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About 66jarjar66

  • Birthday 01/01/1900

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Dirt (1/9)



  1. I'm trying to move the tekkit folders to a launcher I'm more comfortable using. However, some of the mods are giving an error on not having any mods inside. I found out this is because there is no .class files in the main folder inside the mod. Is there a way to move the mods without .class files to the modpack.jar? More information: The mods giving "no mods installed" are: Atomic Science MFFS Simple Power Storage Steve's Carts TradeBooth
  2. Minecraft IGN: 66jarjar66 Age: 14 Gender: Male Location: East Coast, US Why do you want to play on T4?: I recently rage-quit my SSP world and none of my friends play tekkit. This seems like a good, non-MCMMO server. Describe your past experiences in Minecraft, in particular modded servers: I ran a Tekkit (classic now, normal then) server for 3 months that went downhill when I realized my friend broke the server. I am able to quickly figure out a problem without annoyingly bug others on the server. Well, I don't see what else. I just really came here to play Tekkit.
  3. Title: Server Crashing and Corruption Version: 3.1.2 OS: Windows 7 Java Version: 7 Description of Problem: Recently my server has started to freeze up for a bit. I didn't really take notice until it started crashing repeatedly. I have gotten this log many times, but I can't read to see what it does. The server keeps running, but none of the players have a connection. On top of that, trying to fix anything corrupts part of the map. Can anyone read the log or know how to fix this? Error Messages: Error Log: at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:564) at cpw.mods.fml.server.FMLBukkitHandler.onPreWorldTick(FMLBukkitHandler.java:160) at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:164) at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16) at net.minecraft.server.mod_IC2.tickStart(mod_IC2.java:2549) at ic2.common.TileEntityBlock$1.tickCallback(TileEntityBlock.java:39) at ic2.common.TileEntityCable.onCreated(TileEntityCable.java:78) at ic2.common.EnergyNet.addTileEntity(EnergyNet.java:142) at ic2.common.EnergyNet.discover(EnergyNet.java:446) at ic2.common.EnergyNet.getValidReceivers(EnergyNet.java:629) at ic2.api.Direction.applyToTileEntity(Direction.java:24) at net.minecraft.server.WorldServer.getTileEntity(WorldServer.java:45) at net.minecraft.server.World.getTileEntity(World.java:1638) at net.minecraft.server.Chunk.e(Chunk.java:634) at net.minecraft.server.Block.getTileEntity(Block.java:939) at cpw.mods.compactsolars.BlockCompactSolar.getBlockEntity(BlockCompactSolar.java:40) at cpw.mods.compactsolars.CompactSolarType.makeEntity(CompactSolarType.java:58) java.lang.ArrayIndexOutOfBoundsException: 9 2012-09-23 23:12:28 [sEVERE] Unexpected exception 2012-09-23 23:12:28 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) 2012-09-23 23:12:28 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467) 2012-09-23 23:12:28 [sEVERE] at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:564) 2012-09-23 23:12:28 [sEVERE] at cpw.mods.fml.server.FMLBukkitHandler.onPreWorldTick(FMLBukkitHandler.java:160) 2012-09-23 23:12:28 [sEVERE] at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:164) 2012-09-23 23:12:28 [sEVERE] at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16) 2012-09-23 23:12:28 [sEVERE] at net.minecraft.server.mod_IC2.tickStart(mod_IC2.java:2549) 2012-09-23 23:12:28 [sEVERE] at ic2.common.TileEntityBlock$1.tickCallback(TileEntityBlock.java:39) 2012-09-23 23:12:28 [sEVERE] at ic2.common.TileEntityCable.onCreated(TileEntityCable.java:78) 2012-09-23 23:12:28 [sEVERE] at ic2.common.EnergyNet.addTileEntity(EnergyNet.java:142) 2012-09-23 23:12:28 [sEVERE] at ic2.common.EnergyNet.discover(EnergyNet.java:446) 2012-09-23 23:12:28 [sEVERE] at ic2.common.EnergyNet.getValidReceivers(EnergyNet.java:629) 2012-09-23 23:12:28 [sEVERE] at ic2.api.Direction.applyToTileEntity(Direction.java:24) 2012-09-23 23:12:28 [sEVERE] at net.minecraft.server.WorldServer.getTileEntity(WorldServer.java:45) 2012-09-23 23:12:28 [sEVERE] at net.minecraft.server.World.getTileEntity(World.java:1638) (read upwards)
  4. As many will know, EE has some items that can easily grief a protected area from another plugin. Is there any bukkit plugin suited to EE for protection, so you can't click with a hammer and destroy a building? This is probably a thought overstated, but a house on my server just got griefed and I'm afraid for it to happen again.
  5. I run a server that has ~10 people on it at a time, and I don't want too many chunks to be loaded. I found out how to set it a while back when it was only 4 people, and I set it to 50. How do I change it back?
  6. So, how many people do we need? I have a few friends willing, but why do we need a server?
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