guy who likes building a lot.
-
IGN:PBlock96
Age:16
Experience with Tekkit:Over a year playing the Technic modpacks
How long you have been playing for:Over a year playing the Technic modpacks
What you are good at (Buildings, etc.): Building awesome factories
Why you think you would be a good addition to the server: Because I can offer valuable experience with running server
-
Oops
-
Huh, I can't remember any of us making posts saying "ZOMG TECKNIC IS SO GOOD!" in Kitty Jail. weird.
First i searched Thank You and came up with no results, then Thanks and got the 10 pages of kitty jail. To me this seems a little sad.
Computercraft treasure disks
in Tekkit Discussion
Posted · Edited by PBlock96
You need to put a floppy drive block next you what computer you are using, then put the floppy you want to run into the drive, then in the computer do: