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About efflandt

  • Birthday 05/07/1952

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    Elgin, IL USA

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  1. Note that many routers do not do loopback [LAN2LAN via WAN (public) IP], to avoid IP spoofing attacks I guess. First make sure that in server.property file server-ip= is blank (nothing at all), so it can bind to ANY IP on the server. Then make sure that you can connect to the server from another computer on your LAN (local) network using the LAN IP of your server. If that fails, port forwarding is not going to work (maybe firewall on server is blocking). Then assuming that you properly forwarded TCP port 25565 (I don't think UDP matters) to the LAN IP of your server: Go to canyouseeme.org and see if the IP it shows for you agrees with the public IP you have from comcast and whether that site shows port 25565 open when you check it.
  2. The harvester at ground level automatically leaves the ground level sugar cane and only harvests what grows above that. That is why it does not need a harvester. You manually plant it once, and then just auto harvest it. Yes, I mean't planter in 2nd sentence.
  3. The planter/harvester should work with mixed trees, including mixed sapling colors. I used to auto harvest mixed colored trees on my tech center roof (now just netherwarts on soul sand for biofuel). So maybe the problem was tilled soil and/or other types of crops. Trees normally grow on normal dirt or grass blocks. They should even grow normally in a desert biome as long as the sapling is on a dirt block.
  4. The glowstone Galacticraft torches you craft should work for some light, but for some reason the Galacticraft torches you find in moon villages seem to be fizzled out like regular torches in 1.2.9e. Night vision helps a lot. I have not tested regular torches in an oxygen bubble. If you have mystcraft books you can use those to go back and forth to the moon once you get there. It is strange that trees and wheat grow with no atmosphere, but that gives you something to gather oxygen from. I have not figured out how long the lunar day or night are (longer than MC days of course), or if you can tell when it is light there from the phase of the moon. It is much easier to move around on the surface during the lunar day. I did not realize there were mobs on the moon until I explored underground (and nightfall). To progress you not only need to gather meteorites, but also find plans in a moon dungeon. It helps to have a jetpack not only to escape mobs during the lunar night, but also because I believe entrances to moon dungeons are a deep shaft with what looks like some sort of brick at the bottom. Although, I have not fully explored that yet. When you find something similar on Mars, there is a 3 headed creeper boss somewhere down there that throws tnt at you.
  5. Farther down on https://sites.google.com/a/elinemedia.com/qcraft/wiki/qcraft/blocks-and-items explains how to make qcraft portals. Note that they can only go to the same dimension and both portals must be placed in same compass direction (they do not need to face each other, just same compass direction, assuming that the observation dependent blocks were made with gold on the sides you would enter portal from). In one case I put the gold and obsidian blocks on the wrong sides of some of the blocks, so had to destroy those ODB blocks and remake them correctly. They can also go to a different server if configured on both servers, but I have not tried that. If the ice block melts that portal deactivates, but you can still teleport from another portal to that portal. In one case I could not figure out why the ice was melting, so I put glass panels around the ice and above it so I could put cryo gel above it. The ice would still melt at times, but then refreeze. The portal would deactivate while the ice was water. I could still teleport to the portal. But for return just had to make sure the ice was frozen and reactivate the portal.
  6. I tested Tesseracts in 1.2.9e and there was no loss at all. I was repeatedly able to fully charge a redstone energy cell from a fully charged energy cell on the other Tesseract, then fully charge back the other way several times without adding any energy.
  7. Why not control it from level of buffer in the reactor (redstone port)? When that accumulates power any energy cells attached are fully charged. At first I was pulsing my reactor using mechanical timer and state cell, so when power was needed each pulse would produce power with good efficiency while keeping the temperature down and it would stop when there was a certain amount of power in reactor buffer. Then I rigged up something, so if buffered power dropped below a lower level it would run longer to a higher temperature. But the clickity click was annoying, so then I started looking at rednet PRC which has many options you can combine with AND or OR and can pulse or run the reactor silently. For example you can run it if buffer is below x AND (temperature is below t OR square wave pulse). Then if it kicks out on temperature the pulse allows it to cool some while maintaining more stable power than if it dropped out altogether on temperature only. But you may want to experiment using the square wave to trigger a pulse with pulse lengthener if the square wave on/off cycle does alone not quite have the desired affect. I still use rednet PRC to control a small (big) reactor that feeds a 20K+ RF/t turbine. But since options are limited for sensing/controlling a turbine, I now use a CC PC to control steam feed to a turbine based on energy cell storage sensed by wired modems. There is also CC redstone output to turn the tesseract on once there is enough energy storage to keep a laser drill running while the turbine is getting up to speed. Of course CC programming is a bit more complicated, especially if you want a nice color display to monitor everything.
  8. When I made quarries early on, I built them underground to not scar the landscape, especially if mining from about level 30-32 down in extreme hills to get emeralds (and diamonds, redstone, etc.). If you can get hold of a bucket of cryo gel and bucket of lava there is a way to make infinite obsidian and cobble (using block breakers or terrain smashers). The cobble can be compressed enough times to give it high enough EMC to use it to make minium stones. And the obsidian can be turned into more diamonds than it takes make minium stones to do that. But before I discovered that I put an enderthermic pump in the nether, and from the lava made obsidian (igneous extruder and aqueuos accumulator), which using cyclic assemblers can make iron ingots, iron blocks, gold blocks, diamond blocks. The obsidian to iron part consumes the most minium stones, but no where near as much as the diamonds you end up with. Of course that is all moot once you get a laser drill up and running.
  9. How are you launching the server, because that is what would be generating the ores (or not if running the wrong jar).
  10. Dimensional Doors is different, but usually not too bad as long as you do NOT hit the respawn button when you die (which loses all your stuff). If you wait instead, you go to limbo and keep your stuff. When you find what looks like a dark red pool down low that returns you to the overworld, you may return far from home (especially if not doing that promptly before the monoliths transport you again). Make sure you have tools at the ready. In one case when I returned to the overworld in a jungle, I started suffocating and had to break out. I don't really know if I was suffocating due to low overhead leaves or if I was half stuck in the ground due to the overhead leaves. So even if you make it through limbo, there is a risk that you can die when or after returning to the overworld if not prepared. A mob grinder chamber (especially for auto spawner) should probably have an interior at least 7x7x5 high with 4 grinders on perimeter spaced to cover the 7x7 area (no conveyors needed). Then you can even spawn a ghast (if you captured one in safari net), although, its tentacles will hang through the floor because its main body is 4 blocks high. Some auto spawned mobs can still glitch through the floor if open underneath for connecting everything, so have some way to contain them. Ethereal glass is good for an entrance to manually fight mobs, because when using a regular door and taunting pig zombies, they followed me out the door. And after killing me I saw one of them walking off in my powersuit (recovered some distance away from the rest of my stuff after respawning).
  11. Slimenume your "blacklist" on the fluid transposer should be a "whitelist". Or more simply: Magma crucible: whitelist redstone and enderpearls Fluid transposer: blacklist redstone and enderpearls (in other words accept anything except those).
  12. I feed the ME interface into a chest where itemduct with pneumatic servos (whitelist or blacklist) on inputs to magma crucible and fluid transposer to direct proper items to each. Pneumatic servos can also limit how many items are passed through an itemduct at a time. Itemduct on output of fluid transposer feeds back to the ME interface.
  13. And if you use a multimeter on a conduit that is supplied with power, but nothing using power through that section, it will just say something like "Network saturated".
  14. Perhaps you did not notice the typo: local reactor = peripheral.warp("back") should be local reactor = peripheral.wrap("back") And "x" should either be a value or assigned a value before: reactor.setAllControlRodLevels(x) BTW I use 0% control rod settings. Instead I pulse the reactor off with rednet PRC whenever it gets too hot. Although, that is difficult to explain. It is a combination of ON when temperature below x OR square wave single pulse (which runs it cooler than steady state, but does not drop it out as long as kicking it out on temperature alone, so it runs steadier without such wide swings). And it gets a bit more complicated than that on an oversize or passive reactor. But it runs higher efficiency than cranking in fuel rods.
  15. I run my base with ME network (incl. Quantum Bridge and MAC) with 6 to 8 biofuel generators (6 is likely enough) and a pocket dimension on the other end of Quantum Bridge where I have a majority of my TE and Galacticraft machines likewise powered by 6 biofuel generators (fed by endertanks). The only biomass I need to keep both supplied is a single biofuel reactor and patch of netherwarts. The harvester typically uses iron upgrade, but sometimes tin upgrade if my biofuel storage (in fluid cell) starts decreasing (planter has higher upgrade to work either way). It is self sustaining with minor adjustments to that one crop and I have 65 drums of biofuel in stock besides the ave. 3 Kbuckets in the fluid cell, so I have not even played with maximizing biofuel output. Laser drill is separately powered by either 20+K RF/t turbine with small reactor, or less efficiently by just a passive reactor I had before that. At one point I tried powering just 1 laser precharger with biofuel generators, but did not have enough of them at the time.
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